JPWO2023037507A1 - - Google Patents
Info
- Publication number
- JPWO2023037507A1 JPWO2023037507A1 JP2023546679A JP2023546679A JPWO2023037507A1 JP WO2023037507 A1 JPWO2023037507 A1 JP WO2023037507A1 JP 2023546679 A JP2023546679 A JP 2023546679A JP 2023546679 A JP2023546679 A JP 2023546679A JP WO2023037507 A1 JPWO2023037507 A1 JP WO2023037507A1
- Authority
- JP
- Japan
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/67—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor adaptively or by learning from player actions, e.g. skill level adjustment or by storing successful combat sequences for re-use
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06N—COMPUTING ARRANGEMENTS BASED ON SPECIFIC COMPUTATIONAL MODELS
- G06N20/00—Machine learning
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Business, Economics & Management (AREA)
- Computer Security & Cryptography (AREA)
- General Business, Economics & Management (AREA)
- Theoretical Computer Science (AREA)
- Software Systems (AREA)
- Evolutionary Computation (AREA)
- Data Mining & Analysis (AREA)
- Medical Informatics (AREA)
- Computer Vision & Pattern Recognition (AREA)
- Physics & Mathematics (AREA)
- Computing Systems (AREA)
- General Engineering & Computer Science (AREA)
- General Physics & Mathematics (AREA)
- Mathematical Physics (AREA)
- Artificial Intelligence (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
- Electrically Operated Instructional Devices (AREA)
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| PCT/JP2021/033373 WO2023037507A1 (ja) | 2021-09-10 | 2021-09-10 | ゲームプレイ操作学習装置 |
Publications (3)
| Publication Number | Publication Date |
|---|---|
| JPWO2023037507A1 true JPWO2023037507A1 (https=) | 2023-03-16 |
| JPWO2023037507A5 JPWO2023037507A5 (https=) | 2024-05-24 |
| JP7666612B2 JP7666612B2 (ja) | 2025-04-22 |
Family
ID=85506215
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2023546679A Active JP7666612B2 (ja) | 2021-09-10 | 2021-09-10 | ゲームプレイ操作学習装置 |
Country Status (3)
| Country | Link |
|---|---|
| US (1) | US20250128173A1 (https=) |
| JP (1) | JP7666612B2 (https=) |
| WO (1) | WO2023037507A1 (https=) |
Citations (6)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2019095973A (ja) * | 2017-11-21 | 2019-06-20 | 株式会社 ディー・エヌ・エー | 情報処理装置及び情報処理プログラム |
| JP2019195512A (ja) * | 2018-05-10 | 2019-11-14 | 株式会社Snk | 格闘ゲームの学習装置および学習プログラム |
| WO2020032209A1 (ja) * | 2018-08-09 | 2020-02-13 | 株式会社bitgrit | 学習済モデル提供システム |
| US20200269136A1 (en) * | 2019-02-27 | 2020-08-27 | Nvidia Corporation | Gamer training using neural networks |
| JP2020166528A (ja) * | 2019-03-29 | 2020-10-08 | 株式会社コーエーテクモゲームス | ゲーム操作学習プログラム、ゲームプログラム、ゲームプレイプログラム、及びゲーム操作学習方法 |
| WO2021049254A1 (ja) * | 2019-09-10 | 2021-03-18 | 株式会社Rath | 情報処理方法、情報処理装置及びプログラム |
-
2021
- 2021-09-10 WO PCT/JP2021/033373 patent/WO2023037507A1/ja not_active Ceased
- 2021-09-10 US US18/687,428 patent/US20250128173A1/en active Pending
- 2021-09-10 JP JP2023546679A patent/JP7666612B2/ja active Active
Patent Citations (6)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2019095973A (ja) * | 2017-11-21 | 2019-06-20 | 株式会社 ディー・エヌ・エー | 情報処理装置及び情報処理プログラム |
| JP2019195512A (ja) * | 2018-05-10 | 2019-11-14 | 株式会社Snk | 格闘ゲームの学習装置および学習プログラム |
| WO2020032209A1 (ja) * | 2018-08-09 | 2020-02-13 | 株式会社bitgrit | 学習済モデル提供システム |
| US20200269136A1 (en) * | 2019-02-27 | 2020-08-27 | Nvidia Corporation | Gamer training using neural networks |
| JP2020166528A (ja) * | 2019-03-29 | 2020-10-08 | 株式会社コーエーテクモゲームス | ゲーム操作学習プログラム、ゲームプログラム、ゲームプレイプログラム、及びゲーム操作学習方法 |
| WO2021049254A1 (ja) * | 2019-09-10 | 2021-03-18 | 株式会社Rath | 情報処理方法、情報処理装置及びプログラム |
Also Published As
| Publication number | Publication date |
|---|---|
| JP7666612B2 (ja) | 2025-04-22 |
| WO2023037507A1 (ja) | 2023-03-16 |
| US20250128173A1 (en) | 2025-04-24 |
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