JPS6245072U - - Google Patents

Info

Publication number
JPS6245072U
JPS6245072U JP13879985U JP13879985U JPS6245072U JP S6245072 U JPS6245072 U JP S6245072U JP 13879985 U JP13879985 U JP 13879985U JP 13879985 U JP13879985 U JP 13879985U JP S6245072 U JPS6245072 U JP S6245072U
Authority
JP
Japan
Prior art keywords
base
balls
hole
pachinko
game board
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP13879985U
Other languages
Japanese (ja)
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed filed Critical
Priority to JP13879985U priority Critical patent/JPS6245072U/ja
Publication of JPS6245072U publication Critical patent/JPS6245072U/ja
Pending legal-status Critical Current

Links

Description

【図面の簡単な説明】[Brief explanation of the drawing]

第1図はパチンコ遊技台の正面図、第2図はそ
の電気配線のブロツク図である。 1……遊技台、2……遊技盤、3……一塁、4
……二塁、5……三塁、6……本塁、7……一塁
打穴、8……二塁打穴、9……三塁打穴、10…
…本塁打穴、11……アウト穴、12……アウト
ランプ、13……得点表示盤、14……チユーリ
ツプ、15……とじぶた。
FIG. 1 is a front view of a pachinko game machine, and FIG. 2 is a block diagram of its electrical wiring. 1...Game machine, 2...Game board, 3...First base, 4
...Second base, 5...Third base, 6...Home plate, 7...First base hole, 8...Second base hole, 9...Third base hole, 10...
...Home run hole, 11...Out hole, 12...Out ramp, 13...Score display board, 14...Tulp, 15...Tojibuta.

Claims (1)

【実用新案登録請求の範囲】 (1) パチンコ遊技台に、野球ルールの一部を取
り入れたパチンコ遊技台。 (2) 遊技盤2に、野球ルールに基づき、一塁3
、二塁4、三塁5、及び本塁6を設け、従来の入
賞穴を一塁打穴7、二塁打穴8、三塁打穴9、及
び本塁打穴10とし、それを遊技盤2の任意の位
置に数個設け、発射されたパチンコ玉がその、そ
れぞれの安打穴に入ると、従来のように1回(1
0玉〜15玉)の賞品玉が出て、同時に野球ルー
ルに基づき、その塁数だけ出塁し、走者を示す青
ランプ等をその塁に点灯させる。 安打が重なり、又はパチンコ玉が本塁打穴10
に入り得点となつた場合、遊技盤2の任意の位置
に設けた、得点表示盤13に得点を表示させ、1
点毎に1回(10玉〜15玉)から5回(50玉
〜75玉)程度の賞品玉を出すよう構成する。 また、野球ルールで云うアウトを示す、アウト
穴11を遊技盤2の任意の位置に数個設け、その
アウトの穴に発射されたパチンコ玉が1個入ると
ワン・アウト、2個入るとツウ・アウト、3個入
るとスリー・アウトとなり、遊技盤2の任意の位
置にアウトを示す赤色等のアウトランプ12をア
ウト数だけ点灯させる。 スリー・アウトとなつた場合、又は発射装置か
ら手を離し、遊技をしなくなつてから数分(2分
〜3分)経過した場合、その回の遊技は終了し、
遊技台1は遊技前の状態に戻り、したがつて走者
は残塁となる。 以上のように構成された実用新案登録請求の範
囲第1項記載のパチンコ遊技台。 (3) 三塁打穴9の上部に、チユーリツプ14を
設け、本塁打穴10に発射されたパチンコ玉が入
つた場合、特定の時間(あるいは特定の回数)チ
ユーリツプ14を開放させ、発射されたパチンコ
玉が入り易くし、同時にとじぶた15がとじるこ
とによつて、アウト穴11に発射されたパチンコ
玉が入らないよう構成された実用新案登録請求の
範囲第1項記載のパチンコ遊技台。
[Scope of Utility Model Registration Request] (1) A pachinko game machine that incorporates some of the rules of baseball. (2) Based on baseball rules, first base 3 is placed on game board 2.
, second base 4, third base 5, and home base 6 are provided, and the conventional winning holes are replaced with a first base hole 7, a second base hole 8, a third base hole 9, and a home run hole 10, and several of these holes are provided at arbitrary positions on the game board 2. , when the fired pachinko ball enters each hit hole, it will be hit once (1 time) like in the past.
Prize balls ranging from 0 balls to 15 balls are issued, and at the same time, based on baseball rules, players are on base for the number of bases, and a blue lamp or the like indicating a runner is lit on that base. Hits overlap or pachinko ball hits home run hole 10
If the score is reached, the score is displayed on the score display board 13 provided at an arbitrary position on the game board 2, and the score is 1.
The system is configured to give out prize balls from once (10 balls to 15 balls) to five times (50 balls to 75 balls) for each point. In addition, several out holes 11, which indicate outs according to baseball rules, are provided at arbitrary positions on the game board 2, and if one pachinko ball enters the out holes, it is one out, and if two balls enter, it is a two-out. - If there are three outs, it becomes three outs, and an out lamp 12 of red or the like indicating an out is lit at an arbitrary position on the game board 2 by the number of outs. If there is a three-out, or if several minutes (2 to 3 minutes) have passed since you took your hand off the firing device and stopped playing, the game for that round ends.
The game machine 1 returns to the state before the game, and therefore the runner remains on base. A pachinko game machine configured as described above as set forth in claim 1 of the utility model registration claim. (3) A chute lip 14 is provided above the triple hole 9, and when a pachinko ball fired into the home run hole 10 is opened, the chute lip 14 is opened for a specific time (or a specific number of times), and the fired pachinko ball is The pachinko game machine according to claim 1, which is registered as a utility model, is configured to facilitate entry and at the same time, by closing the lid 15, pachinko balls fired into the out hole 11 are prevented from entering.
JP13879985U 1985-09-10 1985-09-10 Pending JPS6245072U (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP13879985U JPS6245072U (en) 1985-09-10 1985-09-10

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP13879985U JPS6245072U (en) 1985-09-10 1985-09-10

Publications (1)

Publication Number Publication Date
JPS6245072U true JPS6245072U (en) 1987-03-18

Family

ID=31044105

Family Applications (1)

Application Number Title Priority Date Filing Date
JP13879985U Pending JPS6245072U (en) 1985-09-10 1985-09-10

Country Status (1)

Country Link
JP (1) JPS6245072U (en)

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH01125861U (en) * 1988-02-20 1989-08-28
WO1996032170A1 (en) * 1995-04-10 1996-10-17 Kabushiki Kaisha Ace Denken Game machine

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH01125861U (en) * 1988-02-20 1989-08-28
WO1996032170A1 (en) * 1995-04-10 1996-10-17 Kabushiki Kaisha Ace Denken Game machine

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