KR20010078846A - B2C omitted - Google Patents

B2C omitted Download PDF

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Publication number
KR20010078846A
KR20010078846A KR1020010022482A KR20010022482A KR20010078846A KR 20010078846 A KR20010078846 A KR 20010078846A KR 1020010022482 A KR1020010022482 A KR 1020010022482A KR 20010022482 A KR20010022482 A KR 20010022482A KR 20010078846 A KR20010078846 A KR 20010078846A
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South Korea
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market
commodity
cyber
coupon
amount
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KR1020010022482A
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Korean (ko)
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손만호
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손만호
주식회사 만호
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Priority to KR1020010022482A priority Critical patent/KR20010078846A/en
Publication of KR20010078846A publication Critical patent/KR20010078846A/en

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/02Marketing; Price estimation or determination; Fundraising
    • G06Q30/0207Discounts or incentives, e.g. coupons or rebates
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/02Marketing; Price estimation or determination; Fundraising
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/06Buying, selling or leasing transactions
    • G06Q30/08Auctions

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  • Business, Economics & Management (AREA)
  • Accounting & Taxation (AREA)
  • Finance (AREA)
  • Engineering & Computer Science (AREA)
  • Development Economics (AREA)
  • Strategic Management (AREA)
  • Marketing (AREA)
  • Economics (AREA)
  • Physics & Mathematics (AREA)
  • General Business, Economics & Management (AREA)
  • General Physics & Mathematics (AREA)
  • Entrepreneurship & Innovation (AREA)
  • Theoretical Computer Science (AREA)
  • Game Theory and Decision Science (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

PURPOSE: A method for a reverse-auction, a lottery, a supply and a purchase using a B2C of an electronic commercial transaction is provided to embody the principle of the complete free competition market by providing a complete free competition system in a market formed by a plurality of suppliers and a plurality of consumers in an electronic commercial transaction and providing a free competition of a commodity selected by a free competition of a reverse auction method for offering an opportunity to a plurality of consumers for taking the commodity with one's selected probability. CONSTITUTION: A plurality of suppliers and a plurality of consumers are entered in the same category being formed the second market. A supplier of the first market performs of competition of a commodity price and a quality in the second market for being selected by a consumer of the third market. The consumer of the third market selects one commodity with respect to a commodity of the second market based on the same commodity information suggested in the same category. The consumer bets one's wanted probability by selling coupons within the quantity of assigned coupons with respect to the commodity of the selected supplier. A lottery is performed at an excess time of the coupon amount and time. A prize winner may buy a commodity using one's betting price(coupon purchase amount).

Description

전자상거래의 B2C를 활용한 역경매·추첨식, 공급·구매 방법{omitted}Reverse auction, lottery, supply and purchase method using B2C of e-commerce {omitted}

종래의 공급자와 수요자 사이에 이루어지는 역경매는 다수의 공급자가 1人의 수요자에 대하여 공급가격경쟁을 벌여 1人의 공급자가 낙찰받음으로서 상품의 가격이 1人 의해 결정되어지고, 또한 그 낙찰된 상품의 귀속이 1人에 한정되어 있었다.In the conventional auction between a supplier and a consumer, the price of a product is determined by one person because a number of suppliers compete for a supply price against one consumer, and one supplier wins the bid. Attribution was limited to one person.

본 발명은 전자상거래상에서 다수의 공급자와 다수의 수요자로 형성된 시장내에 완전자유경쟁 체제를 도입시키고, 또한 역경매방식의 자유경쟁으로 채택된 상품에 대하여 다시 다수의 수요자가 자신이 선택한 확률로서 낙첨받을 수 있는 자유경쟁을 벌임으로서 경제학상의 완전시장모델인 완전자유경쟁시장의 원리를 실현함에 그 목적이 있다.The present invention introduces a completely free competition system in a market formed of a plurality of suppliers and a plurality of consumers in an e-commerce, and can also be rejected as the probability that a plurality of consumers have selected for the product adopted as a free competition of reverse auction. The aim is to realize the principle of a fully free competition market, which is a complete market model in economics.

다수의 수요자는 다수의 공급자 상품광고를 통해 상품을 비교 선택하여 공급자끼리의 역경매를 유도하게되어 공급자는 수요자의 선택을 받기 위하여 상품의 가격 및 품질 경쟁을 하게되고, 수요자 집단의 선택에 의해 선정된 상품은 일정한 사이버쿠폰의 구입에 의한 배팅가와 기간, 구매자의 수를 고려하여 기간 및 구매자 수를 초과하게 되는 시점에서 추첨을 통해 구매자중 1人이 상품을 갖는다.Multiple buyers compare products through multiple supplier product advertisements to induce reverse auctions among suppliers, so that suppliers compete for price and quality of products in order to be selected by the consumer, and selected by the demand group One of the buyers will have the prize through the draw when the prize exceeds the period and the number of buyers in consideration of the bet price, duration, and number of buyers.

도1은 본 발명에 의한 상품의 공급ㆍ구매 방식을 설명하기 위한 개괄적인 도면이고,1 is a schematic diagram for explaining a method of supplying / purchasing goods according to the present invention;

도2는 제1시장과 제2시장간의 흐름도이며,2 is a flow chart between a first market and a second market,

도3은 제2시장과 제3시장간의 흐름도이며,3 is a flow chart between a second market and a third market,

도4는 제2시장을 중심으로 1시장과 2시장간의 사이버머니 흐름도 이다.4 is a flowchart of cyber money between the first market and the second market centering on the second market.

1. 제2시장에 형성된 동일 카테고리에 다수의 공급자와 수요자가 입장한다.1. Many suppliers and consumers enter the same category formed in the second market.

2. 제1시장의 공급자는 제3시장의 구매자에게 선택되기 위하여 제2시장내에서의 상품가격 및 품질경쟁을 한다.2. The supplier of the first market shall compete in the price and quality of goods in the second market for selection by the buyer of the third market.

3. 제3시장의 구매자는 제2시장의 상품에 대하여 동일 카테고리내에서 제시된 동일상품의 정보를 바탕으로 하나의 상품을 선택(투표)한다.3. The purchaser of the third market selects (votes) one product based on the information of the same product presented in the same category for the products of the second market.

4. 선택된 공급자의 상품을 두고 구매자는 배정된 쿠폰의 수량내에서 쿠폰을구매함으로서 자신이 원하는 확률만큼 배팅한다.4. With the selected supplier's product, the buyer bets as many times as he wants by purchasing the coupon within the assigned coupon quantity.

5. 쿠폰수량 및 기간이 초과하는 시점에서 추첨을 한다.5. Draw lots when the coupon quantity and period are exceeded.

6. 당첨자는 상품을 자신의 배팅가(쿠폰구매수량)로 구매할 수 있다.6. Winners can purchase prizes at their bet price.

본 발명은 위에서 설명한 구성과 작용으로 고가의 상품에 대하여 공급자간의 경쟁유도를 통한 가격 및 품질 확보는 물론 소액투자로서 상품획득의 기회를 가질 수 있다. 그리고 중간유통시장의 개입없이 공급자의 상품정보를 제공할 수 있는 장을 마련함으로서 공급자에게는 자사상품에 대한 실 수요자들의 정보를 실시간으로 획득함으로 상품가치의 향상을 위한 전략적 정보를 제공하고, 나아가 전자상거래상의 B2C시장을 광범위하게 확장시킬 수 있다.The present invention can have the opportunity to acquire the product as a small investment as well as to secure the price and quality through induction of competition between suppliers with respect to the expensive product by the configuration and operation described above. In addition, by providing a supplier's product information without the intervention of the intermediate distribution market, suppliers can obtain real-time information on their products in real time, providing strategic information for improving product value, and furthermore, e-commerce. The B2C market of awards can be broadly expanded.

Claims (1)

(1) 다수의 공급자가 제2시장이 제공하는 카테고리에 해당 상품을 다수 구매자에게 일정수수료를 지불하고 광고할 수 있다.(1) Multiple suppliers may advertise a certain fee to multiple buyers of the product in categories provided by the second market. (2) 다수구매자에게 선택된(투표형식으로) 물품만 구매자는 소액투자(쿠폰구매에 의한)할 수 있다.(2) Only purchases of goods selected by the majority of buyers (in the form of voting) may be made by the buyer in small investments (by coupon purchases). (3) 다수의 구매자가 일정한 소액투자로 1人에게 행운을 주는 역경매방식 복권추첨 방법이다.(3) A reverse lottery lottery method in which a large number of buyers give good luck to one person with a small amount of investment. (4) 경매물품에 따라 투자금액이 달라지며, 사이버쿠폰의 구매량에 따라 참가자 수도 제한된다.(4) The amount of investment varies depending on the auction item, and the number of participants is limited by the amount of cyber coupons purchased. (5) 투자액은 지정계좌(사이버머니)에 입금되며, 사이버머니를 통하여 사이버쿠폰의 구입이 가능하고 확률도 결정된다.(5) The investment amount is deposited in the designated account (cyber money), and the cyber coupon can be purchased through the cyber money and the probability is determined. (6) 경매 현황을 실시간으로 확인 가능하다.(6) Auction status can be checked in real time. (7) 경매상품에 배정된 사이버쿠폰의 수량이 확정되고 일정기간 동안 쿠폰구매가 종료되면 추첨프로그램을 가동하게 된다.(7) If the number of cyber coupons assigned to the auction product is confirmed and the coupon purchase ends for a certain period of time, the lottery program will be operated. (8) 사이버쿠폰에 배정된 고유번호에 따라 추첨이 되며 당첨자가 없는 사이버쿠폰이 선택될 경우 참가자는 투자액의 일정비율에 따라 사이버머니로 다시 적립되게 된다.(8) If the cyber coupon is selected according to the unique number assigned to the cyber coupon and no winner is selected, the participant will be credited back to the cyber money according to a certain percentage of the investment amount.
KR1020010022482A 2001-04-21 2001-04-21 B2C omitted KR20010078846A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
KR1020010022482A KR20010078846A (en) 2001-04-21 2001-04-21 B2C omitted

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Application Number Priority Date Filing Date Title
KR1020010022482A KR20010078846A (en) 2001-04-21 2001-04-21 B2C omitted

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KR1020010022482A KR20010078846A (en) 2001-04-21 2001-04-21 B2C omitted

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Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR20030089339A (en) * 2002-05-17 2003-11-21 김성원 Internet lottery ticket for win a prize decide according to buying the number of persons
KR20040084388A (en) * 2003-03-28 2004-10-06 박정길 Lottery Type Advertizing Method Using Banner Advertizing

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR20030089339A (en) * 2002-05-17 2003-11-21 김성원 Internet lottery ticket for win a prize decide according to buying the number of persons
KR20040084388A (en) * 2003-03-28 2004-10-06 박정길 Lottery Type Advertizing Method Using Banner Advertizing

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