JPH0889654A - Game medium treatment device and game island - Google Patents

Game medium treatment device and game island

Info

Publication number
JPH0889654A
JPH0889654A JP23307994A JP23307994A JPH0889654A JP H0889654 A JPH0889654 A JP H0889654A JP 23307994 A JP23307994 A JP 23307994A JP 23307994 A JP23307994 A JP 23307994A JP H0889654 A JPH0889654 A JP H0889654A
Authority
JP
Japan
Prior art keywords
game medium
game
polishing
unpolished
machine
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP23307994A
Other languages
Japanese (ja)
Inventor
Takatoshi Takemoto
孝俊 武本
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Ace Denken KK
Original Assignee
Ace Denken KK
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Ace Denken KK filed Critical Ace Denken KK
Priority to JP23307994A priority Critical patent/JPH0889654A/en
Publication of JPH0889654A publication Critical patent/JPH0889654A/en
Pending legal-status Critical Current

Links

Abstract

PURPOSE: To pertinently feed game media to a game machine at all times by controlling the polish of the media with a polishing machine, depending on a game medium storage amount identified with a detection means, the transfer of polished media and the upward loading thereof to a replenishment chute. CONSTITUTION: When the amount of game media stored in a game medium receiving section 42 is identified as reaching the first prescribed amount with the first detection means 93, relevant information is transmitted to a control device. As a result, the control device starts the operation of a polishing machine 60A, a transfer mechanism 70 and an upward loading mechanism 80. Game media stored in the section 42 are sequentially polished on the operation of the machine 60A and, then, stored in a game medium storage section 41. Also, the polished media P stored in the section 41 are transferred to the mechanism 80 on the operation of the mechanism 70 and, then, lifted to a replenishment chute 21 laid horizontally along the upper tier 20 of an island for feeding the media P to each game machine 31.

Description

【発明の詳細な説明】Detailed Description of the Invention

【0001】[0001]

【産業上の利用分野】本発明は、複数の遊技機を並設し
た遊技機島内で前記各遊技機から排出された遊技媒体を
研磨し、研磨済みの遊技媒体を前記各遊技機に遊技媒体
を補給するための補給樋へ揚送する遊技媒体処理装置に
関する。
BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention polishes a game medium discharged from each gaming machine in a gaming machine island in which a plurality of gaming machines are arranged in parallel, and polishes the gaming medium to each gaming machine. The present invention relates to a game medium processing device for hoisting to a replenishment gutter for replenishing.

【0002】[0002]

【従来の技術】従来この種の遊技媒体処理装置は、遊技
媒体の研磨及び研磨済みの遊技媒体を各遊技機に補給す
るための遊技機島上段への揚送を遊技場の営業時間中常
に行っていた。
2. Description of the Related Art Conventionally, a game medium processing apparatus of this type has been constantly polishing the game medium and pumping it to the upper stage of the game machine island in order to replenish the polished game medium to each game machine. I was going.

【0003】[0003]

【発明が解決しようとする課題】しかしながら、このよ
うな従来の遊技媒体処理装置では、一定量の遊技媒体が
継続的に研磨されていた。一方、一つの島における各遊
技機への遊技媒体の総供給量は常に一定とは限らないの
で、供給不足を避けるために研磨量は予想される供給量
より多めにしておく必要があり、そのため、研磨済みの
遊技媒体を貯留しておくためのタンクを遊技機島上段等
に設ける必要があった。しかし、このようなタンクを設
けるためには、遊技機島の内部あるいは外部にタンク及
びその付属構造物のためのスペースが必要となり、ま
た、その分だけコストが上がるという問題点があった。
However, in such a conventional game medium processing apparatus, a certain amount of game medium is continuously polished. On the other hand, the total supply of game media to each game machine on one island is not always constant, so the polishing amount must be higher than the expected supply amount to avoid supply shortage. , It was necessary to provide a tank for storing the polished game media on the upper stage of the game machine island. However, in order to provide such a tank, there is a problem that a space for the tank and its attached structure is required inside or outside the gaming machine island, and the cost is increased accordingly.

【0004】さらに、メンテナンス箇所が増えてしまう
という問題もある。
Further, there is a problem that the number of maintenance points increases.

【0005】本発明は、このような従来の問題点に着目
してなされたもので、遊技機島上段付近に研磨済みの遊
技媒体を貯留するタンクを必要とせず、遊技機島の各遊
技機への遊技媒体の供給が常に適切に行うことの可能な
遊技媒体処理装置の提供を目的としている。
The present invention has been made in view of such conventional problems, and does not require a tank for storing a polished game medium near the upper stage of the game machine island, and each game machine of the game machine island. It is an object of the present invention to provide a game medium processing device capable of always appropriately supplying a game medium to the game medium processing device.

【0006】[0006]

【課題を解決するための手段】かかる目的を達成するた
めの要旨とするところは、次の各項に存する。
[Means for Solving the Problems] The gist of achieving the above object lies in the following items.

【0007】1 複数の遊技機を並設した上段、中段、下
段から構成される遊技機島の下段を遊技媒体貯留部(4
1)とする遊技機島(10)内で前記各遊技機(31、
31、…)から排出された遊技媒体を研磨し、研磨済み
の遊技媒体を前記各遊技機(31、31、…)に補給す
るための補給樋(21)へ揚送する遊技媒体処理装置に
おいて、遊技媒体処理装置(50)は、前記遊技媒体を
研磨するための研磨機(60A)と、該研磨機(60
A)によって研磨された遊技媒体の移送をするための移
送機構(70)と、前記移送機構(70)からの遊技媒
体を前記補給樋(21)へ揚送するための揚送機構(8
0)と、前記遊技媒体の貯留量を検出するための検出手
段と、該検出手段による前記遊技媒体貯留量の検出に応
じて前記研磨機(60A)による前記遊技媒体の研磨を
制御し、前記移送機構(70)による研磨済み遊技媒体
の移送を制御し、前記揚送機構(80)による研磨済み
遊技媒体の前記補給樋(21)への揚送を制御する制御
装置(91)を備えて成ることを特徴とする遊技媒体処
理装置(50)。
1 A game medium storage section (4) is provided at a lower stage of a game machine island composed of an upper stage, a middle stage and a lower stage in which a plurality of game machines are arranged in parallel.
In the gaming machine island (10) to be 1), each of the gaming machines (31,
In a game medium processing device for polishing the game medium discharged from (31, ...) And pumping the polished game medium to a supply gutter (21) for supplying each of the game machines (31, 31, ...) The game medium processing device (50) includes a polishing machine (60A) for polishing the game medium, and the polishing machine (60).
A) A transfer mechanism (70) for transferring the game medium polished by A), and a pumping mechanism (8) for pumping the game medium from the transfer mechanism (70) to the supply gutter (21).
0), detecting means for detecting the storage amount of the game medium, and controlling the polishing of the game medium by the polishing machine (60A) according to the detection of the storage amount of the game medium by the detecting means, A control device (91) is provided for controlling the transfer of the polished game medium by the transfer mechanism (70) and for controlling the transfer of the polished game medium by the pumping mechanism (80) to the replenishment gutter (21). A game medium processing device (50) characterized by comprising.

【0008】2 複数の遊技機(31、31、…)を並
設した上段(20)、中段(30)、下段(40)から構
成される遊技機島(10)の下段(40)を遊技媒体貯
留部(41)とした遊技機島(10)内で前記各遊技機
(31、31、…)から排出された遊技媒体を研磨し、
研磨済みの遊技媒体を前記各遊技機(31、31、…)
に補給するための補給樋(21)へ揚送する遊技媒体処
理装置において、遊技媒体処理装置(50)は、前記各
遊技機(31、31、…)から排出された未研磨遊技媒
体を受ける遊技媒体受部(42)と、前記遊技機島(1
0)の下段(40)内に横設され、前記遊技媒体受部
(42)からの前記未研磨遊技媒体を研磨するため研磨
機(60A)と、該研磨機(60A)で研磨された遊技
媒体を移送するための移送機構(70)と、該移送機構
(70)からの研磨済み遊技媒体を前記補給樋(21)
へ揚送するための揚送機構(80)と、前記遊技媒体受
部(42)の未研磨遊技媒体の貯留量を検出するための
検出部(93)と、該検出部(93)による前記未研磨
遊技媒体の貯留量の検出に応じて前記研磨機(60A)
による前記未研磨遊技媒体の研磨を制御し、前記移送機
構(70)による研磨済み遊技媒体の前記揚送機構(8
0)への移送を制御し、前記揚送機構(80)による前
記研磨済み遊技媒体の前記補給樋(21)への揚送を制
御する制御装置(91)とを備えてなり、前記検出部
(93)は、前記遊技機島(10)の下段(40)内に
設けられ、前記未研磨遊技媒体の貯留量が前記遊技媒体
受部(42)内で第1の所定量に達したことを検出する
ための第1検出手段(93a)と前記未研磨遊技媒体の
貯留量が前記第1の所定量よりも少ない第2の所定量以
下になったことを検出するための第2検出手段(93
b)とを有し、前記制御装置(91)は、前記第1検出
手段(93a)が前記未研磨遊技媒体の貯留量が第1の
所定量に達したことを検出すると前記研磨機(60A)
と前記移送機構(70)と前記揚送機構(80)の動作
を開始させ、前記第2検出手段(93b)が前記未研磨
遊技媒体の貯留量が第2の所定量以下になったことを検
出すると前記研磨機(60A)と前記移送機構(70)
と前記揚送機構(80)の動作を停止させる機能を有す
ることを特徴とする遊技媒体処理装置(50)。
2 The lower tier (40) of the gaming machine island (10), which is composed of an upper tier (20), a middle tier (30), and a lower tier (40) in which a plurality of gaming machines (31, 31, ...) Are arranged in parallel, is played. In the gaming machine island (10) used as the medium storage section (41), the gaming media discharged from the gaming machines (31, 31, ...) Are polished,
The polished game medium is replaced with each of the gaming machines (31, 31, ...)
In a game medium processing device for feeding to a supply gutter (21) for supplying to, a game medium processing device (50) receives an unpolished game medium discharged from each of the game machines (31, 31, ...). The game medium receiving section (42) and the game machine island (1
0) is installed in the lower stage (40) and is polished by the polishing machine (60A) for polishing the unpolished game medium from the game medium receiving section (42) and the polishing machine (60A). A transfer mechanism (70) for transferring a medium, and the replenishment gutter (21) for the polished game medium from the transfer mechanism (70).
A pumping mechanism (80) for pumping to and from, a detection unit (93) for detecting the storage amount of the unpolished game medium in the game medium receiving unit (42), and the detection unit (93) The polishing machine (60A) according to the detection amount of the unpolished game medium
Controlling the polishing of the unpolished game medium by means of the transfer mechanism (70) and the lifting mechanism (8) of the polished game medium by means of the transfer mechanism (70).
0) and a control device (91) for controlling the transfer to the replenishment gutter (21) by the lifting mechanism (80), and controlling the transfer to the replenishment gutter (21). (93) is provided in the lower stage (40) of the game machine island (10), and the storage amount of the unpolished game medium has reached a first predetermined amount in the game medium receiving section (42). And a second detecting means (93a) for detecting that the storage amount of the unpolished game medium has become equal to or less than a second predetermined amount smaller than the first predetermined amount. (93
b) and the control device (91) detects that the storage amount of the unpolished game medium has reached a first predetermined amount by the first detection means (93a), the polishing machine (60A). )
The operation of the transfer mechanism (70) and the lifting mechanism (80) is started, and the second detection means (93b) confirms that the storage amount of the unpolished game medium has become equal to or less than a second predetermined amount. When detected, the polishing machine (60A) and the transfer mechanism (70)
And a game medium processing device (50) having a function of stopping the operation of the lifting mechanism (80).

【0009】3 前記移送機構(70)が複数のスクリ
ューコンベアからなることを特徴とする請求項1又は2
に記載の遊技媒体処理装置(50)。
3. The transfer mechanism (70) comprises a plurality of screw conveyors.
A game medium processing device (50) according to item 1.

【0010】4 複数の遊技機(31、31、…)を並
設した上段(20)、中段(30)、下段(40)から構
成される遊技機島(10)の下段(40)を遊技媒体貯
留部(41)とした遊技機島(10)内で、前記各遊技
機(31、31、…)から排出された遊技媒体を研磨
し、研磨済みの遊技媒体を前記各遊技機(31、31、
…)に補給するための補給樋(21)へ揚送する遊技媒
体処理装置において、遊技媒体処理装置(50)は、前
記遊技媒体貯留部(41)の底部(43)に設けられた
未研磨遊技媒体を移送するための移送機構(70)と、
前記未研磨遊技媒体を研磨して前記補給樋(21)へ揚
送するための研磨部(60B)と、前記各遊技機(3
1、31、…)から前記遊技媒体貯留部(41)へ排出
された未研磨遊技媒体の貯留量を検出するするための検
出部(93)と、該検出部(93)による前記未研磨遊
技媒体の貯留量の検出に応じて前記移送機構(70)に
よる未研磨遊技媒体の前記研磨部(60B)への移送を
制御し、前記研磨部(60B)による前記未研磨遊技媒
体の研磨及び前記補給樋(21)への揚送を制御する制
御部(90)とを備えてなり、前記研磨部(60B)は
遊技機島(10)に縦設され、未研磨遊技媒体を研磨し
つつ前記補給樋(21)への揚送が可能な研磨機(60
b)を具備し、前記検出部(93)は、前記遊技媒体貯
留部(41)内に鉛直方向の位置が異なるように設けら
れた複数の検出手段(93a、93b、93c)を有
し、前記制御部(90)は、前記検出手段(93a、9
3b、93c)による前記未研磨遊技媒体の貯留量の検
出に応じて前記移送機構(70)及び研磨機(60b)
の動作の開始、動作速度の変更及び動作の停止をさせる
制御装置(91)と前記動作速度を設定するための設定
部(92)を有することを特徴とする遊技媒体処理装
置。
4 The lower stage (40) of the gaming machine island (10) is composed of an upper stage (20), a middle stage (30), and a lower stage (40) in which a plurality of gaming machines (31, 31, ...) Are arranged in parallel. In the gaming machine island (10) used as the medium storage section (41), the gaming media discharged from the gaming machines (31, 31, ...) Are polished, and the polished gaming media are burned into the gaming machines (31). , 31,
In the game medium processing device for feeding to the supply gutter (21) for supplying to the game medium, the game medium processing device (50) is an unpolished one provided on the bottom part (43) of the game medium storing part (41). A transfer mechanism (70) for transferring a game medium,
A polishing section (60B) for polishing the unpolished game medium and sending it to the supply gutter (21), and each of the gaming machines (3).
, 31) for detecting the storage amount of the unpolished game medium discharged from the gaming medium storage unit (41), and the unpolished game by the detection unit (93). The transfer of the unpolished game medium to the polishing section (60B) by the transfer mechanism (70) is controlled according to the detection of the storage amount of the medium, and the polishing section (60B) polishes the unpolished game medium and the And a control unit (90) for controlling the lifting to the supply gutter (21), and the polishing unit (60B) is installed vertically on the gaming machine island (10) while polishing the unpolished game medium. Polishing machine (60 that can be pumped to the supply gutter (21)
b), the detection section (93) has a plurality of detection means (93a, 93b, 93c) provided at different positions in the vertical direction in the game medium storage section (41), The control unit (90) includes the detection means (93a, 9a).
3b, 93c), the transfer mechanism (70) and the polishing machine (60b) according to the detection of the storage amount of the unpolished game medium.
1. A game medium processing device, comprising: a control device (91) for starting the operation, changing the operation speed, and stopping the operation, and a setting unit (92) for setting the operation speed.

【0011】5 前記検出部(93)が3つの検出手段
(93a、93b、93c)を具備し、前記制御装置
(91)は最上位の第1検出手段(93a)が未研磨遊
技媒体を検出すると、前記移送機構(70)と前記研磨
機(60b)が設定したの第1速度で動作し、次位の第
2検出手段(93b)が前記未研磨遊技媒体の貯留量が
該第2検出手段(93b)の位置以下に下がったことを
検出すると、前記移送機構(70)と前記研磨機(60
b)が設定した第2速度で動作し、最下位の第3検出手
段(93c)が前記未研磨遊技媒体の貯留量が該第3検
出手段(93c)の位置以下に下がったことを検出する
と、前記移送機構(70)と前記研磨機(60b)が停
止するよう設定された制御装置(91)であること特徴
とする項4に記載の遊技媒体処理装置。
5 The detection section (93) includes three detection means (93a, 93b, 93c), and the control device (91) has the first detection means (93a) at the highest level for detecting an unpolished game medium. Then, the transfer mechanism (70) and the polishing machine (60b) operate at the first speed set, and the second detection means (93b) at the next position detects the second amount of storage of the unpolished game medium. When it is detected that the position has dropped below the position of the means (93b), the transfer mechanism (70) and the polishing machine (60).
When b) operates at the set second speed and the lowest third detecting means (93c) detects that the storage amount of the unpolished game medium has dropped below the position of the third detecting means (93c). 5. The game medium processing device according to item 4, which is a control device (91) set so that the transfer mechanism (70) and the polishing machine (60b) are stopped.

【0012】6 前記移送機構(70)が複数のスクリ
ューコンベアからなることを特徴とする項4又は5に記
載の遊技媒体処理装置。
6. The game media processing device of item 4 or 5, wherein the transfer mechanism (70) is composed of a plurality of screw conveyors.

【0013】7 前記研磨機(60b)が動作中である
か停止中であるかの表示と、動作中の動作速度の表示と
をするための表示器(99)を具備することを特徴とす
る請求項4、5又は6に記載の遊技媒体処理装置。
7. A display device (99) is provided for displaying whether the polishing machine (60b) is operating or stopped and the operating speed during operation. The game medium processing device according to claim 4, 5 or 6.

【0014】8 背中合わせに複数の遊技機(31、3
1、…)を、それらの背面間に他の遊技関連設備を介在
させず互いに対接させた状態で横方向に延びるよう列設
し、背中合わせに対接させた遊技機2台分に相当する奥
行幅に構成した遊技機設置部(32)と、前記遊技機設
置部(32)の下側にて島下段(40)をなすよう構築
され、各遊技機(31、31…)から排出される遊技媒
体をそのまま貯留する箱状枠形に形成された遊技媒体研
磨貯留部(41)とを具備する遊技機島(10)であっ
て、前記項1、2又は3に記載の遊技媒体処理装置(5
0)を配設したことを特徴とする遊技機島(10)。
8 a plurality of gaming machines back to back (31, 3
1, ...) are arranged in a row so as to extend laterally in a state in which they are in contact with each other without interposing any other game-related equipment between them, and are equivalent to two game machines in contact with each other back to back. It is constructed so as to form a lower island stage (40) below the gaming machine installation section (32) configured to have a depth width and below the gaming machine installation section (32), and is discharged from each gaming machine (31, 31 ...). A game machine island (10) having a box-shaped frame-shaped game medium polishing and storing section (41) for storing the game medium as it is, the game medium processing according to the above item 1, 2 or 3. Device (5
0) Arranged game machine island (10).

【0015】[0015]

【作用】上段(20)、中段(30)、下段(40)から
構成される遊技機島(10)の下段(40)を遊技媒体
貯留部(41)とした遊技機島(10)内の中段(3
0)に並設された複数の遊技機(31、31、…)から
排出された未研磨遊技媒体は、島の下段(40)内に横
設された遊技媒体受部(42)で受けられた後、島の下
段(40)内に設けられた研磨機(60A)へ誘導され
る。
In the gaming machine island (10), the lower stage (40) of the gaming machine island (10) including the upper stage (20), the middle stage (30), and the lower stage (40) is used as the game medium storage section (41). Middle (3
The unpolished game medium discharged from the plurality of game machines (31, 31, ...) arranged in parallel in (0) is received by the game medium receiving section (42) horizontally provided in the lower stage (40) of the island. After that, it is guided to the polishing machine (60A) provided in the lower stage (40) of the island.

【0016】遊技媒体受部(42)に貯留される遊技媒
体の量は第1検出手段(93a)と第2検出手段(93
b)とによって検出される。
The amount of game medium stored in the game medium receiving section (42) is determined by the first detecting means (93a) and the second detecting means (93).
b) and detected.

【0017】遊技媒体受部(42)に貯留される遊技媒
体の量が第1検出手段(93a)によって第1の所定量
に達したことを検知されると、その情報は制御装置(9
1)へ伝達され、制御装置(91)が研磨機(60
A)、移送機構(70)及び揚送機構の動作を開始させ
る。
When it is detected by the first detecting means (93a) that the amount of the game medium stored in the game medium receiving section (42) has reached the first predetermined amount, the information is stored in the control device (9).
1) and the control device (91) controls the polishing machine (60).
A), the operation of the transfer mechanism (70) and the lifting mechanism are started.

【0018】遊技媒体受部(42)に貯留された遊技媒
体は研磨機(60A)の始動によって順次研磨された
後、遊技媒体貯留部(41)に貯留される。
The game medium stored in the game medium receiving section (42) is sequentially polished by starting the polishing machine (60A) and then stored in the game medium storing section (41).

【0019】遊技媒体貯留部(41)に貯留された研磨
済みの遊技媒体(P)は、移送機構(70)の始動によ
って揚送機構(80)まで移送される。揚送機構(8
0)まで移送された遊技媒体は揚送機構(80)の始動
によって、島の上段(20)に横設され各遊技機(3
1、31、…)に遊技媒体を供給するための補給樋(2
1)まで揚送される。
The polished game medium (P) stored in the game medium storage section (41) is transferred to the lifting mechanism (80) by starting the transfer mechanism (70). Lifting mechanism (8
The game medium transferred to 0) is horizontally installed on the upper stage (20) of the island by the start of the lifting mechanism (80) and each gaming machine (3).
Supply gutter (2 for supplying game media to 1, 31, ...)
Delivered up to 1).

【0020】研磨機(60A)等の動作が続き、遊技媒
体受部(42)の遊技媒体貯留量が前記第1の所定量よ
りも少ない第2所定量以下になったことを前記第2検出
手段(93b)が検出すると、その情報は制御装置(9
1)へ伝達され、制御装置(91)が研磨機(60
A)、移送機構(70)及び揚送機構(80)の動作を
停止させる。
The operation of the polishing machine (60A) and the like continues, and the second detection that the storage amount of the game medium in the game medium receiving section (42) becomes equal to or less than the second predetermined amount which is smaller than the first predetermined amount. When the means (93b) detect, the information is sent to the controller (9
1) and the control device (91) controls the polishing machine (60).
A), the operation of the transfer mechanism (70) and the lifting mechanism (80) are stopped.

【0021】これによって、各遊技機(31、31、
…)を遊技媒体の供給不足に陥らせる事なく、適宜、研
磨済みの遊技媒体を供給することができる。
As a result, each gaming machine (31, 31,
...) can be appropriately supplied to the polished game medium without causing a shortage of the supply of the game medium.

【0022】また、前記揚送機構(80)を兼ね備えた
研磨機(60B)を縦設した遊技機島(10)の前記遊
技媒体貯留部(41)内に鉛直方向の位置が異なるよう
に設けられた3つの検出手段(93a、93b、93
c)を有する遊技機島(10)にあっては、未研磨遊技
媒体の貯留量が前記3つの検出手段(93a、93b、
93c)のうち最上位にある第1検出手段(93a)の
位置まで達して、それを該第1検出手段(93a)が検
出すると、その情報が前記制御装置(91)へ送られ
る。すると該制御装置(91)は前記移送機構(70)
と前記研磨機(60b)を予め定められた第1速度で動
作させる。
Further, a polishing machine (60B) also having the lifting mechanism (80) is provided in the game medium storage section (41) of the game machine island (10) in which the vertical direction is different. The three detection means (93a, 93b, 93)
In the gaming machine island (10) having c), the storage amount of the unpolished gaming medium is the three detecting means (93a, 93b,
When the position of the first detection means (93a) at the highest position of 93c) is reached and detected by the first detection means (93a), the information is sent to the control device (91). Then, the control device (91) causes the transfer mechanism (70).
And the polishing machine (60b) is operated at a predetermined first speed.

【0023】前記研磨機(60b)による研磨揚送が進
み、次位の第2検出手段(93b)が未研磨遊技媒体の
貯留量が該第2検出手段(93b)の位置以下に下がっ
たことを検出すると、その情報が前記制御装置(91)
へ送られる。すると、前記制御装置(91)は前記移送
機構(70)と前記研磨機(60B)を予め定められた
第2速度で動作させる。
As the polishing and pumping by the polishing machine (60b) proceed, the second detecting means (93b) at the next position has lowered the storage amount of the unpolished game medium below the position of the second detecting means (93b). Is detected, the information is displayed in the control device (91).
Sent to. Then, the control device (91) operates the transfer mechanism (70) and the polishing machine (60B) at a predetermined second speed.

【0024】さらに、最下位の第3検出手段(93c)
が前記未研磨遊技媒体の貯留量が該第3検出手段(93
c)の位置以下に下がったことを検出すると、その情報
が前記制御装置(91)に送られて、該制御装置(9
1)は前記移送機構(70)と前記研磨機(60b)の
動作を停止させる。
Further, the lowest third detecting means (93c)
Is the storage amount of the unpolished game medium is the third detection means (93
When it is detected that the position is lower than the position of c), the information is sent to the control device (91) and the control device (9) is
In 1), the operations of the transfer mechanism (70) and the polishing machine (60b) are stopped.

【0025】これによって、各遊技機(31、31、
…)を遊技媒体の供給不足に陥らせる事なく、適宜、研
磨済みの遊技媒体を供給することができる。
As a result, each gaming machine (31, 31,
...) can be appropriately supplied to the polished game medium without causing a shortage of the supply of the game medium.

【0026】さらに、前記移送機構(70)と前記研磨
機(60b)の動作速度を表示する表示器(99)を設
けることによって、動作状態の確認が可能となる。ま
た、制御部(90)の設定部(92)の調節によって前
記した動作の第1速度及び第2速度を任意に設定するこ
とができる。
Further, by providing an indicator (99) for displaying the operation speed of the transfer mechanism (70) and the polishing machine (60b), the operation state can be confirmed. Further, the first speed and the second speed of the above-described operation can be arbitrarily set by adjusting the setting unit (92) of the control unit (90).

【0027】[0027]

【実施例】以下、図面に基づき本発明の各種実施例を説
明する。
DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS Various embodiments of the present invention will be described below with reference to the drawings.

【0028】図1から図4は本発明の第1実施例を示し
ている。
1 to 4 show a first embodiment of the present invention.

【0029】図1、図3及び4に示すように、遊技媒体
処理装置50は紙幣搬送装置22等を配設した上段、複
数の遊技機31、31、…と遊技媒体貸機33を並設す
る遊技機設置部32を構成した中段30及び各遊技機3
1、31、…から排出される遊技媒体をそのまま貯留す
る遊技媒体研磨貯留部41を構成する下段40から成る
遊技機島10に配設されている。
As shown in FIGS. 1, 3 and 4, the game medium processing device 50 has a plurality of game machines 31, 31, ... Middle tier 30 and each gaming machine 3 that constitute the gaming machine installation section 32
Are arranged on the gaming machine island 10 composed of the lower stage 40 which constitutes the gaming medium polishing storage section 41 for storing the gaming media discharged from 1, 31 ,.

【0030】図3及び4に示したように、島中段30
は、背中合わせに複数の遊技機31、31、…を、それ
らの背面間に他の遊技関連設備を介在させず互いに対接
させた状態で横方向に延びるよう列設して成る。したが
って、島中段30は図示したように背中合わせに対接さ
せた遊技機2台分に相当する奥行幅に構成されている。
また、図1及び4に示すように、横方向に並ぶ各遊技機
31、31、…の間には、遊技媒体貸機33が介装され
ている。
As shown in FIGS. 3 and 4, the middle island 30
, Are arranged in a row so as to extend laterally in a state in which they are in contact with each other without backing other game-related equipment between their backs. Therefore, as shown in the figure, the island middle tier 30 is configured to have a depth width corresponding to two game machines that face each other back to back.
Further, as shown in FIGS. 1 and 4, a game medium lending machine 33 is interposed between the game machines 31, 31, ... Lined up in the lateral direction.

【0031】遊技機31は、本実施例ではパチンコ台で
ある。すなわち、遊技機31は、遊技媒体であるパチン
コ球をハンドルHの操作によって盤面上に打ち出し、パ
チンコ球の入賞を競うものであり、正面側にはパチンコ
球を機内に導入する前皿34や、パチンコ球貯留用の予
備皿35が設けられている。なお、遊技機31はパチン
コ台に限定されるものではなく、例えば遊技媒体として
メダルを用いるスロットマシン等でもよい。
The game machine 31 is a pachinko machine in this embodiment. That is, the gaming machine 31 is a game medium that launches a pachinko ball, which is a game medium, onto the board by operating the handle H, and competes for a prize for the pachinko ball, and a front plate 34 for introducing the pachinko ball into the machine on the front side, A spare dish 35 for storing pachinko balls is provided. The gaming machine 31 is not limited to a pachinko machine, and may be, for example, a slot machine that uses medals as a game medium.

【0032】図4に示すように、遊技機31の背面側に
は、役物に使われるCRT等のかさ張る特定部品36が
出っ張っているが、背中合わせの2台の遊技機31、3
1はこれらの特定部品36が互いに回避する状態でうま
く対接すべく配されており、前後2列の遊技機の背面間
には、他の遊技関連設備を介装する余地はない。
As shown in FIG. 4, on the back side of the gaming machine 31, a bulky specific component 36 such as a CRT used for an accessory is projected, but two gaming machines 31, 3 back to back are provided.
1 is arranged so as to successfully contact each other in the state where these specific parts 36 avoid each other, and there is no room for interposing other game-related equipment between the rear faces of the two rows of gaming machines.

【0033】図1及び3に示すように、前記島中段30
の上側に構築される島上段20は、各遊技機31、3
1、…にパチンコ球を供給する補給樋21と、パチンコ
球と引き換えに取り込んだ紙幣を横方向に搬送する紙幣
搬送装置22とをそれぞれ横方向に延びるように配設し
てなる。補給樋21は、島中段30をなす列設された各
遊技機31、31、…のすぐ上に沿って、前記揚送機構
80のパチンコ球排出口81に接続された上流端から島
端まで延びた下流端にかけて緩やかに下方に傾斜するよ
う配設されている。
As shown in FIGS. 1 and 3, the island middle tier 30
The upper island 20 constructed on the upper side of each of the gaming machines 31, 3
A supply gutter 21 for supplying pachinko balls to 1, ... And a banknote transport device 22 for laterally transporting the banknotes taken in exchange for the pachinko balls are arranged so as to extend in the horizontal direction. The supply gutter 21 is located immediately above the gaming machines 31, 31, ... Which are lined up in the middle stage of the island 30 from the upstream end connected to the pachinko ball discharge port 81 of the lifting mechanism 80 to the island end. It is arranged so as to gently incline downward toward the extended downstream end.

【0034】補給樋21の途中数箇所には、各遊技機3
0、30…に対応した供給部材23が取り付けられてお
り、各供給部材23と遊技機31とはパチンコ球が流下
するジャバラ状の連通部材24で接続されている。ま
た、紙幣搬送装置22は、横方向に延びるハウジング
と、該ハウジングの両端に離間して配された駆動プーリ
ー25aと従動プーリー25b、それに両プーリー間に
掛け渡された丸ベルト26とからなる。
At several points along the supply gutter 21, each gaming machine 3
Supply members 23 corresponding to 0, 30 ... Are attached, and each supply member 23 and the gaming machine 31 are connected by a bellows-shaped communication member 24 through which a pachinko ball flows down. The banknote transport device 22 includes a laterally extending housing, a drive pulley 25a and a driven pulley 25b which are arranged at both ends of the housing and are spaced apart from each other, and a round belt 26 which is stretched between the pulleys.

【0035】補給樋21や紙幣搬送装置22は、ドーム
状のカバー部材27により覆われている。カバー部材2
7は各遊技機31、31、…の正面よりも多少せり出さ
せて傾斜した正面部と、前後の正面部の上端を覆う円弧
形断面の天井部とを有する。
The supply gutter 21 and the bill conveying device 22 are covered with a dome-shaped cover member 27. Cover member 2
Reference numeral 7 has a front portion that is slightly inclined to the front of each gaming machine 31, 31, ..., And a ceiling portion having an arc-shaped cross section that covers the upper ends of the front and rear front portions.

【0036】図1及び3に示すように、島中段30の下
側に構築される島下段40は、腰板44、底板43及び
天板45に囲まれた箱状枠形に形成され、島下段40そ
のものが各遊技機31、31…から排出されるパチンコ
球をそのまま貯留する貯留タンクのように構成した遊技
媒体貯留部41とされている。したがって、従来技術の
ように腰板44に囲まれた内部空間内に別途、貯留タン
クを配設する必要はない。
As shown in FIGS. 1 and 3, the island lower tier 40 constructed below the island middle tier 30 is formed into a box-shaped frame surrounded by a waist plate 44, a bottom plate 43 and a top plate 45. 40 itself is a game medium storage unit 41 configured like a storage tank for directly storing the pachinko balls discharged from each of the gaming machines 31, 31 ... Therefore, it is not necessary to separately arrange a storage tank in the internal space surrounded by the waist plate 44 as in the conventional technique.

【0037】島下段40の上部には、前記各遊技機3
1、31、…から排出された未研磨パチンコ球を受ける
遊技媒体受部42(以下、「球受樋42」と記す。)
が、島の一端側から島の長手方向に沿って、下方に緩や
かに傾斜して横設されている。球受樋42の下方にはパ
チンコ球を研磨するための研磨機60Aがやはり遊技機
島10の長手方向に沿って横設されている。
At the upper part of the island lower tier 40, each of the above-mentioned gaming machines 3
A game medium receiving portion 42 for receiving unpolished pachinko balls discharged from 1, 31, ... (Hereinafter, referred to as "ball receiving trough 42".)
However, from the one end side of the island, along the longitudinal direction of the island, it is installed laterally with a gentle inclination downward. Below the ball gutter 42, a polishing machine 60A for polishing a pachinko ball is also provided horizontally along the longitudinal direction of the gaming machine island 10.

【0038】研磨機60Aは、図示省略したモータによ
り回転駆動する駆動プーリー61a、61b、と、従動
プーリー62a、62bと、各プーリー61a、62a
に巻き掛けられた上側搬送ベルト63aと、同じく各プ
ーリー61a、61bに巻き掛けられた下側搬送ベルト
63bとからなる。パチンコ球は上下の搬送ベルト63
a、63b間に挟まれて、搬送されつつ研磨される。す
なわち、上下の搬送ベルト63a、63bは共に研磨可
能な布等により形成されている。なお、球受樋42の下
流端を臨む上側搬送ベルト63aは、下側搬送ベルト6
3bより引っ込むように配されて球溜り部64が設けら
れている。研磨機60Aはその側部からパチンコ球Pが
こぼれ落ちないよう、島下段40の腰板44内側いっぱ
いの幅を有するか、あるいは、ほぼ全長に渡って側部に
ガイド板(図示せず)が設けられている。
The polishing machine 60A includes drive pulleys 61a and 61b that are driven to rotate by a motor (not shown), driven pulleys 62a and 62b, and pulleys 61a and 62a.
The upper conveyor belt 63a is wound around the upper conveyor belt 63a, and the lower conveyor belt 63b is also wound around the pulleys 61a and 61b. Pachinko balls are the upper and lower conveyor belts 63
It is sandwiched between a and 63b and polished while being transported. That is, the upper and lower conveyor belts 63a and 63b are both formed of a cloth or the like that can be polished. The upper conveyor belt 63a facing the downstream end of the ball receiving trough 42 is the lower conveyor belt 6
A ball reservoir 64 is provided so as to be retracted from 3b. In order to prevent the pachinko balls P from spilling from the side of the polishing machine 60A, the polishing machine 60A has a width that is full inside the waist plate 44 of the island lower step 40, or a guide plate (not shown) is provided on the side for almost the entire length. ing.

【0039】球受樋42の途中から球溜り部64の間
に、球受樋42及び球溜り部64に貯留される未研磨パ
チンコ球の貯留量を検出するための検出手段93a、9
3bが2つ設けられている。球受樋42側に設けられた
第1検出手段93aと球留り部64に臨んで設けられた
第2検出手段93bである。これら検出手段は光学セン
サであるが、リミットスイッチ等であってもよい。
Detecting means 93a, 9 for detecting the storage amount of the unpolished pachinko balls stored in the ball receiving trough 42 and the ball reservoir 64 between the ball receiving trough 42 and the ball reservoir 64.
Two 3b are provided. They are a first detecting means 93a provided on the ball receiving trough 42 side and a second detecting means 93b provided so as to face the ball retaining portion 64. These detecting means are optical sensors, but may be limit switches or the like.

【0040】島下段40の底板43は、研磨機60Aの
下流端側すなわち、研磨されたパチンコ球が排出される
側から、島の長手方向に沿って次第に低くなるように傾
斜しており、かかる底板43上には傾斜方向に研磨済み
のパチンコ球を移送するための回転可能な螺旋状体71
を有する移送機構70が配設されている。螺旋状体71
は例えばスクリューコンベアであり、その一端部は駆動
モータ72の出力軸に連結されている。スクリューコン
ベア71の他端部側には島下段40に貯留された研磨済
みのパチンコ球を島上段20に横設された補給樋21ま
で揚送するための揚送機構80が配設されている。
The bottom plate 43 of the island lower stage 40 is inclined from the downstream end side of the polishing machine 60A, that is, the side from which the polished pachinko balls are discharged, so as to be gradually lowered along the longitudinal direction of the island. On the bottom plate 43, a rotatable spiral body 71 for transferring the polished pachinko balls in a tilt direction.
The transfer mechanism 70 having the above is provided. Spiral 71
Is, for example, a screw conveyor, and one end thereof is connected to the output shaft of the drive motor 72. On the other end side of the screw conveyor 71, a hoisting mechanism 80 for hoisting the polished pachinko balls stored in the island lower tier 40 to the replenishment gutter 21 provided in the island upper tier 20 is provided. .

【0041】揚送機構80は島内の適所に縦設された管
状体82と、該管状体82の上側に配され、図示省略し
たモータにより回転駆動する駆動スプロケット83a
と、管状体82内の下側に配された従動スプロケット8
3bと、両スプロケットに巻き掛けられたチェーン部材
84とを具備してなる。チェーン部材84の多数の連結
部には、パチンコ球をすくい取るためのバケット85が
固設されている。
The lifting mechanism 80 is provided with a tubular body 82 which is vertically installed at a proper position on the island, and a drive sprocket 83a which is arranged above the tubular body 82 and is rotationally driven by a motor (not shown).
And the driven sprocket 8 disposed below the tubular body 82.
3b and a chain member 84 wound around both sprockets. Buckets 85 for scooping out pachinko balls are fixedly mounted on a number of connecting portions of the chain member 84.

【0042】制御装置91は、CPU、メモリ、I/O
ポートを有するマイコンと、研磨機60A、移送機構7
0及び揚送機構80などの機器との間のインターフェイ
ス機能が備えられている。
The control device 91 includes a CPU, a memory, and an I / O.
Microcomputer with port, polishing machine 60A, transfer mechanism 7
0 and an interface function with equipment such as the lifting mechanism 80 are provided.

【0043】次に第1実施例における作用について説明
する。
Next, the operation of the first embodiment will be described.

【0044】遊技機島10内の中段30に並設された複
数の遊技機31、31、…から排出された未研磨パチン
コ球は、島下段40内の上部に横設された球受樋42に
受けられる。すると、球受樋42の傾斜に従って下流端
まで転がる。下流端まで転がった未研磨パチンコ球はそ
こから研磨機60Aの球留り部64へ落ちる。
The unpolished pachinko balls discharged from the plurality of gaming machines 31, 31, ... Arranged in parallel in the middle stage 30 of the island 10 of the gaming machine are the ball receiving gutters 42 horizontally provided in the upper part of the island lower stage 40. Can be received by Then, it rolls to the downstream end according to the inclination of the ball receiving trough 42. The unpolished pachinko ball that has rolled to the downstream end falls from there to the ball retaining portion 64 of the polishing machine 60A.

【0045】遊技媒体処理装置50が停止状態にあると
きは、未研磨パチンコ球が研磨機60Aの球留り部64
さらには球受樋42へと貯留されてくる。
When the game medium processing device 50 is in the stopped state, the unpolished pachinko balls are the ball retaining portions 64 of the polishing machine 60A.
Further, it is stored in the ball receiving trough 42.

【0046】図1及び2に示した球受樋42側に設けら
れた第1検出手段93aの所まで未研磨パチンコ球が貯
留されると第1検出手段93aがそれを検出して制御装
置91へ信号を送る。
When the unpolished pachinko ball is stored up to the first detecting means 93a provided on the side of the ball receiving trough 42 shown in FIGS. 1 and 2, the first detecting means 93a detects it and the controller 91 is detected. Send a signal to.

【0047】第1検出手段93aから信号を受けた制御
装置91は研磨機60A、移送機構70及び揚送機構8
0の動作を開始させる。
The control device 91 which receives the signal from the first detecting means 93a controls the polishing machine 60A, the transfer mechanism 70 and the lifting mechanism 8.
0 operation is started.

【0048】すると、球留り部64及び球受樋42に貯
留されていた未研磨パチンコ球は球留り部64から順次
研磨機60Aに取り込まれ、上下の搬送ベルト63a、
63bに挟持され、また、回転しつつ他端側へ搬送され
る間に研磨力を有するそれら搬送ベルトによって研磨さ
れる。
Then, the unpolished pachinko balls stored in the ball retaining portion 64 and the ball receiving trough 42 are sequentially taken into the polishing machine 60A from the ball retaining portion 64, and the upper and lower conveyor belts 63a,
It is sandwiched by 63b and is polished by those conveyor belts having a polishing force while being conveyed to the other end side while being rotated.

【0049】他端部から排出されたパチンコ球は島下段
40の底部43に落ちるが、底板43は研磨機60Aの
下流端側すなわち、研磨されたパチンコ球が排出される
側から、他端側へ島の長手方向に沿って次第に低くなる
ように傾斜しているので自然と揚送機構80の側へ転が
り集まる。ある程度貯留されると転がらなくなるが、研
磨機60Aの動作開始とともに移送機構70のスクリュ
ーコンベアも動作を開始するので、貯留量が増えてもパ
チンコ球は揚送機構80の方へ移送される。
Although the pachinko balls discharged from the other end drop to the bottom part 43 of the island lower step 40, the bottom plate 43 is the downstream end side of the polishing machine 60A, that is, the side from which the polished pachinko balls are discharged to the other end side. Since it inclines so that it becomes gradually lower along the longitudinal direction of the hemi-island, it naturally rolls and gathers on the side of the lifting mechanism 80. Although it does not roll when it is stored to some extent, the screw conveyor of the transfer mechanism 70 also starts operation when the operation of the polishing machine 60A starts, so that the pachinko balls are transferred to the lifting mechanism 80 even if the storage amount increases.

【0050】揚送機構80の所まで移送されたパチンコ
球は揚送機構80のバケットによって揚送され、揚送機
構80の最上部で遊技機島10上段内に配設された補給
樋21へ渡される。
The pachinko balls transferred to the hoisting mechanism 80 are hoisted by the bucket of the hoisting mechanism 80 to the replenishment gutter 21 arranged in the upper stage of the gaming machine island 10 at the top of the hoisting mechanism 80. Passed.

【0051】補給樋21へ供給されたパチンコ球は、補
給樋21の緩やかな傾斜に従って転がり、移動するとと
もに、従来の方法で補給樋21の途中数箇所に設けた各
遊技機31、31、…にパチンコ球を供給するための供
給部材23によってジャバラ状の連通部材24を介して
遊技機31に補給される。
The pachinko balls supplied to the supply gutter 21 roll and move according to the gentle inclination of the supply gutter 21, and at the same time, the gaming machines 31, 31, ... It is replenished to the gaming machine 31 via a bellows-shaped communication member 24 by a supply member 23 for supplying a pachinko ball to the.

【0052】このようにして、遊技媒体処理装置50の
動作が続き球受樋42及び球留り部64に滞留した未研
磨パチンコ球の貯留量が減って、球留り部64を臨む位
置に設けられた第2検出手段93bによって、貯留量が
第2の所定量以下になったことが検知されると、第2検
出手段93bから制御装置91へ信号が送られる。
In this way, the operation of the game medium processing device 50 continues, and the storage amount of the unpolished pachinko balls accumulated in the ball receiving trough 42 and the ball retaining portion 64 is reduced to a position facing the ball retaining portion 64. When it is detected by the provided second detecting means 93b that the stored amount becomes equal to or less than the second predetermined amount, a signal is sent from the second detecting means 93b to the control device 91.

【0053】この信号を受けた制御装置91は研磨機6
0A、移送機構70及び揚送機構80の動作を停止させ
る。
Upon receipt of this signal, the control device 91 is the polishing machine 6
The operations of 0A, the transfer mechanism 70, and the lifting mechanism 80 are stopped.

【0054】これによって、各遊技機31、31、…を
パチンコ球の供給不足に陥らせる事なく、適宜、研磨済
みの遊技媒体を供給することができる。
With this, it is possible to appropriately supply a polished game medium without causing each of the gaming machines 31, 31, ... To fall short of the supply of pachinko balls.

【0055】上記実施例において図3に想像線で示した
ように、一方の辺縁部が腰板44に固定され、板面が底
部43に設けた移送機構70へ向けて下方へ傾斜するよ
うに他方の辺縁部を固定した板状体のガイド板Gを、移
送機構70の両側に遊技機島10の長手方向に沿って横
設することで、パチンコ球Pが移送機構70に集まるよ
うにしてもよい。尚、板面は図示したものと異なり、平
曲面状にしてもよい。また、移送機構70のスクリュー
コンベア71を複数機並行に併設(図示せず)すること
によって島下段40内に貯留された研磨済みのパチンコ
球Pの移送量をより多くすることができる。また、前記
のように、遊技媒体貯留部41の底部43付近にガイド
板Gを設けた場合は、遊技媒体貯留部41の中央でガイ
ド板の最下部にスクリューコンベア71を1機設け、そ
の両脇に複数機のスクリューコンベアを設ければ、ガイ
ド板Gを設けたことによる効果とともにより効率的によ
り多くのパチンコ球Pを移送することができる。尚、ガ
イド板Gを設けたものの場合、各スクリューコンベアの
大きさは、図3に示したものよりも径の小さいものにす
るとよい。
In the above embodiment, as shown by an imaginary line in FIG. 3, one edge is fixed to the waist plate 44, and the plate surface is inclined downward toward the transfer mechanism 70 provided on the bottom 43. The pachinko balls P are gathered in the transfer mechanism 70 by laterally installing the guide plates G, which are plate-shaped bodies with the other edge fixed, on both sides of the transfer mechanism 70 along the longitudinal direction of the gaming machine island 10. May be. The plate surface may have a flat curved surface shape different from that shown. Further, by arranging a plurality of screw conveyors 71 of the transfer mechanism 70 in parallel (not shown), it is possible to increase the transfer amount of the polished pachinko balls P stored in the lower island stage 40. Further, as described above, when the guide plate G is provided near the bottom portion 43 of the game medium storage unit 41, one screw conveyor 71 is provided at the bottom of the guide plate at the center of the game medium storage unit 41, and both of them are provided. If a plurality of screw conveyors are provided on the side, it is possible to more efficiently transfer more pachinko balls P together with the effect of providing the guide plate G. In the case where the guide plate G is provided, the size of each screw conveyor may be smaller than that shown in FIG.

【0056】図5及び図6は本発明の第2実施例を示し
ている。
5 and 6 show a second embodiment of the present invention.

【0057】なお、第1実施例と同種の部位には同一符
号を付し、重複した説明を省略する。
The same parts as those in the first embodiment are designated by the same reference numerals, and the duplicated description will be omitted.

【0058】本実施例の遊技媒体処理装置50は、遊技
媒体貯留部41の底部43に設けられた未研磨パチンコ
球を移送するための移送機構70と、未研磨パチンコ球
を研磨して補給樋21へ揚送するための研磨部60B
と、各遊技機31、31、…から遊技媒体貯留部41へ
排出されたパチンコ球の貯留量を検出するするための検
出部93と、検出部93による未研磨パチンコ球の貯留
量の検出に応じて移送機構70による未研磨パチンコ球
の研磨部60Bへの移送を制御し、研磨部60Bによる
未研磨パチンコ球の研磨及び補給樋21への揚送を制御
する制御装置91とを備えてなる。
The game medium processing device 50 of this embodiment is provided with a transfer mechanism 70 for transferring unpolished pachinko balls provided on the bottom 43 of the game medium storage section 41, and a replenishment gutter for polishing the unpolished pachinko balls. Polishing unit 60B for sending to 21
, And a detection unit 93 for detecting the storage amount of the pachinko balls discharged from the gaming machines 31, 31, ... To the game medium storage unit 41, and a detection unit 93 for detecting the storage amount of the unpolished pachinko balls. A control device 91 for controlling the transfer of the unpolished pachinko balls to the polishing section 60B by the transfer mechanism 70, and controlling the polishing of the unpolished pachinko balls by the polishing section 60B and the lifting to the supply gutter 21. .

【0059】移送機構70は、第1実施例で説明したよ
うにスクリューコンベア71等の螺旋状体をモータ72
で駆動して貯留された未研磨パチンコ球を移送するもの
であり、島下段40の底部43に横設されている。
As described in the first embodiment, the transfer mechanism 70 uses a motor 72 for rotating a spiral member such as the screw conveyor 71.
Driven in order to transfer the stored unpolished pachinko balls, which is laterally installed at the bottom portion 43 of the island lower step 40.

【0060】一方研磨部60Bは遊技機島10内の適所
にに縦設された管状体64と、該管状体64の内部に設
けられ、該管状体64の上側に配されたモータMにより
回転駆動する螺旋状体65を有する研磨機60bを具備
する。螺旋状体65は回転することによってパチンコ球
と研磨機60bを取り込んで、揚送するためのものであ
る。研磨機60bには、管状体64の中にパチンコ球と
ともに取り込まれた研磨材Aを分離回収し、再使用する
ための研磨材分離回収部60cが併設されている。分離
回収部60cは研磨揚送されてきたパチンコ球と研磨材
Aを例えばパチンコ球の径よりも小さい間隔で棒状体
(図示せず)を複数本並設した分離部66aとそこで分
離された研磨材を研磨機60bの下端部付近にもどす回
収部66bとからなる。分離部66aは一端が研磨機6
0bのパチンコ球等の排出口に接続されており、他端部
が補給樋21に接続されている。
On the other hand, the polishing section 60B is rotated by a tubular body 64 vertically provided at a proper position in the gaming machine island 10 and a motor M provided inside the tubular body 64 and arranged above the tubular body 64. A polishing machine 60b having a spiral body 65 to be driven is provided. The spiral body 65 is for taking in the pachinko ball and the polishing machine 60b by rotating and lifting them. The polishing machine 60b is provided with an abrasive material separating / collecting unit 60c for separating and recovering the abrasive material A taken into the tubular body 64 together with the pachinko balls and reusing it. The separating / collecting unit 60c includes a separating unit 66a in which a plurality of rod-shaped bodies (not shown) are juxtaposed for the pachinko balls and the abrasive material A that have been polished and pumped, for example, at intervals smaller than the diameter of the pachinko balls, and the polishing separated there. The recovery unit 66b returns the material to the vicinity of the lower end of the polishing machine 60b. One end of the separating portion 66a has a polishing machine 6
0b of the pachinko ball is connected to the outlet, and the other end is connected to the supply gutter 21.

【0061】検出部93は第1実施例の検出部93と同
様の検出手段が3つ、遊技媒体貯留部41内の研磨部の
近くで鉛直方向の位置が異なるように設けられている。
検出手段の位置は例えば、最も高い位置にある第1検出
手段93aをパチンコ球を最大に貯留したときにパチン
コ球が達する位置に設けてある。第2検出手段93bを
遊技媒体貯留部41の底部43から第1検出手段93a
間での中間位置付近に設けてあり、第3検出手段93c
は底部43に配設された移送機構70のスクリューコン
ベア71のやや上方の位置に設けてある。
The detecting section 93 has three detecting means similar to the detecting section 93 of the first embodiment, and is provided so that the vertical position is different near the polishing section in the game medium storage section 41.
The position of the detecting means is provided, for example, at a position where the pachinko ball reaches when the pachinko ball is stored in the maximum first detecting means 93a at the highest position. The second detection means 93b is provided from the bottom 43 of the game medium storage section 41 to the first detection means 93a.
It is provided near the intermediate position between the third detecting means 93c.
Is provided at a position slightly above the screw conveyor 71 of the transfer mechanism 70 disposed on the bottom portion 43.

【0062】制御部90は、CPU、メモリ、I/Oポ
ートを有するマイコンからなる制御装置91と設定部9
2、並びに移送機構70及び研磨部60Bとの間のイン
ターフェイス機能が備えられている。設定部92は後に
説明するように、移送機構70及び研磨機60bの動作
速度を設定するためのものである。
The control unit 90 includes a control unit 91 including a CPU, a memory, and a microcomputer having an I / O port, and a setting unit 9.
2, and an interface function between the transfer mechanism 70 and the polishing section 60B. The setting unit 92 is for setting the operating speeds of the transfer mechanism 70 and the polishing machine 60b, as described later.

【0063】設定は、例えば、遊技媒体貯留部41のパ
チンコ球の貯留量が第1検出手段93aの所まで達した
ときに移送機構70及び研磨機60bが所定の第1速度
で動作を開始し、第2検出手段93bの位置以下に下が
ると第1速度よりも遅い速度の第2速度で動作し、最下
部に設けられた第3検出手段93cの位置以下に下がる
と移送機構70及び研磨機60bの動作を停止するよう
になされる。
The setting is, for example, when the amount of pachinko balls stored in the game medium storage unit 41 reaches the position of the first detecting means 93a, the transfer mechanism 70 and the polishing machine 60b start operating at a predetermined first speed. When it is lower than the position of the second detecting means 93b, it operates at a second speed which is slower than the first speed, and when it is lower than the position of the third detecting means 93c provided at the lowermost part, the transfer mechanism 70 and the polishing machine. The operation of 60b is stopped.

【0064】次に第2実施例の作用について説明する。Next, the operation of the second embodiment will be described.

【0065】本実施例では、各遊技機31、31、…か
ら排出されるパチンコ球は直接遊技媒体貯留部41へ落
ちる。遊技媒体貯留部41へ落ちたパチンコ球は底部4
3の傾斜に従って研磨部60B側へ集まる。しかし、あ
る程度貯留されると研磨部60B側への自然な移動は行
われなくなる。貯留量が増加し、パチンコ球が遊技媒体
貯留部41内の最も高い位置に設けられた第1検出手段
93aの所まで達し、それを第1検出手段93aが検知
すると、その情報が制御装置91へ送られる。すると制
御装置91は設定部92によって予め定めた第1速度で
移送機構70と研磨機60bの動作を開始させる。
In this embodiment, the pachinko balls discharged from each of the gaming machines 31, 31, ... Drop directly into the game medium storage section 41. The pachinko ball that has fallen into the game media storage unit 41 is the bottom 4
According to the inclination of 3, they gather on the side of the polishing section 60B. However, if it is stored to a certain extent, the natural movement to the polishing section 60B side will not be performed. When the storage amount increases, the pachinko ball reaches the first detection means 93a provided at the highest position in the game medium storage portion 41, and when the first detection means 93a detects it, the information is the control device 91. Sent to. Then, the controller 91 starts the operation of the transfer mechanism 70 and the polishing machine 60b at the first speed predetermined by the setting unit 92.

【0066】研磨機60bではモータにより管状体64
内の螺旋状体65が回転駆動すると、パチンコ球と研磨
材Aをいっしょに取り込む。取り込まれたパチンコ球は
螺旋状体65の回転によって研磨材Aとともに揚送され
る間、研磨材Aによって研磨される。研磨機60bの最
上部に揚送されたパチンコ球Pと研磨材Aは、分離回収
部60cの分離部66aに排出される。分離部66aで
は、研磨材Aが分離部66aの下方に設けられた回収部
66bに落とされ、パチンコ球は分離部66aと接続さ
れた補給樋21へと移動する。補給樋21へ移動したパ
チンコ球は第1実施例について説明したと同様に、遊技
機島10の各遊技機31、31、…へ適宜供給される。
In the polishing machine 60b, the tubular body 64 is driven by the motor.
When the inner spiral body 65 is rotationally driven, the pachinko ball and the abrasive A are taken in together. The pachinko balls that have been taken in are polished by the abrasive material A while being transported together with the abrasive material A by the rotation of the spiral body 65. The pachinko ball P and the abrasive material A that have been pumped to the top of the polishing machine 60b are discharged to the separation unit 66a of the separation and collection unit 60c. In the separating portion 66a, the abrasive material A is dropped to the collecting portion 66b provided below the separating portion 66a, and the pachinko balls move to the supply gutter 21 connected to the separating portion 66a. The pachinko balls that have moved to the supply gutter 21 are appropriately supplied to the respective gaming machines 31, 31, ... Of the gaming machine island 10 as described in the first embodiment.

【0067】このようにして、研磨機60bによる研磨
揚送が進み、貯留された未研磨パチンコ球の量が第2検
出手段93bの位置以下に下がったことを第2検出手段
93bが検出すると、その情報が制御装置91へ送られ
る。すると、制御装置91は移送機構70と研磨機60
bを第1速度よりも遅い所定の第2速度で動作させる。
In this way, when the polishing pumping by the polishing machine 60b progresses and the second detecting means 93b detects that the amount of the unpolished pachinko balls stored has fallen below the position of the second detecting means 93b, The information is sent to the control device 91. Then, the controller 91 controls the transfer mechanism 70 and the polishing machine 60.
b is operated at a predetermined second speed which is slower than the first speed.

【0068】さらに、パチンコ球の貯留量が減少して最
下位の第3検出手段93cが未研磨パチンコ球の貯留量
が第3検出手段93cの位置以下に下がったことを検出
すると、その情報が制御装置91に送られて、制御装置
91は移送機構70と研磨機60bの動作を停止させ
る。
Furthermore, when the storage amount of the pachinko balls decreases and the lowest third detecting means 93c detects that the storage amount of the unpolished pachinko balls has dropped below the position of the third detecting means 93c, that information is given. When sent to the control device 91, the control device 91 stops the operation of the transfer mechanism 70 and the polishing machine 60b.

【0069】これによって、各遊技機31、31、…を
パチンコ球の供給不足に陥らせることなく、適宜、研磨
済みのパチンコ球を供給することができる。
Thus, the polished pachinko balls can be appropriately supplied without causing the gaming machines 31, 31, ... To fall short of the supply of pachinko balls.

【0070】なお、検出手段93a、93b、93cを
設ける位置と予め設定しておく第1速度及び第2速度
は、島全体のパチンコ球補給状況を調べれば容易に定め
ることができる。遊技機31、31、…の調整等によっ
て島全体のパチンコ球補給状況が大きく変化したとき
は、改めて第1速度及び第2速度の設定をし直せばよ
い。
The positions at which the detecting means 93a, 93b, 93c are provided and the preset first and second velocities can be easily determined by examining the pachinko ball supply status of the entire island. When the pachinko ball supply status of the entire island changes significantly due to adjustment of the gaming machines 31, 31, ..., The first speed and the second speed may be set again.

【0071】さらに、移送機構70と研磨機60bの動
作速度を表示する表示器99を設けることによって、動
作状態の確認が可能となる。
Further, by providing a display device 99 for displaying the operating speed of the transfer mechanism 70 and the polishing machine 60b, the operating state can be confirmed.

【0072】また、本実施例においても、第1実施例と
同様に遊技媒体貯留部41の下方にガイド板Gを設けた
り、移送機構70の螺旋状体71を複数のスクリューコ
ンベアとすることにより移送能率が向上することはいう
までもない。
Also in this embodiment, similarly to the first embodiment, a guide plate G is provided below the game medium storage section 41, or the spiral body 71 of the transfer mechanism 70 is constituted by a plurality of screw conveyors. It goes without saying that the transfer efficiency is improved.

【0073】本実施例では、未研磨パチンコ球の貯留量
が最下部付近にあるときから増加して第1検出手段93
aによる検出があったとき第1速度で移送機構70と研
磨機60bを始動させ、貯留量が第2検出手段93bに
位置以下になったときに第1速度よりも遅い第2速度に
動作速度を落とすとしたが、貯留量が増加して第3検出
手段93cの有る位置を超えると第2速度で動作させ、
第2検出手段93bの位置を超えると第1速度で動作す
るようにしてもよい。すなわち、貯留された未研磨パチ
ンコ球の最上位置が第1検出手段93aの有る位置と第
2検出手段93bの有る位置の間にあるときは所定の第
1速度で研磨機60b等を動作させ、第2検出手段93
bのある位置と第3検出手段93cのある位置の間にあ
るときは、所定の第2速度動作させ、第3検出手段93
cの位置以下になったときは動作を停止させるようにし
てもよい。
In the present embodiment, the storage amount of unpolished pachinko balls increases from when the storage amount is near the lowermost portion, and the first detection means 93
When the detection by a is performed, the transfer mechanism 70 and the polishing machine 60b are started at the first speed, and when the storage amount is below the position in the second detection means 93b, the operation speed becomes the second speed slower than the first speed. However, when the storage amount increases and exceeds the position where the third detecting means 93c is present, it is operated at the second speed,
When the position of the second detecting means 93b is exceeded, it may be operated at the first speed. That is, when the uppermost position of the stored unpolished pachinko balls is between the position with the first detecting means 93a and the position with the second detecting means 93b, the polishing machine 60b or the like is operated at a predetermined first speed, Second detection means 93
When it is between the position where b is present and the position where the third detecting means 93c is present, a predetermined second speed operation is performed, and the third detecting means 93 is operated.
The operation may be stopped when the position becomes equal to or lower than the position c.

【0074】[0074]

【発明の効果】本発明にかかる遊技媒体処理装置によれ
ば、遊技機島の各遊技機へのパチンコ球の供給を常に適
切に行うことが可能であり、且つ、遊技機島上段付近に
研磨済みのパチンコ球を貯留するタンクを必要とせず遊
技機島のスペースを有効に利用することができる。
According to the gaming medium processing apparatus of the present invention, it is possible to always appropriately supply pachinko balls to each gaming machine on the gaming machine island, and polish the vicinity of the upper stage of the gaming machine island. It is possible to effectively use the space on the gaming machine island without the need for a tank that stores the used pachinko balls.

【図面の簡単な説明】[Brief description of drawings]

【図1】本発明の第1実施例にかかる遊技媒体処理装置
及び遊技機島を示す正面図である。
FIG. 1 is a front view showing a game medium processing device and a game machine island according to a first embodiment of the present invention.

【図2】本発明の第1実施例にかかる制御を示すブロッ
ク図である。
FIG. 2 is a block diagram showing control according to the first embodiment of the present invention.

【図3】本発明の第1実施例にかかる遊技媒体処理装置
及び遊技機島を示す側面図である。
FIG. 3 is a side view showing a game medium processing device and a game machine island according to the first embodiment of the present invention.

【図4】本発明の第1実施例にかかる遊技媒体処理装置
及び遊技機島を示す平面図である。
FIG. 4 is a plan view showing a game medium processing device and a game machine island according to the first embodiment of the present invention.

【図5】本発明の第2実施例にかかる遊技媒体処理装置
及び遊技機島を示す正面図である。
FIG. 5 is a front view showing a game medium processing device and a game machine island according to the second embodiment of the present invention.

【図6】本発明の第2実施例にかかる制御を示すブロッ
ク図である。
FIG. 6 is a block diagram showing control according to a second embodiment of the present invention.

【符号の説明】[Explanation of symbols]

10…遊技機島 20…島上段 21…補給樋 30…島中段 31…遊技機 40…島下段 41…遊技媒体貯留部 42…遊技媒体受部 50…遊技媒体処理装置 60A…研磨機 60b…研磨機 60B…研磨部 70…移送機構 80…揚送機構 91…制御装置 93…検出部 93a…第1検出手段 93b…第2検出手段 93c…第3検出手段 10 ... Game machine island 20 ... Island upper stage 21 ... Supply gutter 30 ... Island middle stage 31 ... Game machine 40 ... Island lower stage 41 ... Game medium storage 42 ... Game medium receiving unit 50 ... Game medium processing device 60A ... Polishing machine 60b ... Polishing Machine 60B ... Polishing unit 70 ... Transfer mechanism 80 ... Lifting mechanism 91 ... Control device 93 ... Detection unit 93a ... First detection means 93b ... Second detection means 93c ... Third detection means

Claims (8)

【特許請求の範囲】[Claims] 【請求項1】複数の遊技機を並設した上段、中段、下段か
ら構成される遊技機島の下段を遊技媒体貯留部とする遊
技機島内で前記各遊技機から排出された遊技媒体を研磨
し、研磨済みの遊技媒体を前記各遊技機に補給するため
の補給樋へ揚送する遊技媒体処理装置において、 遊技媒体処理装置は、前記遊技媒体を研磨するための研
磨機と、該研磨機によって研磨された遊技媒体の移送を
するための移送機構と、前記移送機構からの遊技媒体を
前記補給樋へ揚送するための揚送機構と、前記遊技媒体
の貯留量を検出するための検出手段と、該検出手段によ
る前記遊技媒体貯留量の検出に応じて前記研磨機による
前記遊技媒体の研磨を制御し、前記移送機構による研磨
済み遊技媒体の移送を制御し、前記揚送機構による研磨
済み遊技媒体の前記補給樋への揚送を制御する制御装置
を備えて成ることを特徴とする遊技媒体処理装置。
1. A game medium ejected from each of the above-mentioned gaming machines is polished in a gaming machine island in which a lower portion of the gaming machine island, which is composed of an upper stage, a middle stage, and a lower stage in which a plurality of gaming machines are juxtaposed, is a gaming medium storage unit. Then, in a game medium processing device for hoisting a polished game medium to a supply gutter for supplying each of the game machines, the game medium processing device includes a polishing machine for polishing the game medium, and the polishing machine. A transfer mechanism for transferring the game medium polished by the above, a pumping mechanism for pumping the game medium from the transfer mechanism to the replenishment gutter, and a detection for detecting the storage amount of the game medium Means, and controlling the polishing of the game medium by the polishing machine according to the detection of the storage amount of the game medium by the detection means, controlling the transfer of the polished game medium by the transfer mechanism, and the polishing by the lifting mechanism. Said supplement of used game media A game medium processing device comprising a control device for controlling the feeding to a gutter.
【請求項2】複数の遊技機を並設した上段、中段、下段か
ら構成される遊技機島の下段を遊技媒体貯留部とした遊
技機島内で前記各遊技機から排出された遊技媒体を研磨
し、研磨済みの遊技媒体を前記各遊技機に補給するため
の補給樋へ揚送する遊技媒体処理装置において、 遊技媒体処理装置は、前記各遊技機から排出された未研
磨遊技媒体を受ける遊技媒体受部と、前記遊技機島の下
段内に横設され、前記遊技媒体受部からの前記未研磨遊
技媒体を研磨するため研磨機と、該研磨機で研磨された
遊技媒体を移送するための移送機構と、該移送機構から
の研磨済み遊技媒体を前記補給樋へ揚送するための揚送
機構と、前記遊技媒体受部の未研磨遊技媒体の貯留量を
検出するための検出部と、該検出部による前記未研磨遊
技媒体の貯留量の検出に応じて前記研磨機による前記未
研磨遊技媒体の研磨を制御し、前記移送機構による研磨
済み遊技媒体の前記揚送機構への移送を制御し、前記揚
送機構による前記研磨済み遊技媒体の前記補給樋への揚
送を制御する制御装置とを備えてなり、 前記検出部は、前記遊技機島の下段内に設けられ、前記
未研磨遊技媒体の貯留量が前記遊技媒体受部内で第1の
所定量に達したことを検出するための第1検出手段と前
記未研磨遊技媒体の貯留量が前記第1の所定量よりも少
ない第2の所定量以下になったことを検出するための第
2検出手段とを有し、 前記制御装置は、前記第1検出手段が前記未研磨遊技媒
体の貯留量が第1の所定量に達したことを検出すると前
記研磨機と前記移送機構と前記揚送機構の動作を開始さ
せ、前記第2検出手段が前記未研磨遊技媒体の貯留量が
第2の所定量以下になったことを検出すると前記研磨機
と前記移送機構と前記揚送機構の動作を停止させる機能
を有することを特徴とする遊技媒体処理装置。
2. A game medium discharged from each of the above-mentioned gaming machines is polished in the gaming machine island in which the lower stage of the gaming machine island, which is composed of an upper stage, a middle stage, and a lower stage in which a plurality of gaming machines are arranged in parallel, is used as a gaming medium storage unit. Then, in a game medium processing device for hoisting a polished game medium to a supply gutter for supplying each said game machine, the game medium processing device receives a non-polished game medium discharged from each said game machine A medium receiving unit and a polishing machine horizontally installed in the lower stage of the game machine island, for polishing the unpolished game medium from the game medium receiving unit, and for transferring the game medium polished by the polishing machine. A transfer mechanism, a pumping mechanism for pumping the polished game medium from the transfer mechanism to the replenishment gutter, and a detector for detecting the storage amount of the unpolished game medium in the game medium receiver. Detecting the storage amount of the unpolished game medium by the detection unit According to the control of the polishing of the unpolished game medium by the polishing machine, the transfer mechanism controls the transfer of the polished game medium to the lifting mechanism, the lifting mechanism of the polished game medium And a control device for controlling the pumping to a supply gutter, wherein the detection unit is provided in a lower stage of the game machine island, and a storage amount of the unpolished game medium is first in the game medium receiving unit. First detecting means for detecting that the predetermined amount has been reached, and for detecting that the storage amount of the unpolished game medium has become equal to or less than a second predetermined amount which is smaller than the first predetermined amount. And a second detecting means, wherein the control device detects that the first detecting means has reached a first predetermined amount of storage of the unpolished game medium, the polishing machine, the transfer mechanism and the The operation of the lifting mechanism is started, and the second detection means Game media processing device and having a function of storing the amount of grinding game media to stop the operation of the second and detects that equal to or less than a predetermined amount and the grinding machine and the transfer mechanism said pumped mechanism.
【請求項3】前記移送機構が複数のスクリューコンベア
からなることを特徴とする請求項1又は2に記載の遊技
媒体処理装置。
3. The game medium processing device according to claim 1, wherein the transfer mechanism comprises a plurality of screw conveyors.
【請求項4】複数の遊技機を並設した上段、中段、下段か
ら構成される遊技機島の下段を遊技媒体貯留部とした遊
技機島内で、前記各遊技機から排出された遊技媒体を研
磨し、研磨済みの遊技媒体を前記各遊技機に補給するた
めの補給樋へ揚送する遊技媒体処理装置において、 遊技媒体処理装置は、前記遊技媒体貯留部の底部に設け
られた未研磨遊技媒体を移送するための移送機構と、前
記未研磨遊技媒体を研磨して前記補給樋へ揚送するため
の研磨部と、前記各遊技機から前記遊技媒体貯留部へ排
出された未研磨遊技媒体の貯留量を検出するするための
検出部と、該検出部による前記未研磨遊技媒体の貯留量
の検出に応じて前記移送機構による未研磨遊技媒体の前
記研磨部への移送を制御し、前記研磨部による前記未研
磨遊技媒体の研磨及び前記補給樋への揚送を制御する制
御部とを備えてなり、 前記研磨部は遊技機島に縦設され、未研磨遊技媒体を研
磨しつつ前記補給樋への揚送が可能な研磨機を具備し、 前記検出部は、前記遊技媒体貯留部内に鉛直方向の位置
が異なるように設けられた複数の検出手段を有し、 前記制御部は、前記検出手段による前記未研磨遊技媒体
の貯留量の検出に応じて前記移送機構及び研磨機の動作
の開始、動作速度の変更及び動作の停止をさせる制御装
置と、前記動作速度を設定するめの設定部とを有するこ
とを特徴とする遊技媒体処理装置。
4. A game medium discharged from each of the above-mentioned gaming machines is set in a gaming machine island in which a lower portion of the gaming machine island composed of a plurality of gaming machines arranged side by side comprises a gaming machine island. In a game medium processing device that polishes and pumps a polished game medium to a supply gutter for supplying each of the game machines, the game medium processing device is an unpolished game provided at the bottom of the game medium storage section. A transfer mechanism for transferring a medium, a polishing unit for polishing the unpolished game medium and lifting it to the supply gutter, and an unpolished game medium discharged from each of the gaming machines to the game medium storage unit A detection unit for detecting the storage amount of the unpolished game medium, and the transfer mechanism controls the transfer of the unpolished game medium to the polishing unit according to the detection of the storage amount of the unpolished game medium by the detection unit. Polishing of the unpolished game medium by the polishing unit And a control unit for controlling the lifting to the supply gutter, and the polishing unit is vertically installed on the game machine island, and is capable of lifting the supply medium to the supply gutter while polishing the unpolished game medium. A machine, the detection unit has a plurality of detection means provided at different positions in the vertical direction in the game medium storage unit, the control unit, the detection unit of the unpolished game medium A game machine characterized by having a control device for starting the operation of the transfer mechanism and the polishing machine, changing the operation speed and stopping the operation according to the detection of the storage amount, and a setting unit for setting the operation speed. Media processing device.
【請求項5】前記検出部が3つの検出手段を具備し、前
記制御装置は最上位の第1検出手段が未研磨遊技媒体を
検出すると、前記移送機構と前記研磨機が設定した第1
速度で動作し、次位の第2検出手段が前記未研磨遊技媒
体の貯留量が該第2検出手段の位置以下に下がったこと
を検出すると、前記移送機構と前記研磨機が設定した第
2速度で動作し、最下位の第3検出手段が前記未研磨遊
技媒体の貯留量が該第3検出手段の位置以下に下がった
ことを検出すると、前記移送機構と前記研磨機が停止す
るよう設定された制御装置であること特徴とする請求項
4に記載の遊技媒体処理装置。
5. The detection unit comprises three detection means, and the control device, when the uppermost first detection means detects an unpolished game medium, the first set by the transfer mechanism and the polishing machine.
When the second detecting means operating at a speed detects that the storage amount of the unpolished game medium has dropped below the position of the second detecting means, the second detecting means set by the transfer mechanism and the polishing machine is operated. Set to stop the transfer mechanism and the polishing machine when operating at a speed and when the lowest third detection means detects that the storage amount of the unpolished game medium has dropped below the position of the third detection means. The game medium processing device according to claim 4, wherein the game medium processing device is a controlled device.
【請求項6】前記移送機構が複数のスクリューコンベア
からなることを特徴とする請求項4又は5に記載の遊技
媒体処理装置。
6. The game medium processing device according to claim 4, wherein the transfer mechanism comprises a plurality of screw conveyors.
【請求項7】前記研磨機が動作中であるか停止中である
かの表示と、動作中の動作速度の表示とをするための表
示器を具備することを特徴とする請求項4、5又は6に
記載の遊技媒体処理装置。
7. An indicator for indicating whether the polishing machine is operating or stopped and an operating speed during operation are provided. Alternatively, the game medium processing device according to item 6.
【請求項8】背中合わせに複数の遊技機を、それらの背
面間に他の遊技関連設備を介在させず互いに対接させた
状態で横方向に延びるよう列設し、背中合わせに対接さ
せた遊技機2台分に相当する奥行幅に構成した遊技機設
置部と、 前記遊技機設置部の下側にて島下段をなすよう構築さ
れ、各遊技機から排出される遊技媒体をそのまま貯留す
る箱状枠形に形成された遊技媒体研磨貯留部とを具備す
る遊技機島であって、 前記請求項1、2又は3に記載の遊技媒体処理装置を配
設したことを特徴とする遊技機島。
8. A game in which a plurality of gaming machines are arranged back to back so as to extend laterally in a state in which they are in contact with each other without interposing other game-related equipment between their backs, and they are in contact with each other back to back. A game machine installation section configured to have a depth width corresponding to two machines, and a box that is constructed below the game machine installation section to form an island lower stage and directly stores the game media discharged from each game machine. A game machine island comprising a game medium polishing storage portion formed in a frame shape, wherein the game medium processing device according to claim 1, 2 or 3 is arranged. .
JP23307994A 1994-09-28 1994-09-28 Game medium treatment device and game island Pending JPH0889654A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP23307994A JPH0889654A (en) 1994-09-28 1994-09-28 Game medium treatment device and game island

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP23307994A JPH0889654A (en) 1994-09-28 1994-09-28 Game medium treatment device and game island

Publications (1)

Publication Number Publication Date
JPH0889654A true JPH0889654A (en) 1996-04-09

Family

ID=16949476

Family Applications (1)

Application Number Title Priority Date Filing Date
JP23307994A Pending JPH0889654A (en) 1994-09-28 1994-09-28 Game medium treatment device and game island

Country Status (1)

Country Link
JP (1) JPH0889654A (en)

Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2010051653A (en) * 2008-08-29 2010-03-11 Ace Denken Co Ltd Ball game island apparatus
JP2016087149A (en) * 2014-11-06 2016-05-23 株式会社ニューギン Assembling method of lifting/polishing device, lifting/polishing device and game machine island provided with the same
JP2016087150A (en) * 2014-11-06 2016-05-23 株式会社ニューギン Assembling method of lifting/polishing device, lifting/polishing device and game machine island provided with the same
JP2016087148A (en) * 2014-11-06 2016-05-23 株式会社ニューギン Assembling method of lifting/polishing device, lifting/polishing device and game machine island provided with the same

Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2010051653A (en) * 2008-08-29 2010-03-11 Ace Denken Co Ltd Ball game island apparatus
JP2016087149A (en) * 2014-11-06 2016-05-23 株式会社ニューギン Assembling method of lifting/polishing device, lifting/polishing device and game machine island provided with the same
JP2016087150A (en) * 2014-11-06 2016-05-23 株式会社ニューギン Assembling method of lifting/polishing device, lifting/polishing device and game machine island provided with the same
JP2016087148A (en) * 2014-11-06 2016-05-23 株式会社ニューギン Assembling method of lifting/polishing device, lifting/polishing device and game machine island provided with the same

Similar Documents

Publication Publication Date Title
JP2518490B2 (en) Pachinko island stand
JPH0889654A (en) Game medium treatment device and game island
JPH09140907A (en) Ball supplying system for pinball game machine island
JPH06335563A (en) Ball transfer device of game machine installation island
JPH0889653A (en) Game medium treatment device and game island
JPH1024164A (en) Game machine island
JP3873143B2 (en) Ball polishing equipment for pachinko machines
JP3805805B2 (en) Amusement machine island
JP3702478B2 (en) Ball transfer controller between pachinko islands
JPH09140906A (en) Ball-supplying system for pinball game machine island
JP2019037314A (en) Polishing transfer equipment of token in game hall
JP4219759B2 (en) Amusement machine island
JP2531590Y2 (en) Coin delivery device in coin supply conveyor
JP2516492B2 (en) Coin supply mechanism at an amusement store
JPH05103874A (en) Coin transfer system for slot machine
JPH09164261A (en) Pachinko island stand
JP4112023B2 (en) Pachinko island stand
JP2003265694A (en) Medal replenishment circulating system in game island
JPH0866550A (en) Game medium grinding device and game machine island
JPH08112437A (en) Game medium polishing device, and game machine island
JPH08131643A (en) Conveyer device and a game machine island including it
JPH10165633A (en) Game medium polishing device and game-machine island
JPH0636837B2 (en) Medal polishing and circulation device
JPH10165632A (en) Game medium polishing device and game-machine island
JPH09239140A (en) Pachinko machine island

Legal Events

Date Code Title Description
A977 Report on retrieval

Effective date: 20050617

Free format text: JAPANESE INTERMEDIATE CODE: A971007

A131 Notification of reasons for refusal

Free format text: JAPANESE INTERMEDIATE CODE: A131

Effective date: 20050712

A02 Decision of refusal

Free format text: JAPANESE INTERMEDIATE CODE: A02

Effective date: 20051108