KR101698498B1 - Figure game apparatus and method thereof - Google Patents

Figure game apparatus and method thereof Download PDF

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Publication number
KR101698498B1
KR101698498B1 KR1020160037952A KR20160037952A KR101698498B1 KR 101698498 B1 KR101698498 B1 KR 101698498B1 KR 1020160037952 A KR1020160037952 A KR 1020160037952A KR 20160037952 A KR20160037952 A KR 20160037952A KR 101698498 B1 KR101698498 B1 KR 101698498B1
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KR
South Korea
Prior art keywords
shape
unit
block
board
game
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KR1020160037952A
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Korean (ko)
Inventor
문태원
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문태원
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Priority to KR1020160037952A priority Critical patent/KR101698498B1/en
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Publication of KR101698498B1 publication Critical patent/KR101698498B1/en

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    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B19/00Teaching not covered by other main groups of this subclass
    • G09B19/22Games, e.g. card games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H33/00Other toys
    • A63H33/04Building blocks, strips, or similar building parts
    • A63H33/06Building blocks, strips, or similar building parts to be assembled without the use of additional elements
    • A63H33/08Building blocks, strips, or similar building parts to be assembled without the use of additional elements provided with complementary holes, grooves, or protuberances, e.g. dovetails
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H33/00Other toys
    • A63H33/04Building blocks, strips, or similar building parts
    • A63H33/10Building blocks, strips, or similar building parts to be assembled by means of additional non-adhesive elements
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B1/00Manually or mechanically operated educational appliances using elements forming, or bearing, symbols, signs, pictures, or the like which are arranged or adapted to be arranged in one or more particular ways
    • G09B1/32Manually or mechanically operated educational appliances using elements forming, or bearing, symbols, signs, pictures, or the like which are arranged or adapted to be arranged in one or more particular ways comprising elements to be used without a special support
    • G09B1/36Manually or mechanically operated educational appliances using elements forming, or bearing, symbols, signs, pictures, or the like which are arranged or adapted to be arranged in one or more particular ways comprising elements to be used without a special support the elements being connectible by corresponding projections and recesses

Abstract

The present invention relates to a tool for learning by creative play. According to an embodiment of the present invention, the tool for learning by creative play includes a shape block which comprises: a fixed shape block which is made of a closed curve formed by connecting every single side of each unit figure while having at least one unit figure therein; and at least one modified shape block of which unit line parts having the length corresponding to a side part of the unit figure are attached to and detached from each other so as to be randomly transformed into one of the fixed shape block, and which includes an attached/detached hinge coupling part for rotatory connection. According to the present invention, it is possible to form creative figures corresponding to the shape of objects by coupling the fixed shape block and the modified shape block together.

Description

Figure game apparatus and method thereof

The present invention relates to a creative play learning parish, and more particularly, it is possible to increase the understanding of the area of a planar figure of a parent gathering figure through the area of the unit figure, and to raise the thinking power and creativity, It is about a creative play learning paradigm that can enjoy two to four people board games together and can use various kinds of blocks from infants to adults and can express objects in various ways.

In general, there are many play learning parishes to make learning mathematical knowledge simple while playing.

Especially, in order to understand the space or graphic form recently, especially, there are many play learning parishes using shapes that can be learned from a very young age.

However, the play learning parish using most of these figures is a figure fit game paradigm and when a given figure among various shapes is provided so that the child can understand the figure, To develop children's dexterity with spatial perception.

As a result, if you do it once or twice, you will not only be bored by the simple game method, but you will lose interest because most of you have to do it alone with the parent or caregiver or childcare person excluded.

In order to solve these problems, board game is being developed as a type of play learning parish so that 2 ~ 4 people can participate in play learning together.

However, most of the board games are constructed to be able to know contents based on popular contents such as cartoon movies, or are complicated, and there is a limit to interest regardless of age, And it takes a long time until the end of the game and there is a problem that the parent or caregiver is reluctant to do the same.

As a patent for solving such a problem, Patent Registration No. 1576278, entitled " Creative Diagram Board Game Play Learning Diocese, System and Method "filed by the present applicant and registered as an invention, can be cited.

However, the shape blocks of the patent are made up of the parts that form the unit figure, so it is not easy for the kindergarten students to understand the figure and can easily lose the pair. Also, It was difficult to infer a closed figure holding a figure.

Further, it has been difficult to provide an understanding of the figure whether the number of unit graphics can be arranged in a predetermined closed plan view or whether the area of the unit graphic is known and the area of the entire aggregate graphic can be known.

In addition, in the case of infants and young children, it is required to freely configure real objects or imaginary animals such as dinosaurs and robots which are liked by infants and toddlers, but these materials are mostly expensive, easily broken, There was a difficulty in not providing the tool.

SUMMARY OF THE INVENTION Accordingly, the present invention has been made to solve the above problems, and it is an object of the present invention to improve the understanding of the area of the planar shape of the parent gathering figure through the area of the uniting figure, Is to provide a creative play learning paradigm capable of playing a board game with 2 to 4 people in a short time in a simple and interesting manner and using various kinds of blocks from infant to adult and expressing various objects in various ways.

The creative figure play learning paranoid according to an embodiment of the present invention is composed of curves (hereinafter, referred to as 'closed curves') in which each surface is connected to one or more points and separated from the inside and the outside, A shape of a fixed shape formed by connecting at least one side of the two or more unit graphic shapes or a part of one side of the two or more unit graphic shapes or by separating the two or more unit graphic shapes by one side of the closed curve, Block. The figure may include a deformable shape block that is arbitrarily deformable as one of the fixed shape blocks, wherein the deformable shape block is composed of a unit segment having a length corresponding to one side of the unit figure in the fixed shape block And at least one detachable hinge engaging portion for detachably attaching and rotatably coupling the unit side portions to each other so as to be deformed arbitrarily as one of the fixed shape blocks. The fixed shape block and the deformable shape block may be combined to form a creative figure corresponding to the shape of the object.

Therefore, according to one embodiment of the present invention, a shape block given to make at least one unit figure of a predetermined shape is rotated or fitted while being inverted, and the shape block is formed so as to have a larger unit shape, It is possible to increase the understanding of the area of the shape block, and to provide a creative figure play learning paradigm that can raise thinking power and creativity, and can be easily performed in a short time with two to four people.

Meanwhile, according to the embodiment of the present invention, it is possible to provide an analogous but family oriented board game in comparison with an online game or a mobile game which is strongly stimulated by a sensory organ, It is possible to provide a creative figure play learning paradigm capable of playing a game.

According to an embodiment of the present invention, it is possible to provide an original shape game combined with a strategic board game instead of a puzzle type simply fitting a figure, and it is possible to enjoy a figure game not only by a single child but a family, It is possible to get the opportunity of reversing by using block, and by arranging the direction or position of the fixed shape block by turning it back and forth, left and right. Can be provided.

According to one embodiment of the present invention, it can be easily understood that at least one unit figure forms a predetermined aggregate figure through movement, rotation, flipping, etc., and it can be understood that, in combination with existing dendrite blocks, .

According to an embodiment of the present invention, a desired shape of a desired object can be freely expressed using a fixed block or a deformable block with a simple hand motion.

FIG. 1A is a view showing a shape block for a creative figure play diagonal according to an embodiment of the present invention.
FIG. 1B is a view showing a shape block for a creative figure play learning paranoid according to a modified embodiment of the present invention.
1C is a diagram showing a shape block for a creative figure play diagonal according to yet another modified embodiment of the present invention.
FIGS. 2A to 2C are views for explaining a modified example of a shape block for a creative figure play diagonal according to an embodiment of the present invention.
FIGS. 3A and 3B are views for explaining a modified example of a modified shape block for a creative figure play diagonal according to an embodiment of the present invention, and a configuration thereof.
4 is a view for explaining a modification of a shape block for a creative figure play diagonal according to an embodiment of the present invention.
FIGS. 5A and 5B are diagrams for explaining a configuration of a board game board for a creative figure play diocleteen and an individual projection thereof according to an embodiment of the present invention.
6A to 6C are diagrams for explaining a game area changing block of a board game board for a creative figure game play paraplegic according to an embodiment of the present invention.
FIG. 7A is a view of a shape block card in which a shape block used in a creative figure play diagonal according to an embodiment of the present invention is drawn. FIG.
FIG. 7B is a diagram illustrating a game chip used in a creative figure play learning paranoid according to an embodiment of the present invention.
FIG. 8 is a flowchart illustrating a play learning method using a creative figure play learning paranoid according to an embodiment of the present invention.
FIGS. 9A to 9C are views for explaining a method of representing objects using a creative figure play learning paranoid according to an embodiment of the present invention.
FIG. 10A is a perspective view of a board game board having a transparent cover that can be used as a second-stage game board of a creative figure play diocese according to an embodiment of the present invention.
FIG. 10B is a perspective view of a transparent game board that can be used as a second-stage game board of a creative figure play diocese according to an embodiment of the present invention.

Hereinafter, embodiments of the present invention will be described in detail with reference to the accompanying drawings so that those skilled in the art can easily carry out the present invention. The present invention may, however, be embodied in many different forms and should not be construed as limited to the embodiments set forth herein. In order to clearly illustrate the present invention, parts not related to the description are omitted, and similar parts are denoted by like reference characters throughout the specification.

Throughout the specification, when an element is referred to as "comprising ", it means that it can include other elements as well, without excluding other elements unless specifically stated otherwise. Also, the terms " part, "" module," and " module ", etc. in the specification mean a unit for processing at least one function or operation and may be implemented by hardware or software or a combination of hardware and software have.

As shown in FIGS. 1A to 7B, a creative figure play diocese 1 according to an embodiment of the present invention includes a board game board (a board game board) 100, disposed on the board game board 100 through rotation, movement, symmetry, and flipping, and connected to each other to form the parent assembly figure, at least one unit figure is disposed therein, A shape block card 300 showing a figure corresponding to the shape block 200 and a shape block card 300 selected from the shape block cards 300. [ The game chip 400 may be provided according to the number of unit graphics included in the parent graphics graphics that can be obtained by disposing the block 200. [

In the creative figure play diocese (1) according to an embodiment of the present invention, the shape block (200) comprises a closed curve in which each surface is connected at one or more points, and a unit figure And a part of one side or one side of the two or more unit graphic forms is connected or the other two or more unit graphic forms are separated by one side of the closed curved line when the unit graphic forms include two or more unit graphic forms 210 And at least one deformable shape block 230 that is optionally deformable to one of the fixed shape blocks 210.

FIG. 1B shows a case where the unit figure is a square, and FIG. 1C shows a shape block including at least one of the units when the unit figure is a regular pentagon or a regular hexagon.

2A, the stationary block 210 includes a unit line 211 having a length corresponding to each side of the unit graphic pattern, an edge coupling hole 213 formed at both edges of the unit line 211, ), And a self-assembled bevel shape opening 215 opened in the shape of a self-assembled bevel along a shape in which at least one unit figure is coupled through rotation, movement, and flipping.

As shown in FIG. 2B, the stationary block 210 is provided with a self-assembled figure opening (not shown) having a shape similar to that of the shape portion at the center of a shape portion 212 having a self- 215 may be formed, and the self-assembled wedge-shaped opening 215 may be divided into individual unit wedge openings 215a, 215b.

As shown in FIG. 2C, the fixed block 210 is formed as a self-assembled figure 212 having a single plate shape, and an edge fitting hole 213 is formed at each corner of each unit figure. And a central coupling hole may be formed at a central portion thereof.

Thus, while the various types of fixed block 210 are overlapped or touched, how many unit figures are formed in the self-aggregated figure can be tactile and visually understood.

In addition, compared to the dendritic block in the patent registration No. 1576278, the shape block 200 according to the combination of the dendritic block can be better understood by the infant.

On the other hand, one side of the shape block 200 may be formed of the same color, while the back side may be formed by combining the dendrite blocks of different colors of the patent registration No. 1576278, ) May be divided into two or three colors so that the shape block 200 is not a closed shape but an open shape like the patent registration No. 1576278 to increase the interest of the game, It may be possible to construct a larger and more varied set of shapes.

3A and 3B, the deformable shape block 230 is configured to be deformable into at least one of the same number of unit shapes, for example, the fixed shape block 210 having five equilateral triangles, And a detachable hinge engaging part 233 for detachably attaching the unit unit parts 211 having lengths corresponding to the edges of the graphic object and for rotatably engaging with each other.

A hat-shaped arm member 233a and a male member 233b may be detachably coupled to the edge coupling hole 213 of the unit line portion 211 and pivotally movable relative to each other .

Therefore, the number of the edge line portions 211 may be reduced by separating the detachable hinge engaging portion 233, or the edge line portion 211 may be pivotally moved about the detachable hinge engaging portion 233, 200) to form a variety of creative figures.

4, when the entirety of the fixed block 210 is formed as a shape 217 having a shape of a self-assembled figure, the individual unit shape openings 215a, 215b may have various shapes corresponding to the central protrusions 115 to be coupled with the central protrusions 115 of the game board 100 described below, for example, a circle, an equilateral triangle, Hole 218 as shown in FIG.

For example, even if the fixed block 210 has a diamond shape composed of two equilateral triangles, the central coupling holes in the fixed block 210 may correspond to the cylindrical central protrusions of the game board 100, The central engaging hole 218 formed in the outer circumferential surface may be formed in a circular shape.

That is, the unit shape opening portions 215a and 215b having the same shape as the unit graphic shape of the fixed shape block 210 may be formed, but a different central coupling hole 218 may be formed.

5A to 5C, the board game board 100 of the creative figure play diocese 1 according to an embodiment of the present invention includes a plate-shaped body 110, And may include a seating part 130 constituting a master shape figure formed by continuously arranging one of a regular triangle, a square, a regular pentagon and a regular hexagon, and a protrusion 150 disposed along the seating part 130.

The seating part 130 may be a frame groove having a predetermined depth with respect to the main body 110. The projecting part 150 is integrally formed with a cross section disposed at the center of the seating part 130, Or may have a columnar shape having a cross-sectional shape that is the same as or different from that of the unit shape, or may be a separate bar shape protruding from each vertex of the unit graphic shape.

The board game board 100 may be integrally formed with the board game board 100 as shown in FIG. 5B when the projections 150 are in the form of a separate bar, A groove 110b and a groove 110c and a hinge 110b are formed on the protrusion 150 and a corresponding groove 150a, a thread projection 150b, a projection 150c, The board game board 100 can be foldably engaged with the board game board 100 by having the support portion 150b.

6A to 6C, the game board 100 may include a game area 200 disposed at an edge of the board game board 200 to change and set a game area in which the shape block 200 is disposed, A setting block 500 may be included.

The board game board 100 may include a seating unit 130 such as a regular hexagon, a star, a cross, a rectangle, or the like in which the unit figures are continuously formed. As shown in FIG. 6A, 6B, the game area setting block 500, which constitutes at least a part of the unit graphic form, may be installed to form the seating part 130 in a star shape It can also be changed.

As shown in FIG. 6C, the game area setting block 500 has a common joint hole 500a at one nipple when a unit graphic is a regular triangle, and surrounds a part of two unit graphic shapes from one vertex (510, 520, 530) extending in the longitudinal direction.

Of course, the game area setting block 500 may be formed by integrally forming a plurality of the resin parts 510, 520, and 530 in a hexagonal shape and arranging them at a time.

Also, when the seating part 130 is a cross-shaped pattern, the game area setting block 500 may be provided to have a rectangular shape.

7A, the shape block card 300 includes a shape block card 310 in which a figure corresponding to the fixed shape block 210 is drawn, and a shape block card 310 in which the shape of the fixed shape block 210 corresponds to the shape of the deformable shape block 230. [ And may include a joker card 330 that can select any fixed shape block 210 of one of blocks 210.

The shape block card 300 is made of a plastic material or a sheet material and has a shape corresponding to a predetermined number of fixed shape blocks 210 corresponding to a closed curve shape aggregate figure having at least one unit shape of a regular triangle on one surface And a joker card 330 capable of selecting any fixed shape block 210 of one of the fixed shape blocks 210 corresponding to the deformable shape block 230 .

7B, in the case of the game chip 400, the game chip 400 is paid according to the number of unit graphic figures formed in the character graphics formed by connecting the shape blocks 200, Or the like.

It is preferable that the shape block 200, the shape block card 300, and the game chip 400 are provided by 2 to 4 sets of 2 to 4 persons.

It is also preferable that each set is divided into different colors.

Likewise, the creative figure learning diagonal according to another embodiment of the present invention can be configured as a cross shape figure to give directionality to the parent figure shape, in which case, the unit figure is a square, The number of the fixed shape blocks 210 and the fixed shape blocks 210 may be replaced by the deformable shape blocks 230. [

Referring now to FIG. 8, a play learning method using a creative figure play learning parabola according to an embodiment of the present invention will be briefly described.

FIG. 8 is a flowchart illustrating a play learning method using a creative figure play learning paranoid according to an embodiment of the present invention.

The play learning method using the creative figure learning play paradigm according to an embodiment of the present invention includes a board game board 100 necessary for play learning, a fixed shape block 210, a predetermined number of deformable shape blocks 230 The shape piece card 300, and the game chip 400 are set on the table as many as the number of game players (S100).

The board game board 100 is placed in the center of the table and a shape block 200, a shape piece card 300, and a game chip 400 set of a desired color are selected from game players (S110).

Each player shapes and arranges blocks 200 of his or her selected color so that they do not overlap in front of him / her (S120).

The other player mixes the shape-piece card 300 of the other player plural times (S130).

The first player puts the shape block 200 on the shape block card 300 that is turned upside down by one sheet of the magnetic shape block card 300 onto the seating portion 130 at the edge of the board game board 100 .

The next game player proceeds in the same manner in the same manner so that the shape block 200 on the shape block card 300, which is shown by inverting one sheet of the magnetic shape block card 300, (S150).

The first player places the second fixed shape block 210 of his own color in the left and right direction so as to be in contact with the first fixed shape block 210 previously disposed at step S160.

The first game player alternately arranges the left and right direction of the ball so as to come in contact with the first fixed shape block 210 in which the second fixed shape block 210 of the self color is disposed, The number of unit graphics included in the entire closed graphics is different depending on the placement position and the orientation in which the game chip 400 is placed. If the unit graphics are one, the game chip 400 is obtained. (S170).

In other words, the fixed shape blocks 210 can be freely changed in the front, back, left, and right directions, and the number of unit figures included in the entire closed diagram can be changed depending on the direction in which the fixed shape blocks 210 are arranged. I have an accident.

On the other hand, if the joker card 330 comes out, the deformable shape block 230 may be modified and used (S180).

Of course, the deformable shape block 230 can suitably use the joker card 330 at any time in a strategic manner at any time (S180 '). At this time, a shape advantageous to the user can be directly made and used, and a large number of game chips 400 can be obtained depending on the situation.

When all the game players have used all of the shape blocks 200 of their own colors in order, the game ends (S190).

At this time, the winner of the game is the person having the most game chips 400 as the game player who made the most unit triangles and squares, for example. That is, in the play learning, at least two or more game participants use a shape block in the board game board, and a game set having a number of unit figure shapes larger than the number of unit figure shapes formed by other game participants other than the game participant .

Meanwhile, the play learning method using the creative graphic play learning paraproject according to another embodiment of the present invention can strategically progress a game that increases the thinking power and creativity.

That is, without using the shape piece card 300, the first player may select the shape block 200 that is strategically most advantageous to himself / herself and separated from the shape block 200, It is possible to differentiate the block 200 by providing a shape block 200 that is strategically advantageous to itself and disadvantageous to the first player.

As shown in FIGS. 9A to 9C, the creative figure play diagonal according to an embodiment of the present invention is configured to form shapes 600a, 600b, and 600c of an object using the fixed shape block 210, By separating and rotating the shape block 230, it is possible to enhance creativity by connecting various shapes such as tail, head, flower shape, etc. and expressing objects.

In addition, the creative figure play diocese according to an embodiment of the present invention can continue the game using the transparent cover shown in FIG. 10A and the transparent game board shown in FIG. 10B.

FIG. 10A is a perspective view of a board game board having a transparent cover that can be used as a second stage game board of a creative figure play diocese according to an embodiment of the present invention.

FIG. 10B is a perspective view of a transparent game board that can be used as a second-stage game board of a creative figure play diocese according to an embodiment of the present invention.

10A, the transparent cover 170 includes a transparent plate 171 formed with a deformed protrusion 155 that does not overlap with the protrusion 150 on the game board 100 so as to cover the game board 100, So that when the shape block 200 is stacked on the game board 100 by the height of the protrusion 150 so that the game can not proceed any more, The player can continue the game by using the game board 170 as a transparent game board capable of continuing the game while viewing the game state downward.

10B, in the creative figure play learning parabola according to the modified embodiment of the present invention, the side wall portion 160 may be further formed on the board game board 110, and the protrusion 150 and the deformed projection The board game board 110 is transparent and the board game board 110 is stacked in two stages and the game state of the lower board is continued while the board 150 is not raised too high, You can play the game. At this time, the side wall 160 can sufficiently support the two-stage board game board 110 'with respect to the one-stage board game board 110.

100: board game board 110: main body
130: seat part 150:
200: shape block 210: fixed shape block
230: deformable shape block
300: Shape Slice Cards 400: Game Chips

Claims (10)

A fixed block formed of a closed curve and configured to include at least one unit graphic within the closed curve; And a detachable hinge engaging portion for detachably attaching and detachably attaching the unit header portions so as to be capable of being arbitrarily deformed into one of the fixed shape blocks and having a detachable hinge engaging portion for rotatably engaging with the unit frame portion, Wherein the deformable shape block comprises:
Wherein the fixed shape block and the deformable shape block are combined to form a creative figure corresponding to the shape of the object.
The method according to claim 1,
Wherein the shape block is made up of one color on one side and the back side is made of at least two or more colors, and the at least two colors follow the dendrite constituting the unit figure.
The method according to claim 1,
A unit frame portion having a length corresponding to each side of the unit graphic form, an edge fitting hole formed at both edges of the unit frame portion, and a shape in which at least one unit graphic form is coupled through rotation, A set of shapes that follow the shape of a set of shapes.
The method according to claim 1,
Wherein the shape block includes a shape of a shape of a self-assembled figure formed by combining at least one internal unit graphic pattern and a shape block opening formed at a center of the shape of the shape of the self-assembled graphic shape; A shape block having at least one or more individual unit beveled openings formed at the center of the shape of the self-assembled beveled shape; And a shape block having at least one edge fitting hole or at least one center fitting hole formed in the shape portion.
The method according to claim 1,
A board game board having a seating portion in which the unit graphic shapes arranged through rotation, movement, symmetry, and flipping of the shape block are connected; And
Wherein the game player forms at least two or more game participants in the board game board using the shape block to form a mother gathered figure having a larger number of unit figures than the number of unit figures formed by other game participants other than the game participant A creative figure play learning paradigm that includes a game area setting block that changes the game area of the board game board.
6. The method of claim 5,
Wherein the board game board has a shape of a set including a regular hexagon, a star shape, a cross shape, and a rectangular shape in which the unit figures are continuously formed.
6. The method of claim 5,
A shape block card made up of a fixed shape block card in which a shape corresponding to the shape of the fixed shape block is drawn and a joker card for instructing to change the deformable shape block in accordance with the fixed shape block card; And
And a game chip provided according to the number of unit graphic figures of the self-assembled figure formed by connecting at least one of the shape blocks.
6. The method of claim 5,
The board game board includes a protruding portion disposed along the seating portion, the protruding portion being one of an integral columnar shape protruding along a bottom surface of a unit graphic object formed on the seating surface portion, or a bar protruding from each corner point of the unit graphic object Creative Diagram Play Learning Parish.
5. The method of claim 4,
And a board game board having a seating portion in which the unit graphics are connected through rotation, movement, symmetry, and flipping of the shape block,
Wherein the board game board includes a protrusion disposed along the seating portion,
Wherein the protruding portion comprises one of an integral columnar shape protruding along a bottom surface of the unit graphic object formed on the seating portion or a bar protruding from each vertex of the unit graphic object,
Wherein the projecting portion is a projection having the same or different sectional shape as the shape of the opening of the individual unit figure formed in the shape block or the shape of the central fitting hole formed in the shape block,
Wherein the game player forms at least two or more game participants in the board game board using the shape block to form a mother figure having a larger number of unit figures than the number of unit figures formed by other game participants other than the game participant A creative figure play learning paradigm that includes a game area setting block that changes the game area of the board game board.
9. The method of claim 8,
The protrusions protruding along the bottom surface of the unit figure formed on the seating part or protruding from the respective vertexes of the unit figure,
Wherein the board game board is integrally formed with the board game board or is fittable to the board game board, or is foldable with respect to the board game board.
KR1020160037952A 2016-03-29 2016-03-29 Figure game apparatus and method thereof KR101698498B1 (en)

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Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN114120768A (en) * 2020-08-26 2022-03-01 许庭嘉 Teaching aid for table game
KR20220120943A (en) 2021-02-24 2022-08-31 주식회사 놀공담 Playground for children

Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR101576278B1 (en) * 2015-05-06 2015-12-09 문태원 Figure boad game apparatus, system and method thereof

Patent Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR101576278B1 (en) * 2015-05-06 2015-12-09 문태원 Figure boad game apparatus, system and method thereof

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN114120768A (en) * 2020-08-26 2022-03-01 许庭嘉 Teaching aid for table game
KR20220120943A (en) 2021-02-24 2022-08-31 주식회사 놀공담 Playground for children

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