JPWO2021199128A1 - - Google Patents

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Publication number
JPWO2021199128A1
JPWO2021199128A1 JP2022512522A JP2022512522A JPWO2021199128A1 JP WO2021199128 A1 JPWO2021199128 A1 JP WO2021199128A1 JP 2022512522 A JP2022512522 A JP 2022512522A JP 2022512522 A JP2022512522 A JP 2022512522A JP WO2021199128 A1 JPWO2021199128 A1 JP WO2021199128A1
Authority
JP
Japan
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP2022512522A
Other languages
Japanese (ja)
Other versions
JP7441936B2 (ja
JPWO2021199128A5 (https=
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed filed Critical
Publication of JPWO2021199128A1 publication Critical patent/JPWO2021199128A1/ja
Publication of JPWO2021199128A5 publication Critical patent/JPWO2021199128A5/ja
Application granted granted Critical
Publication of JP7441936B2 publication Critical patent/JP7441936B2/ja
Active legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Classifications

    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L65/00Network arrangements, protocols or services for supporting real-time applications in data packet communication
    • H04L65/60Network streaming of media packets
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L65/00Network arrangements, protocols or services for supporting real-time applications in data packet communication
    • H04L65/60Network streaming of media packets
    • H04L65/75Media network packet handling
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T11/00Two-dimensional [2D] image generation
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T3/00Geometric image transformations in the plane of the image
    • G06T3/40Scaling of whole images or parts thereof, e.g. expanding or contracting
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L65/00Network arrangements, protocols or services for supporting real-time applications in data packet communication
    • H04L65/1066Session management
    • H04L65/1069Session establishment or de-establishment
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L65/00Network arrangements, protocols or services for supporting real-time applications in data packet communication
    • H04L65/80Responding to QoS
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/44Processing of video elementary streams, e.g. splicing a video clip retrieved from local storage with an incoming video stream or rendering scenes according to encoded video stream scene graphs
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • A63F13/358Adapting the game course according to the network or server load, e.g. for reducing latency due to different connection speeds between clients
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2200/00Indexing scheme for image data processing or generation, in general
    • G06T2200/24Indexing scheme for image data processing or generation, in general involving graphical user interfaces [GUIs]

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • Theoretical Computer Science (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • General Engineering & Computer Science (AREA)
  • General Business, Economics & Management (AREA)
  • Business, Economics & Management (AREA)
  • Human Computer Interaction (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
  • User Interface Of Digital Computer (AREA)
  • Processing Or Creating Images (AREA)
  • Controls And Circuits For Display Device (AREA)
JP2022512522A 2020-03-30 2020-03-30 画像データ転送装置、画像生成方法およびコンピュータプログラム Active JP7441936B2 (ja)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
PCT/JP2020/014495 WO2021199128A1 (ja) 2020-03-30 2020-03-30 画像データ転送装置、画像生成方法およびコンピュータプログラム

Publications (3)

Publication Number Publication Date
JPWO2021199128A1 true JPWO2021199128A1 (https=) 2021-10-07
JPWO2021199128A5 JPWO2021199128A5 (https=) 2022-12-27
JP7441936B2 JP7441936B2 (ja) 2024-03-01

Family

ID=77927979

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2022512522A Active JP7441936B2 (ja) 2020-03-30 2020-03-30 画像データ転送装置、画像生成方法およびコンピュータプログラム

Country Status (3)

Country Link
US (1) US12034786B2 (https=)
JP (1) JP7441936B2 (https=)
WO (1) WO2021199128A1 (https=)

Families Citing this family (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN116020123A (zh) * 2022-12-01 2023-04-28 迷你创想科技(深圳)有限公司 虚拟世界中的水压确定方法、装置、电子设备及存储介质
US20250157130A1 (en) * 2023-11-14 2025-05-15 Meta Platforms Technologies, Llc Distortion-Free Passthrough Rendering for Mixed Reality

Citations (10)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH05324799A (ja) * 1992-05-15 1993-12-07 Hitachi Ltd バーチャルリアリティ制御方法および装置
JP2002125203A (ja) * 2000-10-12 2002-04-26 Mitsubishi Electric Corp メディア符号器及びメディア復号器
JP2007160015A (ja) * 2005-12-16 2007-06-28 Konami Digital Entertainment:Kk ゲーム装置、ゲーム装置の制御方法、プログラム及びネットワークゲームシステム
JP2012033038A (ja) * 2010-07-30 2012-02-16 Fujitsu Ltd 模擬映像生成装置、方法、プログラム
JP2013206188A (ja) * 2012-03-28 2013-10-07 Fujitsu Ltd シミュレーション方法、シミュレーション装置およびシミュレーションプログラム
JP2014120830A (ja) * 2012-12-14 2014-06-30 Sony Corp 情報処理装置およびその制御方法
JP5635672B1 (ja) * 2013-12-05 2014-12-03 株式会社 ディー・エヌ・エー 画像処理装置及び画像処理プログラム
JP2015202125A (ja) * 2014-04-10 2015-11-16 株式会社コロプラ ゲームシステム及びこれに用いられるゲームサーバ
JP2015212920A (ja) * 2014-04-16 2015-11-26 俊介 山内 先行画像生成プログラム、仮想マシーン制御プログラムおよびコンピュータ可読記憶媒体
WO2017221784A1 (ja) * 2016-06-21 2017-12-28 株式会社ソニー・インタラクティブエンタテインメント 画像生成装置、画像生成システム、および画像生成方法

Family Cites Families (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5324799B2 (ja) 2008-02-29 2013-10-23 三菱重工業株式会社 プリンタ装置、および誤印字防止制御方法
WO2021199205A1 (ja) * 2020-03-30 2021-10-07 株式会社ソニー・インタラクティブエンタテインメント 画像データ転送装置、画像表示システム、および画像データ転送方法
EP4229595A1 (en) * 2020-10-14 2023-08-23 Vuze Medical Ltd. Apparatus and methods for use with image-guided skeletal procedures
JP7550725B2 (ja) * 2021-06-08 2024-09-13 本田技研工業株式会社 操作システム、および、操作方法
JP2023157200A (ja) * 2022-04-14 2023-10-26 キヤノン株式会社 電子機器、制御方法およびプログラム

Patent Citations (11)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH05324799A (ja) * 1992-05-15 1993-12-07 Hitachi Ltd バーチャルリアリティ制御方法および装置
JP2002125203A (ja) * 2000-10-12 2002-04-26 Mitsubishi Electric Corp メディア符号器及びメディア復号器
JP2007160015A (ja) * 2005-12-16 2007-06-28 Konami Digital Entertainment:Kk ゲーム装置、ゲーム装置の制御方法、プログラム及びネットワークゲームシステム
JP2012033038A (ja) * 2010-07-30 2012-02-16 Fujitsu Ltd 模擬映像生成装置、方法、プログラム
JP2013206188A (ja) * 2012-03-28 2013-10-07 Fujitsu Ltd シミュレーション方法、シミュレーション装置およびシミュレーションプログラム
JP2014120830A (ja) * 2012-12-14 2014-06-30 Sony Corp 情報処理装置およびその制御方法
JP5635672B1 (ja) * 2013-12-05 2014-12-03 株式会社 ディー・エヌ・エー 画像処理装置及び画像処理プログラム
JP2015202125A (ja) * 2014-04-10 2015-11-16 株式会社コロプラ ゲームシステム及びこれに用いられるゲームサーバ
JP2015212920A (ja) * 2014-04-16 2015-11-26 俊介 山内 先行画像生成プログラム、仮想マシーン制御プログラムおよびコンピュータ可読記憶媒体
WO2017221784A1 (ja) * 2016-06-21 2017-12-28 株式会社ソニー・インタラクティブエンタテインメント 画像生成装置、画像生成システム、および画像生成方法
JP2017228044A (ja) * 2016-06-21 2017-12-28 株式会社ソニー・インタラクティブエンタテインメント 画像生成装置、画像生成システム、および画像生成方法

Also Published As

Publication number Publication date
US12034786B2 (en) 2024-07-09
WO2021199128A1 (ja) 2021-10-07
US20230132071A1 (en) 2023-04-27
JP7441936B2 (ja) 2024-03-01

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