JPWO2025203785A1 - - Google Patents
Info
- Publication number
- JPWO2025203785A1 JPWO2025203785A1 JP2025551030A JP2025551030A JPWO2025203785A1 JP WO2025203785 A1 JPWO2025203785 A1 JP WO2025203785A1 JP 2025551030 A JP2025551030 A JP 2025551030A JP 2025551030 A JP2025551030 A JP 2025551030A JP WO2025203785 A1 JPWO2025203785 A1 JP WO2025203785A1
- Authority
- JP
- Japan
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/46—Computing the game score
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/69—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
- A63F13/798—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for assessing skills or for ranking players, e.g. for generating a hall of fame
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/85—Providing additional services to players
- A63F13/86—Watching games played by other players
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Theoretical Computer Science (AREA)
- Business, Economics & Management (AREA)
- Computer Security & Cryptography (AREA)
- General Business, Economics & Management (AREA)
- Physics & Mathematics (AREA)
- Optics & Photonics (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
- Information Transfer Between Computers (AREA)
Applications Claiming Priority (3)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2024047646 | 2024-03-25 | ||
| JP2024047646 | 2024-03-25 | ||
| PCT/JP2024/036737 WO2025203785A1 (ja) | 2024-03-25 | 2024-10-16 | 情報処理システム、情報処理方法及び非一時的なコンピュータ可読媒体 |
Publications (3)
| Publication Number | Publication Date |
|---|---|
| JPWO2025203785A1 true JPWO2025203785A1 (https=) | 2025-10-02 |
| JPWO2025203785A5 JPWO2025203785A5 (https=) | 2026-03-05 |
| JP7850502B2 JP7850502B2 (ja) | 2026-04-23 |
Family
ID=97218757
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2025551030A Active JP7850502B2 (ja) | 2024-03-25 | 2024-10-16 | 情報処理システム、情報処理方法及びプログラム |
Country Status (3)
| Country | Link |
|---|---|
| JP (1) | JP7850502B2 (https=) |
| TW (1) | TW202537682A (https=) |
| WO (1) | WO2025203785A1 (https=) |
Citations (6)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2007330641A (ja) * | 2006-06-16 | 2007-12-27 | Sega Corp | ゲームシステム |
| JP2014104269A (ja) * | 2012-11-29 | 2014-06-09 | Gloops Inc | ゲームサーバ、ゲーム提供方法、プログラム及びゲームシステム |
| JP2015188598A (ja) * | 2014-03-28 | 2015-11-02 | 株式会社バンダイナムコエンターテインメント | プログラム及びサーバ |
| JP2015202233A (ja) * | 2014-04-15 | 2015-11-16 | 株式会社 ディー・エヌ・エー | 情報処理装置、及び、ゲームプログラム |
| JP2019080816A (ja) * | 2017-10-31 | 2019-05-30 | 株式会社コナミデジタルエンタテインメント | 大会運営システム、大会運営装置、及びプログラム |
| JP2023054841A (ja) * | 2023-02-17 | 2023-04-14 | 株式会社カプコン | 育成システムおよびシステム |
Family Cites Families (4)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP3466586B2 (ja) * | 2001-06-20 | 2003-11-10 | コナミ株式会社 | ゲームシステム及びそのプログラム |
| JP2003190630A (ja) * | 2001-12-28 | 2003-07-08 | Bandai Co Ltd | グラフを用いたパラメータ変化ゲーム装置及び、その処理方法並びにパラメータ変化処理プログラムを記憶した記録媒体。 |
| JP4534578B2 (ja) * | 2004-04-28 | 2010-09-01 | 株式会社セガ | ゲーム装置、ゲームプログラム、及び、ゲームプログラムを記録したコンピュータ読み取り可能な記録媒体 |
| JP6297732B1 (ja) * | 2017-03-16 | 2018-03-20 | グリー株式会社 | プログラム及び制御方法 |
-
2024
- 2024-10-16 JP JP2025551030A patent/JP7850502B2/ja active Active
- 2024-10-16 WO PCT/JP2024/036737 patent/WO2025203785A1/ja active Pending
- 2024-10-16 TW TW113139371A patent/TW202537682A/zh unknown
Patent Citations (6)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2007330641A (ja) * | 2006-06-16 | 2007-12-27 | Sega Corp | ゲームシステム |
| JP2014104269A (ja) * | 2012-11-29 | 2014-06-09 | Gloops Inc | ゲームサーバ、ゲーム提供方法、プログラム及びゲームシステム |
| JP2015188598A (ja) * | 2014-03-28 | 2015-11-02 | 株式会社バンダイナムコエンターテインメント | プログラム及びサーバ |
| JP2015202233A (ja) * | 2014-04-15 | 2015-11-16 | 株式会社 ディー・エヌ・エー | 情報処理装置、及び、ゲームプログラム |
| JP2019080816A (ja) * | 2017-10-31 | 2019-05-30 | 株式会社コナミデジタルエンタテインメント | 大会運営システム、大会運営装置、及びプログラム |
| JP2023054841A (ja) * | 2023-02-17 | 2023-04-14 | 株式会社カプコン | 育成システムおよびシステム |
Also Published As
| Publication number | Publication date |
|---|---|
| TW202537682A (zh) | 2025-10-01 |
| JP7850502B2 (ja) | 2026-04-23 |
| WO2025203785A1 (ja) | 2025-10-02 |
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