KR20010074565A - Virtual Reality System for Screen/Vibration/Sound - Google Patents

Virtual Reality System for Screen/Vibration/Sound Download PDF

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KR20010074565A
KR20010074565A KR20010024862A KR20010024862A KR20010074565A KR 20010074565 A KR20010074565 A KR 20010074565A KR 20010024862 A KR20010024862 A KR 20010024862A KR 20010024862 A KR20010024862 A KR 20010024862A KR 20010074565 A KR20010074565 A KR 20010074565A
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video
vibration
sound
virtual reality
signal
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KR20010024862A
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Korean (ko)
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오성택
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오성택
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PURPOSE: A virtual reality experience system capable of feeling presence is provided to sense a virtual reality as actually in the actual by experiencing a sound(hearing sense), a video(visual sensation), a vibration(bodily sensation) simultaneously. CONSTITUTION: A broadcasting signal conversion device(10) converting a broadcasting signal into a sound and video signal is provided. A speaker system(25) receives audio signals being outputted from the broadcasting signal conversion device(10), a moving picture media reproducing device(15), and a game reproducing device(20) and outputs the signals for user to listen the sound. A display unit(30) receives video signals being outputted from the broadcasting signal conversion device(10), the moving picture media reproducing device(15), and the game reproducing device(20) and reproduces the video signals for a user to watch the image. The display unit(30) includes an HMD(Head Mounted Display) and A FMD(Facd Mounted Display). A control unit(40) compares and decides the signals being outputted from the broadcasting signal conversion device(10), the moving picture media reproducing device(15), and the game reproducing device(20) with a stored reference value and selectively outputs a control signal. A vibration feeling chair(50) is responded to the control signal being outputted from the control unit(40). A plurality of vibration elements are mounted at the inner portion of the vibration feeling chair(50). The vibration feeling chair(50) is mounted for adjusting an angle.

Description

현장감을 느낄 수 있는 가상현실 체험 시스템{Virtual Reality System for Screen/Vibration/Sound} You can feel the experience immersive virtual reality system {Virtual Reality System for Screen / Vibration / Sound}

본 발명은 현장감을 느낄 수 있는 가상현실 체험 시스템에 관한 것으로, 보다 상세하게는 음향(청각)과, 영상(시각)과, 진동(체감)을 사용자가 동시에 직접 인식(체험)할 수 있도록 구성하여 실세계에서 가상현실을 현실감 및 현장감 있게 느낄 수 있는 현장감을 느낄 수 있는 가상현실 체험 시스템에 관한 것이다. The present invention is configured to be about virtual reality experience system can feel the sense of realism, more specifically, the sound (auditory) and the image (view), and vibration (haptic), the user can directly recognize (experience), simultaneously in the real world, it relates to the virtual reality experience system where you can feel the sense of presence can be felt so realistic and immersive virtual reality.

일반적으로, HMD(Head Mounted Display)란 머리에 씌우는 입출력 장치로 양쪽 눈이 두 개의 화상을 바라볼 수 있도록 제작된 특수목적의 시각 디스플레이 장치를 말한다. In general, HMD (Head Mounted Display) refers to a visual display device of a special purpose built to the both eyes to the input and output device to the head covering a view of the two images. 디스플레이 장치에 들어있는 한쌍의 CRT(Cathode-Ray Tube) 나 LCD(Liquid Crystal Display)는 왼쪽 눈과 오른쪽 눈에 따로 와 닿는 두 평면 이미지를 만들고, 재현하는 과정은 공간 속에서 두 눈의 시점차이를 고려함으로써 깊이와 양감을 느끼게 한다. A pair of CRT (Cathode-Ray Tube) or LCD (Liquid Crystal Display) that contains the display device is a time difference between the two eyes in the process of making the two planes image touches off to the right and left eyes, reproduce space by considering and feel the depth and massive. HMD를 쓰는 근본적인 이유는 가상세계에 몰입하기 위해 실세계의 주변시각을 차단시키기 위함이다. The fundamental reason for writing HMD is intended to block the peripheral vision of the real world to immerse themselves in the virtual world. 그리고, 가상세계에 더욱 몰입되도록 머리의 위치와 시선방향을 실시간으로 추적해내는 추적장치가 내장되어 있거나 외부기기에서 체크하여 그때 그때 상황에 맞는 3D 장면을 컴퓨터가 만들어내도록 상태정보가 전달된다. Then, the tracking devices that keep track of the position and gaze direction of the head with built-in real-time or to check the external device, then the 3D scene for your situation, then your computer is to produce status information is transmitted to be more immersed in the virtual world.

상기와 같은 HMD를 이용하여 사용자가 실세계에서 가상현실을 체험할 수 있었지만, 이는 시각과 청각을 통하여 보고 듣는 것에만 만족해야 함으로 현실감 및현장감 있는 가상체험을 할 수 없는 문제가 있었다. Using the HMD as described above, but the user can experience virtual reality in the real world, it was a problem that can not be a realistic and immersive virtual experience to be satisfied only by listening to reports through visual and auditory.

이에 본 발명의 상술한 문제점을 감안하여 안출한 것으로, 그 목적은 음향(청각)과, 영상(시각)과, 진동(체감)을 사용자가 동시에 직접 인식(체험)할 수 있도록 구성하여 실세계에서 가상현실을 현실감 및 현장감 있게 느낄 수 있는 현장감을 느낄 수 있는 가상현실 체험 시스템를 제공함에 있다. In that devised in view of the aforementioned problems of the present invention, its object is sound (auditory) and the image (time) and, by configuring the vibration (haptic) so that the user can directly recognize (experience) at the same time, the virtual real-world is a reality in the virtual reality experience provides a framework that you can feel the sense of presence can be felt so realistic and immersive.

도 1은 본 발명에 따른 현장감을 인식할 수 있는 가상현실 체험 시스템의 구성을 보인 블록도 Figure 1 is a block diagram showing the configuration of a virtual reality experience in the system can recognize the presence of the present invention

♣ 도면의 주요부분에 대한 부호의 설명 ♣ ♣ 2. Description of the Related Art ♣

10 : 방송신호 변환장치 10: broadcast signal converter

15 : 동영상 미디어 재생장치 15: video media playing device

20 : 게임재생장치 20: Game Play device

25 : 스피커시스템 25: speaker system

30 : 디스플레이수단 30: display unit

40 : 제어부 40: control

50 : 진동체감의자 50: Vibration sensory chair

이러한 본 발명의 목적은, 인터넷 방송, 공중파 방송, 케이블 방송의 방송신호를 음향 및 영상신호로 변환하는 방송신호 변환장치와, 동영상을 재생하는 동영상 미디어 재생장치와, 컴퓨터 및 비디오 게임을 재생하는 게임재생장치와, 상기 방송신호 변환장치, 동영상 미디어 재생장치, 게임재생장치로부터 출력되는 음향신호를 전달받아 사용자가 청취할 수 있도록 출력하는 스피커시스템과, 상기 방송신호 변환장치, 동영상 미디어 재생장치, 게임재생장치로부터 출력되는 영상신호를 전달받아 사용자가 관람 할 수 있도록 영상신호를 재생하는 디스플레이수단과, 상기 방송신호 변환장치, 동영상 미디어 재생장치, 게임재생장치에서 출력되는 신호를 내장된 기준치와 비교판단하여 선택적으로 제어신호를 출력하는 하는 제어부와, 상기 제어부에서 The object of the present invention, Internet broadcasting, terrestrial broadcasting, broadcasting signal to convert the broadcast signal of the cable broadcasting to the audio and video signal conversion device and a video media playing device to play the movie, a game playing machine and video game reproduction apparatus and the broadcast signal converting unit, a video media player, receiving the acoustic signal to be outputted from the game player and speaker system to output so that the user can listen to the broadcast signal converting unit, video media players, game receiving the video signal outputted from the reproducing apparatus compares the user is built in the signals output from the display device to reproduce the video signal to be viewing and, the broadcast signal converting unit, a video media player, a game player a reference value and determining to the control unit and the control unit for selectively outputting a control signal to 력되는 제어신호(음향신호)에 의해 감응하는 진동체감의자를 포함하여 이루어진 것을 특징으로 하는 현장감을 느낄 수 있는 가상현실 체험 시스템에 의하여 달성될 수 있다. Can feel the sense of realism, it characterized in that comprising an oscillation haptic chair sensitized by a control signal (acoustic signal) which is output virtual reality experience can be achieved by the system.

또한, 본 발명은 상기 디스플레이수단이 HMD 및 FMD을 포함하여 이루어진 것을 포함한다. The present invention also includes that the display means formed including the HMD and FMD. 또한, 본 발명은 상기 진동체감의자가 여러 각도로 각도 조절되는 것을 포함한다. The present invention also includes in that the vibration diminishing chair recline in different angles.

이하, 본 발명에 따른 현장감을 느낄 수 있는 가상현실 체험 시스템의 바람직한 실시예를 첨부도면에 의거하여 좀 더 구체적으로 설명하면 다음과 같다. Hereinafter, it will be explained in more detail on the basis of the accompanying drawings a preferred embodiment of a virtual reality experience system can feel the sense of realism in accordance with the present invention;

도 1은 본 발명에 따른 현장감을 느낄 수 있는 가상현실 체험 시스템의 구성을 보인 블록도이다. 1 is a block diagram showing the configuration of a virtual reality experience system can feel the sense of realism in accordance with the present invention. 도 1을 설명하면, 인터넷 방송, 공중파 방송, 케이블 방송의 방송신호를 음향 및 영상신호로 변환하는 방송신호 변환장치(10)가 구비된다. Referring to Figure 1, it is provided with a broadcast signal converting unit 10 for converting the broadcast signal of the Internet broadcasting, terrestrial broadcasting, cable broadcasting to the sound and video signal. 동영상을 재생하는 동영상 미디어 재생장치(15)가 구비된다. The video media playing device 15 to play the video is provided. 컴퓨터 및 비디오 게임을 재생하는 게임재생장치(20)가 구비된다. The game player 20 for reproducing a computer and a video game is provided. 방송신호 변환장치(10), 동영상 미디어 재생장치(15), 게임재생장치(20)로부터 출력되는 음향신호를 전달받아 사용자가 청취할 수 있도록 출력하는 스피커시스템(25)가 구비된다. The speaker system 25 to output so that the user can listen to the broadcast signal is provided with converter 10, a video media playing device 15, the game by receiving a sound signal outputted from the reproducing apparatus 20. The

방송신호 변환장치(10), 동영상 미디어 재생장치(15), 게임재생장치(20)로부터 출력되는 영상신호를 전달받아 사용자가 관람 할 수 있도록 영상신호를 재생하는 디스플레이수단(30)이 구비되고 이 디스플레이수단(30)은 HMD(Head Mounted Display) 및 FMD(Facd Mounted Display)을 포함한다. A broadcast signal converting unit 10, a video media playing device 15, receives the image signal outputted from the game player 20 display means (30) for reproducing a video signal so that the user can watch is provided with a display means (30) includes an HMD (Head Mounted display) and FMD (Facd Mounted display). 방송신호 변환장치(10), 동영상 미디어 재생장치(15), 게임재생장치(20)에서 출력되는 신호를 내장된 기준치와 비교판단하여 선택적으로 제어신호를 출력하는 하는 제어부(40)가 구비된다. A broadcast signal converting unit 10, a video media playing device 15, the game controller 40 to player 20 the reference value and comparing integrated signal output from the determination to selectively output a control signal to be provided. 제어부(40)에서 출력되는 제어신호(음향신호)에 의해 감응(感應)하는 진동체감의자(50)가 구비되고, 이 진동체감의자(50)의 내측에는 진동을 발생하는 진동소자(미시도)가 복수개 장착된다. Vibration device (micro-degrees) for generating an inner side of the vibration of the sensitive (感應) vibrating the haptic seat 50 is provided, the vibration haptic seat 50, which by a control signal (sound signal) output from the control unit 40 It is a plurality of mounting. 이 진동체감의자(50)는 사용자가 여러 각도로 착석할 수 있도록 각도조절이 가능한 것이 바람직하다. Vibration haptic seat 50, it is preferable that the angle-adjustable so that the user can be seated in multiple angles.

상기와 같이 구성된 현장감을 느낄 수 있는 가상현실 체험 시스템이 작동되는 상태 및 이에 따른 효과를 설명한다. Describes the state and hence the effect according to which the virtual reality experience system can feel the sense of realism is configured as described above operate.

현장감을 느낄 수 있는 가상현실 체험 시스템에 전원이 공급되면, 방송신호 변환장치(10), 동영상 미디어 재생장치(15), 게임재생장치(20) 중 어느 한 부분에서 음향 및 영상신호가 제어부(40)로 출력된다. When power is supplied to the virtual reality experience system can feel the sense of realism, the broadcast signal converting unit 10, a video media playing device 15, the game playing device in which a part of audio and video signal by the control (40 of 20 ) it is output to.

방송신호 변환장치(10), 동영상 미디어 재생장치(15), 게임재생장치(20) 중 어느 한 부분에서 음향 및 영상신호가 제어부(40)로 출력되면, 제어부(40)는 이 신호를 내장된 기준치와 비교판단하여 스피커시스템(25), 디스플레이수단(30), 진동체감의자(50)로 제어신호를 출력한다. If at any one portion of the broadcast signal converting unit 10, a video media playing device 15, the game player 20 sound and video signals are output to the control section 40, control section 40 is built-in the signal and comparing the reference value is determined, and outputs a control signal to the speaker system 25, display means 30, a vibration haptic seat 50.

제어부(40)에서 제어신호가 출력되면, 스피커시스템(25)를 통하여 돌비서라운드신호에 따라 음향이 출력됨과 동시에 디스플레이수단(30)를 통하여 영상이 디스플레이된다. When the control signal is output from the control unit 40, the images are displayed at the same time as the sound is output in accordance with the Dolby surround signals through the speaker system 25 via the display means 30. 이때, 진동체감의자(50)는 음향신호의 중저음대역의 출력음향신호에 의하여 내장되어 있는 복수개의 진동소자가 진동된다. At this time, the vibration haptic seat 50 has a plurality of vibration elements built by the output sound signal of the bass range of the sound signal is oscillated. 예를 들면, 출력되는 중저음 대역중 주파수가 크면 진동체험의자(50)에서 미세한 진동이 발생되고, 주파수가 낮은 대역이면 진동체험의자(50)는 이에 상응하는 큰 진동이 발생된다. For example, the bass band of the output frequency is greater and the small vibrations generated in the vibration experience chair 50, when the vibration frequency is a low-band experience chair 50 has a large vibration corresponding thereto is generated.

즉, 이와 같이 스피커시스템(25)에서 출력되는 음향(청각)과, 디스플레이수단(30)에서 재생되는 영상(시각)과, 진동체감의자(50)에서 제공하는 진동(체감)을 사용자가 직접 동시에 인식(체험)할 수 있음으로 실세계에서 사상현실을 현실감 및 현장감 있게 느낄 수 있는 것이다. That is, the vibration (haptic) providing Thus in image (visual) and the vibration diminishing chair 50 is to be reproduced in sound (auditory), a display means 30 which is output from the speaker system 25. At the same time the user is directly in the real world, as can be recognized (experience) will be able to feel the spirit of realism and immersive reality.

도 1에서 설명된 언급된 방송신호 변환장치(10), 동영상 미디어재생장치(15), 게임재생장치(20)는 사용자의 편리상 무선 리모콘으로 동작 및 작동되는 것이 바람직하다. Also referred to broadcast signals described in the first converter 10, a video media playing device 15, the game player 20 is preferably operated and operation to the user's convenience a wireless remote control. 또한, 도 1에서 설명된 스피커시스템(25)은 외부스피커와 제어부(40) 내부에 설치된 내부스피커로 이루어지며, 이 내부스피커는 돌비서라운드용 서브우퍼 스피커로 이루어짐이 바람직하다. Further, the speaker system 25 is described in Figure 1 is formed of an internal speaker installed in the external speaker and the control unit 40, the internal speaker is preferably made of an subwoofer speaker for Dolby Surround.

본 발명은 다양하게 변형될 수 있고 여러 가지의 형태를 취할 수 있으며 상기 발명의 상세한 설명에서는 그에 따른 특별한 실시예에 대하서만 기술하였다. The invention may be variously modified, and can take many forms, and the technique was only treat a particular embodiment, accordingly, the detailed description of the invention. 하지만, 본 발명은 상세한 설명에서 언급되는 특별한 형태로 한정하는 것이 아닌 것으로 이해되어야 하며, 오히려 첨부된 청구범위에 의해 정의되는 본 발명의 정신과 범위 내에 있는 모든 변행물과 균등물 및 대체물을 포함하는 것으로 이해되어야 한다. But that the invention includes all changes haengmul and equivalents and alternatives falling within the spirit and scope of the invention it is to be understood to not be limited to the particular type referred to in the description and defined by the rather the scope of the appended claims it should be understood.

상술한 바와 같이 본 발명에 따른 현장감을 느낄 수 있는 가상현실 체험 시스템은 음향(청각)과, 영상(시각)과, 진동(체감)을 사용자가 동시에 직접 인식(체험)할 수 있음으로 실세계에서 가상현실을 현실감 및 현장감 있게 느낄 수 있는 효과를 갖는 것이다. Can feel the sense of realism in accordance with the present invention as described above, the virtual reality experience system, virtual in the real world as can be sound (auditory) and the image (view), and vibration user directly recognized (experience) at the same time a (haptic) It will have the effect that you can feel so realistic and immersive reality.

Claims (3)

  1. 인터넷 방송, 공중파 방송, 케이블 방송의 방송신호를 음향 및 영상신호로 변환하는 방송신호 변환장치(10)와, A broadcast signal converting unit 10 for converting the broadcast signal of the Internet broadcasting, terrestrial broadcasting, cable broadcasting to the sound and video signals;
    동영상을 재생하는 동영상 미디어 재생장치(15)와, And the video media playing device 15 to play the video,
    컴퓨터 및 비디오 게임을 재생하는 게임재생장치(20)와, And the game player 20 for reproducing a computer and video games,
    상기 방송신호 변환장치(10), 동영상 미디어 재생장치(15), 게임재생장치(20)로부터 출력되는 음향신호를 전달받아 사용자가 청취할 수 있도록 출력하는 스피커시스템(25)과, The broadcast signal converting unit 10, a video media playing device 15, receives the sound signal outputted from the game player 20 speakers that output so that the user can listen to the system 25 and,
    상기 방송신호 변환장치(10), 동영상 미디어 재생장치(15), 게임재생장치(20)로부터 출력되는 영상신호를 전달받아 사용자가 관람 할 수 있도록 영상신호를 재생하는 디스플레이수단(30)과, The broadcast signal converting unit 10, a video media playing device 15, receives the image signal outputted from the game player 20 display means (30) for reproducing a video signal so that the user can watch and,
    상기 방송신호 변환장치(10), 동영상 미디어 재생장치(15), 게임재생장치(20)에서 출력되는 신호를 내장된 기준치와 비교판단하여 선택적으로 제어신호를 출력하는 하는 제어부(40)와, And the broadcast signal converting unit 10, a video media playing device 15, a game play control unit 40 that determines that the reference value and comparing the internal signal that is output from 20 output to selectively control signal,
    상기 제어부(40)에서 출력되는 제어신호(음향신호)에 의해 감응하는 진동체감의자(50)를 포함하여 이루어진 것을 특징으로 하는 현장감을 느낄 수 있는 가상현실 체험 시스템. Vibration haptic chair 50 experiences a virtual reality system can feel the sense of realism, characterized in that comprising an induction that the control signal (sound signal) output from the controller 40.
  2. 제 1항에 있어서, According to claim 1,
    상기 디스플레이수단(30)이 HMD 및 FMD을 포함하여 이루어진 것을 특징으로 하는 현장감을 느낄 수 있는 가상현실 체험 시스템. Virtual reality experience system with the display means 30 can feel the sense of realism, characterized in that made including HMD and FMD.
  3. 제 1항에 있어서, According to claim 1,
    상기 진동체감의자(50)가 여러 각도로 각도 조절되는 것을 특징으로 하는 현장감을 느낄 수 있는 가상현실 체험 시스템. The vibration haptic seat 50, a virtual reality experience system where you can feel the sense of presence characterized in that the angle adjustment to different angles.
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