KR20010074565A - Virtual Reality System for Screen/Vibration/Sound - Google Patents
Virtual Reality System for Screen/Vibration/Sound Download PDFInfo
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Abstract
Description
본 발명은 현장감을 느낄 수 있는 가상현실 체험 시스템에 관한 것으로, 보다 상세하게는 음향(청각)과, 영상(시각)과, 진동(체감)을 사용자가 동시에 직접 인식(체험)할 수 있도록 구성하여 실세계에서 가상현실을 현실감 및 현장감 있게 느낄 수 있는 현장감을 느낄 수 있는 가상현실 체험 시스템에 관한 것이다.The present invention relates to a virtual reality experience system that can feel a sense of reality, and more specifically, so that the user can directly recognize (experience) at the same time (sound), image (visual), and vibration (feel) The present invention relates to a virtual reality experience system that allows the user to feel realism and realism in the real world.
일반적으로, HMD(Head Mounted Display)란 머리에 씌우는 입출력 장치로 양쪽 눈이 두 개의 화상을 바라볼 수 있도록 제작된 특수목적의 시각 디스플레이 장치를 말한다. 디스플레이 장치에 들어있는 한쌍의 CRT(Cathode-Ray Tube) 나 LCD(Liquid Crystal Display)는 왼쪽 눈과 오른쪽 눈에 따로 와 닿는 두 평면 이미지를 만들고, 재현하는 과정은 공간 속에서 두 눈의 시점차이를 고려함으로써 깊이와 양감을 느끼게 한다. HMD를 쓰는 근본적인 이유는 가상세계에 몰입하기 위해 실세계의 주변시각을 차단시키기 위함이다. 그리고, 가상세계에 더욱 몰입되도록 머리의 위치와 시선방향을 실시간으로 추적해내는 추적장치가 내장되어 있거나 외부기기에서 체크하여 그때 그때 상황에 맞는 3D 장면을 컴퓨터가 만들어내도록 상태정보가 전달된다.In general, an HMD (Head Mounted Display) refers to a special purpose visual display device that is designed to allow two eyes to view two images as an input / output device to be applied to a head. A pair of Cathode-Ray Tubes (CRTs) or Liquid Crystal Displays (LCDs) in the display device create two planar images that touch the left and right eyes separately, and the process of reproducing the difference between the two eyes in space By considering, you feel the depth and feeling. The fundamental reason for using HMD is to block the real world's peripheral vision to immerse yourself in the virtual world. In addition, status information is transmitted so that a computer can create a 3D scene that is suitable for a situation by checking a device or a built-in tracking device that tracks the head's position and gaze direction in real time to be more immersed in the virtual world.
상기와 같은 HMD를 이용하여 사용자가 실세계에서 가상현실을 체험할 수 있었지만, 이는 시각과 청각을 통하여 보고 듣는 것에만 만족해야 함으로 현실감 및현장감 있는 가상체험을 할 수 없는 문제가 있었다.Although the user could experience the virtual reality in the real world by using the HMD as described above, this had to be satisfied only by seeing and hearing through sight and hearing, and thus there was a problem that the virtual experience with reality and reality could not be performed.
이에 본 발명의 상술한 문제점을 감안하여 안출한 것으로, 그 목적은 음향(청각)과, 영상(시각)과, 진동(체감)을 사용자가 동시에 직접 인식(체험)할 수 있도록 구성하여 실세계에서 가상현실을 현실감 및 현장감 있게 느낄 수 있는 현장감을 느낄 수 있는 가상현실 체험 시스템를 제공함에 있다.In view of the above-described problems of the present invention, the object of the present invention is to configure a sound (audio), an image (visual), and a vibration (feeling) so that a user can directly recognize (experience) at the same time and make it virtual in real world. It is to provide a virtual reality experience system that can feel the real sense of reality and realism.
도 1은 본 발명에 따른 현장감을 인식할 수 있는 가상현실 체험 시스템의 구성을 보인 블록도1 is a block diagram showing the configuration of a virtual reality experience system that can recognize the sense of reality in accordance with the present invention
♣ 도면의 주요부분에 대한 부호의 설명 ♣♣ Explanation of symbols for main part of drawing ♣
10 : 방송신호 변환장치10: broadcast signal converter
15 : 동영상 미디어 재생장치15: Video media player
20 : 게임재생장치20: game player
25 : 스피커시스템25: speaker system
30 : 디스플레이수단30: display means
40 : 제어부40: control unit
50 : 진동체감의자50: vibrating body chair
이러한 본 발명의 목적은, 인터넷 방송, 공중파 방송, 케이블 방송의 방송신호를 음향 및 영상신호로 변환하는 방송신호 변환장치와, 동영상을 재생하는 동영상 미디어 재생장치와, 컴퓨터 및 비디오 게임을 재생하는 게임재생장치와, 상기 방송신호 변환장치, 동영상 미디어 재생장치, 게임재생장치로부터 출력되는 음향신호를 전달받아 사용자가 청취할 수 있도록 출력하는 스피커시스템과, 상기 방송신호 변환장치, 동영상 미디어 재생장치, 게임재생장치로부터 출력되는 영상신호를 전달받아 사용자가 관람 할 수 있도록 영상신호를 재생하는 디스플레이수단과, 상기 방송신호 변환장치, 동영상 미디어 재생장치, 게임재생장치에서 출력되는 신호를 내장된 기준치와 비교판단하여 선택적으로 제어신호를 출력하는 하는 제어부와, 상기 제어부에서 출력되는 제어신호(음향신호)에 의해 감응하는 진동체감의자를 포함하여 이루어진 것을 특징으로 하는 현장감을 느낄 수 있는 가상현실 체험 시스템에 의하여 달성될 수 있다.The object of the present invention is a broadcast signal converter for converting a broadcast signal of Internet broadcasting, airwave broadcasting, cable broadcasting into sound and video signals, a video media player for playing a video, and a game for playing a computer and a video game. A playback system, a speaker system for receiving a sound signal output from the broadcast signal converter, a video media player, and a game playback device so that a user can listen to it, and the broadcast signal converter, a video media player, and a game Display means for receiving the video signal output from the playback device to reproduce the video signal for the user to view, and comparing the signal output from the broadcast signal conversion device, video media playback device, game playback device with the built-in reference value A control unit for selectively outputting a control signal Can feel the sense of realism, it characterized in that comprising an oscillation haptic chair sensitized by a control signal (acoustic signal) which is output virtual reality experience can be achieved by the system.
또한, 본 발명은 상기 디스플레이수단이 HMD 및 FMD을 포함하여 이루어진 것을 포함한다. 또한, 본 발명은 상기 진동체감의자가 여러 각도로 각도 조절되는 것을 포함한다.In addition, the present invention includes that the display means comprises a HMD and FMD. In addition, the present invention includes that the vibrating body is angled at various angles.
이하, 본 발명에 따른 현장감을 느낄 수 있는 가상현실 체험 시스템의 바람직한 실시예를 첨부도면에 의거하여 좀 더 구체적으로 설명하면 다음과 같다.Hereinafter, with reference to the accompanying drawings a preferred embodiment of the virtual reality experience system that can feel the realism according to the present invention in more detail as follows.
도 1은 본 발명에 따른 현장감을 느낄 수 있는 가상현실 체험 시스템의 구성을 보인 블록도이다. 도 1을 설명하면, 인터넷 방송, 공중파 방송, 케이블 방송의 방송신호를 음향 및 영상신호로 변환하는 방송신호 변환장치(10)가 구비된다. 동영상을 재생하는 동영상 미디어 재생장치(15)가 구비된다. 컴퓨터 및 비디오 게임을 재생하는 게임재생장치(20)가 구비된다. 방송신호 변환장치(10), 동영상 미디어 재생장치(15), 게임재생장치(20)로부터 출력되는 음향신호를 전달받아 사용자가 청취할 수 있도록 출력하는 스피커시스템(25)가 구비된다.1 is a block diagram showing the configuration of a virtual reality experience system that can feel a sense of reality according to the present invention. Referring to FIG. 1, there is provided a broadcast signal converting apparatus 10 for converting broadcast signals of Internet broadcast, airwave broadcast, and cable broadcast into sound and video signals. A video media player 15 for playing a video is provided. A game player 20 for playing a computer and a video game is provided. A speaker system 25 is provided to receive a sound signal output from the broadcast signal converting apparatus 10, the video media playback apparatus 15, and the game playback apparatus 20 so that a user can listen.
방송신호 변환장치(10), 동영상 미디어 재생장치(15), 게임재생장치(20)로부터 출력되는 영상신호를 전달받아 사용자가 관람 할 수 있도록 영상신호를 재생하는 디스플레이수단(30)이 구비되고 이 디스플레이수단(30)은 HMD(Head Mounted Display) 및 FMD(Facd Mounted Display)을 포함한다. 방송신호 변환장치(10), 동영상 미디어 재생장치(15), 게임재생장치(20)에서 출력되는 신호를 내장된 기준치와 비교판단하여 선택적으로 제어신호를 출력하는 하는 제어부(40)가 구비된다. 제어부(40)에서 출력되는 제어신호(음향신호)에 의해 감응(感應)하는 진동체감의자(50)가 구비되고, 이 진동체감의자(50)의 내측에는 진동을 발생하는 진동소자(미시도)가 복수개 장착된다. 이 진동체감의자(50)는 사용자가 여러 각도로 착석할 수 있도록 각도조절이 가능한 것이 바람직하다.Display means 30 for receiving a video signal output from the broadcast signal conversion device 10, the video media playback device 15, the game playback device 20 to reproduce the video signal for viewing by the user is provided The display means 30 includes a head mounted display (HMD) and a fac mounted mount (FMD). The control unit 40 is configured to compare the signals output from the broadcast signal converting apparatus 10, the video media playback apparatus 15, and the game playback apparatus 20 with a built-in reference value and selectively output a control signal. A vibrating sensor 50 is provided which responds to a control signal (sound signal) output from the control unit 40, and a vibrating element (not shown) which generates vibrations inside the vibrating sensor 50. A plurality of are mounted. The vibrating body chair 50 is preferably capable of adjusting the angle so that the user can be seated at various angles.
상기와 같이 구성된 현장감을 느낄 수 있는 가상현실 체험 시스템이 작동되는 상태 및 이에 따른 효과를 설명한다.It describes a state in which the virtual reality experience system that can feel the realism configured as described above and the effects accordingly.
현장감을 느낄 수 있는 가상현실 체험 시스템에 전원이 공급되면, 방송신호 변환장치(10), 동영상 미디어 재생장치(15), 게임재생장치(20) 중 어느 한 부분에서 음향 및 영상신호가 제어부(40)로 출력된다.When power is supplied to the virtual reality experience system that can feel a sense of reality, the audio and video signals are controlled by any one of the broadcast signal converter 10, the video media player 15, and the game player 20. Will be printed).
방송신호 변환장치(10), 동영상 미디어 재생장치(15), 게임재생장치(20) 중 어느 한 부분에서 음향 및 영상신호가 제어부(40)로 출력되면, 제어부(40)는 이 신호를 내장된 기준치와 비교판단하여 스피커시스템(25), 디스플레이수단(30), 진동체감의자(50)로 제어신호를 출력한다.When a sound and a video signal are output to the control unit 40 from any one of the broadcast signal conversion device 10, the video media player 15, and the game play device 20, the control unit 40 embeds the signal. The control signal is output to the speaker system 25, the display means 30, and the vibrating sensor 50 by judging from the reference value.
제어부(40)에서 제어신호가 출력되면, 스피커시스템(25)를 통하여 돌비서라운드신호에 따라 음향이 출력됨과 동시에 디스플레이수단(30)를 통하여 영상이 디스플레이된다. 이때, 진동체감의자(50)는 음향신호의 중저음대역의 출력음향신호에 의하여 내장되어 있는 복수개의 진동소자가 진동된다. 예를 들면, 출력되는 중저음 대역중 주파수가 크면 진동체험의자(50)에서 미세한 진동이 발생되고, 주파수가 낮은 대역이면 진동체험의자(50)는 이에 상응하는 큰 진동이 발생된다.When the control signal is output from the control unit 40, the sound is output according to the Dolby Surround signal through the speaker system 25 and the image is displayed through the display means 30. At this time, the vibrating body 50 is vibrated a plurality of vibrating elements embedded by the output sound signal of the mid-low bass band of the sound signal. For example, when the frequency of the output bass band is large, the minute vibration is generated in the vibration experience chair 50, and when the frequency is low, the vibration experience chair 50 generates a corresponding large vibration.
즉, 이와 같이 스피커시스템(25)에서 출력되는 음향(청각)과, 디스플레이수단(30)에서 재생되는 영상(시각)과, 진동체감의자(50)에서 제공하는 진동(체감)을 사용자가 직접 동시에 인식(체험)할 수 있음으로 실세계에서 사상현실을 현실감 및 현장감 있게 느낄 수 있는 것이다.That is, a user directly simultaneously sounds (audio) output from the speaker system 25, an image (visual) reproduced by the display means 30, and the vibration provided by the vibrating sensory chair 50 at the same time. By being able to recognize (experience), you can feel the reality of ideology in the real world.
도 1에서 설명된 언급된 방송신호 변환장치(10), 동영상 미디어재생장치(15), 게임재생장치(20)는 사용자의 편리상 무선 리모콘으로 동작 및 작동되는 것이 바람직하다. 또한, 도 1에서 설명된 스피커시스템(25)은 외부스피커와 제어부(40) 내부에 설치된 내부스피커로 이루어지며, 이 내부스피커는 돌비서라운드용 서브우퍼 스피커로 이루어짐이 바람직하다.The broadcast signal converter 10, the video media player 15, and the game player 20 described in FIG. 1 are preferably operated and operated by a wireless remote controller for the convenience of the user. In addition, the speaker system 25 described in FIG. 1 is composed of an external speaker and an internal speaker installed inside the control unit 40, and the internal speaker is preferably made of a subwoofer speaker for Dolby Surround.
본 발명은 다양하게 변형될 수 있고 여러 가지의 형태를 취할 수 있으며 상기 발명의 상세한 설명에서는 그에 따른 특별한 실시예에 대하서만 기술하였다. 하지만, 본 발명은 상세한 설명에서 언급되는 특별한 형태로 한정하는 것이 아닌 것으로 이해되어야 하며, 오히려 첨부된 청구범위에 의해 정의되는 본 발명의 정신과 범위 내에 있는 모든 변행물과 균등물 및 대체물을 포함하는 것으로 이해되어야 한다.The invention can be variously modified and can take various forms and the foregoing detailed description of the invention has been described only with respect to particular embodiments thereof. It is to be understood, however, that the present invention is not to be limited to the specific forms referred to in the description, but rather to include all modifications, equivalents and alternatives falling within the spirit and scope of the invention as defined by the appended claims. It must be understood.
상술한 바와 같이 본 발명에 따른 현장감을 느낄 수 있는 가상현실 체험 시스템은 음향(청각)과, 영상(시각)과, 진동(체감)을 사용자가 동시에 직접 인식(체험)할 수 있음으로 실세계에서 가상현실을 현실감 및 현장감 있게 느낄 수 있는 효과를 갖는 것이다.As described above, the virtual reality experience system that can feel a sense of reality according to the present invention allows the user to directly recognize (experience) the sound (audio), the image (visual), and the vibration (feeling) at the same time. It is to have the effect to feel the reality and realism.
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