JPS6330465Y2 - - Google Patents

Info

Publication number
JPS6330465Y2
JPS6330465Y2 JP15925482U JP15925482U JPS6330465Y2 JP S6330465 Y2 JPS6330465 Y2 JP S6330465Y2 JP 15925482 U JP15925482 U JP 15925482U JP 15925482 U JP15925482 U JP 15925482U JP S6330465 Y2 JPS6330465 Y2 JP S6330465Y2
Authority
JP
Japan
Prior art keywords
course
bodies
game board
route
piece
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired
Application number
JP15925482U
Other languages
Japanese (ja)
Other versions
JPS5964178U (en
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed filed Critical
Priority to JP15925482U priority Critical patent/JPS5964178U/en
Publication of JPS5964178U publication Critical patent/JPS5964178U/en
Application granted granted Critical
Publication of JPS6330465Y2 publication Critical patent/JPS6330465Y2/ja
Granted legal-status Critical Current

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  • Toys (AREA)
  • Pinball Game Machines (AREA)

Description

【考案の詳細な説明】 本考案は進路を進行して目的位置まで到達すゲ
ームを行なうことのできるゲーム盤に関する。
[Detailed Description of the Invention] The present invention relates to a game board on which a player can play a game of progressing along a course and reaching a destination position.

本考案の目的は、進路体上に載せたコマやゼン
マイ駆動等による直進体の進行方向を意図的に変
え、面白く遊ぶことのできるゲーム盤を提案する
ことにある。
The purpose of the present invention is to propose a game board that can be played in an interesting manner by intentionally changing the direction of movement of a rectilinear body driven by pieces placed on a course body or by a spring drive.

以下、図面により本考案について説明する。 The present invention will be explained below with reference to the drawings.

図において、符号1はゲーム盤本体であり、こ
のゲーム盤本体1は台状に形成され、四隅部に出
発点又はゴールとなる蛇口2,2,2,2が突設
され、その間に縦横各3個の円形凹部6,6,…
がそれぞれ列状に配置されている。各凹部6の中
央には軸受7が回転自在に設けられ、軸受7の中
央には方形の軸受け孔8が形成されている。ま
た、上記軸受7の下端部にはゲーム盤本体1の裏
側において歯車9が設けられ、軸受7は歯車9の
回転軸を兼用している。各歯車9は中間に別の歯
車10を介して隣り合う歯車9に噛合している。
しかし、中間歯車10の位置は必ずしもこの例に
限定されない。
In the figure, reference numeral 1 is the game board body, and the game board body 1 is formed into a table-like shape, and faucets 2, 2, 2, 2, which serve as starting points or goals, are protruded from the four corners. Three circular recesses 6, 6,...
are arranged in rows. A bearing 7 is rotatably provided in the center of each recess 6, and a rectangular bearing hole 8 is formed in the center of the bearing 7. Further, a gear 9 is provided at the lower end of the bearing 7 on the back side of the game board body 1, and the bearing 7 also serves as the rotation axis of the gear 9. Each gear 9 meshes with an adjacent gear 9 with another gear 10 interposed therebetween.
However, the position of intermediate gear 10 is not necessarily limited to this example.

上記の構成により1つの歯車9が回転すると他
の全ての歯車9,9…も同時に同じ方向に回転す
る。
With the above configuration, when one gear 9 rotates, all the other gears 9, 9, . . . simultaneously rotate in the same direction.

次に、上記ゲーム盤本体1上には複数の進路体
11,11,11…が配置され、各進路体11は
上記本体1に形成された各円形凹部6内に回転自
在に枢着されている。すなわち、進路体11は、
上記ゲーム盤本体1の盤面に対して垂直の回転軸
12を有するとともに、該回転軸12の中心から
上記盤面と平行に突出する進路片13が形成され
た部分とこの進路片13が形成されない部分とを
有するとともに、略中間部に円形プレート17を
有し、さらに上記軸12の下端部断面を方形の差
込み部14として形成するもので、この差込み部
14は上記円形凹部6内の軸受け孔8と嵌合し合
う寸法に設定されている。進路体11の進路片1
3は回転軸12から放射状に突出し、互いに他の
進路片13に対して直角又は180゜の角度を成して
二方向、三方向又は四方向に突設されている。ま
た、進路片13の進路体11の軸心から進路片1
3の先端までの長さは、隣り合う円形凹部6,6
との軸心間距離の略1/2であり、その上面には適
宜のマス目15,15…が表示されている。そし
て上記各進路体11はその回転軸12の差込み部
14をゲーム盤本体1の円形凹部6に設けられた
軸受7の受け孔8に差込むことによつて互いに連
動回転可能に連結されているとともに、隣り合う
進路体11,11相互は、各進路片13の先端が
上記回転軸12の回転に伴つて互いに接近して進
路を形成する位置に配置されている。
Next, a plurality of route bodies 11, 11, 11, . There is. That is, the course body 11 is
The game board main body 1 has a rotating shaft 12 perpendicular to the board surface, and a portion where a path piece 13 is formed that projects parallel to the board surface from the center of the rotating shaft 12, and a portion where this path piece 13 is not formed. It also has a circular plate 17 approximately in the middle, and the lower end cross section of the shaft 12 is formed as a square insertion part 14, which has a bearing hole 8 in the circular recess 6. The dimensions are set to fit together. Course piece 1 of course body 11
3 protrude radially from the rotating shaft 12, and project in two, three or four directions at right angles or at an angle of 180 degrees with respect to the other path pieces 13. Further, from the axis of the course body 11 of the course piece 13, the course piece 1
The length to the tip of 3 is the length of the adjacent circular recesses 6, 6.
The distance between the axes is approximately 1/2, and appropriate grids 15, 15, . . . are displayed on the top surface. Each of the above-mentioned course bodies 11 is connected to each other so as to be rotatable in conjunction with each other by inserting the insertion portion 14 of the rotating shaft 12 into the receiving hole 8 of the bearing 7 provided in the circular recess 6 of the game board body 1. At the same time, the adjacent course bodies 11, 11 are arranged in such a position that the tips of each course piece 13 approach each other as the rotation shaft 12 rotates to form a course.

上記構成のようにいろいろな方向に進路片13
が延びている進路体11はアトランダムにゲーム
盤本体1上の凹部6に配置されている。したがつ
て、隣り合う進路体11,11の進路片13,1
3が互いに接近しているときは、一方の進路体1
1から他方の進路体11への進路は連続する。隣
り合う進路体11,11の進路片13,13が互
いに異なる方向を向いて離間しているときは、進
路は遮断される。これに対し、ゲーム本体1上の
いずれかも1個の進路体11を回転させることに
より、歯車9が回転し、この回転力がさらに他の
歯車9,9…を駆動し、他の進路体11,11…
を回転させることができるから、ゲーム進行に伴
なつていずれか1個の進路体11を回転させると
同時に他の全ての進路体11も同一方向に同一回
転角度だけ連動回転する。このため、進路の断続
状態は常に変化させることができる。
As shown in the above configuration, the route piece 13 can be moved in various directions.
The course bodies 11 extending therefrom are randomly arranged in the recesses 6 on the game board main body 1. Therefore, the course pieces 13,1 of the adjacent course bodies 11,11
3 are close to each other, one path body 1
The path from 1 to the other path body 11 is continuous. When the course pieces 13, 13 of adjacent course bodies 11, 11 are facing different directions and are separated from each other, the course is blocked. On the other hand, by rotating any one of the course bodies 11 on the game main body 1, the gear 9 rotates, and this rotational force further drives the other gears 9, 9, . . . ,11...
can be rotated, so as the game progresses, when any one of the route bodies 11 is rotated, all the other route bodies 11 are also rotated in the same direction by the same rotation angle. Therefore, the intermittent state of the route can be constantly changed.

したがつて、これにより少なくとも二様のゲー
ムをすることができる。一つは、2〜4人が一組
となり、サイコロの出目により進路体11を回転
させながら自分に最も有利な進路、あるいは他人
に不利な進路を形成して、各進路片13上にある
水滴形状のコマ19を水玉を模したマス目15,
15と進んで1つの蛇口2から対角線状に向合う
他の蛇口2へと進めていくゲームで、他の1つは
ゼンマイ駆動等によつてゆつくり直進する直進体
18のを進路片13上を前進させ、進路体11を
回転させながら、進路片13の向きと同時に直進
体18の向きを変えて目的地まで進ませていくゲ
ームである。この場合は一人でも楽しむことがで
きる。いずれの場合も途中で進路から外れたり、
行止まりとなつたら負けとなる。後者の場合は、
直進体18が進路片13から外れないように進路
片13の上面を凹状に形成するか、または直進体
18に進路外れ防止装置を備える必要がある。
Therefore, this allows at least two types of games to be played. One is that 2 to 4 people form a group and form a path that is most advantageous to them or a path that is disadvantageous to others by rotating the path body 11 according to the roll of the dice, and the path is placed on each path piece 13. Square 15 imitating a water droplet, piece 19 shaped like a water drop,
15, and proceed from one faucet 2 to the other faucet 2 facing diagonally. This is a game in which the user moves the vehicle forward, rotates the route body 11, and simultaneously changes the orientation of the travel piece 13 and the direction of the rectilinear body 18 to advance to the destination. In this case, you can enjoy it alone. In either case, you may deviate from the course on the way,
If you reach a dead end, you lose. In the latter case,
In order to prevent the rectilinear body 18 from deviating from the path piece 13, it is necessary to form the upper surface of the path piece 13 in a concave shape or to equip the rectilinear body 18 with a device for preventing deviation from the path.

上記進路体11は着脱自在であるから、二方
向、三方向等の進路片13を備えた進路体11同
士を互いに適宜その配置を変えることにより、ゲ
ームに変化をつけることができる。
Since the course body 11 is removable, the game can be varied by appropriately changing the arrangement of the course bodies 11 each having two-way, three-way, etc. course pieces 13.

なお、上記図示例は水道管状であるが、道路、
線路等どのようなものでもよく、したがつて、こ
れに応じてコマや直進体も自動車、電車等の形状
にすればよい。
Note that the illustrated example above is shaped like a water pipe, but it can also be used as a road,
It may be of any kind, such as a railroad track, and therefore, the top or rectilinear body may be shaped like a car, train, etc. accordingly.

また、進路体は着脱できるものでなくともよ
く、その配置構造も図示例に限定されない。さら
にその回転も、例えばゲーム盤本体の側面等にハ
ンドルをお設けておき、このハンドル操作によつ
て回転させるものであつてもよく、中間歯車の介
在位置により、進路体の一部が他と反対方向に連
動回転するように構成してもよい。
Moreover, the course body does not have to be removable, and its arrangement structure is not limited to the illustrated example. Furthermore, the rotation may be performed by, for example, providing a handle on the side surface of the game board body, and rotating the handle by operating the handle. Depending on the intervening position of the intermediate gear, a part of the course body may be separated from the others. It may be configured to rotate in conjunction with each other in the opposite direction.

以上説明したように、本考案に係るゲーム盤
は、ゲームに用いるコマや直進体の進路を変える
ことができるので、従来のように予め定められた
進路に沿つて進むものとは異なり、自分で意図的
な進路変更することができ、また、一つの進路を
変えることにより、同時に他の進路も変更される
ので、ゲームの面白味が倍加し、多様なゲームが
可能となる。
As explained above, the game board according to the present invention allows you to change the course of the pieces and rectilinear objects used in the game, so unlike the conventional board that moves along a predetermined course, It is possible to intentionally change the course, and by changing one course, the other courses are changed at the same time, so the game becomes more interesting and a variety of games become possible.

【図面の簡単な説明】[Brief explanation of the drawing]

第1図は本考案に係るゲーム盤の平面図、第2
図は第1図のX−X線上の断面図であり、第3図
は進路体の斜視図である。 符号1……ゲーム盤本体、6……円形凹部、7
……軸受、8……軸受け孔、11……進路体、1
2……回転軸、13……進路片、15……マス
目、18……直進体、19……コマ。
Figure 1 is a plan view of the game board according to the present invention;
The figure is a sectional view taken along the line X--X in FIG. 1, and FIG. 3 is a perspective view of the course body. Code 1...Game board body, 6...Circular recess, 7
... Bearing, 8 ... Bearing hole, 11 ... Course body, 1
2...rotating axis, 13...path piece, 15...square, 18...straight object, 19...piece.

Claims (1)

【実用新案登録請求の範囲】 下記要件から成ることを特徴とするゲーム盤。 (イ) ゲーム盤本体には複数個の進路体が軸着され
ていること。 (ロ) 上記各進路体は、上記ゲーム盤本体の盤面に
対して垂直の回転軸を有するとともに、該回転
軸の中心から上記盤面と平行に突出する進路片
が形成された部分とこの進路片が形成されない
部分とを有すること。 (ハ) 隣り合う進路体の回転軸は互いに連動回転可
能に連結されているとともに、隣り合う進路体
相互は進路片の先端が上記回転軸の回転に伴つ
て互いに接近して進路を形成する位置に配置さ
れていること。
[Scope of Claim for Utility Model Registration] A game board characterized by meeting the following requirements. (b) Multiple course objects are attached to the main body of the game board. (b) Each of the above-mentioned course bodies has a rotation axis perpendicular to the board surface of the game board main body, and a portion where a course piece is formed that projects parallel to the board surface from the center of the rotation axis, and this course piece. It has a part where it is not formed. (c) The rotating shafts of adjacent route bodies are connected to each other so as to be rotatable in conjunction with each other, and the adjacent route bodies are located at a position where the tips of the route pieces approach each other as the rotating shafts rotate to form a route. be located in
JP15925482U 1982-10-20 1982-10-20 game board Granted JPS5964178U (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP15925482U JPS5964178U (en) 1982-10-20 1982-10-20 game board

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP15925482U JPS5964178U (en) 1982-10-20 1982-10-20 game board

Publications (2)

Publication Number Publication Date
JPS5964178U JPS5964178U (en) 1984-04-27
JPS6330465Y2 true JPS6330465Y2 (en) 1988-08-15

Family

ID=30350617

Family Applications (1)

Application Number Title Priority Date Filing Date
JP15925482U Granted JPS5964178U (en) 1982-10-20 1982-10-20 game board

Country Status (1)

Country Link
JP (1) JPS5964178U (en)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR100973360B1 (en) * 2008-03-17 2010-07-30 이광원 Three-dimensional four arithmatic rule game device and method thereof

Also Published As

Publication number Publication date
JPS5964178U (en) 1984-04-27

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