JPWO2023157323A1 - - Google Patents
Info
- Publication number
- JPWO2023157323A1 JPWO2023157323A1 JP2023523123A JP2023523123A JPWO2023157323A1 JP WO2023157323 A1 JPWO2023157323 A1 JP WO2023157323A1 JP 2023523123 A JP2023523123 A JP 2023523123A JP 2023523123 A JP2023523123 A JP 2023523123A JP WO2023157323 A1 JPWO2023157323 A1 JP WO2023157323A1
- Authority
- JP
- Japan
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
Links
Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/63—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by the player, e.g. authoring using a level editor
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/69—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/822—Strategy games; Role-playing games
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Processing Or Creating Images (AREA)
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
PCT/JP2022/009229 WO2023157323A1 (ja) | 2022-03-03 | 2022-03-03 | ゲームプログラム、ゲーム装置、ゲームシステム、およびゲーム処理方法 |
Publications (2)
Publication Number | Publication Date |
---|---|
JPWO2023157323A1 true JPWO2023157323A1 (ja) | 2023-08-24 |
JP7487415B2 JP7487415B2 (ja) | 2024-05-20 |
Family
ID=87577822
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2023523123A Active JP7487415B2 (ja) | 2022-03-03 | 2022-03-03 | ゲームプログラム、ゲーム装置、ゲームシステム、およびゲーム処理方法 |
Country Status (4)
Country | Link |
---|---|
US (1) | US20230277940A1 (ja) |
JP (1) | JP7487415B2 (ja) |
CN (1) | CN117015426A (ja) |
WO (1) | WO2023157323A1 (ja) |
Family Cites Families (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP4085918B2 (ja) | 2003-07-18 | 2008-05-14 | ソニー株式会社 | 3次元モデル処理装置、および3次元モデル処理方法、並びにコンピュータ・プログラム |
JP2010231364A (ja) | 2009-03-26 | 2010-10-14 | Namco Bandai Games Inc | 画像生成システム、プログラム及び情報記憶媒体 |
JP6923318B2 (ja) * | 2016-12-27 | 2021-08-18 | 株式会社バンダイナムコエンターテインメント | プログラム、ゲーム装置及びサーバ装置 |
-
2022
- 2022-03-03 WO PCT/JP2022/009229 patent/WO2023157323A1/ja active Application Filing
- 2022-03-03 JP JP2023523123A patent/JP7487415B2/ja active Active
- 2022-03-03 CN CN202280008439.1A patent/CN117015426A/zh active Pending
-
2023
- 2023-04-18 US US18/302,336 patent/US20230277940A1/en active Pending
Also Published As
Publication number | Publication date |
---|---|
US20230277940A1 (en) | 2023-09-07 |
WO2023157323A1 (ja) | 2023-08-24 |
JP7487415B2 (ja) | 2024-05-20 |
CN117015426A (zh) | 2023-11-07 |
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