JPS5956187A - Timepiece for game playing - Google Patents

Timepiece for game playing

Info

Publication number
JPS5956187A
JPS5956187A JP16624582A JP16624582A JPS5956187A JP S5956187 A JPS5956187 A JP S5956187A JP 16624582 A JP16624582 A JP 16624582A JP 16624582 A JP16624582 A JP 16624582A JP S5956187 A JPS5956187 A JP S5956187A
Authority
JP
Japan
Prior art keywords
movement
switch
game
clock
movements
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP16624582A
Other languages
Japanese (ja)
Other versions
JPH0237998B2 (en
Inventor
Yukio Endo
幸雄 遠藤
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Seikosha KK
Original Assignee
Seikosha KK
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Seikosha KK filed Critical Seikosha KK
Priority to JP16624582A priority Critical patent/JPS5956187A/en
Publication of JPS5956187A publication Critical patent/JPS5956187A/en
Publication of JPH0237998B2 publication Critical patent/JPH0237998B2/ja
Granted legal-status Critical Current

Links

Classifications

    • GPHYSICS
    • G04HOROLOGY
    • G04FTIME-INTERVAL MEASURING
    • G04F8/00Apparatus for measuring unknown time intervals by electromechanical means

Abstract

PURPOSE:To prolong the life of movement by using crystal movement and controlling the driving and stopping of a timepiece for game playing electrically. CONSTITUTION:When a switch lever 9 is held horizontal by operating push buttons 3 and 3a, microswitches 7 and 7a are both turned off and crystal movements 4 and 4a are stopped. When either one of push button 3 or 3a is pressed on the start of the game, one of the microswitches 7 and 7a is turned on and one of the movements 4 and 4a makes a hand advance.

Description

【発明の詳細な説明】 本発明は四基、将棋、チェスなど時間の制限を設けて行
うゲームに用いられる対局時計に関するものである。
DETAILED DESCRIPTION OF THE INVENTION The present invention relates to a game clock used in games such as shogi, chess, etc., which are played with a time limit.

従来より囲碁などに用いられる対局時計は、二つの時計
を具備しており、各対局者の持ち時m1を各時計にセッ
トし、両対局者は互いにセット時刻を確認し、対局開始
と同時に後手方の対局者が押ボタンを押す。これにより
先手方の時計が作動開始し、運針し、始める。先手方が
一手差し終ってから押ボタンを押す。これにより先手方
の時旧は停止し、同時VC後手方の時計が作動し運釧を
開始するように、tって一ハる。このように−手一手に
よって対局者が自分の押しボタンを押していくことによ
り、各対局者の持ち時間か減少される。従来の対局時計
における時計の駆動、停止の規制は、テンプなど高速段
において機械的に行われている。
Conventional game clocks used in games such as Go are equipped with two clocks, and each player sets the clock time m1 on each clock, and both players confirm the set time with each other, and the second player is set at the same time as the game starts. The player on the other side presses the push button. As a result, the first player's clock starts operating, starts moving, and starts operating. After the first player finishes making a move, press the push button. As a result, the clock on the first player's hand stops, and at the same time, the clock on the second player's VC activates and begins to move. In this way, each player's time is reduced by pressing his or her push button one by one. In conventional game clocks, regulation of driving and stopping of the clock is performed mechanically in a high-speed gear such as a balance wheel.

しか(、高速段の構造は、低トルクにて作動する個所で
あるため、軸は細く機椋的強度は弱いものである。し穴
がってこのような構成の高速段において、たとえばテン
プにばねを係合させて時計の駆動および停止を規制する
ことは、ムーブメントの寿命を短かくする結果となって
いた。
However, since the structure of the high speed gear is a part that operates at low torque, the shaft is thin and the mechanical strength is weak. Restricting the driving and stopping of a timepiece by engaging a spring has resulted in shortening the lifespan of the movement.

そこで本発明の目的は水晶式発振器によって運針される
時計の発達に伴い、電気的に対局時計の駆動および停止
を規制して、ムーブメントの寿命を長くした対局時計全
提供することにある。
SUMMARY OF THE INVENTION With the development of clocks whose hands are moved by crystal oscillators, an object of the present invention is to provide a complete game clock in which the life of the movement is extended by electrically regulating the driving and stopping of the game clock.

図面に基づζ八て本発明の実施例について説明する。第
1図において枠体1には、両対局者の7’Ckt+の二
つの時計2,2aが併設してあり、各時計の上部に一対
の押ボタン5,6aが配設しである。
Embodiments of the present invention will be described based on the drawings. In FIG. 1, two clocks 2, 2a of 7'Ckt+ for both players are attached to a frame 1, and a pair of push buttons 5, 6a are disposed above each clock.

第2図示のように各時計の背面VCは二つの水晶式ムー
ブメン)4,4aが配置されており、各ムーブメントは
その一方にセットされた電池5よりマイクロスイッチ7
.7ak介して駆動電流が供給されている。ムーブメン
ト4.4al/(:は針圓しつまみ6,6aが設けてお
る。各マイクロスイッチ7.7&の接片8,8aには、
シーソー形のスイッチレバー9の両端91.918が接
離可能となっている。スイッチレバー9が水平状態のと
きはニュートラル位置であって、両端91,91aは両
接片a、saeともに押し下げておらす、マイクロスイ
ッチ7 、7 B、はともにオフである。第2図示のよ
うVCスイッチレノ<−9が右肩下りの状態のときは、
接片88が押し下げられており、接片8は押し下げられ
ていないので、マイクロスインチア a It’i、オ
ン、マイクロスイッチ7はオフであり、第4図示のよう
に)・−ブメン)4aには電流が供給され作動状態であ
り、ムーブメント4には電流が供給されず作動停止状態
である。スイッチレノ(−9は軸10によって揺動可能
に軸支されてふ・す、このスイッチレバーは、枠体1に
カラー11.ila金介して突設L、である上記した一
対の押ボタン5゜6Bの一方を押下することによって揺
動する。
As shown in the second figure, two crystal movement members) 4 and 4a are arranged on the back VC of each watch, and each movement is connected to a micro switch 7 by a battery 5 set in one of them.
.. A drive current is supplied through 7ak. Movement 4.4al/(: is provided with needle ring knobs 6, 6a. Contact pieces 8, 8a of each micro switch 7.7 &
Both ends 91 and 918 of the seesaw-shaped switch lever 9 can be moved toward and away from each other. When the switch lever 9 is in a horizontal state, it is in a neutral position, and both ends 91 and 91a are pushed down with both contact pieces a and sae, and both microswitches 7 and 7B are off. As shown in the second diagram, when the VC switch <-9 is in the downward position on the right shoulder,
Since the contact piece 88 is pressed down and the contact piece 8 is not pressed down, the microswitch 7 is turned off and the microswitch 7 is turned off, as shown in FIG. The movement 4 is supplied with current and is in an operating state, and the movement 4 is not supplied with current and is in an inactive state. The switch lever (-9 is swingably supported by a shaft 10, and this switch lever is connected to the pair of push buttons 5 described above, which are protruded from the frame 1 through a collar 11. It swings by pressing down on one side of ゜6B.

また第6図示のように、スイッチレノく−9の両端には
一体的に形成しである暦法め部材12,12aが突出し
ており、他11枠体1に形成しである挟持体13,13
aKは暦法め用ばね14,14a75f取り付けである
。そのためレノ(−9の両端911911Lによるスイ
ッチ7.7aの接片8.8aを押下または解放した状態
を保持するばかりでなく、レバーの両端が同時に暦法め
用げね14,148ヲ押え両ムーブメン)4.4aのT
o 動に停止トシている中立状態をも保持するようなり
リック機構を構成している。
Further, as shown in FIG. 6, integrally formed calendar members 12, 12a protrude from both ends of the switch 9, and clamping members 13, 13 are formed on the frame 1.
aK is the calendar spring 14, 14a75f attached. Therefore, both ends of the lever 911911L hold down or release the contact piece 8.8a of the switch 7.7a, and both ends of the lever simultaneously hold down the calendar movement gears 14 and 148. 4.4a T
o The lick mechanism is configured so that it maintains a neutral state even when it is stopped.

つぎに本発明の使用法について説明すると、まス両押ボ
タン5,3aの少なくも一方を軽く押下シテニニ1−ト
ラル位5:Vcfると、スイッチレバー9は水平に位置
し、その両端91.91aは接片8.8aをともに押し
下げておらず解放状態であり、このときは第4図示の両
マイクロスイッチ7゜7aがオフの状態であり、ムーブ
メント4,4aは作動しない。暦法め部材12,12a
と暦法ぬ用ばね14,14aによってこの状態を保持す
る二そこで針回しつまみ6,6a17jよって対局の持
ち時間をセットする。たとえば将棋の対局で2時間の持
ち時間の場合があるが、この時は10時に指針を合わせ
て、2時間経過した時が丁度12時になるようにする。
Next, how to use the present invention will be described. When at least one of the two push buttons 5 and 3a is lightly pressed in the vertical position 5:Vcf, the switch lever 9 is positioned horizontally, and the switch lever 9 is positioned horizontally, and the switch lever 9 is positioned horizontally. 91a is in a released state without pressing down either of the contact pieces 8.8a, and at this time both microswitches 7.7a shown in FIG. 4 are in an OFF state, and the movements 4, 4a do not operate. Calendar method members 12, 12a
This state is maintained by the calendar springs 14, 14a, and the time allowed for the game is set by the hand turning knobs 6, 6a17j. For example, if you have two hours to play shogi, set the hands at 10 o'clock so that when two hours have passed it will be exactly 12 o'clock.

そこで対局開始の合図と同時に後手方の対局者が押ボタ
ン3を押し、下げると、第2図示の状態となりマイクロ
スイッチ7はオフ、マイクロスイッチ7δはオンとなり
、このために第4図示のようにムーブメント4は作動せ
ず、先手方のムーブメント4f1が作動し運針全開始す
る。
Therefore, at the same time as the signal to start the game, the player in the last position presses and lowers the push button 3, resulting in the state shown in the second diagram, the microswitch 7 is turned off, and the microswitch 7δ is turned on. The movement 4 does not operate, but the first movement 4f1 operates and starts full movement of the hands.

先手方が一手差し、終ってから押ボタン3日を押し下げ
ると、こんどはマイクロスイッチ7aがオフ、マイクロ
スイッチ7がオンとなり、このためにムーブメン)4a
は作動金停止し1、後手方のムーブメント4が作動し運
針を開始する。その後は対局者が一手差すごとに交互に
押ボタン5.38を押して、相手方のムーブメントラ作
動させ、持ち時間が減少してゆき、これを各時計2,2
aに表示させるものである。前記の実施例ではマイクロ
スイッチ7.7aを2個、寅5池5を1個使用した場合
であるが、他の$施例として比5図示のように1個の切
換スイッチ15と2個の電池16 、16aによっても
、二つのムーブメン)4.4ae交互に駆動Lfcり停
止1〜たυすることができ、また両ムーブメントを同時
に停止させるニュートラル状態とすることもできる。
When the first player makes a move and then presses down the pushbutton 3, the micro switch 7a turns off and the micro switch 7 turns on.
The movement stops 1, and the rear movement 4 starts operating and starts moving the hands. After that, each time the players make a move, they alternately press the push button 5.38 to activate the opponent's movement controller, and the remaining time decreases, which is applied to each clock 2 and 2.
This is what is displayed on a. In the above embodiment, two microswitches 7.7a and one switch 5 are used, but in another embodiment, one changeover switch 15 and two switches 15 are used as shown in the figure. By using the batteries 16 and 16a, it is possible to alternately drive and stop the two movements Lfc and υ, and it is also possible to bring both movements to a neutral state where they are stopped at the same time.

以上の構成を有する本発明は対局時計としての寿命が長
くなって時計としての信頼性を高めるものである。
The present invention having the above configuration extends the life of the game watch and increases the reliability of the watch.

【図面の簡単な説明】[Brief explanation of drawings]

図面は本発明の実施例を示すもので、第1図は正面図、
第2図は一部切欠背面部、第3図は要部の一部切欠拡大
背面図、第4図はgj線図、第5図は他の実施例を示す
結線図である。 1・・・・・・枠 体 3.58・・・押ボタン 4.4a・・・水晶式ムーブメント 7.7a・・・マイクロスインチ ?・・・・・・スイッチレバー 以上 出願人 株式会社 精  工  舎 代理人 弁理士 最上  務 第1図 1 第4図 r’−−−7 第5図
The drawings show an embodiment of the present invention, and FIG. 1 is a front view;
FIG. 2 is a partially cutaway rear view, FIG. 3 is a partially cutaway enlarged rear view of the main part, FIG. 4 is a gj diagram, and FIG. 5 is a wiring diagram showing another embodiment. 1...Frame Body 3.58...Push button 4.4a...Crystal movement 7.7a...Microsinch?・・・・・・Switch lever and above Applicant: Seikosha Co., Ltd. Representative Patent Attorney: Tsutomu Mogami Figure 1 Figure 4 r' ---7 Figure 5

Claims (1)

【特許請求の範囲】[Claims] 枠体上面部に配設されかつ対局者によって交互に押]さ
せられる一対の押ボタンと、上記両押ボタンの下方位置
で上記枠体内に揺動自在に支持されかつ上記両押ボタン
の一方が押下されたときその他方を押上げるシーソー形
のスイッチレ・(−ト、上記スイッチレバーによって開
閉を制御されるスイッチと、上記スイッチを介して交互
に駆動および停止させられる二つの水晶式ムーブメント
と、全具備した対局時計。
a pair of push buttons arranged on the upper surface of the frame and pressed alternately by the players; A seesaw-shaped switch lever that pushes up the other when pressed; a switch whose opening and closing are controlled by the switch lever, and two crystal movements which are alternately driven and stopped via the switch. A fully equipped game clock.
JP16624582A 1982-09-24 1982-09-24 Timepiece for game playing Granted JPS5956187A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP16624582A JPS5956187A (en) 1982-09-24 1982-09-24 Timepiece for game playing

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP16624582A JPS5956187A (en) 1982-09-24 1982-09-24 Timepiece for game playing

Publications (2)

Publication Number Publication Date
JPS5956187A true JPS5956187A (en) 1984-03-31
JPH0237998B2 JPH0237998B2 (en) 1990-08-28

Family

ID=15827799

Family Applications (1)

Application Number Title Priority Date Filing Date
JP16624582A Granted JPS5956187A (en) 1982-09-24 1982-09-24 Timepiece for game playing

Country Status (1)

Country Link
JP (1) JPS5956187A (en)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH04174191A (en) * 1990-11-06 1992-06-22 Kajima Corp Effective cross section forming shield excavator

Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS5693078A (en) * 1979-12-27 1981-07-28 Tamura Electric Works Ltd Electronic game clock
JPS5726228U (en) * 1980-07-18 1982-02-10

Patent Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS5693078A (en) * 1979-12-27 1981-07-28 Tamura Electric Works Ltd Electronic game clock
JPS5726228U (en) * 1980-07-18 1982-02-10

Also Published As

Publication number Publication date
JPH0237998B2 (en) 1990-08-28

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