JPWO2024048425A1 - - Google Patents
Info
- Publication number
- JPWO2024048425A1 JPWO2024048425A1 JP2024544189A JP2024544189A JPWO2024048425A1 JP WO2024048425 A1 JPWO2024048425 A1 JP WO2024048425A1 JP 2024544189 A JP2024544189 A JP 2024544189A JP 2024544189 A JP2024544189 A JP 2024544189A JP WO2024048425 A1 JPWO2024048425 A1 JP WO2024048425A1
- Authority
- JP
- Japan
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T17/00—Three-dimensional [3D] modelling for computer graphics
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T19/00—Manipulating three-dimensional [3D] models or images for computer graphics
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/69—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F9/00—Arrangements for program control, e.g. control units
- G06F9/06—Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
- G06F9/44—Arrangements for executing specific programs
- G06F9/451—Execution arrangements for user interfaces
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T19/00—Manipulating three-dimensional [3D] models or images for computer graphics
- G06T19/20—Editing of three-dimensional [3D] images, e.g. changing shapes or colours, aligning objects or positioning parts
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5546—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
- A63F2300/5553—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history user representation in the game field, e.g. avatar
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/57—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player
- A63F2300/575—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player for trading virtual items
Landscapes
- Engineering & Computer Science (AREA)
- Software Systems (AREA)
- Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- General Physics & Mathematics (AREA)
- Computer Graphics (AREA)
- General Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Computer Hardware Design (AREA)
- Geometry (AREA)
- Human Computer Interaction (AREA)
- Architecture (AREA)
- User Interface Of Digital Computer (AREA)
- Information Transfer Between Computers (AREA)
Applications Claiming Priority (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US202263402695P | 2022-08-31 | 2022-08-31 | |
| PCT/JP2023/030608 WO2024048425A1 (ja) | 2022-08-31 | 2023-08-24 | 仮想空間制御方法、仮想空間制御装置及び仮想空間制御システム |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| JPWO2024048425A1 true JPWO2024048425A1 (enExample) | 2024-03-07 |
Family
ID=90099754
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2024544189A Pending JPWO2024048425A1 (enExample) | 2022-08-31 | 2023-08-24 |
Country Status (5)
| Country | Link |
|---|---|
| US (1) | US20250182395A1 (enExample) |
| EP (1) | EP4583062A4 (enExample) |
| JP (1) | JPWO2024048425A1 (enExample) |
| CN (1) | CN119768842A (enExample) |
| WO (1) | WO2024048425A1 (enExample) |
Family Cites Families (6)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US6219045B1 (en) * | 1995-11-13 | 2001-04-17 | Worlds, Inc. | Scalable virtual world chat client-server system |
| JP3606316B2 (ja) * | 2001-06-07 | 2005-01-05 | ソニー株式会社 | キャラクタデータ管理システム、キャラクタサーバー、およびキャラクタデータ管理方法、並びにプログラム |
| KR20100009947A (ko) * | 2008-07-21 | 2010-01-29 | 삼성전자주식회사 | 가상 현실 서비스 간의 상호 연동을 위한 장치 및 방법 |
| EP3925676A1 (en) * | 2011-08-18 | 2021-12-22 | Pfaqutruma Research LLC | Systems and methods of virtual world interaction |
| US9658737B2 (en) * | 2013-08-16 | 2017-05-23 | Disney Enterprises, Inc. | Cross platform sharing of user-generated content |
| JP7368298B2 (ja) * | 2019-06-27 | 2023-10-24 | 株式会社ドワンゴ | コンテンツ配信サーバ、コンテンツ作成装置、教育端末、コンテンツ配信プログラム、および教育プログラム |
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2023
- 2023-08-24 JP JP2024544189A patent/JPWO2024048425A1/ja active Pending
- 2023-08-24 EP EP23860188.4A patent/EP4583062A4/en active Pending
- 2023-08-24 CN CN202380061352.5A patent/CN119768842A/zh active Pending
- 2023-08-24 WO PCT/JP2023/030608 patent/WO2024048425A1/ja not_active Ceased
-
2025
- 2025-02-11 US US19/050,512 patent/US20250182395A1/en active Pending
Also Published As
| Publication number | Publication date |
|---|---|
| EP4583062A4 (en) | 2025-11-26 |
| CN119768842A (zh) | 2025-04-04 |
| US20250182395A1 (en) | 2025-06-05 |
| EP4583062A1 (en) | 2025-07-09 |
| WO2024048425A1 (ja) | 2024-03-07 |