JPS5822792Y2 - rat whack game board - Google Patents

rat whack game board

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Publication number
JPS5822792Y2
JPS5822792Y2 JP3117578U JP3117578U JPS5822792Y2 JP S5822792 Y2 JPS5822792 Y2 JP S5822792Y2 JP 3117578 U JP3117578 U JP 3117578U JP 3117578 U JP3117578 U JP 3117578U JP S5822792 Y2 JPS5822792 Y2 JP S5822792Y2
Authority
JP
Japan
Prior art keywords
arm
mouse
tip
groove
knob
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired
Application number
JP3117578U
Other languages
Japanese (ja)
Other versions
JPS54134588U (en
Inventor
前田竹虎
Original Assignee
株式会社エポツク社
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 株式会社エポツク社 filed Critical 株式会社エポツク社
Priority to JP3117578U priority Critical patent/JPS5822792Y2/en
Publication of JPS54134588U publication Critical patent/JPS54134588U/ja
Application granted granted Critical
Publication of JPS5822792Y2 publication Critical patent/JPS5822792Y2/en
Expired legal-status Critical Current

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Description

【考案の詳細な説明】 本考案は、ねずみ叩きゲーム盤に関する。[Detailed explanation of the idea] The present invention relates to a whack-a-mouse game board.

すなわち、ねずみ印体の下方に向けてねずみ像が往復動
する状態でねずみ印体で上手に叩かないとねずみ像はク
イックリターン式に素早く逃げてしまうことになり、上
手に叩くとねずみ像は転倒してそのまま立直り復帰し反
復してゲームを行なうことができ、面白いねずみ叩きゲ
ームができ簡単な構造にして構成でき、玩具として好適
に実施できるよう提供するものである。
In other words, if you don't hit the mouse statue well with the mouse stamp while it reciprocates downwards, the mouse statue will run away quickly like a quick return type, and if you hit it well, the mouse statue will fall over. To provide an object that allows the user to stand back up and play the game repeatedly, to play an interesting rat-hitting game, to have a simple structure, and to be suitably implemented as a toy.

次に、図面に示す実施例について説明する。Next, the embodiment shown in the drawings will be described.

第1図はゲーム盤全体の斜視図を示し、台板aの上方に
合着する盤体Aの手前左側にはストッパー1の一端側つ
まみ1aを露出させ、その前方にはねじかけつまみ2を
矢印3の方向に回動させつるようにのぞませ、盤体Aの
先端側には横方向で円弧状の溝4を形成するとともに、
溝4の左側端部は左側の隠れ室5に連通ずるように形成
する。
Figure 1 shows a perspective view of the entire game board, with the knob 1a on one end of the stopper 1 exposed on the left side of the front of the board A that is attached above the base plate A, and the screw knob 2 in front of it. It is rotated in the direction of the arrow 3 so that it looks like a vine, and an arc-shaped groove 4 is formed in the horizontal direction on the tip side of the disc body A.
The left end of the groove 4 is formed so as to communicate with the left hidden chamber 5.

また、盤体Aの右側にはアーム6を延出させてアーム6
の先端におけるねずみ印体6aが前記溝4の右側終端側
上方で上下動できるようにして、アーム6の他方端部に
形成した手押部6bの近傍における支軸7を合板a上の
ステー8に回転自在に架設し、支軸7の下部と台板aと
の間に引張スプリング9を連繋して手押部6bを指先で
叩打するように押し下げるとねずみ印体6aが反動で上
下動するように構成する。
In addition, the arm 6 is extended to the right side of the board A.
The mouse mark body 6a at the tip of the arm 6 is movable up and down above the right end side of the groove 4, and the support shaft 7 near the hand push part 6b formed at the other end of the arm 6 is connected to the stay 8 on the plywood board a. A tension spring 9 is connected between the lower part of the support shaft 7 and the base plate a, and when the hand press part 6b is pressed down by tapping with a fingertip, the mouse stamp body 6a moves up and down by the reaction. Configure it as follows.

ぜんまい9やガバー10等を有する公知構造のぜんまい
装置11を台板aに固定し、該装置11の上方に突出し
た回転ねじ軸12に前記つまみ2の中心下部を嵌合固定
し、つまみ2の周囲側下方には間隔を様々にした複数の
突片13を垂設し、前記ストッパー1の先端がガバナー
10に接触し停止させうるように構成する。
A mainspring device 11 having a known structure including a mainspring 9, a cover 10, etc. is fixed to a base plate a, and the center lower part of the knob 2 is fitted and fixed to the rotating screw shaft 12 projecting upward from the device 11. A plurality of protrusions 13 are provided vertically at various intervals on the lower side of the periphery, so that the tip of the stopper 1 can come into contact with the governor 10 and stop it.

前記隠れ室5の内方から溝4の下方を右端部近くまで円
弧状に延出するガイドBを細幅で一定の高さにして合板
a土に起立形成し、前記ねずみ印体6aの下方における
ガイドBの終端部には上縁部から先端下方に傾斜するテ
ーパ一部すを切欠状に形成する。
A guide B extending in an arc shape from the inside of the hiding chamber 5 to the bottom of the groove 4 near the right end is made to have a narrow width and a constant height and is formed to stand up on the plywood a soil, and is placed below the mouse stamp body 6a. At the terminal end of the guide B, a notch-like tapered part is formed that slopes downward from the upper edge.

また、先端部がガイドBの上方に対応するよう延出した
弧状部分を有する板製アーム14の基部を、ぜんまい装
置11の近傍における合板a上の支軸15に回動自在に
枢支し、該支軸15に巻装したトルクはね16の一端を
合板a上のピン17に、他端をアーム14の基部に係合
してその弾力によりアーム14が隠れ室5の内方側に弾
圧回動されるように装設し、支軸15に枢支したカム1
8の先端突出部18aが前記突片13に係接するととも
に他端延出部18bがアーム14基部の突出部14aに
係合するように構成する。
Further, the base of a plate arm 14 having an arc-shaped portion extending so that its tip corresponds to the upper side of the guide B is rotatably supported on a support shaft 15 on a plywood board a near the mainspring device 11, One end of the torque spring 16 wound around the support shaft 15 is engaged with the pin 17 on the plywood a, and the other end is engaged with the base of the arm 14, and the arm 14 is pressed inward into the hidden chamber 5 by its elasticity. A cam 1 mounted to be rotated and pivotally supported on a support shaft 15
The tip protrusion 18a of the arm 14 engages with the protrusion 13, and the other end extension 18b engages with the protrusion 14a of the base of the arm 14.

前記溝4の上方にのぞむアーム14の先端部には切溝1
9を形成するとともにその両側上部に軸支部20を突設
し、上方に耳部21を突設し下縁22が直線となる薄板
製ねずみ像Cのその下縁22における中心両側には支軸
23を突設して形成する。
A cut groove 1 is provided at the tip of the arm 14 that extends above the groove 4.
9, a shaft support 20 is provided protruding from the upper part of both sides, an ear part 21 is provided upwardly, and a lower edge 22 is a straight line. 23 is formed in a protruding manner.

しかして、支軸23を軸支部20に枢支させてねずみ像
Cの下縁22における前部が切溝19上にのぞむととも
に後部がアーム14面上に接合するように取付けると、
ねずみ偉Cを切溝19を通してガイドBの上方に取付け
ることができる。
Therefore, when the support shaft 23 is pivotally supported on the shaft support 20 and mounted so that the front part of the lower edge 22 of the mouse figure C extends onto the kerf 19 and the rear part is joined to the surface of the arm 14,
The ratchet C can be attached above the guide B through the cut groove 19.

ゲームに際しては、トルクばね16の弾圧によって押圧
されるアーム14は先端側が隠れ室5の内方に位置する
とともにねずみ像Cも隠れ室5の内方に位置する状態と
なり、その状態で、つまみ1aを矢印イ方向に押してス
トッパー1の先端がガバナー10に係接するようにして
おき、つまみ2を矢印3で示す方向に回すとぜんまいね
じをかけることができる。
During the game, the tip of the arm 14, which is pressed by the force of the torque spring 16, is located inside the hidden chamber 5, and the mouse image C is also located inside the hidden chamber 5, and in this state, the knob 1a is Push in the direction of arrow A so that the tip of stopper 1 comes into contact with governor 10, and turn knob 2 in the direction of arrow 3 to tighten the mainspring screw.

その場合に、つまみ2の各突片13が矢印口方向に回動
するが、各突片13がカム18の先端突出部18aに当
接しても、第15図に示すように、他端延出部18bが
アーム14の突出部14aから離れる方向にカム18が
回動する状態となるだけで、アーム14は不動の姿勢の
ままねじをかけることができる。
In that case, each protruding piece 13 of the knob 2 rotates in the direction of the arrow, but even if each protruding piece 13 contacts the tip protrusion 18a of the cam 18, the other end does not extend as shown in FIG. Only by turning the cam 18 in the direction in which the protrusion 18b moves away from the protrusion 14a of the arm 14, the arm 14 can be screwed while remaining in an immovable position.

ねじをかけ終えて、っまみ1aを逆矢印イ方向に引いて
ゲームを開始すると、ストッパー1の先端がガバナー1
0から離れてぜんまい9の作動によりつまみ2が逆矢印
3、口方向に回動を始め、第3図および第4図に示すよ
うに、1本の突片13が先端突出部18aにあたりなが
らカム18を回動させるとともにアーム14を弾力に抗
して矢印ハ方向へ支軸15中心に回動させることになり
、アーム14によりねずみ像Cは同方向に移動して隠れ
室5円から出て溝4にそいながら移動する状態となる。
When you finish tightening the screws and start the game by pulling the stopper 1a in the direction of the reverse arrow A, the tip of the stopper 1 will touch the governor 1.
0, the knob 2 begins to rotate in the direction of the reverse arrow 3 and the opening due to the action of the mainspring 9, and as shown in FIGS. 18 is rotated, and the arm 14 is also rotated about the support shaft 15 in the direction of the arrow C against the elastic force, and the mouse image C is moved in the same direction by the arm 14 and exits the hiding room 5 yen. It will move along the groove 4.

アーム14の先端がガイドBの終端にいたるところで、
突片13がカム18から離れるので、トルクはね16の
弾力によりアーム14は逆矢印ハ方向に復動するが、ト
ルクはね16によるためにアーム14の復動は急速とな
り、ねずみ像Cはクイックリターン式になって戻りが折
返し点より早くなって隠れ室5内へと連れ戻されること
になる。
Where the tip of the arm 14 reaches the end of the guide B,
As the projecting piece 13 separates from the cam 18, the arm 14 moves back in the direction of the reverse arrow C due to the elasticity of the torque spring 16. However, due to the torque spring 16, the arm 14 moves back rapidly, and the mouse image C becomes Since it is a quick return type, the return will be faster than the turning point and you will be taken back into the hidden room 5.

したがって、ねずみ像Cが折返し点にいたるところで、
手押部6bを指先で叩いてねずみ印体6aを押し下げる
が、タイミングが悪くねずみ像Cを叩くことができない
と、ねずみ像Cはそのままの姿勢でバックしていくこと
になる。
Therefore, when the mouse image C reaches the turning point,
The mouse stamp body 6a is pushed down by hitting the hand push part 6b with a fingertip, but if the timing is bad and the mouse statue C cannot be hit, the mouse statue C will move back in the same posture.

また、タイミング良く叩くことができると、第12図に
示すようにねずみ保CがガイドBのテーパ一部す上にい
たるところで、降下するねずみ印体6aにより耳部21
を下向きに叩かれ、第13図に示すように下縁22がテ
ーパ一部すにあたるように、さらには第14図に示すよ
うにガイドBの先端にあたるようにさせてねずみ像Cを
反転状態にさせてねずみ叩きの成功を面白く表すことが
できる。
Moreover, if the mouse can be hit at a good time, the falling mouse mark body 6a will cause the mouse mark C to hit the ear part 21 everywhere on the tapered part of the guide B, as shown in FIG.
is struck downward so that the lower edge 22 touches the taper part as shown in Fig. 13, and then the tip of the guide B as shown in Fig. 14, turning the mouse image C into an inverted state. The success of whacking a mouse can be expressed in an interesting way.

その場合、アーム14のクイックリターン即ち速かに元
の隠れ室5に戻る機構にともなって、第14図から第1
2図に示す順序にねずみ像Cは戻って再び隠れ室5内へ
と復動する。
In that case, due to the quick return mechanism of the arm 14, that is, the mechanism that quickly returns to the original hidden chamber 5, as shown in FIG.
The mouse statue C returns to the hidden room 5 again in the order shown in FIG.

なお、次なる突片13がカム18にあたって同じ作用を
反復するが、各突片13の間隔が異なるためにねずみ像
Cが出てくる間隔が変り面白くなる、なおねずみに限ら
ず適宜性の形状模様体のものとすることは自由である。
Note that the next protrusion 13 hits the cam 18 and repeats the same action, but since the intervals between the protrusions 13 are different, the intervals at which the mouse images C appear change, making it interesting. You are free to choose a patterned one.

このように本考案は、クイックリターン式に往復回動す
るアームにねずみ像を反転できるよう装着し、ねずみ像
が往復移動する折返し点の上方にねずみ印体を装設し、
ねずみ像が移動する方向の下方にそって延出したガイド
の終端部で前記ねずみ印体の下方には、叩かれたねずみ
像が転倒するように案内するテーパ一部を形成して構成
したから、ねずみ印体の下方に向けてねずみ像が往復動
する状態でねずみ印体で上手に叩かないとねずみ像はク
イックリターン式に素早く逃げてしまうことになり、上
手に叩くとねずみ像は転倒してそのまま立直り復帰し反
復して面白くねずみ叩きゲームを行なうことができ、ア
ームによりねずみ像を移動させるとともにガイドのテー
パ一部にそわせて転倒させることができる簡単な構造に
して提供できる特徴を有する。
In this way, the present invention has a mouse image attached to an arm that reciprocates in a quick return manner so that it can be reversed, and a mouse stamp body installed above the turning point where the mouse image moves back and forth.
At the terminal end of the guide extending downward in the direction in which the mouse image moves, a tapered part is formed below the mouse impression body to guide the mouse image when it is hit so that it falls over. If you don't hit the mouse statue well with the mouse stamp body as it moves back and forth toward the bottom of the mouse stamp body, the mouse statue will run away quickly like a quick return type, and if you hit it skillfully, the mouse statue will fall over. It has the feature that it can be provided with a simple structure in which the mouse statue can be moved by the arm and fallen along a part of the taper of the guide. .

【図面の簡単な説明】[Brief explanation of the drawing]

図面は本考案の実施例を示し、第1図は全体の斜視図、
第2図はその平面図、第3図は盤体を外した内部の平面
図、第4図は第3図の切断平面図、第5図はねずみ像の
側面図、第6図はその平面図、第7図は第3図の一部を
示し、第8図および第9図は第7図のI−1線および■
−■線におけるそれぞれの断面図、第10図は第2図の
一部における断面図、第11図は第3図の一部の側面図
、第12図ないし第14図は作動説明図、第15図は、
第4図の一部で示す作動説明図である。 14・・・・・・アーム、C・・・・・・ねずみ像、6
a・・・・・・ねずみ印体、B・・・・・・ガイド、b
・・・・・・テーパ一部。
The drawings show an embodiment of the present invention, and FIG. 1 is an overall perspective view;
Figure 2 is a plan view, Figure 3 is a plan view of the interior with the disc removed, Figure 4 is a cutaway plan view of Figure 3, Figure 5 is a side view of the mouse figure, and Figure 6 is its plane. 7 shows a part of FIG. 3, and FIGS. 8 and 9 show the I-1 line and
10 is a sectional view of a part of FIG. 2, FIG. 11 is a side view of a part of FIG. Figure 15 is
FIG. 5 is an operation explanatory diagram showing a part of FIG. 4; 14... Arm, C... Mouse statue, 6
a...Mouse print body, B...Guide, b
・・・・・・Part of the taper.

Claims (1)

【実用新案登録請求の範囲】 盤体Aの盤面先方側に、左端部を左方の隠れ室と連通し
右端部は盤体の右方に形設せる印体アーム6の先端6a
の直下の位置までの円弧状の溝4を形成するとともに、
溝4の下方には隠れ室5より溝4の先端近く迄溝4と同
形状で、且つその先端には下方に向ってのテーパ一部を
有するガイドBを設けるものとする。 一方台板aに固定せるぜんまい装置11の上方に突出せ
る回転ねじ軸12にはつまみ2の中心下部を嵌合固定し
、つまみ2の周囲側下方には間隔を違えての複数の突片
13を設け、且つこのぜんまい装置11はつまみ12の
回動によりぜんまいがまかれる様構成する。 しかして盤体A内に先端部が前記ガイドBの上方に対応
する様なした板製アーム14を設け、その基部はぜんま
い装置11近くの合板上の支軸15に回動自在に枢支さ
せると共に、支軸15に巻装したトルクはね16の一端
は合板9上のピン17に係止させ、他端はアーム14の
基部に係合させてトルクバネの弾力によりアーム14が
穏れ室5の内方側に弾圧回動されるよう装設し、更に該
支軸15に枢支したカム18の先端突出部18aが先記
したつまみ2に於ける各突片13と係接させるとともに
、他端の延出部18bがアーム14基部の突出部14a
に係合する様構成し、更にこのアーム14の先端下面に
は切溝19を設けるとともに、その上部の軸支部20に
対しねずみ保体Cを軸23により上下方向回動自在に軸
支せしめるものとし、ねずみ像が叩打された時先記円弧
状溝4の先端位置に於て転倒する様構成したことを特徴
とするねずみ叩きゲーム盤。
[Scope of Claim for Utility Model Registration] The tip 6a of the printing body arm 6, which is formed on the front side of the board surface of the board A, the left end part of which communicates with the left hidden chamber, and the right end part of which is formed on the right side of the board body.
While forming an arcuate groove 4 to a position directly below,
Below the groove 4, a guide B is provided which has the same shape as the groove 4 from the hidden chamber 5 to near the tip of the groove 4, and has a part of the taper downward at the tip. On the other hand, the center lower part of the knob 2 is fitted and fixed to the rotary screw shaft 12 that protrudes upward from the mainspring device 11 fixed to the base plate a, and a plurality of protrusions 13 are arranged at different intervals on the lower peripheral side of the knob 2. The mainspring device 11 is configured such that the mainspring is wound by rotation of the knob 12. Therefore, a plate arm 14 whose tip corresponds to the upper part of the guide B is provided in the disc body A, and its base is rotatably supported on a support shaft 15 on a plywood board near the mainspring device 11. At the same time, one end of the torque spring 16 wound around the support shaft 15 is engaged with a pin 17 on the plywood 9, and the other end is engaged with the base of the arm 14, so that the arm 14 is moved into the calming chamber 5 by the elasticity of the torque spring. The distal end protrusion 18a of the cam 18 pivoted on the support shaft 15 is brought into engagement with each of the protrusions 13 on the knob 2 described above, and The extension part 18b at the other end is the protrusion part 14a at the base of the arm 14.
Further, a cut groove 19 is provided on the lower surface of the tip of this arm 14, and a mouse holder C is pivotally supported by a shaft 23 to a shaft support 20 on the upper part of the arm 14 so as to be freely rotatable in the vertical direction. A mouse-hitting game board characterized in that the mouse statue is configured so that when it is hit, it falls over at the tip of the arcuate groove 4.
JP3117578U 1978-03-10 1978-03-10 rat whack game board Expired JPS5822792Y2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP3117578U JPS5822792Y2 (en) 1978-03-10 1978-03-10 rat whack game board

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP3117578U JPS5822792Y2 (en) 1978-03-10 1978-03-10 rat whack game board

Publications (2)

Publication Number Publication Date
JPS54134588U JPS54134588U (en) 1979-09-18
JPS5822792Y2 true JPS5822792Y2 (en) 1983-05-16

Family

ID=28882241

Family Applications (1)

Application Number Title Priority Date Filing Date
JP3117578U Expired JPS5822792Y2 (en) 1978-03-10 1978-03-10 rat whack game board

Country Status (1)

Country Link
JP (1) JPS5822792Y2 (en)

Families Citing this family (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH063672Y2 (en) * 1988-08-03 1994-02-02 株式会社ナムコ Moving object hitting game machine
JP2558492Y2 (en) * 1991-08-16 1997-12-24 株式会社ナムコ Moving object hitting game machine

Also Published As

Publication number Publication date
JPS54134588U (en) 1979-09-18

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