JPWO2022075136A1 - - Google Patents
Info
- Publication number
- JPWO2022075136A1 JPWO2022075136A1 JP2022555392A JP2022555392A JPWO2022075136A1 JP WO2022075136 A1 JPWO2022075136 A1 JP WO2022075136A1 JP 2022555392 A JP2022555392 A JP 2022555392A JP 2022555392 A JP2022555392 A JP 2022555392A JP WO2022075136 A1 JPWO2022075136 A1 JP WO2022075136A1
- Authority
- JP
- Japan
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/016—Input arrangements with force or tactile feedback as computer generated output to the user
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
- A63F13/28—Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
- A63F13/285—Generating tactile feedback signals via the game input device, e.g. force feedback
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
- G06F3/0354—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of two-dimensional [2D] relative movements between the device, or an operating part thereof, and a plane or surface, e.g. 2D mice, trackballs, pens or pucks
- G06F3/03545—Pens or stylus
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/66—Methods for processing data by generating or executing the game program for rendering three dimensional images
- A63F2300/6638—Methods for processing data by generating or executing the game program for rendering three dimensional images for simulating particle systems, e.g. explosion, fireworks
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F2203/00—Indexing scheme relating to G06F3/00 - G06F3/048
- G06F2203/01—Indexing scheme relating to G06F3/01
- G06F2203/013—Force feedback applied to a game
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- General Engineering & Computer Science (AREA)
- Human Computer Interaction (AREA)
- Theoretical Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- User Interface Of Digital Computer (AREA)
Applications Claiming Priority (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2020169709 | 2020-10-07 | ||
| PCT/JP2021/035790 WO2022075136A1 (ja) | 2020-10-07 | 2021-09-29 | 信号生成装置、信号生成方法及び信号生成プログラム |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| JPWO2022075136A1 true JPWO2022075136A1 (https=) | 2022-04-14 |
| JPWO2022075136A5 JPWO2022075136A5 (https=) | 2023-06-27 |
Family
ID=81175218
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2022555392A Pending JPWO2022075136A1 (https=) | 2020-10-07 | 2021-09-29 |
Country Status (3)
| Country | Link |
|---|---|
| US (1) | US20230280832A1 (https=) |
| JP (1) | JPWO2022075136A1 (https=) |
| WO (1) | WO2022075136A1 (https=) |
Families Citing this family (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP7686680B2 (ja) * | 2022-09-22 | 2025-06-02 | エーエーシー アコースティック テクノロジーズ (シャンハイ) カンパニー リミテッド | フォースフィードバック装置のノイズ低減方法、ゲームハンドル及び記憶媒体 |
Citations (6)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2009072600A (ja) * | 2007-09-21 | 2009-04-09 | Sony Computer Entertainment America Inc | 体感の導入を通じたエンタテインメントソフトウェアを強化するための方法と装置 |
| JP2014002729A (ja) * | 2012-06-14 | 2014-01-09 | Immersion Corp | グラニュラーシンセシスを用いたハプティック変換システム |
| JP2014206970A (ja) * | 2013-03-15 | 2014-10-30 | イマージョン コーポレーションImmersion Corporation | 表面触覚感覚を有するユーザインタフェース装置 |
| JP2019060835A (ja) * | 2017-09-25 | 2019-04-18 | 株式会社ミライセンス | 錯触力覚デバイス |
| JP2019519856A (ja) * | 2016-07-08 | 2019-07-11 | イマージョン コーポレーションImmersion Corporation | マルチモーダルハプティック効果 |
| CN110489845A (zh) * | 2019-08-09 | 2019-11-22 | 瑞声科技(新加坡)有限公司 | 马达振动模型构建方法、触感实现方法及其装置 |
Family Cites Families (8)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2017073101A (ja) * | 2015-10-05 | 2017-04-13 | 株式会社ミライセンス | 触力覚情報提示システム |
| JP2015185137A (ja) * | 2014-03-26 | 2015-10-22 | ソニー株式会社 | 情報処理装置、情報処理方法、及びプログラム |
| EP3506057A4 (en) * | 2016-08-29 | 2019-08-14 | Sony Corporation | INFORMATION PROCESSING DEVICE, INFORMATION PROCESSING PROCESS AND PROGRAM |
| KR102369905B1 (ko) * | 2016-10-31 | 2022-03-03 | 주식회사 테그웨이 | 피드백 디바이스 및 이를 이용하는 열적 피드백 제공 방법 |
| JP6701132B2 (ja) * | 2017-07-12 | 2020-05-27 | 任天堂株式会社 | ゲームシステム、ゲームプログラム、ゲーム装置、およびゲーム処理方法 |
| CN111033441B (zh) * | 2017-08-24 | 2023-09-12 | 索尼互动娱乐股份有限公司 | 振动控制装置 |
| US10877562B2 (en) * | 2018-03-02 | 2020-12-29 | Htc Corporation | Motion detection system, motion detection method and computer-readable recording medium thereof |
| WO2021252998A1 (en) * | 2020-06-12 | 2021-12-16 | Emerge Now Inc. | Method and system for the generation and management of tactile commands for tactile sensation |
-
2021
- 2021-09-29 JP JP2022555392A patent/JPWO2022075136A1/ja active Pending
- 2021-09-29 WO PCT/JP2021/035790 patent/WO2022075136A1/ja not_active Ceased
-
2023
- 2023-04-06 US US18/296,651 patent/US20230280832A1/en active Pending
Patent Citations (6)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2009072600A (ja) * | 2007-09-21 | 2009-04-09 | Sony Computer Entertainment America Inc | 体感の導入を通じたエンタテインメントソフトウェアを強化するための方法と装置 |
| JP2014002729A (ja) * | 2012-06-14 | 2014-01-09 | Immersion Corp | グラニュラーシンセシスを用いたハプティック変換システム |
| JP2014206970A (ja) * | 2013-03-15 | 2014-10-30 | イマージョン コーポレーションImmersion Corporation | 表面触覚感覚を有するユーザインタフェース装置 |
| JP2019519856A (ja) * | 2016-07-08 | 2019-07-11 | イマージョン コーポレーションImmersion Corporation | マルチモーダルハプティック効果 |
| JP2019060835A (ja) * | 2017-09-25 | 2019-04-18 | 株式会社ミライセンス | 錯触力覚デバイス |
| CN110489845A (zh) * | 2019-08-09 | 2019-11-22 | 瑞声科技(新加坡)有限公司 | 马达振动模型构建方法、触感实现方法及其装置 |
Non-Patent Citations (2)
| Title |
|---|
| ""何もないのに手に触感 Switchに搭載、高性能義手も"", NIKKEI STYLE MONO TRENDY デジタル・フラッシュ, JPN6021048255, 3 June 2017 (2017-06-03), JP, ISSN: 0005376607 * |
| 大和 哲: ""ケータイ用語の基礎知識 第605回:ハプティクス とは"", ケータイWATCH, JPN6021048256, 19 March 2013 (2013-03-19), JP, ISSN: 0005199161 * |
Also Published As
| Publication number | Publication date |
|---|---|
| US20230280832A1 (en) | 2023-09-07 |
| WO2022075136A1 (ja) | 2022-04-14 |
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