JPWO2025203785A1 - - Google Patents

Info

Publication number
JPWO2025203785A1
JPWO2025203785A1 JP2025551030A JP2025551030A JPWO2025203785A1 JP WO2025203785 A1 JPWO2025203785 A1 JP WO2025203785A1 JP 2025551030 A JP2025551030 A JP 2025551030A JP 2025551030 A JP2025551030 A JP 2025551030A JP WO2025203785 A1 JPWO2025203785 A1 JP WO2025203785A1
Authority
JP
Japan
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP2025551030A
Other languages
Japanese (ja)
Other versions
JPWO2025203785A5 (https=
JP7850502B2 (ja
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed filed Critical
Publication of JPWO2025203785A1 publication Critical patent/JPWO2025203785A1/ja
Publication of JPWO2025203785A5 publication Critical patent/JPWO2025203785A5/ja
Application granted granted Critical
Publication of JP7850502B2 publication Critical patent/JP7850502B2/ja
Active legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/46Computing the game score
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/69Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/798Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for assessing skills or for ranking players, e.g. for generating a hall of fame
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/85Providing additional services to players
    • A63F13/86Watching games played by other players

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Theoretical Computer Science (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Physics & Mathematics (AREA)
  • Optics & Photonics (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Information Transfer Between Computers (AREA)
JP2025551030A 2024-03-25 2024-10-16 情報処理システム、情報処理方法及びプログラム Active JP7850502B2 (ja)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
JP2024047646 2024-03-25
JP2024047646 2024-03-25
PCT/JP2024/036737 WO2025203785A1 (ja) 2024-03-25 2024-10-16 情報処理システム、情報処理方法及び非一時的なコンピュータ可読媒体

Publications (3)

Publication Number Publication Date
JPWO2025203785A1 true JPWO2025203785A1 (https=) 2025-10-02
JPWO2025203785A5 JPWO2025203785A5 (https=) 2026-03-05
JP7850502B2 JP7850502B2 (ja) 2026-04-23

Family

ID=97218757

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2025551030A Active JP7850502B2 (ja) 2024-03-25 2024-10-16 情報処理システム、情報処理方法及びプログラム

Country Status (3)

Country Link
JP (1) JP7850502B2 (https=)
TW (1) TW202537682A (https=)
WO (1) WO2025203785A1 (https=)

Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2007330641A (ja) * 2006-06-16 2007-12-27 Sega Corp ゲームシステム
JP2014104269A (ja) * 2012-11-29 2014-06-09 Gloops Inc ゲームサーバ、ゲーム提供方法、プログラム及びゲームシステム
JP2015188598A (ja) * 2014-03-28 2015-11-02 株式会社バンダイナムコエンターテインメント プログラム及びサーバ
JP2015202233A (ja) * 2014-04-15 2015-11-16 株式会社 ディー・エヌ・エー 情報処理装置、及び、ゲームプログラム
JP2019080816A (ja) * 2017-10-31 2019-05-30 株式会社コナミデジタルエンタテインメント 大会運営システム、大会運営装置、及びプログラム
JP2023054841A (ja) * 2023-02-17 2023-04-14 株式会社カプコン 育成システムおよびシステム

Family Cites Families (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP3466586B2 (ja) * 2001-06-20 2003-11-10 コナミ株式会社 ゲームシステム及びそのプログラム
JP2003190630A (ja) * 2001-12-28 2003-07-08 Bandai Co Ltd グラフを用いたパラメータ変化ゲーム装置及び、その処理方法並びにパラメータ変化処理プログラムを記憶した記録媒体。
JP4534578B2 (ja) * 2004-04-28 2010-09-01 株式会社セガ ゲーム装置、ゲームプログラム、及び、ゲームプログラムを記録したコンピュータ読み取り可能な記録媒体
JP6297732B1 (ja) * 2017-03-16 2018-03-20 グリー株式会社 プログラム及び制御方法

Patent Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2007330641A (ja) * 2006-06-16 2007-12-27 Sega Corp ゲームシステム
JP2014104269A (ja) * 2012-11-29 2014-06-09 Gloops Inc ゲームサーバ、ゲーム提供方法、プログラム及びゲームシステム
JP2015188598A (ja) * 2014-03-28 2015-11-02 株式会社バンダイナムコエンターテインメント プログラム及びサーバ
JP2015202233A (ja) * 2014-04-15 2015-11-16 株式会社 ディー・エヌ・エー 情報処理装置、及び、ゲームプログラム
JP2019080816A (ja) * 2017-10-31 2019-05-30 株式会社コナミデジタルエンタテインメント 大会運営システム、大会運営装置、及びプログラム
JP2023054841A (ja) * 2023-02-17 2023-04-14 株式会社カプコン 育成システムおよびシステム

Also Published As

Publication number Publication date
TW202537682A (zh) 2025-10-01
JP7850502B2 (ja) 2026-04-23
WO2025203785A1 (ja) 2025-10-02

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