JPH09282082A - Spherical computer input device - Google Patents

Spherical computer input device

Info

Publication number
JPH09282082A
JPH09282082A JP8125189A JP12518996A JPH09282082A JP H09282082 A JPH09282082 A JP H09282082A JP 8125189 A JP8125189 A JP 8125189A JP 12518996 A JP12518996 A JP 12518996A JP H09282082 A JPH09282082 A JP H09282082A
Authority
JP
Japan
Prior art keywords
main body
rotates
switch
data
rotated
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP8125189A
Other languages
Japanese (ja)
Inventor
Shigeru Toyoshima
滋 豊島
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Priority to JP8125189A priority Critical patent/JPH09282082A/en
Publication of JPH09282082A publication Critical patent/JPH09282082A/en
Pending legal-status Critical Current

Links

Abstract

PROBLEM TO BE SOLVED: To easily execute the operation of a computer or the like. SOLUTION: The device is sphere supported by a pole on the side and it has a main body 12 which freely rotates to a prescribed angle against two shafts 6 and 7. When the main body 12 is rotated, the rotated quantity can be taken out as data. When the main body 12 rotates to the prescribed angel, a switch 10 informs that it rotates to the prescribed angle. It is combined with data of rotated quantity and such data that rotation continues is generated. A flywheel 8 is rotated with the rotation of the main body 12, and a response adjusted to generated data is formed.

Description

【発明の詳細な説明】Detailed Description of the Invention

【0001】本発明はコンピュータなどを操作するとき
球形で回転に制限のある本体を回転させてその回転を
データとしてコンピュータに送る装置である。
The present invention is a device for rotating a main body which is spherical and has a limited rotation when operating a computer or the like, and sends the rotation as data to the computer.

【0002】従来、コンピュータなどの操作には 操縦
かん(図3)や、ボールを転がして行うもの(図4)が
あった。
Conventionally, there have been controls such as a computer (FIG. 3) and rolling balls (FIG. 4).

【0003】従来の入力装置は使いにくい部分があっ
た。操縦かんは微妙な動きや同じ入力状態を保つのが難
しかった、ボールを転がして行うものは微妙な動きや同
じ入力状態を保つことはできるが大きく直線的に動かす
には何度もボールを転がさなければならなかった。
The conventional input device is difficult to use. It was difficult to keep the delicate movements and the same input state in the maneuvering, the thing to do by rolling the ball can keep the delicate movements and the same input state, but roll the ball many times to move it in a large straight line I had to go.

【0004】本発明は、従来のボールを転がしてX軸Y
軸の移動データを取り出し利用する装置をより使いやす
く改良したものである。
The present invention rolls a conventional ball into the X-axis Y direction.
This is an improved and easier-to-use device that extracts and uses axis movement data.

【0005】本発明の構造は、中空の本体(12)を本
体の中心を通る軸線の本体と接する2点を支柱(3)の
両端につなぎ本体がこれを軸に支柱(3)に対しで回転
するように取り付ける。支柱(3)は本体の中心となる
中央で支柱(2)の先端に取り付けられ支柱(2)を軸
に回転する。支柱(2)は本体の穴(15)を通り本体
の外に出し支柱(1)に固定する。
In the structure of the present invention, the hollow main body (12) is connected to both ends of the support column (3) at two points which contact the main body of the axis passing through the center of the main body, and the main body is connected to the support column (3) about this point. Attach to rotate. The column (3) is attached to the tip of the column (2) at the center, which is the center of the main body, and rotates around the column (2). The support pillar (2) passes through the hole (15) of the main body and is taken out of the main body to be fixed to the support pillar (1).

【0006】本体が支柱(3)を軸とした回転をする
と、本体に固定された(5)が支柱(3)を軸にした回
転をおこし支柱(3)に固定された基板(14)に取り
付けられた軸(7)が回転し はずみ車(8)と回転の
検出部(13)を回す、本体がある角度まで回転すると
(5)と軸(7)の触れる部分がなくなり、軸(7)は
ずみ車(8)検出部(13)は空回りをはじめ ほぼ同
時に本体に固定された(5)が支柱(3)に固定された
スイッチ(11)を押す。このとき本体が回転する角度
だけ本体の穴(15)が大きい必要がある。
When the main body rotates about the support column (3), the (5) fixed to the main body rotates about the support column (3) to the substrate (14) fixed to the support column (3). The attached shaft (7) rotates and rotates the flywheel (8) and the rotation detection part (13). When the main body rotates to a certain angle, the contact part between (5) and the shaft (7) disappears and the shaft (7) The detection part (13) of the flywheel (8) starts spinning, and at the same time (5) fixed to the main body pushes the switch (11) fixed to the column (3). At this time, the hole (15) of the main body needs to be large by the angle at which the main body rotates.

【0007】本体が支柱(2)を軸とした回転をする
と、支柱(3)が回転し支柱(3)に固定された基板
(14)から伸びる軸(6)が支柱(2)に固定された
(4)に触れて回転し、はずみ車(9)と検出部(1
3)を回す。本体がある角度まで回転すると軸(6)と
(4)の触れる部分がなくなり、軸(6)はずみ車
(9)検出部(13)は空回りする 同時に支柱(3)
に固定された棒(16)が支柱(2)に固定されたスイ
ッチ(10)を押す。
When the main body rotates about the supporting column (2), the supporting column (3) rotates and the shaft (6) extending from the substrate (14) fixed to the supporting column (3) is fixed to the supporting column (2). Touching (4) and rotating it, flywheel (9) and detector (1)
Turn 3). When the main body rotates to a certain angle, the part where the shafts (6) and (4) touch each other disappears, and the shaft (6) flywheel (9) and the detection part (13) run idle.
The rod (16) fixed to the column pushes the switch (10) fixed to the column (2).

【0008】本発明の請求項1による本体の形には次の
ような利点がある。本体表面のほとんどを操作に利用で
きる、従来のボールを使った装置はボールを本体に固定
するため半分以上が本体に埋めこまれていて表面を擦る
ように操作していた、本発明では本体を包み込むように
手でにぎる事で確実な操作ができる、また本発明では機
械部分がボールの中に入っているため 操作のし易い大
きなボールを使っても従来品より場所をとらない。
The shape of the main body according to claim 1 of the present invention has the following advantages. Most of the surface of the main body can be used for operation in the conventional device using a ball, in order to fix the ball to the main body, more than half is embedded in the main body and operated to rub the surface. It is possible to perform a reliable operation by wrapping it around with a hand, and in the present invention, since the mechanical part is inside the ball, even if a large ball that is easy to operate is used, it does not take up more space than conventional products.

【0009】本発明では本体は側面に立てられた支柱で
支えられているこれは最小限の腕の動きでボール部分を
回転させるためである本体は側面の支柱(1)から伸び
る支柱(2)を軸に回転するそこで支柱(2)の延長線
上となる側面の支柱(1)の外側に手首をあて手首を軸
に本体をにぎる指先を回転させれば腕の動きが少なくて
すむ また側面の支柱(1)に手のひらを置くことで安
定した操作ができる。
In the present invention, the main body is supported by the pillars which are erected on the side. This is for rotating the ball portion with a minimum of arm movement. The main body is a pillar (2) extending from the lateral pillar (1). Rotate around the axis. Put your wrist on the outside of the side column (1), which is on the extension line of the column (2), and rotate the fingertip that grips the body around the wrist. Stable operation is possible by placing the palm on the column (1).

【0010】本発明の本体ボール部分は従来の物のよう
に無限に回転はしない、そのかわり請求項2のスイッチ
(10)(11)によって一定の場所で止まるようにな
っている。従来のボールを転がす装置はボールを同じ方
向に転がしていくと手を持ち上げてもう一度もとの位置
にもどす必要があった、本発明では各回転軸で軸を一杯
まで回した両端に1つずつ軸ごとで並列にスイッチをつ
なぎ、スイッチが押されれば信号がコンピュータに送ら
れ本体はそれ以上動かない。
The body ball portion of the present invention does not rotate indefinitely unlike the conventional one, but instead, it is stopped at a fixed place by the switches (10) and (11) of claim 2. In the conventional ball rolling device, when rolling the ball in the same direction, it is necessary to lift the hand and return it to the original position again. In the present invention, one is provided at each end of each rotary shaft when the shaft is fully rotated. The switches are connected in parallel for each axis, and when the switches are pressed, a signal is sent to the computer and the main unit does not move any further.

【0011】コンピュータに送られた信号は次のように
利用される。まず請求項2のスイッチの状態を確かめ
もしスイッチが押されていればその軸にかんしては前回
と同じ入力があったものとする もしスイッチが押され
ていなければ入力された軸の回転データを利用する こ
れにより素早く一杯まで動かせばそのまま素早くゆっく
り一杯まで動かせばゆっくりと動かすことになり実際に
は一定角度しか動かないボールが無限に回転するのと同
じに利用できる。 1 rem BASIC によるプログラム 2 rem 回転データは動かない時を0とし、一定時間に動いた 3 rem 量を数字で現す、ある一定の方向に動く時を常に正の 4 rem 数その逆に動く時を常に負の数とする。 5 rem input=軸の回転データ 6 rem output=利用されるデータ 7 rem switch=スイッチ on=0 off=1 8 output=0 10 if switch=1 then output=input 11 goto 10
The signal sent to the computer is used as follows. First, check the state of the switch of claim 2.
If the switch is pressed, it is assumed that the same input as the previous time was input for that axis.If the switch is not pressed, the input rotation data of the axis is used. If you move it to the full speed quickly and slowly, you can move it slowly, and it can be used in the same way that a ball that moves only a certain angle actually rotates infinitely. 1 rem BASIC program 2 rem Rotation data is set to 0 when it does not move, and 3 rem amount moved in a fixed time is expressed by a number. When moving in a certain fixed direction, it is always positive 4 rem number Always be a negative number. 5 rem input = rotation data of axis 6 rem output = data used 7 rem switch = switch on = 0 0 off = 1 8 output = 0 0 10 if switch = 1 then output = input 11 goto 10

【00012】コンピュータヘ送られた信号はプログラ
ムを換えることにより別の利用法もある。本体を一杯ま
で回した位置と、本体がどれだけ回ったかが判っている
ので回しきった状態からいくつというかたちで本体の現
在の傾きを知ることができる、これにより従来の操縦か
んのような使い方ができる。 1 rem BASIC によるプログラム 2 rem 回転データは動かない時を0とし、一定時間に動いた 3 rem 量を数字で現す、ある一定の方向に動く時を常に正の 4 rem 数その逆に動く時を常に負の数とする。 5 rem input=軸の回転データ 6 rem output=利用されるデータ 7 rem switch=スイッチ on=0 off=1 8 output=0 10 if switch=0 then output=input 11 if (switch=0 and input<0) then output=0 12 goto 10
The signal sent to the computer can be used in another way by changing the program. Since the position where the main body is rotated to the full and how much the main body has rotated are known, it is possible to know the current tilt of the main body from the fully rotated state, which makes it possible to use it like a conventional control can. it can. 1 rem BASIC program 2 rem Rotation data is set to 0 when it does not move, and 3 rem amount moved in a fixed time is expressed by a number. When moving in a certain fixed direction, it is always positive 4 rem number Always be a negative number. 5 rem input = rotation data of axis 6 rem output = data used 7 rem switch = switch on = 0 0 off = 1 8 8 output = 0 10 if switch = 0 then output = 0 input 11 if (switch = 0 and 0 in input ) Then output = 0 12 goto 10

【0013】本体の動きで、(4)(6)または(5)
(7)を使い(8)または(9)のはずみ車を回すこと
で本体をほかの方向に回す時操作する人間に機械を操作
したてごたえをあたえることができる。通常はずみ車の
軸(6)または(7)は、(4)または(5)に接して
本体の動きにより回転するがある角度まで回転すると
(4)と(6)または(5)と(7)の間に隙間が開き
はずみ車(9)または(8)はそのまま回りつづけるこ
れによって本体がいっぱいまで回されて動いていなくて
も本体を逆に動かす時てごたえを与えることができる。
By the movement of the main body, (4), (6) or (5)
By rotating the flywheel of (8) or (9) using (7), it is possible to give a response to the human being who operates the machine when turning the main body in another direction by operating the machine. Normally, the shaft (6) or (7) of the flywheel rotates in contact with (4) or (5) by the movement of the main body and rotates to a certain angle (4) and (6) or (5) and (7). The flywheel (9) or (8) continues to rotate as it is, so that the main body can be turned upside down and give a response when it is moved in reverse even if it is not moving.

【図面の簡単な説明】[Brief description of drawings]

【図1】本体内部をしめした図である。FIG. 1 is a view showing the inside of a main body.

【図2】外観図である。FIG. 2 is an external view.

【図3】操縦かんを使った入力装置である。FIG. 3 is an input device using a steering wheel.

【図4】ボールを使った入力装置である。FIG. 4 is an input device using a ball.

【符号の説明】 (1)外側の支柱 (2)支柱 (3)支柱 (4)支柱(2)に固定されて軸(6)を回す物 (5)本体に固定されて軸(7)を回す物 (6)軸 (7)軸 (8)はずみ車 (9)はずみ車 (10)スイッチ (11)スイッチ (12)中空で球形をした本体 (13)回転の量を検出する部分 (14)回転の検出をする部品を取り付ける基板 (15)支柱(2)を本体の外に出すための穴 (16)スイッチ(10)を押す棒[Explanation of reference symbols] (1) Outer support column (2) Support column (3) Support column (4) Object which is fixed to the support column (2) and rotates the shaft (6) (5) It is fixed to the main body to rotate the shaft (7) Spindle (6) Axis (7) Axis (8) Flywheel (9) Flywheel (10) Switch (11) Switch (12) Hollow and spherical body (13) Part for detecting the amount of rotation (14) Rotation Board for mounting parts to be detected (15) Hole for letting the pillar (2) out of the body (16) Stick for pushing the switch (10)

Claims (3)

【特許請求の範囲】[Claims] 【請求項1】本体側面から支柱によって支えられ、前後
左右に一定角度までその場所で回転する球形の本体。
1. A spherical main body which is supported by columns from the side of the main body and rotates in the front, rear, left and right to a certain angle at that location.
【請求項2】本体がそれ以上回らない角度まで回転する
と電気的にそれを検出し、本体を回転して得られたデー
タと組み合わせて利用すること。
2. When the main body rotates to an angle that does not rotate any more, it is electrically detected and used in combination with the data obtained by rotating the main body.
【請求項3】本体の回転ではずみ車を回し、本体を動か
すてごたえをあたえること。
3. Rotating the flywheel by rotating the main body, and moving the main body to give a response.
JP8125189A 1996-04-12 1996-04-12 Spherical computer input device Pending JPH09282082A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP8125189A JPH09282082A (en) 1996-04-12 1996-04-12 Spherical computer input device

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP8125189A JPH09282082A (en) 1996-04-12 1996-04-12 Spherical computer input device

Publications (1)

Publication Number Publication Date
JPH09282082A true JPH09282082A (en) 1997-10-31

Family

ID=14904125

Family Applications (1)

Application Number Title Priority Date Filing Date
JP8125189A Pending JPH09282082A (en) 1996-04-12 1996-04-12 Spherical computer input device

Country Status (1)

Country Link
JP (1) JPH09282082A (en)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2008003331A1 (en) * 2006-07-06 2008-01-10 Cherif Atia Algreatly 3d mouse and method

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2008003331A1 (en) * 2006-07-06 2008-01-10 Cherif Atia Algreatly 3d mouse and method

Similar Documents

Publication Publication Date Title
US20030107551A1 (en) Tilt input device
JPH06190144A (en) Control key device
EP1176499A4 (en) Track ball device and electronic apparatus comprising the same
JPH09282082A (en) Spherical computer input device
JPH08161103A (en) Three-dimensional information input device
JPH11134108A (en) Pointing input device
KR100885111B1 (en) Mouse for computer
KR200369111Y1 (en) Mouse having up/down and right/left scrolling function
JP3877457B2 (en) controller
KR200289051Y1 (en) Input device electronic
JPH0423028A (en) Method and device for input of combination data
JP2574615Y2 (en) Video game console controller
JPH08194579A (en) Operation instruction input device
JPH0592848U (en) Grip type trackball
JPH0350287B2 (en)
JP2000066826A (en) Input device
KR200171502Y1 (en) Ball mouse for computer
JPH10301712A (en) Device for inputting coordinate information
US6611251B2 (en) Structure for high resolution mouse
KR200319984Y1 (en) A stick mouse
JPH0323932B2 (en)
JPH05257596A (en) Mouse device
JPH09218743A (en) Computer input device using disk inclination
JP2701777B2 (en) 3D data input device
JPH0242129U (en)