KR101916863B1 - Apparatus for controlling virtual reality game and control method thereof - Google Patents

Apparatus for controlling virtual reality game and control method thereof Download PDF

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Publication number
KR101916863B1
KR101916863B1 KR1020160073275A KR20160073275A KR101916863B1 KR 101916863 B1 KR101916863 B1 KR 101916863B1 KR 1020160073275 A KR1020160073275 A KR 1020160073275A KR 20160073275 A KR20160073275 A KR 20160073275A KR 101916863 B1 KR101916863 B1 KR 101916863B1
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South Korea
Prior art keywords
image
virtual reality
seat
attribute
control signal
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KR1020160073275A
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Korean (ko)
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KR20170140665A (en
Inventor
원준희
김준우
구본홍
최형균
박상재
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주식회사 네비웍스
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Priority to KR1020160073275A priority Critical patent/KR101916863B1/en
Priority to PCT/KR2017/005647 priority patent/WO2017217675A1/en
Publication of KR20170140665A publication Critical patent/KR20170140665A/en
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/65Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/69Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/847Cooperative playing, e.g. requiring coordinated actions from several players to achieve a common goal
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/10Processing, recording or transmission of stereoscopic or multi-view image signals
    • H04N13/106Processing image signals
    • H04N13/161Encoding, multiplexing or demultiplexing different image signal components
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/30Image reproducers
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/30Image reproducers
    • H04N13/332Displays for viewing with the aid of special glasses or head-mounted displays [HMD]
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8082Virtual reality

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • User Interface Of Digital Computer (AREA)
  • Processing Or Creating Images (AREA)

Abstract

The present invention controls the display of virtual reality images on each HMD through image synchronization between HMDs (Head-Mounted Display) interlocked with a gyro drop device, based on various operations related to scenarios of a virtual reality game The controllable region through each HMD is switched so that a plurality of users share a virtual reality game in which a variety of actions are combined while minimizing the space limitation through movement of the gyro drop device, A virtual reality game control apparatus and a method of operating the same are proposed.

Description

TECHNICAL FIELD [0001] The present invention relates to a virtual reality game control apparatus and a virtual reality game control apparatus,

The present invention relates to a technology for providing a virtual reality-based game, and more particularly, to a technology for providing a virtual reality-based game, in which each HMD (Head Mounted Display) is synchronized with video synchronization between HMDs (Head Mounted Displays) linked to a gyro drop device, The present invention relates to a method for providing a more realistic virtual reality game service by allowing a controllable region through each HMD to be switched based on various operations related to a scenario of a virtual reality game .

Recently, as technology development skills for augmented reality and virtual reality have improved, these technologies have been applied to various fields such as medical, game, vehicle, and flight, and are being released as products.

Particularly, in the game market, a game which can perform a one-person motion based on a motion base based on a head mounted display (hereinafter, referred to as an HMD) has appeared.

However, since the user performs the game based on the motion base in a narrow space while wearing the HMD, the virtual reality game service can not provide the realistic feeling and the thrilling virtual reality game service due to the various movements such as the up and down movement, There is a limit.

In addition, in the case of a game using a conventional HMD, only a single piece of content that changes graphics is provided, and since the game is played only by one person in most cases, there is also a limit point in that a large number of users share play information and can not perform real- do.

The present invention has been made in view of the above circumstances, and an object to be achieved by the present invention is to provide a method and system for synchronizing a virtual reality image (hereinafter referred to as " virtual reality image ") on each HMD through image synchronization between HMDs (Head Mounted Displays) linked to a gyro drop device The controllable regions through the respective HMDs are switched based on various operations related to the scenario of the virtual reality game, so that the constraints of the space can be minimized through the movement of the gyro drop device, And to allow a plurality of users to share a game in a virtual space to perform real-time cooperative play.

According to another aspect of the present invention, there is provided an apparatus for controlling a virtual reality game, the apparatus comprising: a verification unit for verifying an attribute basic image to be displayed for each of at least one positional information from a basic image; A matching unit for matching the attribute basic image according to the positional information; And an image controller for transmitting the matched attribute base image to an HMD (Head Mounted Display) interlocked with each other by the position information, and controlling the virtual reality image corresponding to the base image to be displayed on each HMD do.

Wherein the determining unit is configured to determine whether or not the at least one position of the at least one position based on the seat related information for at least one seat included in the gyro drop device performing an operation related to the scenario of the specific game, And the seat-related information includes at least one of a position identifier corresponding to a position where the at least one seat is disposed, and a number of the seat.

Wherein the confirmation unit identifies the attribute basic image by dividing the entire area of the basic image by the number corresponding to the number of the seats.

The matching unit may identify the position of the seat based on the position identifier, and detect and match the corresponding attribute basic image to be displayed at the position of the identified seat.

Wherein the image control unit comprises: a basic image management unit for confirming a position of a seat based on the positional identifier and transmitting the matched attribute basic image to an HMD interlocked with the seat position; And a virtual image manager for generating a virtual reality image by controlling the synchronization between the matched attribute base images through synchronization between the HMDs.

An operation control unit for generating an operation control signal based on a scenario of the specific game to control an operation of the gyro drop device; And an interlocking controller for sensing an operation of a controller interlocked with the at least one seat and generating a corresponding event control signal when the specific game is progressed.

Wherein the virtual image management unit is configured to, when the operation control signal is related to the rotational movement of the gyro drop device, when the at least one seat is rotated from the first position to the second position by the operation control signal, And an attribute virtual reality image that can be controlled by the seat position is checked from the virtual reality image and a corresponding attribute virtual reality image that can be controlled at the second position is output on each HMD.

Wherein the virtual image management unit controls the visual line to rise to the upper area corresponding to the operation control signal among the entire area of the virtual reality image when the operation control signal is related to the ascending movement of the gyro drop device, When the signal is related to the descending movement of the gyro drop device, the visual line is controlled to be lowered to the lower region corresponding to the operation control signal among the entire region of the virtual reality image.

Wherein the virtual image management unit identifies a first attribute virtual reality image that can be controlled in a specific seat operated by the controller based on the event control signal and converts the first attribute virtual reality image into a first converted virtual reality image, And to display it on the HMD.

According to another aspect of the present invention, there is provided a method of operating a virtual reality game control apparatus, the method comprising: checking an attribute base image to be displayed for each of at least one position information from a base image; A matching step of matching the attribute basic image by the positional information; And an image control step of transmitting the matched attribute base image to an HMD (Head Mounted Display) interlocked with each other by the position information to control the display of a virtual reality image corresponding to the base image on each HMD .

Wherein the confirming step includes a step of, when performing a specific game using the base image, determining whether the at least one of the at least one Wherein the seat-related information includes at least one of a position identifier corresponding to a position where the at least one seat is disposed, and a number of the seat.

Wherein the identifying step identifies the attribute basic image by dividing the entire area of the basic image by the number corresponding to the number of the seats.

In the matching step, the position of the seat is confirmed based on the position identifier, and the attribute base image to be displayed at the position of the seat is detected and matched.

Wherein the image control step includes: a basic image management step of confirming a position of a seat based on the positional identifier and transmitting the matched attribute basic image to an HMD interlocked with the position of the seat; And a virtual image management step of generating a virtual reality image by controlling the synchronization of the matched attribute basic images through synchronization between the HMDs.

An operation control step of generating an operation control signal based on a scenario of the specific game to control an operation of the gyro drop device; And an interlocking control step of sensing an operation of a controller interlocked with the at least one seat when the specific game progresses and generating a corresponding event control signal.

Wherein the virtual image management step includes the steps of: when the operation control signal is related to rotational movement of the gyro drop device, when the at least one seat is rotated from the first position to the second position by the operation control signal, Based on the virtual reality image, an attribute virtual reality image that can be controlled by the seat position from the virtual reality image, and controls the corresponding attribute virtual reality image that is controllable in the second position to be output on each HMD.

Wherein the virtual image management step controls the visual line to rise to the upper area corresponding to the operation control signal among the entire area of the virtual reality image when the operation control signal is related to the ascending movement of the gyro drop device, When the control signal is related to the descending movement of the gyro drop device, the visual line is lowered to the lower end region corresponding to the operation control signal among the entire region of the virtual reality image.

Wherein the virtual image management step includes the steps of: identifying a first attribute virtual reality image that can be controlled in a specific seat operated on the controller based on the event control signal, converting the first attribute virtual reality image into a first converted virtual reality image And displays the image on the HMD.

According to the virtual reality game controller and the operation method of the present invention, the virtual reality image is displayed on each HMD through image synchronization between HMDs (Head-Mounted Display) interlocked with the gyro drop device By allowing the controllable regions through the respective HMDs to be switched based on various operations related to the scenario of the virtual reality game, it is possible to reduce the limitation of the space through the movement of the gyro drop device, The effect that multiple users can share in the virtual space and perform cooperative real time play is achieved.

FIG. 1 illustrates a virtual reality game environment to which an embodiment of the present invention is applied.
2 is a view showing an example of a gyro drop apparatus according to an embodiment of the present invention.
FIG. 3 is a diagram showing a schematic configuration of a virtual reality game control apparatus according to an embodiment of the present invention.
4 is a diagram illustrating an example of generating a virtual reality image by detecting an attribute base image from a base image according to an embodiment of the present invention.
5 is a diagram illustrating an example of performing image synchronization between HMDs according to an embodiment of the present invention.
6 is a flowchart illustrating an operation of providing a virtual reality game service according to an embodiment of the present invention.

It is noted that the technical terms used herein are used only to describe specific embodiments and are not intended to limit the invention. It is also to be understood that the technical terms used herein are to be interpreted in a sense generally understood by a person skilled in the art to which the present invention belongs, Should not be construed to mean, or be interpreted in an excessively reduced sense. Further, when a technical term used herein is an erroneous technical term that does not accurately express the spirit of the present invention, it should be understood that technical terms that can be understood by a person skilled in the art are replaced. In addition, the general terms used in the present invention should be interpreted according to a predefined or prior context, and should not be construed as being excessively reduced.

Hereinafter, exemplary embodiments of the present invention will be described in detail with reference to the accompanying drawings, wherein like reference numerals refer to like or similar elements throughout the several views, and redundant description thereof will be omitted. In the following description, well-known functions or constructions are not described in detail since they would obscure the invention in unnecessary detail. It is to be noted that the accompanying drawings are only for the purpose of facilitating understanding of the present invention, and should not be construed as limiting the scope of the present invention with reference to the accompanying drawings. The spirit of the present invention should be construed as extending to all modifications, equivalents, and alternatives in addition to the appended drawings.

Hereinafter, an embodiment of the present invention will be described with reference to the accompanying drawings.

FIG. 1 illustrates a virtual reality game environment to which an embodiment of the present invention is applied.

1, the virtual reality game environment to which the present invention is applied includes a virtual reality game controller 100, a gyro drop 200, a controller 300, and a head mounted display (Hereinafter referred to as " HMD ") 400.

The virtual reality game control apparatus 100 is a device for providing a virtual reality-based game, and in particular, a virtual reality game service to be provided in the present invention, that is, a video synchronization between the HMDs 400 linked to the gyro drop device 200 By controlling the display of virtual reality images on the HMDs 400 through the HMDs 400 and by switching the controllable regions through the HMDs 400 based on various operations related to scenarios of the virtual reality game, In which a plurality of users share a virtual reality game in which a variety of actions are combined while minimizing the space constraint through a movement of the virtual space in a virtual space.

The virtual reality game control apparatus 100 is connected to the gyro drop device 200, the controller 300, and the HMD 400 via a network to provide a virtual reality game service, .

The network may be implemented in any type of wireless network such as a mobile radio communication network, a satellite communication network, a Bluetooth, a Wireless Broadband Internet (Wibro), a High Speed Downlink Packet Access (HSDPA) But it is needless to say that the wireless network and the wired network can be used together according to the situation.

The gyro drop device 200 is a device installed in a predetermined range and capable of practically experiencing and controlling a virtual reality game by a plurality of gamers (hereinafter referred to as users).

2 (A1), the gyro drop device 200 is capable of moving up and down and left and right like a game device of a theme park, and controls the virtual reality game controller 100 based on a scenario of a virtual reality game And moves in a designated direction.

2 (A2), the gyro drop device 200 includes at least one seat 210 on which the user can ride, and the controller 300 and the HMD 400 are provided for each seat 210 .

If the virtual reality image is displayed on the HMD 400 according to the motion of the gyro drop device 200 operating on the basis of the scenario of the virtual reality game, Virtual reality game service can be used while performing an event operation (for example, gun shooting, shooting, etc.) according to the characteristics of the virtual reality game.

The controller 300 is a device controlled by a user so that an event operation (e.g., gun shooting, shooting, etc.) can be applied to a virtual reality image displayed on the HMD 400. [

That is, the controller 300 generates an operation-related signal corresponding to the user's operation when the virtual reality game progresses and transmits the generated operation-related signal to the applied virtual reality game control device 100, thereby generating an event operation For example, gun shooting, shooting, etc.) is reflected and displayed on the HMD 400.

The HMD 400 outputs a virtual reality image, which is worn on the face of the user and related to the scenario of the virtual reality game, and displays the virtual reality image. That is, the HMD 400 displays a virtual reality image through a wireless scheme under the control of the virtual reality game control apparatus 100. [

As the HMD 400 is driven in a wireless manner, the user's behavior can be freed and the failure rate can be reduced by minimizing the influence of various troubles (e.g., contact errors) caused by the wired connection.

As a result, the virtual reality game service proposed in the present invention is a virtual reality game service in which a plurality of users can execute a virtual reality game in which various operations are combined through movement of the gyro drop device 200, And a gyro drop device characteristic operation (up-down movement, rotation movement).

Hereinafter, the configuration of a virtual reality game control apparatus according to an embodiment of the present invention will be described in more detail with reference to FIG.

1 and 3, the virtual reality game control apparatus 100 according to the present invention includes a verification unit 110 for verifying an attribute basic image to be displayed for each of at least one positional information from a basic image, A matching unit 120 for matching the attribute basic image and a corresponding attribute basic image matched with the HMD 400 linked by location information are transmitted to display a virtual reality image corresponding to the basic image on each HMD 400 And an image control unit 130 for controlling the image processing unit 130 to be controlled.

Here, the basic image is game content produced by an operator to provide a virtual reality game, and refers to an unprocessed image before being output as a virtual reality image on the HMD 400. [

The entire area of the basic image can be divided into at least one attribute basic image based on the seat-related information for the seat included in the gyro drop device 200, and a more detailed description will be given later.

On the other hand, the virtual reality game control apparatus 100 includes an operation control section 140 for generating an operation control signal for controlling the operation of the gyro drop device 200 based on the scenario of the virtual reality game, And an interlocking controller 150 for sensing the operation of the controller 300 interlocked with at least one seat 210 and generating a corresponding event control signal.

The entire configuration or at least a part of the virtual reality game control apparatus 100 including the verification unit 110, the matching unit 120, the image control unit 130, the operation control unit 140, Or in the form of a hardware module, or a combination of a software module and a hardware module.

As a result, the virtual reality game control apparatus 100 according to an embodiment of the present invention can synchronize video data between the HMDs 400 connected to the gyro drop device 200 through the above- Real-time cooperative play is performed by allowing controllable areas through the respective HMDs 400 to be switched based on various operations related to scenarios of the virtual reality game, Each configuration in the game control apparatus 100 will be described in detail.

The confirmation unit 110 performs a function of detecting an attribute base image from the base image.

More specifically, the verification unit 110 confirms the basic image of the virtual reality game, and confirms the attribute base image to be displayed by at least one positional information from the basic image.

That is, the confirmation unit 110 confirms at least one positional information based on the seat-related information on at least one seat 210 included in the gyro drop device 200. [

Here, the seat-related information includes at least one of a position identifier and a number of seats 210 corresponding to a position where at least one seat 210 is disposed on the gyro drop device 200. [

Accordingly, the confirmation unit 110 can identify at least one attribute basic image by dividing the entire area of the basic image by the number corresponding to the number of the seats 210.

In this regard, (B1) and (B2) of FIG. 4 show an example of generating a virtual reality image by detecting an attribute base image from a base image according to an embodiment of the present invention. Hereinafter, for convenience of explanation, the gyro drop device 200 includes six seats 210a to 210f, and the controllers 300a to 300f and the HMDs 400a- The controllers 300a to 300f and the HMDs 400a to 400f are arranged at positions corresponding to the position identifiers ID1 to ID6 .

The confirmation unit 110 divides the entire area of the basic image P1 by the number corresponding to the number of seats 210a to 210f (six) as shown in B1 of FIG. 4, -P16).

The confirmation of the attribute basic images P11-P16 from the basic image P1 is performed when the HMDs 400a-400f (see FIG. 4B) in which the basic images P1 are linked to the seats 210a- The virtual reality image (VP1) is displayed on the virtual space through the operation of the controller 300 at the position of each seat 210a-210f, VP11-VP16) is confirmed.

As a result, the user who boarded the seat 210a identifies the entire area of the virtual reality image VP1 displayed on one virtual space through the HMD 400a to share the game progress status of other users, (Such as gun shooting, shooting, etc.) can be applied to the attribute virtual reality image VP11 which is controllable in the seat 210a by operating the operation buttons 300a and 300a.

Similarly, the user who boarded the remaining seats 210b-210f also confirms the entire area of the virtual reality image VP1 displayed on one virtual space through the HMDs 400b-400f to share the game progress status of other users Meanwhile, the controller 300b-300f can operate the events (e.g., gun shooting, shooting, etc.) on the corresponding attribute virtual reality images VP12-VP16 that can be controlled by the seats 210b-210f .

3 and 4, when the detection of the attribute basic images P11 to P16 is completed from the basic image P1 as described above, the matching unit 120 searches the attribute base images P11 to P16 for each of the seats 210a to 210f, The images P11-P16 are matched.

More specifically, the matching unit 120 confirms the positions of the seats 210a to 210f based on the position identifiers ID1 to ID6 and determines the positions of the corresponding attribute base images < RTI ID = 0.0 > Are detected and matched.

Hereinafter, for convenience of description, it will be described that the attribute basic images P11-P16 of the basic image P1 must be sequentially displayed in the order of the divided seats 210a-210f.

First, the matching unit 120 confirms the position of the seat 210a corresponding to the position identifier ID1 and determines the position of the seat 210a to be displayed at the position of the identified seat 210a among the attribute basic images P11- The image P11 is detected and matched.

That is, since the attribute basic images P11-P16 must be sequentially displayed at the positions of the seats 210a-210f in the order in which the attributes are divided, the matching unit 120 matches the positions of the seats 210a-210f among the attribute base images P11- The attribute basic image P11 is detected with the attribute basic image to be displayed at the position of the attribute basic image P11

The matching unit 120 then identifies the positions of the seats 210b-210f corresponding to the remaining position identifiers ID2-ID6 in the same manner and identifies the positions of the seats 210b-210f The attribute basic images P12-P16 are detected and matched.

In the embodiment of the present invention, the attribute basic images P11-P16 of the basic image P1 are sequentially displayed at the positions of the seats 210a-210f in the order of division, 210e, 210f, 210a, 210b sequentially from the position of the seat 210c in the order in which the first and second passengers P11-P16 are divided, It goes without saying that it can be changed.

The image control unit 130 performs a function of controlling the virtual reality image corresponding to the basic image to be displayed.

More specifically, the image control unit 130 transmits corresponding attribute basic images P11-P16 matched with the HMDs 400a-400f interlocked with the seats 210a-210f, The virtual reality image corresponding to the basic image is displayed.

The image control unit 130 includes a basic image management unit 131 and a virtual image management unit 132.

The basic image management unit 131 confirms the positions of the seats 210a to 210f based on the position identifiers ID1 to ID6 and identifies the position of each of the HMDs 400a to 400f (P11-P16) matched with the attribute basic images P11-P16.

That is, the basic image management unit 131 confirms the position of the seat 210a corresponding to the position identifier ID1 and displays the corresponding attribute basic image 210a matched with the HMD 400a linked to the position of the identified seat 210a, (P11).

Thereafter, the basic image management unit 131 confirms the positions of the seats 210b-210f corresponding to the position identifiers (ID2-ID6) in the same manner and confirms the positions of the seats 210b-210f corresponding to the identified seats 210b- (P12-P16) matched with the corresponding attribute base images (P12-P16) respectively.

The virtual image management unit 132 controls the image synchronization between the corresponding attribute basic images P11 to P16 to be synchronized through the synchronization between the HMDs 400a to 400f to generate the virtual reality image VP1.

In this regard, (C1, C2, C3) in FIG. 5 shows an example in which image synchronization is performed between each HMD according to an embodiment of the present invention. In FIG. 5, for convenience of description, it is described that the user is boarded on the seats 210a and 210b, and the image synchronization is performed between the HMDs 400a and 400b connected to the seats 210a and 210b.

5C, when the user is boarded on the seats 210a and 210b, the corresponding attribute base image P11 matched to the seat 210a is displayed in the HMD 400a as shown in FIG. And the corresponding attribute base image P12 matched to the position of the seat 210b is transmitted to the HMD 400b so that the virtual image management unit 132 performs synchronization between the HMD 400a and the HMD 400b The virtual reality image VP1 is generated by controlling the attribute base image P11 and the attribute base image P12 to be synchronized with each other, and the virtual reality image VP1 is output on one virtual space as C3.

When the virtual reality image VP1 is displayed on one virtual space, the user who boarded the seats 210a and 210b confirms the entire region of the virtual reality image VP1 through the HMDs 400a and 400b Real time cooperative play is performed while sharing the play information by operating the corresponding attribute virtual reality images VP11 and VP12 which can be controlled at the positions of the seats 210a and 210b through the controllers 300a and 300b.

That is, the user who boarded the seat 210a can check the entire area of the virtual reality image VP1 through the HMD 400a, and can share the game progress status of the user who boarded the seat 210b, It is possible to apply an event operation (for example, gun shooting, shooting, etc.) to the attribute virtual reality image VP11 controllable in the seat 210a by operating the controller 300a linked to the controller 210a.

In the same way, the user who boarded the seat 210b can view the entire area of the virtual reality image VP1 through the HMD 400b to share the game progress of the user who boarded the seat 210a, The controller 300b linked to the seat 210b is operated to apply an event operation (e.g., gun shooting, shooting, etc.) to the attribute virtual reality image VP12 controllable in the seat 210b.

On the other hand, the virtual image management unit 132 controls the controllable area through each HMD to be switched based on the operation of the gyro drop device 200. [ Hereinafter, for convenience of explanation, it will be described more specifically with reference to FIG. 4 mentioned above.

More specifically, when an operation control signal is generated from the operation control unit 140 and is transmitted to the gyro drop apparatus 200, the virtual image management unit 132 confirms the operation of the gyro drop apparatus 200 based on the operation control signal .

At this time, the operation control signal includes a position identifier (ID1-ID6) corresponding to the position where the seat is placed and movement information related to the rotational movement and the vertical movement.

First, the case where the operation of the gyro drop device 200 based on the operation control signal is rotational movement will be described.

The virtual image management unit 132 can confirm that each seat 210a-210f is rotated from the first position to the second position when the gyro drop device 200 is rotated by the operation control signal.

If it is confirmed that each of the seats 210a to 210f is rotated, the virtual image management unit 132 identifies an attribute virtual reality image that can be controlled for each seat position from the virtual reality image based on the position identifier included in the operation control signal And controls the corresponding attribute virtual reality image controllable in the second position to be output on each HMD.

More specifically, the virtual image management unit 132 confirms the positions of the seats 210a-210f based on the location identifiers (ID1-ID6), identifies the corresponding attribute virtual that can be controlled at the position of each seat 210a- Check the real image (VP11-VP16).

That is, the virtual image management unit 132 recognizes that the area controllable in the seat 210a disposed at the position of the position identifier ID1 is the attribute virtual reality image VP11, and the seat position The controllable region in the seat 210c disposed at the position of the position identifier ID3 is the attribute virtual reality image VP13 and the controllable region in the seat 210b disposed in the position of the position identifier ID3 is the attribute virtual reality image VP12, The area controllable in the seat 210d placed at the position is the attribute virtual reality image VP14 and the area controllable in the seat 210e disposed at the position of the position identifier ID5 is the attribute virtual reality image VP15, It is possible to confirm that the controllable region in the seat 210f arranged at the position of the position identifier ID6 is the attribute virtual reality image VP16.

By identifying the position identifier when the seat 210a-210f is disposed at the first position and the position identifier when the seat 210a-210f is rotated to the second position, the corresponding controllable attribute per seat 210a-210f, The virtual reality image can be confirmed.

Hereinafter, since each seat 210a-210f is simultaneously rotated from the first position to the second position and the corresponding attribute virtual reality image that can be controlled is switched, the seat 210a will be described in more detail first, The location is the location of the location identifier ID1 and the second location is the location of the location identifier ID4.

4B, when the seat 210a is disposed at the first position, which is the position of the position identifier ID1, and the controllable region is the attribute virtual reality image VP11, the movement information included in the operation control signal When the gyro drop device 200 rotates and moves to the second position, which is the position of the position identifier ID4, the virtual image manager 132 sets the attribute virtual reality image (VP14) as the controllable region of the seat 210a.

Thereafter, the virtual image management unit 132 controls the attribute virtual reality image VP14, which can be controlled at the second position, to be output on the HMD 400a linked to the seat 210a.

In the same manner, the virtual image managing unit 132 also displays the corresponding attribute virtual reality image VP15, ID2, ID3, ID3, ID3, ID3, ID3, VP16, VP11, VP12, and VP13 as controllable regions of the remaining seats 210b-210f.

After that, the virtual image management unit 132 determines whether or not the corresponding attribute virtual reality images VP15, VP16, VP11, VP12, and VP13 that can be controlled at the second position are displayed on the HMDs 400b-400b As shown in FIG.

Next, the operation of the gyro drop device 200 based on the operation control signal will be described in the case of high-speed operation.

When the operation of the gyro drop device 200 is the upward movement, the virtual image management unit 132 causes the visual line to rise to the upper region corresponding to the movement information included in the operation control signal among the entire region of the virtual reality image VP1 .

That is, the user's line of sight is elevated from the contents displayed in the entire area of the virtual reality image VP1 to the contents displayed in the upper area corresponding to the movement information.

On the other hand, when the operation of the gyro drop device 200 is a descending movement, the virtual image management unit 132 determines that the gaze direction is set to the lower end region corresponding to the movement information included in the operation control signal among the entire region of the virtual reality image VP1 Down.

That is, the user's line of sight is descended from the contents displayed in the entire area of the virtual reality image VP1 to the contents displayed in the lower area corresponding to the movement information.

Meanwhile, the virtual image management unit 132 controls the virtual reality image reflecting the event operation (e.g., gun shooting, shooting, etc.) to be provided according to the operation of the controller 300. [

More specifically, when an event control signal related to an event operation (for example, gun shooting, shooting, etc.) is generated from the interlocking control unit 150, the virtual image management unit 132 controls the controller 300 based on the event control signal The first attribute virtual reality image that is controllable in the specific seat operated is checked, and the first attribute virtual reality image is converted into the first converted virtual reality image and controlled to be displayed on the corresponding HMD.

At this time, the event control signal includes a location identifier (ID1-ID6) corresponding to the position where the seat is placed and event information related to an event operation (e.g., gun shooting, shooting, etc.).

Hereinafter, for convenience of description, the seat 210a-210f is operated by the controller 300 in the seat 210a.

The virtual image management unit 132 identifies the seat 210a operated by the controller 300 based on the position identifier ID1 included in the event control signal and determines the confirmed seat 210a as a specific seat. Subsequently, the virtual image management unit 132 identifies the attribute virtual reality image VP11 that can be controlled at the position of the specific seat 210a, and determines the attribute virtual reality image VP11 as the first attribute virtual reality image VP11.

Thereafter, the virtual image management unit 132 confirms an event operation (e.g., gun shooting, shooting, etc.) based on the event information included in the event control signal, : Gun shooting, shooting, etc.) is applied to generate the first converted virtual reality image VP11 '.

The virtual image management unit 132 converts the first attribute virtual reality image VP11 into the first converted virtual reality image VP11` based on the event control signal and outputs the converted first virtual reality image VP11 to the HMD 400a interlocked with the seat 210a, As shown in FIG.

In the foregoing description, for convenience of explanation, it is assumed that the corresponding region of the virtual reality image that can be controlled through each HMD is switched based on the operation of the gyro drop device 200, or an event operation (for example, Shot shooting, shooting, etc.) is provided, but it goes without saying that the above operations may be simultaneously and concurrently controlled to provide a virtual reality game service.

As described above, according to the present invention, a virtual reality image is displayed on each HMD through image synchronization between HMDs (Head-Mounted Display) interlocked with a gyro drop device, The controllable regions through the respective HMDs are switched based on various operations related to the scenario, so that the virtual reality game in which the various operations are combined while minimizing the restriction of the space through the movement of the gyro drop device, So that the real time cooperative play can be achieved.

Hereinafter, an operation flow of providing a virtual reality game service according to an embodiment of the present invention will be described in more detail with reference to FIG. Hereinafter, for convenience of description, reference will be made to the reference numerals mentioned in FIGS. 1 to 5 described above.

6, when the user is seated on the seats 210a to 210f included in the gyro drop device 200 according to the embodiment of the present invention and the preparation for playing the virtual reality game is completed, The controller 100 interlocks the gyro drop device 200, the controller 300, and the HMD 400 via the network (S100).

Then, the virtual reality game control device 100 confirms the scenario of the virtual reality game predetermined by the user (S101). Then, the virtual reality game control apparatus 100 controls various operations related to the scenario of the virtual reality game to be performed and displayed on the HMD.

More specifically, the virtual reality game control apparatus 100 confirms the basic image of the virtual reality game and confirms the attribute basic image to be displayed for each of at least one positional information from the basic image (S102).

That is, the virtual reality game control apparatus 100 confirms at least one positional information based on the seat-related information for at least one seat 210 included in the gyro drop device 200. [

Here, the seat-related information includes at least one of a position identifier and a number of seats 210 corresponding to a position where at least one seat 210 is disposed on the gyro drop device 200. [

Accordingly, the virtual reality game control apparatus 100 can identify at least one attribute base image by dividing the entire area of the base image by the number corresponding to the number of the seats 210.

In this regard, (B1) and (B2) of FIG. 4 show an example of detecting an attribute base image from a base image according to an embodiment of the present invention. Hereinafter, for convenience of explanation, the gyro drop device 200 includes six seats 210a to 210f, and the controllers 300a to 300f and the HMDs 400a- The controllers 300a to 300f and the HMDs 400a to 400f are arranged at positions corresponding to the position identifiers ID1 to ID6 .

The virtual reality game control apparatus 100 divides the entire area of the base image P1 by the number corresponding to the number of the seats 210a to 210f (six) as shown in B1 of FIG. 4, Check the image (P11-P16).

The confirmation of the attribute basic images P11-P16 from the basic image P1 is performed when the HMDs 400a-400f (see FIG. 4B) in which the basic images P1 are linked to the seats 210a- The virtual reality image (VP1) is displayed on the virtual space through the operation of the controller 300 at the position of each seat 210a-210f, VP11-VP16) is confirmed.

Then, the virtual reality game control apparatus 100 confirms the positions of the seats 210a to 210f based on the position identifiers ID1 to ID6, and recognizes the positions of the corresponding attributes to be displayed at the positions of the seats 210a to 210f Images are detected and matched.

Hereinafter, for convenience of description, it will be described that the attribute basic images P11-P16 of the basic image P1 must be sequentially displayed in the order of the divided seats 210a-210f.

First, the virtual reality game control apparatus 100 confirms the position of the seat 210a corresponding to the position identifier ID1 and displays it at the position of the identified seat 210a in the attribute basic images P11-P16 And detects and matches the attribute base image P11.

That is, since the attribute basic images P11 to P16 must be sequentially displayed at the positions of the seats 210a to 210f in the order in which they are divided, the virtual reality game control device 100 sets the attributes of the attribute base images P11 to P16 The attribute base image P11 is detected with the attribute base image to be displayed at the position of the seat 210a

Then, the virtual reality game control apparatus 100 confirms the positions of the seats 210b-210f corresponding to the remaining position identifiers (ID2-ID6) in the same manner, and checks the positions of the seats 210b-210f The corresponding attribute base images P12-P16 to be displayed are detected and matched.

When the matching of the attribute basic images to be displayed at the positions of the seats 210a to 210f is completed as described above, the virtual reality game controller 100 controls the display of the virtual reality images corresponding to the basic images .

More specifically, the virtual reality game control apparatus 100 transmits the corresponding attribute base images P11-P16 matched with the HMDs 400a-400f interlocked with the seats 210a-210f, 400f to display a virtual reality image corresponding to the basic image (S103-S106).

That is, the virtual reality game control apparatus 100 confirms the position of each of the seats 210a-210f based on the position identifiers ID1-ID6, and recognizes the positions of the respective HMDs 210a-210f linked to the positions of the seats 210a- (P11-P16) matched with the corresponding attribute base images (P11-P16).

After that, the virtual reality game control apparatus 100 controls the image synchronization between the corresponding attribute base images P11-P16 to be synchronized through the synchronization between the HMDs 400a-400f to generate the virtual reality image VP1 .

In this regard, (C1, C2, C3) in FIG. 5 shows an example in which image synchronization is performed between each HMD according to an embodiment of the present invention. In FIG. 5, for convenience of description, it is described that the user is boarded on the seats 210a and 210b, and the image synchronization is performed between the HMDs 400a and 400b connected to the seats 210a and 210b.

5C, when the user is boarded on the seats 210a and 210b, the corresponding attribute base image P11 matched to the seat 210a is displayed in the HMD 400a as shown in FIG. And the corresponding attribute base image P12 matched to the position of the seat 210b is transmitted to the HMD 400b so that the virtual reality game control apparatus 100 can synchronize the HMD 400a and the HMD 400b And controls the attribute base image P11 and the attribute base image P12 to be synchronized with each other to generate a virtual reality image VP1 and output the generated virtual reality image VP1 on one virtual space as shown in C3.

When the virtual reality image VP1 is displayed on one virtual space, the user who boarded the seats 210a and 210b confirms the entire region of the virtual reality image VP1 through the HMDs 400a and 400b Real time cooperative play is performed while sharing the play information by operating the corresponding attribute virtual reality images VP11 and VP12 which can be controlled at the positions of the seats 210a and 210b through the controllers 300a and 300b.

That is, the user who boarded the seat 210a can check the entire area of the virtual reality image VP1 through the HMD 400a, and can share the game progress status of the user who boarded the seat 210b, It is possible to apply an event operation (for example, gun shooting, shooting, etc.) to the attribute virtual reality image VP11 controllable in the seat 210a by operating the controller 300a linked to the controller 210a.

In the same way, the user who boarded the seat 210b can view the entire area of the virtual reality image VP1 through the HMD 400b to share the game progress of the user who boarded the seat 210a, The controller 300b linked to the seat 210b is operated to apply an event operation (e.g., gun shooting, shooting, etc.) to the attribute virtual reality image VP12 controllable in the seat 210b.

On the other hand, the virtual reality game control apparatus 100 controls the controllable region through each HMD to be switched based on the operation of the gyro drop device 200. [ Hereinafter, for convenience of explanation, it will be described more specifically with reference to FIG. 4 mentioned above.

More specifically, the virtual reality game control apparatus 100 generates an operation control signal and transmits the operation control signal to the gyro drop device 200. At this time, the operation control signal includes a position identifier (ID1-ID6) corresponding to the position where the seat is placed and movement information related to the rotational movement and the vertical movement.

First, the case where the operation of the gyro drop device 200 based on the operation control signal is rotational movement will be described.

The virtual reality game control apparatus 100 can confirm that each of the seats 210a to 210f is rotated from the first position to the second position when the gyro drop device 200 is rotated by the operation control signal.

If it is confirmed that each of the seats 210a to 210f has been rotated, the virtual reality game control apparatus 100 determines that the virtual reality image (virtual reality image) can be controlled for each seat position from the virtual reality image based on the position identifier included in the operation control signal, And controls the corresponding attribute virtual reality image controllable in the second position to be output on each HMD (S109-S111).

More specifically, the virtual reality game control apparatus 100 confirms the positions of the seats 210a-210f based on the position identifiers ID1-ID6, and determines whether or not each of the seats 210a- Property Verify the virtual reality image (VP11-VP16).

As such, when the position identifier when the seat 210a-210f is disposed at the first position and the position identifier when the seat is rotated to the second position are identified, the corresponding controllable attribute for each seat 210a-210f, The virtual reality image can be confirmed.

Hereinafter, since each seat 210a-210f is simultaneously rotated from the first position to the second position and the corresponding attribute virtual reality image that can be controlled is switched, the seat 210a will be described in more detail first, The location is the location of the location identifier ID1 and the second location is the location of the location identifier ID4.

4B, when the seat 210a is disposed at the first position, which is the position of the position identifier ID1, and the controllable region is the attribute virtual reality image VP11, the movement information included in the operation control signal When the gyro drop device 200 rotates and moves to the second position, which is the position of the position identifier ID4, the virtual reality game controller 100 sets the attribute virtual ID, which is a controllable region at the position of the position identifier (ID4) The real image VP14 is determined as the controllable region of the seat 210a.

Thereafter, the virtual reality game control apparatus 100 controls the attribute virtual reality image VP14 controllable in the second position to be output on the HMD 400a linked to the seat 210a.

In the same manner, the virtual reality game control apparatus 100 determines whether or not the corresponding virtual reality image (second virtual reality image) 210b-210f, which is controllable at a position according to the position identifier ID5, ID6, ID1, ID2, VP15, VP16, VP11, VP12, VP13 as the controllable regions of the remaining seats 210b-210f.

The virtual reality game control apparatus 100 further includes an HMD 400b-400b interlocked for each of the remaining seats 210b-210f with corresponding attribute virtual reality images VP15, VP16, VP11, VP12, ). ≪ / RTI >

Next, the operation of the gyro drop device 200 based on the operation control signal will be described in the case of high-speed operation (S112-S113).

When the operation of the gyro drop device 200 is the ascending movement, the virtual reality game control apparatus 100 moves the gaze direction to the upper region corresponding to the movement information included in the operation control signal among the entire region of the virtual reality image VP1 .

That is, the user's line of sight is elevated from the contents displayed in the entire area of the virtual reality image VP1 to the contents displayed in the upper area corresponding to the movement information.

If the operation of the gyro drop device 200 is a descending movement, the virtual reality game control apparatus 100 may select the lower region corresponding to the movement information contained in the operation control signal among the entire region of the virtual reality image VP1 And controls the eyes to descend.

That is, the user's line of sight is descended from the contents displayed in the entire area of the virtual reality image VP1 to the contents displayed in the lower area corresponding to the movement information.

On the other hand, the virtual reality game control apparatus 100 controls to provide a virtual reality image reflecting an event operation (for example, shooting, shooting, etc.) according to the operation of the controller 300 (S114-S117).

More specifically, when an event control signal related to an event operation (for example, gun shooting, shooting, etc.) is generated from the interlocking control unit 150, the virtual reality game control apparatus 100 controls the controller 300 ), And controls the first attribute virtual reality image to be converted to the first converted virtual reality image so as to be displayed on the corresponding HMD.

At this time, the event control signal includes a location identifier (ID1-ID6) corresponding to the position where the seat is placed and event information related to an event operation (e.g., gun shooting, shooting, etc.).

Hereinafter, for convenience of description, the seat 210a-210f is operated by the controller 300 in the seat 210a.

The virtual reality game control apparatus 100 confirms the seat 210a operated by the controller 300 based on the position identifier ID1 included in the event control signal and determines the confirmed seat 210a as a specific seat do. Then, the virtual reality game control apparatus 100 confirms the attribute virtual reality image VP11 that can be controlled at the position of the specific seat 210a, and determines the attribute virtual reality image VP11 as the first attribute virtual reality image VP11.

Thereafter, the virtual reality game control apparatus 100 confirms an event operation (e.g., gun shooting, shooting, etc.) based on the event information included in the event control signal, (E.g., gun shooting, shooting, etc.) to generate a first transformed virtual reality image VP11 '.

The virtual reality game control apparatus 100 switches the first attribute virtual reality image VP11 to the first converted virtual reality image VP11` based on the event control signal, 400a.

The virtual reality game control apparatus 100 ends the network interworking with the gyro drop device 200, the controller 300 and the HMD 400 d when the play according to the scenario of the virtual reality game is completed (S118) .

In the foregoing description, for convenience of explanation, it is assumed that the corresponding region of the virtual reality image that can be controlled through each HMD is switched based on the operation of the gyro drop device 200, or an event operation (for example, Shot shooting, shooting, etc.) is provided, but it goes without saying that the above operations may be simultaneously and concurrently controlled to provide a virtual reality game service.

As described above, according to the present invention, a virtual reality image is displayed on each HMD through image synchronization between HMDs (Head-Mounted Display) interlocked with a gyro drop device, The controllable regions through the respective HMDs are switched based on various operations related to the scenario, so that the virtual reality game in which the various operations are combined while minimizing the restriction of the space through the movement of the gyro drop device, So that the real time cooperative play can be achieved.

Embodiments of the present invention may be implemented in the form of program instructions that can be executed through various computer means and recorded on a computer readable medium. The computer-readable medium may include program instructions, data files, data structures, and the like, alone or in combination. The program instructions recorded on the medium may be those specially designed and constructed for the present invention or may be available to those skilled in the art of computer software. Examples of computer-readable media include magnetic media such as hard disks, floppy disks and magnetic tape; optical media such as CD-ROMs and DVDs; magnetic media such as floppy disks; Magneto-optical media, and hardware devices specifically configured to store and execute program instructions such as ROM, RAM, flash memory, and the like. Examples of program instructions include machine language code such as those produced by a compiler, as well as high-level language code that can be executed by a computer using an interpreter or the like. The hardware devices described above may be configured to operate as one or more software modules to perform the operations of the present invention, and vice versa.

While the present invention has been particularly shown and described with reference to exemplary embodiments thereof, it is to be understood that the invention is not limited to the disclosed exemplary embodiments, but, on the contrary, It will be understood by those skilled in the art that various changes in form and details may be made therein without departing from the spirit and scope of the invention as defined by the appended claims.

According to the virtual reality game controller and the operation method of the present invention, a virtual reality image is displayed on each HMD through image synchronization between HMDs (Head-Mounted Display) linked to a gyro drop device, The controllable regions through the respective HMDs are switched based on various operations related to the scenario of the virtual reality game, so that the virtual reality game in which the various operations are combined with the virtual reality game while minimizing the restriction of the space through the movement of the gyro drop device, It is possible to carry out cooperative play in real time by sharing a large number of users on the network. Therefore, it is possible not only to use the related technology, but also to have a possibility of marketing or operating the device, This is an invention that is industrially applicable because it is practicable.

100: Virtual Reality Game Control Device
110: Identification unit 120: Matching unit
130: image control unit 140: operation control unit
150:
200: Gyro drop device 300: Controller
400: HMD

Claims (18)

A confirmation unit for verifying an attribute basic image to be displayed for each of the at least one positional information from the basic image based on at least one positional information for each seat of the gyro drop device in which a specific game is performed using the basic image;
A matching unit for matching the attribute basic image according to the positional information; And
And transmits the matched attribute base image to an HMD (Head Mounted Display) interlocked with each other according to the positional information so as to control the corresponding attribute basic image for each of the positional information, And an image control unit controlling the image synchronization between the corresponding attribute basic images matched by the positional information to generate a virtual reality image so that the virtual reality image is displayed in correspondence with the basic image in each of the HMDs linked by the positional information Wherein the virtual reality game control device is a virtual reality game control device.
The method according to claim 1,
The seat-
Wherein the virtual reality game controller comprises at least one of a position identifier corresponding to a position where the at least one seat is disposed and a number of the seat.
3. The method of claim 2,
The checking unit,
Wherein the virtual reality game controller divides the entire area of the basic image by the number corresponding to the number of seats to confirm the attribute basic image.
3. The method of claim 2,
The matching unit,
Confirms the position of the seat based on the position identifier, and detects and matches the attribute base image to be displayed at the position of the confirmed seat.
3. The method of claim 2,
The image control unit includes:
A basic image management unit for confirming the position of the seat based on the positional identifier and transmitting the matched attribute basic image to the HMD interlocked with the seat position; And
And a virtual image manager for generating the virtual reality image by controlling the synchronization between the matched attribute base images through synchronization between the HMDs.
6. The method of claim 5,
An operation control unit for generating an operation control signal based on a scenario of the specific game to control an operation of the gyro drop device; And
Further comprising an interlocking controller for generating a corresponding event control signal by sensing an operation of a controller interlocked with the at least one seat during the progress of the specific game.
The method according to claim 6,
The virtual image management unit,
When the operation control signal is related to the rotational movement of the gyro drop device, the at least one seat is rotated from the first position to the second position by the operation control signal, And controls the attribute virtual reality image to be controllable according to the position of the seat and outputs the corresponding attribute virtual reality image controllable in the second position on each of the HMDs.
The method according to claim 6,
The virtual image management unit,
And controls the visual line to rise to an upper area corresponding to the operation control signal among the entire area of the virtual reality image when the operation control signal is related to the ascending movement of the gyro drop device,
Wherein when the operation control signal is related to the descending movement of the gyro drop device, the control unit controls the visual line to descend into the lower region corresponding to the operation control signal from the entire region of the virtual reality image.
8. The method of claim 7,
The virtual image management unit,
A first attribute virtual reality image that is controllable in a specific seat operated by the controller based on the event control signal, converts the first attribute virtual reality image into a first converted virtual reality image, and controls the first virtual reality image to be displayed on the corresponding HMD Wherein the virtual reality game control device is a virtual reality game control device.
A confirming step of confirming an attribute basic image to be displayed for each at least one positional information from the basic image based on at least one positional information for each seat of the gyro drop device in which a specific game is performed using the basic image;
A matching step of matching the attribute basic image by the positional information; And
And transmits the matched attribute base image to an HMD (Head Mounted Display) interlocked with each other according to the positional information so as to control the corresponding attribute basic image for each of the positional information, Controlling the image synchronization between the corresponding attribute basic images according to the positional information to generate a virtual reality image and controlling the virtual reality image to be displayed in correspondence with the basic image in each of the HMDs linked by the positional information, Wherein the virtual reality game control apparatus comprises:
11. The method of claim 10,
The seat-
Wherein the at least one seat comprises at least one of a position identifier corresponding to a position where the at least one seat is arranged and a number of the seat.
12. The method of claim 11,
Wherein,
Wherein the attribute basic image is divided by dividing the entire area of the basic image by the number corresponding to the number of seats.
12. The method of claim 11,
The matching step comprises:
Identifying a seat position based on the positional identifier, and detecting and matching the corresponding attribute basic image to be displayed at the position of the seat.
12. The method of claim 11,
Wherein the image control step comprises:
A basic image management step of confirming the position of the seat based on the positional identifier and transmitting the matched attribute basic image to the HMD interlocked with the seat position; And
And a virtual image management step of generating the virtual reality image by controlling the synchronization of the matched attribute basic images through synchronization between the respective HMDs.
15. The method of claim 14,
An operation control step of generating an operation control signal based on a scenario of the specific game to control an operation of the gyro drop device; And
Further comprising an interlocking control step of detecting an operation of a controller interlocked with the at least one seat and generating a corresponding event control signal when the specific game is progressed.
16. The method of claim 15,
Wherein the virtual image management step comprises:
When the operation control signal is related to the rotational movement of the gyro drop device, the at least one seat is rotated from the first position to the second position by the operation control signal, And controlling the virtual reality image to be controllable according to the position of the seat and outputting the corresponding property virtual reality image that is controllable in the second position on each of the HMDs.
16. The method of claim 15,
Wherein the virtual image management step comprises:
And controls the visual line to rise to an upper area corresponding to the operation control signal among the entire area of the virtual reality image when the operation control signal is related to the ascending movement of the gyro drop device,
And controls the visual line to be lowered to a lower region corresponding to the operation control signal of the entire region of the virtual reality image when the operation control signal is related to the descending movement of the gyro drop device. How it works.
17. The method of claim 16,
Wherein the virtual image management step comprises:
A first attribute virtual reality image that is controllable in a specific seat operated by the controller based on the event control signal, converts the first attribute virtual reality image into a first converted virtual reality image, and controls the first virtual reality image to be displayed on the corresponding HMD Wherein the virtual reality game control device is a virtual reality game control device.
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