JPWO2021199538A1 - - Google Patents

Info

Publication number
JPWO2021199538A1
JPWO2021199538A1 JP2021519671A JP2021519671A JPWO2021199538A1 JP WO2021199538 A1 JPWO2021199538 A1 JP WO2021199538A1 JP 2021519671 A JP2021519671 A JP 2021519671A JP 2021519671 A JP2021519671 A JP 2021519671A JP WO2021199538 A1 JPWO2021199538 A1 JP WO2021199538A1
Authority
JP
Japan
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP2021519671A
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed filed Critical
Publication of JPWO2021199538A1 publication Critical patent/JPWO2021199538A1/ja
Pending legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/31Communication aspects specific to video games, e.g. between several handheld game devices at close range
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • A63F13/56Computing the motion of game characters with respect to other game characters, game objects or elements of the game scene, e.g. for simulating the behaviour of a group of virtual soldiers or for path finding
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/822Strategy games; Role-playing games

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Theoretical Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Processing Or Creating Images (AREA)
JP2021519671A 2020-03-31 2020-12-25 Pending JPWO2021199538A1 (ja)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP2020062039 2020-03-31
PCT/JP2020/048747 WO2021199538A1 (ja) 2020-03-31 2020-12-25 シミュレーションシステム、シミュレーション方法、及びシミュレーションプログラム

Publications (1)

Publication Number Publication Date
JPWO2021199538A1 true JPWO2021199538A1 (ja) 2021-10-07

Family

ID=77928429

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2021519671A Pending JPWO2021199538A1 (ja) 2020-03-31 2020-12-25

Country Status (3)

Country Link
US (1) US20230021105A1 (ja)
JP (1) JPWO2021199538A1 (ja)
WO (1) WO2021199538A1 (ja)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2022187433A (ja) * 2021-06-07 2022-12-19 株式会社ポケモン シミュレーションシステム、シミュレーション方法、及びシミュレーションプログラム

Family Cites Families (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP4136910B2 (ja) * 2003-11-26 2008-08-20 株式会社バンダイナムコゲームス プログラム、情報記憶媒体、ゲーム装置及びサーバ装置
JP3860828B2 (ja) * 2005-03-24 2006-12-20 株式会社コナミデジタルエンタテインメント ゲームプログラム、ゲーム装置及びゲーム制御方法
US20080125220A1 (en) * 2006-11-27 2008-05-29 Hironobu Sakaguchi System and method of a game that shares a specific property of a character with team members
JP2008304967A (ja) * 2007-06-05 2008-12-18 Konami Digital Entertainment:Kk 画像表示制御装置、ゲーム装置及びプログラム

Also Published As

Publication number Publication date
US20230021105A1 (en) 2023-01-19
WO2021199538A1 (ja) 2021-10-07

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Legal Events

Date Code Title Description
A621 Written request for application examination

Free format text: JAPANESE INTERMEDIATE CODE: A621

Effective date: 20231128