KR101916863B1 - Apparatus for controlling virtual reality game and control method thereof - Google Patents
Apparatus for controlling virtual reality game and control method thereof Download PDFInfo
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- KR101916863B1 KR101916863B1 KR1020160073275A KR20160073275A KR101916863B1 KR 101916863 B1 KR101916863 B1 KR 101916863B1 KR 1020160073275 A KR1020160073275 A KR 1020160073275A KR 20160073275 A KR20160073275 A KR 20160073275A KR 101916863 B1 KR101916863 B1 KR 101916863B1
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/65—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/69—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/847—Cooperative playing, e.g. requiring coordinated actions from several players to achieve a common goal
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N13/00—Stereoscopic video systems; Multi-view video systems; Details thereof
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N13/00—Stereoscopic video systems; Multi-view video systems; Details thereof
- H04N13/10—Processing, recording or transmission of stereoscopic or multi-view image signals
- H04N13/106—Processing image signals
- H04N13/161—Encoding, multiplexing or demultiplexing different image signal components
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N13/00—Stereoscopic video systems; Multi-view video systems; Details thereof
- H04N13/30—Image reproducers
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N13/00—Stereoscopic video systems; Multi-view video systems; Details thereof
- H04N13/30—Image reproducers
- H04N13/332—Displays for viewing with the aid of special glasses or head-mounted displays [HMD]
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8082—Virtual reality
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- Engineering & Computer Science (AREA)
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- Signal Processing (AREA)
- User Interface Of Digital Computer (AREA)
- Processing Or Creating Images (AREA)
Abstract
The present invention controls the display of virtual reality images on each HMD through image synchronization between HMDs (Head-Mounted Display) interlocked with a gyro drop device, based on various operations related to scenarios of a virtual reality game The controllable region through each HMD is switched so that a plurality of users share a virtual reality game in which a variety of actions are combined while minimizing the space limitation through movement of the gyro drop device, A virtual reality game control apparatus and a method of operating the same are proposed.
Description
The present invention relates to a technology for providing a virtual reality-based game, and more particularly, to a technology for providing a virtual reality-based game, in which each HMD (Head Mounted Display) is synchronized with video synchronization between HMDs (Head Mounted Displays) linked to a gyro drop device, The present invention relates to a method for providing a more realistic virtual reality game service by allowing a controllable region through each HMD to be switched based on various operations related to a scenario of a virtual reality game .
Recently, as technology development skills for augmented reality and virtual reality have improved, these technologies have been applied to various fields such as medical, game, vehicle, and flight, and are being released as products.
Particularly, in the game market, a game which can perform a one-person motion based on a motion base based on a head mounted display (hereinafter, referred to as an HMD) has appeared.
However, since the user performs the game based on the motion base in a narrow space while wearing the HMD, the virtual reality game service can not provide the realistic feeling and the thrilling virtual reality game service due to the various movements such as the up and down movement, There is a limit.
In addition, in the case of a game using a conventional HMD, only a single piece of content that changes graphics is provided, and since the game is played only by one person in most cases, there is also a limit point in that a large number of users share play information and can not perform real- do.
The present invention has been made in view of the above circumstances, and an object to be achieved by the present invention is to provide a method and system for synchronizing a virtual reality image (hereinafter referred to as " virtual reality image ") on each HMD through image synchronization between HMDs (Head Mounted Displays) linked to a gyro drop device The controllable regions through the respective HMDs are switched based on various operations related to the scenario of the virtual reality game, so that the constraints of the space can be minimized through the movement of the gyro drop device, And to allow a plurality of users to share a game in a virtual space to perform real-time cooperative play.
According to another aspect of the present invention, there is provided an apparatus for controlling a virtual reality game, the apparatus comprising: a verification unit for verifying an attribute basic image to be displayed for each of at least one positional information from a basic image; A matching unit for matching the attribute basic image according to the positional information; And an image controller for transmitting the matched attribute base image to an HMD (Head Mounted Display) interlocked with each other by the position information, and controlling the virtual reality image corresponding to the base image to be displayed on each HMD do.
Wherein the determining unit is configured to determine whether or not the at least one position of the at least one position based on the seat related information for at least one seat included in the gyro drop device performing an operation related to the scenario of the specific game, And the seat-related information includes at least one of a position identifier corresponding to a position where the at least one seat is disposed, and a number of the seat.
Wherein the confirmation unit identifies the attribute basic image by dividing the entire area of the basic image by the number corresponding to the number of the seats.
The matching unit may identify the position of the seat based on the position identifier, and detect and match the corresponding attribute basic image to be displayed at the position of the identified seat.
Wherein the image control unit comprises: a basic image management unit for confirming a position of a seat based on the positional identifier and transmitting the matched attribute basic image to an HMD interlocked with the seat position; And a virtual image manager for generating a virtual reality image by controlling the synchronization between the matched attribute base images through synchronization between the HMDs.
An operation control unit for generating an operation control signal based on a scenario of the specific game to control an operation of the gyro drop device; And an interlocking controller for sensing an operation of a controller interlocked with the at least one seat and generating a corresponding event control signal when the specific game is progressed.
Wherein the virtual image management unit is configured to, when the operation control signal is related to the rotational movement of the gyro drop device, when the at least one seat is rotated from the first position to the second position by the operation control signal, And an attribute virtual reality image that can be controlled by the seat position is checked from the virtual reality image and a corresponding attribute virtual reality image that can be controlled at the second position is output on each HMD.
Wherein the virtual image management unit controls the visual line to rise to the upper area corresponding to the operation control signal among the entire area of the virtual reality image when the operation control signal is related to the ascending movement of the gyro drop device, When the signal is related to the descending movement of the gyro drop device, the visual line is controlled to be lowered to the lower region corresponding to the operation control signal among the entire region of the virtual reality image.
Wherein the virtual image management unit identifies a first attribute virtual reality image that can be controlled in a specific seat operated by the controller based on the event control signal and converts the first attribute virtual reality image into a first converted virtual reality image, And to display it on the HMD.
According to another aspect of the present invention, there is provided a method of operating a virtual reality game control apparatus, the method comprising: checking an attribute base image to be displayed for each of at least one position information from a base image; A matching step of matching the attribute basic image by the positional information; And an image control step of transmitting the matched attribute base image to an HMD (Head Mounted Display) interlocked with each other by the position information to control the display of a virtual reality image corresponding to the base image on each HMD .
Wherein the confirming step includes a step of, when performing a specific game using the base image, determining whether the at least one of the at least one Wherein the seat-related information includes at least one of a position identifier corresponding to a position where the at least one seat is disposed, and a number of the seat.
Wherein the identifying step identifies the attribute basic image by dividing the entire area of the basic image by the number corresponding to the number of the seats.
In the matching step, the position of the seat is confirmed based on the position identifier, and the attribute base image to be displayed at the position of the seat is detected and matched.
Wherein the image control step includes: a basic image management step of confirming a position of a seat based on the positional identifier and transmitting the matched attribute basic image to an HMD interlocked with the position of the seat; And a virtual image management step of generating a virtual reality image by controlling the synchronization of the matched attribute basic images through synchronization between the HMDs.
An operation control step of generating an operation control signal based on a scenario of the specific game to control an operation of the gyro drop device; And an interlocking control step of sensing an operation of a controller interlocked with the at least one seat when the specific game progresses and generating a corresponding event control signal.
Wherein the virtual image management step includes the steps of: when the operation control signal is related to rotational movement of the gyro drop device, when the at least one seat is rotated from the first position to the second position by the operation control signal, Based on the virtual reality image, an attribute virtual reality image that can be controlled by the seat position from the virtual reality image, and controls the corresponding attribute virtual reality image that is controllable in the second position to be output on each HMD.
Wherein the virtual image management step controls the visual line to rise to the upper area corresponding to the operation control signal among the entire area of the virtual reality image when the operation control signal is related to the ascending movement of the gyro drop device, When the control signal is related to the descending movement of the gyro drop device, the visual line is lowered to the lower end region corresponding to the operation control signal among the entire region of the virtual reality image.
Wherein the virtual image management step includes the steps of: identifying a first attribute virtual reality image that can be controlled in a specific seat operated on the controller based on the event control signal, converting the first attribute virtual reality image into a first converted virtual reality image And displays the image on the HMD.
According to the virtual reality game controller and the operation method of the present invention, the virtual reality image is displayed on each HMD through image synchronization between HMDs (Head-Mounted Display) interlocked with the gyro drop device By allowing the controllable regions through the respective HMDs to be switched based on various operations related to the scenario of the virtual reality game, it is possible to reduce the limitation of the space through the movement of the gyro drop device, The effect that multiple users can share in the virtual space and perform cooperative real time play is achieved.
FIG. 1 illustrates a virtual reality game environment to which an embodiment of the present invention is applied.
2 is a view showing an example of a gyro drop apparatus according to an embodiment of the present invention.
FIG. 3 is a diagram showing a schematic configuration of a virtual reality game control apparatus according to an embodiment of the present invention.
4 is a diagram illustrating an example of generating a virtual reality image by detecting an attribute base image from a base image according to an embodiment of the present invention.
5 is a diagram illustrating an example of performing image synchronization between HMDs according to an embodiment of the present invention.
6 is a flowchart illustrating an operation of providing a virtual reality game service according to an embodiment of the present invention.
It is noted that the technical terms used herein are used only to describe specific embodiments and are not intended to limit the invention. It is also to be understood that the technical terms used herein are to be interpreted in a sense generally understood by a person skilled in the art to which the present invention belongs, Should not be construed to mean, or be interpreted in an excessively reduced sense. Further, when a technical term used herein is an erroneous technical term that does not accurately express the spirit of the present invention, it should be understood that technical terms that can be understood by a person skilled in the art are replaced. In addition, the general terms used in the present invention should be interpreted according to a predefined or prior context, and should not be construed as being excessively reduced.
Hereinafter, exemplary embodiments of the present invention will be described in detail with reference to the accompanying drawings, wherein like reference numerals refer to like or similar elements throughout the several views, and redundant description thereof will be omitted. In the following description, well-known functions or constructions are not described in detail since they would obscure the invention in unnecessary detail. It is to be noted that the accompanying drawings are only for the purpose of facilitating understanding of the present invention, and should not be construed as limiting the scope of the present invention with reference to the accompanying drawings. The spirit of the present invention should be construed as extending to all modifications, equivalents, and alternatives in addition to the appended drawings.
Hereinafter, an embodiment of the present invention will be described with reference to the accompanying drawings.
FIG. 1 illustrates a virtual reality game environment to which an embodiment of the present invention is applied.
1, the virtual reality game environment to which the present invention is applied includes a virtual
The virtual reality
The virtual reality
The network may be implemented in any type of wireless network such as a mobile radio communication network, a satellite communication network, a Bluetooth, a Wireless Broadband Internet (Wibro), a High Speed Downlink Packet Access (HSDPA) But it is needless to say that the wireless network and the wired network can be used together according to the situation.
The
2 (A1), the
2 (A2), the
If the virtual reality image is displayed on the HMD 400 according to the motion of the
The
That is, the
The HMD 400 outputs a virtual reality image, which is worn on the face of the user and related to the scenario of the virtual reality game, and displays the virtual reality image. That is, the HMD 400 displays a virtual reality image through a wireless scheme under the control of the virtual reality
As the HMD 400 is driven in a wireless manner, the user's behavior can be freed and the failure rate can be reduced by minimizing the influence of various troubles (e.g., contact errors) caused by the wired connection.
As a result, the virtual reality game service proposed in the present invention is a virtual reality game service in which a plurality of users can execute a virtual reality game in which various operations are combined through movement of the
Hereinafter, the configuration of a virtual reality game control apparatus according to an embodiment of the present invention will be described in more detail with reference to FIG.
1 and 3, the virtual reality
Here, the basic image is game content produced by an operator to provide a virtual reality game, and refers to an unprocessed image before being output as a virtual reality image on the HMD 400. [
The entire area of the basic image can be divided into at least one attribute basic image based on the seat-related information for the seat included in the
On the other hand, the virtual reality
The entire configuration or at least a part of the virtual reality
As a result, the virtual reality
The
More specifically, the
That is, the
Here, the seat-related information includes at least one of a position identifier and a number of
Accordingly, the
In this regard, (B1) and (B2) of FIG. 4 show an example of generating a virtual reality image by detecting an attribute base image from a base image according to an embodiment of the present invention. Hereinafter, for convenience of explanation, the
The
The confirmation of the attribute basic images P11-P16 from the basic image P1 is performed when the
As a result, the user who boarded the
Similarly, the user who boarded the remaining
3 and 4, when the detection of the attribute basic images P11 to P16 is completed from the basic image P1 as described above, the
More specifically, the
Hereinafter, for convenience of description, it will be described that the attribute basic images P11-P16 of the basic image P1 must be sequentially displayed in the order of the divided
First, the
That is, since the attribute basic images P11-P16 must be sequentially displayed at the positions of the
The
In the embodiment of the present invention, the attribute basic images P11-P16 of the basic image P1 are sequentially displayed at the positions of the
The
More specifically, the
The
The basic
That is, the basic
Thereafter, the basic
The virtual
In this regard, (C1, C2, C3) in FIG. 5 shows an example in which image synchronization is performed between each HMD according to an embodiment of the present invention. In FIG. 5, for convenience of description, it is described that the user is boarded on the
5C, when the user is boarded on the
When the virtual reality image VP1 is displayed on one virtual space, the user who boarded the
That is, the user who boarded the
In the same way, the user who boarded the
On the other hand, the virtual
More specifically, when an operation control signal is generated from the
At this time, the operation control signal includes a position identifier (ID1-ID6) corresponding to the position where the seat is placed and movement information related to the rotational movement and the vertical movement.
First, the case where the operation of the
The virtual
If it is confirmed that each of the
More specifically, the virtual
That is, the virtual
By identifying the position identifier when the
Hereinafter, since each
4B, when the
Thereafter, the virtual
In the same manner, the virtual
After that, the virtual
Next, the operation of the
When the operation of the
That is, the user's line of sight is elevated from the contents displayed in the entire area of the virtual reality image VP1 to the contents displayed in the upper area corresponding to the movement information.
On the other hand, when the operation of the
That is, the user's line of sight is descended from the contents displayed in the entire area of the virtual reality image VP1 to the contents displayed in the lower area corresponding to the movement information.
Meanwhile, the virtual
More specifically, when an event control signal related to an event operation (for example, gun shooting, shooting, etc.) is generated from the interlocking
At this time, the event control signal includes a location identifier (ID1-ID6) corresponding to the position where the seat is placed and event information related to an event operation (e.g., gun shooting, shooting, etc.).
Hereinafter, for convenience of description, the
The virtual
Thereafter, the virtual
The virtual
In the foregoing description, for convenience of explanation, it is assumed that the corresponding region of the virtual reality image that can be controlled through each HMD is switched based on the operation of the
As described above, according to the present invention, a virtual reality image is displayed on each HMD through image synchronization between HMDs (Head-Mounted Display) interlocked with a gyro drop device, The controllable regions through the respective HMDs are switched based on various operations related to the scenario, so that the virtual reality game in which the various operations are combined while minimizing the restriction of the space through the movement of the gyro drop device, So that the real time cooperative play can be achieved.
Hereinafter, an operation flow of providing a virtual reality game service according to an embodiment of the present invention will be described in more detail with reference to FIG. Hereinafter, for convenience of description, reference will be made to the reference numerals mentioned in FIGS. 1 to 5 described above.
6, when the user is seated on the
Then, the virtual reality
More specifically, the virtual reality
That is, the virtual reality
Here, the seat-related information includes at least one of a position identifier and a number of
Accordingly, the virtual reality
In this regard, (B1) and (B2) of FIG. 4 show an example of detecting an attribute base image from a base image according to an embodiment of the present invention. Hereinafter, for convenience of explanation, the
The virtual reality
The confirmation of the attribute basic images P11-P16 from the basic image P1 is performed when the
Then, the virtual reality
Hereinafter, for convenience of description, it will be described that the attribute basic images P11-P16 of the basic image P1 must be sequentially displayed in the order of the divided
First, the virtual reality
That is, since the attribute basic images P11 to P16 must be sequentially displayed at the positions of the
Then, the virtual reality
When the matching of the attribute basic images to be displayed at the positions of the
More specifically, the virtual reality
That is, the virtual reality
After that, the virtual reality
In this regard, (C1, C2, C3) in FIG. 5 shows an example in which image synchronization is performed between each HMD according to an embodiment of the present invention. In FIG. 5, for convenience of description, it is described that the user is boarded on the
5C, when the user is boarded on the
When the virtual reality image VP1 is displayed on one virtual space, the user who boarded the
That is, the user who boarded the
In the same way, the user who boarded the
On the other hand, the virtual reality
More specifically, the virtual reality
First, the case where the operation of the
The virtual reality
If it is confirmed that each of the
More specifically, the virtual reality
As such, when the position identifier when the
Hereinafter, since each
4B, when the
Thereafter, the virtual reality
In the same manner, the virtual reality
The virtual reality
Next, the operation of the
When the operation of the
That is, the user's line of sight is elevated from the contents displayed in the entire area of the virtual reality image VP1 to the contents displayed in the upper area corresponding to the movement information.
If the operation of the
That is, the user's line of sight is descended from the contents displayed in the entire area of the virtual reality image VP1 to the contents displayed in the lower area corresponding to the movement information.
On the other hand, the virtual reality
More specifically, when an event control signal related to an event operation (for example, gun shooting, shooting, etc.) is generated from the interlocking
At this time, the event control signal includes a location identifier (ID1-ID6) corresponding to the position where the seat is placed and event information related to an event operation (e.g., gun shooting, shooting, etc.).
Hereinafter, for convenience of description, the
The virtual reality
Thereafter, the virtual reality
The virtual reality
The virtual reality
In the foregoing description, for convenience of explanation, it is assumed that the corresponding region of the virtual reality image that can be controlled through each HMD is switched based on the operation of the
As described above, according to the present invention, a virtual reality image is displayed on each HMD through image synchronization between HMDs (Head-Mounted Display) interlocked with a gyro drop device, The controllable regions through the respective HMDs are switched based on various operations related to the scenario, so that the virtual reality game in which the various operations are combined while minimizing the restriction of the space through the movement of the gyro drop device, So that the real time cooperative play can be achieved.
Embodiments of the present invention may be implemented in the form of program instructions that can be executed through various computer means and recorded on a computer readable medium. The computer-readable medium may include program instructions, data files, data structures, and the like, alone or in combination. The program instructions recorded on the medium may be those specially designed and constructed for the present invention or may be available to those skilled in the art of computer software. Examples of computer-readable media include magnetic media such as hard disks, floppy disks and magnetic tape; optical media such as CD-ROMs and DVDs; magnetic media such as floppy disks; Magneto-optical media, and hardware devices specifically configured to store and execute program instructions such as ROM, RAM, flash memory, and the like. Examples of program instructions include machine language code such as those produced by a compiler, as well as high-level language code that can be executed by a computer using an interpreter or the like. The hardware devices described above may be configured to operate as one or more software modules to perform the operations of the present invention, and vice versa.
While the present invention has been particularly shown and described with reference to exemplary embodiments thereof, it is to be understood that the invention is not limited to the disclosed exemplary embodiments, but, on the contrary, It will be understood by those skilled in the art that various changes in form and details may be made therein without departing from the spirit and scope of the invention as defined by the appended claims.
According to the virtual reality game controller and the operation method of the present invention, a virtual reality image is displayed on each HMD through image synchronization between HMDs (Head-Mounted Display) linked to a gyro drop device, The controllable regions through the respective HMDs are switched based on various operations related to the scenario of the virtual reality game, so that the virtual reality game in which the various operations are combined with the virtual reality game while minimizing the restriction of the space through the movement of the gyro drop device, It is possible to carry out cooperative play in real time by sharing a large number of users on the network. Therefore, it is possible not only to use the related technology, but also to have a possibility of marketing or operating the device, This is an invention that is industrially applicable because it is practicable.
100: Virtual Reality Game Control Device
110: Identification unit 120: Matching unit
130: image control unit 140: operation control unit
150:
200: Gyro drop device 300: Controller
400: HMD
Claims (18)
A matching unit for matching the attribute basic image according to the positional information; And
And transmits the matched attribute base image to an HMD (Head Mounted Display) interlocked with each other according to the positional information so as to control the corresponding attribute basic image for each of the positional information, And an image control unit controlling the image synchronization between the corresponding attribute basic images matched by the positional information to generate a virtual reality image so that the virtual reality image is displayed in correspondence with the basic image in each of the HMDs linked by the positional information Wherein the virtual reality game control device is a virtual reality game control device.
The seat-
Wherein the virtual reality game controller comprises at least one of a position identifier corresponding to a position where the at least one seat is disposed and a number of the seat.
The checking unit,
Wherein the virtual reality game controller divides the entire area of the basic image by the number corresponding to the number of seats to confirm the attribute basic image.
The matching unit,
Confirms the position of the seat based on the position identifier, and detects and matches the attribute base image to be displayed at the position of the confirmed seat.
The image control unit includes:
A basic image management unit for confirming the position of the seat based on the positional identifier and transmitting the matched attribute basic image to the HMD interlocked with the seat position; And
And a virtual image manager for generating the virtual reality image by controlling the synchronization between the matched attribute base images through synchronization between the HMDs.
An operation control unit for generating an operation control signal based on a scenario of the specific game to control an operation of the gyro drop device; And
Further comprising an interlocking controller for generating a corresponding event control signal by sensing an operation of a controller interlocked with the at least one seat during the progress of the specific game.
The virtual image management unit,
When the operation control signal is related to the rotational movement of the gyro drop device, the at least one seat is rotated from the first position to the second position by the operation control signal, And controls the attribute virtual reality image to be controllable according to the position of the seat and outputs the corresponding attribute virtual reality image controllable in the second position on each of the HMDs.
The virtual image management unit,
And controls the visual line to rise to an upper area corresponding to the operation control signal among the entire area of the virtual reality image when the operation control signal is related to the ascending movement of the gyro drop device,
Wherein when the operation control signal is related to the descending movement of the gyro drop device, the control unit controls the visual line to descend into the lower region corresponding to the operation control signal from the entire region of the virtual reality image.
The virtual image management unit,
A first attribute virtual reality image that is controllable in a specific seat operated by the controller based on the event control signal, converts the first attribute virtual reality image into a first converted virtual reality image, and controls the first virtual reality image to be displayed on the corresponding HMD Wherein the virtual reality game control device is a virtual reality game control device.
A matching step of matching the attribute basic image by the positional information; And
And transmits the matched attribute base image to an HMD (Head Mounted Display) interlocked with each other according to the positional information so as to control the corresponding attribute basic image for each of the positional information, Controlling the image synchronization between the corresponding attribute basic images according to the positional information to generate a virtual reality image and controlling the virtual reality image to be displayed in correspondence with the basic image in each of the HMDs linked by the positional information, Wherein the virtual reality game control apparatus comprises:
The seat-
Wherein the at least one seat comprises at least one of a position identifier corresponding to a position where the at least one seat is arranged and a number of the seat.
Wherein,
Wherein the attribute basic image is divided by dividing the entire area of the basic image by the number corresponding to the number of seats.
The matching step comprises:
Identifying a seat position based on the positional identifier, and detecting and matching the corresponding attribute basic image to be displayed at the position of the seat.
Wherein the image control step comprises:
A basic image management step of confirming the position of the seat based on the positional identifier and transmitting the matched attribute basic image to the HMD interlocked with the seat position; And
And a virtual image management step of generating the virtual reality image by controlling the synchronization of the matched attribute basic images through synchronization between the respective HMDs.
An operation control step of generating an operation control signal based on a scenario of the specific game to control an operation of the gyro drop device; And
Further comprising an interlocking control step of detecting an operation of a controller interlocked with the at least one seat and generating a corresponding event control signal when the specific game is progressed.
Wherein the virtual image management step comprises:
When the operation control signal is related to the rotational movement of the gyro drop device, the at least one seat is rotated from the first position to the second position by the operation control signal, And controlling the virtual reality image to be controllable according to the position of the seat and outputting the corresponding property virtual reality image that is controllable in the second position on each of the HMDs.
Wherein the virtual image management step comprises:
And controls the visual line to rise to an upper area corresponding to the operation control signal among the entire area of the virtual reality image when the operation control signal is related to the ascending movement of the gyro drop device,
And controls the visual line to be lowered to a lower region corresponding to the operation control signal of the entire region of the virtual reality image when the operation control signal is related to the descending movement of the gyro drop device. How it works.
Wherein the virtual image management step comprises:
A first attribute virtual reality image that is controllable in a specific seat operated by the controller based on the event control signal, converts the first attribute virtual reality image into a first converted virtual reality image, and controls the first virtual reality image to be displayed on the corresponding HMD Wherein the virtual reality game control device is a virtual reality game control device.
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