KR19990083855A - Method for Three Dimensional Customized Game - Google Patents

Method for Three Dimensional Customized Game Download PDF

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KR19990083855A
KR19990083855A KR1019990034663A KR19990034663A KR19990083855A KR 19990083855 A KR19990083855 A KR 19990083855A KR 1019990034663 A KR1019990034663 A KR 1019990034663A KR 19990034663 A KR19990034663 A KR 19990034663A KR 19990083855 A KR19990083855 A KR 19990083855A
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South Korea
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game
dimensional
player
demand
information
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KR1019990034663A
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Korean (ko)
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이상수
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이상수
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Abstract

본 발명에 의한 3차원 주문형 게임 방법은, 게임자의 3차원 정보를 추출하여 3차원 게임에 적용함으로써, 3차원 게임의 주인공을 3차원 게임의 고유 캐릭터가 아닌 게임자로 설정하여 3차원 게임을 진행하면서 게임자가 동질감과 성취감을 느낄 수 있도록 하는 것을 특징으로 한다.In the three-dimensional on-demand game method according to the present invention, by extracting the three-dimensional information of the player and applied to the three-dimensional game, while setting the main character of the three-dimensional game as the game player, not the unique character of the three-dimensional game, while proceeding the three-dimensional game Characterized by the player to feel a sense of homogeneity and achievement.

Description

3차원 주문형 게임 방법{Method for Three Dimensional Customized Game}Three-Dimensional Customized Game Method

본 발명은 3차원 주문형 게임 방법에 관한 것으로서, 특히 게임자의 3차원 형상 정보를 추출하여 3차원 게임에 적용함으로써, 게임의 주인공이 게임의 고유 캐릭터가 아닌 게임자 자신이 되도록 하는 것을 특징으로 한다.The present invention relates to a three-dimensional on-demand game method, in particular, by extracting the three-dimensional shape information of the player and applied to the three-dimensional game, it is characterized in that the main character of the game to be the player itself, not the unique character of the game.

3차원 입체 영상으로 컴퓨터 게임을 즐길 수 있는 3차원 게임이 각광을 받고 있다. 일반적인 3차원 게임의 주인공은 게임자가 아니라 게임이 가지는 고유한 캐릭터이다. 즉, 게임을 전개하는 것은 게임자이지만, 화면상에 나타나는 진행자는 게임의 고유 캐릭터이다. 이러한 3차원 게임의 경우, 게임자가 동질감 내지는 성취감을 느끼기에는 미약하다.3D games that can play computer games with 3D stereoscopic images are in the spotlight. The main character of a general three-dimensional game is not a game but a unique character of the game. That is, it is the gamer who develops the game, but the presenter who appears on the screen is the unique character of the game. In the case of such a three-dimensional game, the player is weak to feel a sense of homogeneity or achievement.

이러한 문제를 극복한 것으로 가상 현실을 도입한 가상 게임이 있다. 그러나, 가상 게임에서는 게임이 진행되는 도중에 인터페이스를 위한 부가 장비를 필요로 한다.To overcome this problem, there is a virtual game that introduces virtual reality. However, virtual games require additional equipment for the interface while the game is in progress.

따라서, 게임의 주인공을 게임자로 하여 게임자가 동질감 내지는 성취감을 느끼도록 하면서도 게임이 진행되는 동안, 인터페이스를 위한 부가 장비를 필요로 하지 않는 3차원 게임 방법이 필요하다.Therefore, there is a need for a three-dimensional game method that does not require additional equipment for the interface while the game is in progress while allowing the game player to feel the same or fulfilled as the game's main character.

본 발명은 상기한 바와 같은 종래 기술의 문제점을 해결하기 위한 것으로서, 본 발명의 목적은, 게임의 주인공을 게임자로 하여 게임자가 동질감 내지는 성취감을 느끼도록 하면서도 게임이 진행되는 동안, 인터페이스를 위한 부가 장비를 필요로 하지 않는 3차원 주문형 게임 방법을 제공하는 것이다.The present invention is to solve the problems of the prior art as described above, an object of the present invention, while the game is in progress, while the game is in progress by making the main character of the game as a game player, additional equipment for the interface It is to provide a three-dimensional on-demand game method that does not require.

도1은 본 발명에 의한 3차원 주문형 게임 방법의 구성도.1 is a block diagram of a three-dimensional custom game method according to the present invention.

상기한 바와 같은 목적을 달성하기 위하여, 본 발명에 의한 3차원 주문형 게임 방법은, 수동 센싱 방식에 의하여 게임자의 3차원 정보를 추출하는 단계; 및 상기 단계에서 추출된 게임자의 3차원 정보를 3차원 주문형 게임에 적용하는 단계를 포함하는 것을 특징으로 한다.In order to achieve the above object, the three-dimensional on-demand game method according to the present invention comprises the steps of: extracting the three-dimensional information of the player by a manual sensing method; And applying the 3D information of the game player extracted in the step to the 3D game on demand.

이하에서 첨부된 도면을 참조하면서 본 발명에 의한 3차원 주문형 게임 방법을 상세하게 설명한다.Hereinafter, with reference to the accompanying drawings will be described in detail the three-dimensional on-demand game method according to the present invention.

도1은 본 발명에 의한 3차원 주문형 게임 방법의 구성도이다.1 is a block diagram of a three-dimensional on-demand game method according to the present invention.

도1에 도시된 바와 같이, 본 발명에 의한 3차원 주문형 게임 방법은, 게임자의 3차원 정보를 추출하는 단계(10)와 상기 단계에서 추출된 게임자의 3차원 정보를 3차원 주문형 게임에 적용하는 단계(20)로 구성된다.As shown in FIG. 1, the three-dimensional on-demand game method according to the present invention includes extracting the three-dimensional information of the game player 10 and applying the three-dimensional information of the game player extracted in the step to the three-dimensional on-demand game. It consists of step 20.

일반적으로 대상 물체의 3차원 정보를 추출하는 방법으로는, 레이져 스캔(Laser Scan)이나 구조화 광선(Structured Light) 등의 방법과 같이 실제로 3차원 정보를 추출하기 위한 특별한 센싱 장치를 사용하여 3차원 정보를 얻는 능동 센싱 방식과, 주어진 2차원 영상등으로부터 3차원 정보를 추출하는 수동 센싱 방식이 있다.In general, a method of extracting three-dimensional information of a target object is performed by using a special sensing device for actually extracting three-dimensional information, such as a laser scan or a structured light. There is an active sensing method that obtains the signal and a passive sensing method that extracts three-dimensional information from a given two-dimensional image.

본 발명에 의한 3차원 주문형 게임 방법에서는 수동 센싱 방식을 채택한다. 수동 센싱 방식은 복수개의 2차원 영상의 각 점을 3차원 위치로 매칭시킴으로써 가능하다.In the three-dimensional on-demand game method according to the present invention, a manual sensing method is adopted. Manual sensing is possible by matching each point of the plurality of two-dimensional images to a three-dimensional position.

이와 같은 수동 센싱 방식은 능동 센싱 방식에 비하여 용이하게 3차원 정보를 획득할 수 있는 장점을 가지는 대신에, 얻어진 3차원 정보에 기초한 3차원 영상의 정밀도가 떨어지는 단점이 있다.The passive sensing method has an advantage in that three-dimensional information can be easily obtained as compared to the active sensing method, and the accuracy of the three-dimensional image based on the obtained three-dimensional information is inferior.

그러나, 수동 센싱 방식이 가지는 정밀도의 한계는, 조도와 색감을 균일화시키는 방법으로 보정하되, 게임의 고유 캐릭터가 가지는 표준화된 3차원 모델에 수동 센싱을 통하여 얻어진 정보를 적용시킴으로써 극복할 수 있다. 이를 상세하게 설명하면 다음과 같다.However, the limitation of the precision of the manual sensing method is corrected by a method of equalizing illuminance and color, and can be overcome by applying the information obtained through manual sensing to the standardized three-dimensional model of the game's unique character. This will be described in detail as follows.

먼저 다른 각도에서 획득한 2차원 영상으로부터 영상 각각에 대하여 수개의 선 혹은 점을 그어주어 매칭의 키로 사용하고, 구하는 영상은 정면/측면 등 정해진 몇 개의 방향으로부터 구하며, 이들 각각에 대하여 조도의 차이를 보정하여 준다.First, several lines or points are drawn for each of the images from two-dimensional images obtained from different angles and used as a matching key, and the obtained image is obtained from several predetermined directions such as the front and side surfaces. Correct it.

본 발명에 의한 3차원 주문형 게임 방법의 두 번째 단계는 추출된 3차원 정보를 3차원 주문형 게임에 적용시키는 것으로서, 게임의 표준화된 3차원 모델에 추출된 3차원 형상 정보를 입히는 것에 의하여 달성된다.The second step of the three-dimensional on-demand game method according to the present invention is to apply the extracted three-dimensional information to the three-dimensional on-demand game, which is achieved by applying the extracted three-dimensional shape information to the standardized three-dimensional model of the game.

이상에서 설명한 바와 같이, 본 발명에 의한 3차원 주문형 게임 방법은, 게임자의 3차원 정보를 추출하여 3차원 게임에 적용함으로써, 3차원 게임의 주인공을 3차원 게임의 고유 캐릭터가 아닌 게임자로 설정하여 3차원 게임을 진행하면서 게임자가 동질감과 성취감을 느낄 수 있도록 하는 것을 특징으로 한다.As described above, the three-dimensional on-demand game method according to the present invention, by extracting the three-dimensional information of the player and applied to the three-dimensional game, by setting the main character of the three-dimensional game to be a game player instead of the unique character of the three-dimensional game It is characterized by allowing the gamers to feel a sense of homogeneity and achievement while progressing the three-dimensional game.

Claims (1)

3차원 주문형 게임 방법에 있어서,In the 3D custom game method, 수동 센싱 방식에 의하여 게임자의 3차원 정보를 추출하는 단계; 및Extracting 3D information of a game player by a manual sensing method; And 상기 단계에서 추출된 게임자의 3차원 정보를 3차원 주문형 게임에 적용하는 단계를 포함하는 것을 특징으로 하는 3차원 주문형 게임 방법.3D on-demand game method comprising the step of applying the three-dimensional information of the game player extracted in the three-dimensional on-demand game.
KR1019990034663A 1999-08-20 1999-08-20 Method for Three Dimensional Customized Game KR19990083855A (en)

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Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR100873646B1 (en) * 2006-10-20 2008-12-12 에스케이씨앤씨 주식회사 An entertainment apparatus using an three-dimentions avatar and a method of using it

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR100873646B1 (en) * 2006-10-20 2008-12-12 에스케이씨앤씨 주식회사 An entertainment apparatus using an three-dimentions avatar and a method of using it

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