JPWO2022230253A1 - - Google Patents
Info
- Publication number
- JPWO2022230253A1 JPWO2022230253A1 JP2023517042A JP2023517042A JPWO2022230253A1 JP WO2022230253 A1 JPWO2022230253 A1 JP WO2022230253A1 JP 2023517042 A JP2023517042 A JP 2023517042A JP 2023517042 A JP2023517042 A JP 2023517042A JP WO2022230253 A1 JPWO2022230253 A1 JP WO2022230253A1
- Authority
- JP
- Japan
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Abandoned
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06V—IMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
- G06V10/00—Arrangements for image or video recognition or understanding
- G06V10/20—Image preprocessing
- G06V10/25—Determination of region of interest [ROI] or a volume of interest [VOI]
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
- G06F3/012—Head tracking input arrangements
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
- G06F3/013—Eye tracking input arrangements
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—Three-dimensional [3D] image rendering
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T19/00—Manipulating three-dimensional [3D] models or images for computer graphics
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06V—IMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
- G06V10/00—Arrangements for image or video recognition or understanding
- G06V10/70—Arrangements for image or video recognition or understanding using pattern recognition or machine learning
- G06V10/74—Image or video pattern matching; Proximity measures in feature spaces
- G06V10/761—Proximity, similarity or dissimilarity measures
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N19/00—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals
- H04N19/10—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using adaptive coding
- H04N19/102—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using adaptive coding characterised by the element, parameter or selection affected or controlled by the adaptive coding
- H04N19/124—Quantisation
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N19/00—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals
- H04N19/10—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using adaptive coding
- H04N19/134—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using adaptive coding characterised by the element, parameter or criterion affecting or controlling the adaptive coding
- H04N19/167—Position within a video image, e.g. region of interest [ROI]
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/20—Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
- H04N21/23—Processing of content or additional data; Elementary server operations; Server middleware
- H04N21/234—Processing of video elementary streams, e.g. splicing of video streams or manipulating encoded video stream scene graphs
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/20—Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
- H04N21/23—Processing of content or additional data; Elementary server operations; Server middleware
- H04N21/24—Monitoring of processes or resources, e.g. monitoring of server load, available bandwidth, upstream requests
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/20—Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
- H04N21/25—Management operations performed by the server for facilitating the content distribution or administrating data related to end-users or client devices, e.g. end-user or client device authentication, learning user preferences for recommending movies
- H04N21/266—Channel or content management, e.g. generation and management of keys and entitlement messages in a conditional access system, merging a VOD unicast channel into a multicast channel
- H04N21/2662—Controlling the complexity of the video stream, e.g. by scaling the resolution or bitrate of the video stream based on the client capabilities
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/47—End-user applications
- H04N21/472—End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content
- H04N21/4728—End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content for selecting a Region Of Interest [ROI], e.g. for requesting a higher resolution version of a selected region
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/80—Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
- H04N21/81—Monomedia components thereof
- H04N21/816—Monomedia components thereof involving special video data, e.g 3D video
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Theoretical Computer Science (AREA)
- Signal Processing (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- General Engineering & Computer Science (AREA)
- Databases & Information Systems (AREA)
- Human Computer Interaction (AREA)
- Computer Vision & Pattern Recognition (AREA)
- Software Systems (AREA)
- Computer Graphics (AREA)
- Health & Medical Sciences (AREA)
- Artificial Intelligence (AREA)
- Computing Systems (AREA)
- Evolutionary Computation (AREA)
- General Health & Medical Sciences (AREA)
- Medical Informatics (AREA)
- Computer Hardware Design (AREA)
- Processing Or Creating Images (AREA)
Applications Claiming Priority (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2021076652 | 2021-04-28 | ||
| PCT/JP2022/001268 WO2022230253A1 (ja) | 2021-04-28 | 2022-01-17 | 情報処理装置及び情報処理方法 |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| JPWO2022230253A1 true JPWO2022230253A1 (https=) | 2022-11-03 |
Family
ID=83846841
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2023517042A Abandoned JPWO2022230253A1 (https=) | 2021-04-28 | 2022-01-17 |
Country Status (3)
| Country | Link |
|---|---|
| US (1) | US20240196065A1 (https=) |
| JP (1) | JPWO2022230253A1 (https=) |
| WO (1) | WO2022230253A1 (https=) |
Families Citing this family (8)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP7392105B2 (ja) * | 2019-07-28 | 2023-12-05 | グーグル エルエルシー | 没入型ビデオコンテンツをフォービエイテッドメッシュを用いてレンダリングするための方法、システム、および媒体 |
| WO2022219877A1 (ja) * | 2021-04-12 | 2022-10-20 | ソニーグループ株式会社 | 情報処理装置、情報処理方法およびプログラム |
| WO2022236808A1 (zh) * | 2021-05-14 | 2022-11-17 | 京东方科技集团股份有限公司 | 一种显示系统及显示设备 |
| US12346496B2 (en) * | 2023-09-29 | 2025-07-01 | Apple Inc. | Adaptive blurring of virtual content |
| WO2026023508A1 (ja) * | 2024-07-22 | 2026-01-29 | 株式会社ソニー・インタラクティブエンタテインメント | 画像処理システム、画像処理方法及びプログラム |
| WO2026023509A1 (ja) * | 2024-07-22 | 2026-01-29 | 株式会社ソニー・インタラクティブエンタテインメント | 画像処理システム、画像処理方法及びプログラム |
| US12609094B2 (en) * | 2024-07-23 | 2026-04-21 | Qualcomm Incorporated | Foveated imaging based on regions of interest |
| CN119520909B (zh) * | 2025-01-22 | 2025-04-25 | 武创芯研科技(武汉)有限公司 | 一种支持多种交互模式的cae仿真结果可视化系统 |
Family Cites Families (27)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP3442270B2 (ja) * | 1997-11-25 | 2003-09-02 | 株式会社ナムコ | 画像生成装置及び情報記憶媒体 |
| JP3262772B2 (ja) * | 1999-12-17 | 2002-03-04 | 株式会社ナムコ | 画像生成システム及び情報記憶媒体 |
| US7116334B2 (en) * | 2000-01-28 | 2006-10-03 | Namco Bandai Games Inc. | Game system and image creating method |
| US6426755B1 (en) * | 2000-05-16 | 2002-07-30 | Sun Microsystems, Inc. | Graphics system using sample tags for blur |
| US6956576B1 (en) * | 2000-05-16 | 2005-10-18 | Sun Microsystems, Inc. | Graphics system using sample masks for motion blur, depth of field, and transparency |
| US7099518B2 (en) * | 2002-07-18 | 2006-08-29 | Tektronix, Inc. | Measurement of blurring in video sequences |
| US7359576B1 (en) * | 2004-02-27 | 2008-04-15 | Adobe Systems Incorporated | Using difference kernels for image filtering |
| JP2010525746A (ja) * | 2007-04-25 | 2010-07-22 | チャウム,デイビッド | 相互作用と圧縮とを有するビデオコピー防止システム |
| JP5109803B2 (ja) * | 2007-06-06 | 2012-12-26 | ソニー株式会社 | 画像処理装置、画像処理方法及び画像処理プログラム |
| US20110292997A1 (en) * | 2009-11-06 | 2011-12-01 | Qualcomm Incorporated | Control of video encoding based on image capture parameters |
| US10178406B2 (en) * | 2009-11-06 | 2019-01-08 | Qualcomm Incorporated | Control of video encoding based on one or more video capture parameters |
| JP6102944B2 (ja) * | 2012-12-10 | 2017-03-29 | ソニー株式会社 | 表示制御装置、表示制御方法およびプログラム |
| US9912930B2 (en) * | 2013-03-11 | 2018-03-06 | Sony Corporation | Processing video signals based on user focus on a particular portion of a video display |
| JP2015012442A (ja) * | 2013-06-28 | 2015-01-19 | ソニー株式会社 | 撮像装置、撮像方法、画像生成装置、画像生成方法、及び、プログラム |
| KR102159151B1 (ko) * | 2014-02-28 | 2020-09-24 | 삼성디스플레이 주식회사 | 전자 장치 및 표시 방법 |
| US10203762B2 (en) * | 2014-03-11 | 2019-02-12 | Magic Leap, Inc. | Methods and systems for creating virtual and augmented reality |
| CN106462226B (zh) * | 2014-04-28 | 2019-04-26 | 索尼公司 | 操作用户设备的显示器的方法和用户设备 |
| GB201417536D0 (en) * | 2014-10-03 | 2014-11-19 | Microsoft Corp | Adapting quantization |
| GB2533553B (en) * | 2014-12-15 | 2020-09-09 | Sony Interactive Entertainment Inc | Image processing method and apparatus |
| WO2018109117A1 (en) * | 2016-12-16 | 2018-06-21 | Sony Corporation | Capturing an image of a scene |
| US10861142B2 (en) * | 2017-07-21 | 2020-12-08 | Apple Inc. | Gaze direction-based adaptive pre-filtering of video data |
| GB2565302B (en) * | 2017-08-08 | 2022-04-13 | Sony Interactive Entertainment Inc | Head-mountable apparatus and methods |
| KR102127846B1 (ko) * | 2018-11-28 | 2020-06-29 | 주식회사 카이 | 영상을 처리하는 방법, 영상을 재생하는 방법 및 그 장치들 |
| US10692186B1 (en) * | 2018-12-18 | 2020-06-23 | Facebook Technologies, Llc | Blending inset images |
| US11729243B2 (en) * | 2019-09-20 | 2023-08-15 | Intel Corporation | Dash-based streaming of point cloud content based on recommended viewports |
| JP7496677B2 (ja) * | 2019-09-30 | 2024-06-07 | 株式会社ソニー・インタラクティブエンタテインメント | 画像データ転送装置、画像表示システム、および画像圧縮方法 |
| US20230305489A1 (en) * | 2022-03-23 | 2023-09-28 | Meta Platforms Technologies, Llc | Systems and methods for computer-generated hologram image and video compression |
-
2022
- 2022-01-17 WO PCT/JP2022/001268 patent/WO2022230253A1/ja not_active Ceased
- 2022-01-17 JP JP2023517042A patent/JPWO2022230253A1/ja not_active Abandoned
- 2022-01-17 US US18/556,361 patent/US20240196065A1/en not_active Abandoned
Also Published As
| Publication number | Publication date |
|---|---|
| WO2022230253A1 (ja) | 2022-11-03 |
| US20240196065A1 (en) | 2024-06-13 |
Similar Documents
Legal Events
| Date | Code | Title | Description |
|---|---|---|---|
| A621 | Written request for application examination |
Free format text: JAPANESE INTERMEDIATE CODE: A621 Effective date: 20241121 |
|
| A762 | Written abandonment of application |
Free format text: JAPANESE INTERMEDIATE CODE: A762 Effective date: 20250421 |