JPH08163959A - Cake for game and its game rule - Google Patents

Cake for game and its game rule

Info

Publication number
JPH08163959A
JPH08163959A JP6336857A JP33685794A JPH08163959A JP H08163959 A JPH08163959 A JP H08163959A JP 6336857 A JP6336857 A JP 6336857A JP 33685794 A JP33685794 A JP 33685794A JP H08163959 A JPH08163959 A JP H08163959A
Authority
JP
Japan
Prior art keywords
game
confectionery
rule
piece
cake
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP6336857A
Other languages
Japanese (ja)
Inventor
Hiromu Ikeda
弘務 池田
Masato Kino
正人 木野
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Priority to JP6336857A priority Critical patent/JPH08163959A/en
Publication of JPH08163959A publication Critical patent/JPH08163959A/en
Pending legal-status Critical Current

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  • Confectionery (AREA)
  • Bakery Products And Manufacturing Methods Therefor (AREA)

Abstract

PURPOSE: To obtain cake capable of widening demand class by adding a function other than food to cake. CONSTITUTION: Pieces of Japanese chess, Othello, etc., are formed from cake and further, a game panel is printed onto the packed material or packed together with the cake and cake can be eaten while enjoying game. Rules which, as necessary, must eat the taken piece each time are added and game can be carried out using the cake.

Description

【発明の詳細な説明】Detailed Description of the Invention

【0001】[0001]

【産業上の利用分野】本発明は、菓子及びそのパッケー
ジに係わる。
FIELD OF THE INVENTION The present invention relates to confectioneries and their packages.

【0002】[0002]

【従来の技術】従来、おまけ付き(景品付き)の菓子で
人形等の玩具を付けたり、人気キャラクターの形相や形
状を菓子にかたどったものが一般的であった。
2. Description of the Related Art Conventionally, it has been common to attach toys such as dolls with sweets with bonuses (with prizes) or to shape the shape and shape of popular characters into sweets.

【0003】[0003]

【発明が解決しようとする課題】従来、菓子は子供向け
に伝統的な種類のものが販売されていたが、近年、製造
の自動化と大量生産で子供のみならず大人も含めた幅の
広い消費者に支えられて十年以前とは比較にならないほ
どその種類と販売量を増大させている。従って味や量と
いった本来の菓子としての機能の追求よりもそれ以外の
付加価値を付けてより広い年齢層の需要を喚起しそれと
同時に他社製品との差別化を図らなければならない。よ
って、本発明は菓子に付加価値を与えるという課題を解
決する手段として考案した。
Conventionally, traditional types of confectionery have been sold to children, but in recent years, automation of production and mass production have led to wide consumption not only for children but also for adults. Supported by people, it has increased its variety and sales so much that it is not comparable to that before ten years. Therefore, rather than pursuing the original functions of confectionery such as taste and quantity, it is necessary to add other added value to stimulate demand for a wider age group and at the same time to differentiate from other companies' products. Therefore, the present invention was devised as a means for solving the problem of giving added value to confectionery.

【0004】[0004]

【課題を解決するための手段】かかる課題を解決するた
めに本発明の第一では、ゲーム用の駒の形状に加工した
菓子、及び、そのパッケージにゲーム盤を印刷するか、
又は、パッケージ内部にゲーム盤を添付した事を特徴と
するゲーム用菓子をその手段とした。本編で述べるゲー
ムとは何等かの駒をゲーム盤面上に打って勝敗を競うも
のをいう。
In order to solve such a problem, in the first aspect of the present invention, a confectionery processed into the shape of a game piece and a game board printed on the package,
Alternatively, a game confectionery characterized by attaching a game board inside the package is used as the means. The game described in this volume is a game in which some pieces are hit on the game board to compete for victory.

【0005】次に、本発明の第二では、ゲーム用の駒の
形状に加工した菓子、及び、そのパッケージにゲーム盤
を印刷するか、又は、パッゲーム内部にゲーム盤を添付
した事を特徴とする五目並べ、又は、三目並べのゲーム
用菓子をその手段とする。五目並べ、又は、三目並べの
ゲーム規則とは、盤面上に競技者が相互に一目ずつ打ち
合い、五目又は三目連続して駒が並んだ方が勝つという
ものである。
Next, a second aspect of the present invention is characterized in that the confectionery processed into the shape of a game piece and the game board is printed on the package, or the game board is attached inside the pack game. The game confectionery in the order of 5 or 3 is set as the means. A game rule of five-row or three-row alignment means that the competitors hit each other on the board one by one, and the player who has five or three consecutive pieces arranged in a row wins.

【0006】本発明の第三では、ゲーム用の駒の形状に
加工した菓子、及び、そのパッケージにゲーム盤を印刷
するか、又は、パッケージ内部にゲーム盤を添付した事
を特徴とするオセロゲーム用菓子をその手段とする。オ
セロゲームのゲーム規則は、盤面上に競技者が相手の駒
を挟むように相互に一目ずつ打ち合い、挟まれた駒の所
有権が挟んだ者の所有となり、最後に所有する駒の数が
多い方が勝つというものである。
According to a third aspect of the present invention, the confectionery processed into the shape of a game piece and the game board printed on the package or the game board attached inside the package are used for the Othello game. Use sweets as the means. The rules of the Othello game are that the competitors striking each other at a glance on the board so as to sandwich the opponent's piece, and the ownership of the sandwiched piece is owned by the person who has it. It is about winning.

【0007】本発明の第四では、ゲーム用の駒の形状に
加工した菓子、及び、そのパッケージにゲーム盤を印刷
するか、又は、パッケージ内部にゲーム盤を添付した事
を特徴とし、更に捕らえた駒の一部又は全部を、捕らえ
た競技者が食べてしまわなければならないというルール
を付加したゲーム規則を有するゲーム用菓子及びそのゲ
ーム規則をその手段とする。
In a fourth aspect of the present invention, the confectionery processed into the shape of a game piece and the game board printed on the package or the game board attached to the inside of the package are further characterized. The game confectionery and the game rule having the game rule added with the rule that a player who has caught must eat part or all of the pieces.

【0008】本発明の第五では、ゲーム用の駒の形状に
加工した菓子、及び、そのパッケージにゲーム盤を印刷
するか、又は、パッケージ内部にゲーム盤を添付した事
を特徴とし、更に捕らえた駒の一部又は全部を、捕らえ
た競技者が食べてしまわなければならないというルール
を付加したゲーム規則を有する将棋ゲーム用菓子及びそ
のゲーム規則をその手段とする。将棋のゲーム規則は、
予め総べての駒が盤面上に特定の規則にもとずいて並ん
でおり、駒の種類によりその進行規則が異なり進行した
升目にある相手の駒を捕ることができ、捕った駒は再び
使用することが可能である。そして王将の駒を捕られた
方が負けるというものである。
The fifth aspect of the present invention is characterized in that the confectionery processed into the shape of a game piece and the game board printed on the package, or the game board attached inside the package, are further captured. The means is a confectionery for shogi games and a game rule thereof, which has a game rule added with a rule that a player who has caught some or all of the pieces must eat it. The game rules for shogi are
All pieces are lined up in advance on the board according to a specific rule, and the progression rules differ depending on the type of piece, and you can catch the opponent's piece that has progressed and use the caught piece again It is possible to And the one who catches the king's piece loses.

【0009】本発明の第六では、ゲーム用の駒の形状に
加工した菓子、及び、そのパッケージにゲーム盤を印刷
するか、又は、パッケージ内部にゲーム盤を添付した事
を特徴とし、更に捕らえた駒の一部又は全部を、捕らえ
た競技者が食べてしまわなければならないというルール
を付加したゲーム規則を有するチェッカーゲーム用菓子
及びそのゲーム規則をその手段とする。チェッカーゲー
ムは、予め総べての駒が盤面上に特定の規則にもとずい
て並んでおり、各々の駒は斜め方向にしか進行できず、
相手の駒を飛び越してその駒を捕り、最後により多くの
駒を捕った方が勝つというものである。
The sixth aspect of the present invention is characterized in that the confectionery processed in the shape of a game piece and the game board printed on the package or the game board attached inside the package are further characterized. The means is a confectionery for a checker game and a game rule thereof, which has a game rule added with a rule that a player who catches a part or all of the pieces must eat it. In the checker game, all pieces are lined up on the board according to a specific rule in advance, and each piece can progress only diagonally,
The one who jumps over the opponent's piece, catches that piece, and wins the more pieces at the end wins.

【0010】本発明の第七では、ゲーム用の駒の形状に
加工した菓子、及び、そのパッケージにゲーム盤を印刷
するか、又は、パッケージ内部にゲーム盤を添付した事
を特徴とし、更に捕らえた駒の一部又は全部を、捕らえ
た競技者が食べてしまわなければならないというルール
を付加したゲーム規則を有するチェスゲーム用菓子及び
そのゲーム規則をその手段とする。チェスのゲーム規則
は、予め総べての駒が盤面上に特定の規則にもとずいて
並んでおり、駒の種類によりその進行規則が異なり進行
した升目にある相手の駒を捕ることができ、捕った駒は
再び使用することができない。そしてキングの駒を捕ら
れた方が負けるというものである。
The seventh aspect of the present invention is characterized in that the confectionery processed into the shape of a game piece and the game board printed on the package of the confectionery or the game board attached inside the package. The means is a confectionery for chess games and a game rule thereof, which has a game rule in which a player who has caught a part or all of the pieces must eat it. In the chess game rule, all pieces are arranged in advance on the board according to a specific rule, and the progress rule differs depending on the type of piece, and it is possible to catch the opponent's piece in the square that progressed, The captured piece cannot be used again. And the one who loses the King piece loses.

【0011】本発明の第八では、ゲーム用の駒の形状に
加工した菓子、及び、そのパッケージにゲーム盤を印刷
するか、又は、パッケージ内部にゲーム盤を添付した事
を特徴とし、更に捕らえた駒の一部又は全部を、捕らえ
た競技者が食べてしまわなければならないというルール
を付加したゲーム規則を有する双六ゲーム用菓子及びそ
のゲーム規則をその手段とする。双六はサイコロで出た
目の数だけ升目を前進することができ、停止した升目に
相手の駒がいる場合は相手に何等かの罰則が与えられ、
先にゴールへたどりついた方が勝つ。
The eighth aspect of the present invention is characterized in that the confectionery processed into the shape of a game piece and the game board is printed on the package or the game board is attached inside the package. The means is the Sugoroku game confectionery and the game rule having a game rule in which a player who has caught some or all of the pieces must eat it. Sugoroku can advance as many squares as the number rolled on the dice, and if there is an opponent's piece in the stopped square, the opponent will be given some penalties,
The one who reaches the goal first wins.

【0012】[0012]

【作用】次に本発明のゲーム用菓子及びそのゲーム規則
の作用について説明する。
The operation of the game confectionery of the present invention and the game rules thereof will be described below.

【0013】請求項1のゲーム用菓子は、菓子の形状を
ゲーム用の駒の形状にし、更に菓子の包装箱にゲーム盤
を印刷することにより菓子でゲームを行うことが可能と
なる。また、ゲーム盤を別紙に印刷して菓子の箱に同梱
することでも同様の効果を得ることができる。
In the game confectionery according to the first aspect, the game can be played with the confectionery by changing the shape of the confectionery into the shape of a game piece and printing a game board on the packaging box of the confectionery. Also, the same effect can be obtained by printing the game board on a separate sheet and enclosing it in a confectionery box.

【0014】特に、請求項2の五目並べ、又は、三目並
べのルールを有したものでは盤面が小さいため菓子の梱
包に容易に印刷することができる。また菓子の色は二色
に別れている。
Particularly, in the case of having the rule of five-piece arrangement or three-piece arrangement of claim 2, since the board surface is small, it can be easily printed on the packaging of confectionery. The color of the confectionery is divided into two colors.

【0015】また、請求項3のオセロゲームの規則を有
したものでは、菓子をその表面と裏面で色を変えてオセ
ロの駒として使用できるようになっている。
Further, in the game having the rule of the Othello game according to the third aspect, the confectionery can be used as an Othello piece by changing the color on the front surface and the back surface thereof.

【0016】更に、請求項4、5、6、7、8では取っ
た駒を取った者が食べてしまうというルールがある為、
駒を取るまではその競技者が菓子を口にすることができ
ないため飢餓感と焦躁を煽る事となる。
Further, in claims 4, 5, 6, 7, and 8, there is a rule that the person who takes the piece will eat it.
Until the player picks up the piece, the contestant cannot eat sweets, which causes a feeling of hunger and frustration.

【0017】また、請求項5の将棋ゲームルールを有し
たものでは取った駒を食べてしまうため、通常の規則の
ように取った駒を再び盤面上に打つことができなくな
り、ゲームが簡単で子供にも容易にプレーできるように
なる。この場合競技者の実力に応じて取った駒の内、歩
だけ食べるという規則や金と銀だけ食べるという規則を
採用することも可能であり、その場合、食べない駒を再
び盤面上に打つ事ができる。
In addition, since the game having the shogi game rule of claim 5 eats the taken pieces, it becomes impossible to hit the taken pieces again on the board as in the normal rule, and the game is easy. It will be easy for children to play. In this case, among the pieces taken according to the ability of the athlete, it is possible to adopt the rule that only the step is eaten or the rule that only the gold and silver are eaten, in which case it is possible to hit the pieces that do not eat again on the board. it can.

【0018】更に、請求項8の双六の規則を有したもの
はサイコロで出た目だけ盤面上を進行するが、同じ場所
に後から追い付いた駒が止まった場合、先にその場所で
止まっている駒を食べてしまうという規則を設定し、駒
を食べられた競技者は再度残りの持ち駒のなかから駒を
選んで出発点から出直さなければならない。
Further, a ruler having the rules of claim 6 of claim 8 advances on the board surface only by the roll of the dice, but when a piece catching up later at the same place stops, it stops first at that place. By setting a rule to eat the existing piece, the competitor who has eaten the piece must again select a piece from the remaining pieces and start from the starting point.

【0019】[0019]

【実施例1】本実施例は将棋ができる菓子である。菓子
の梱包には将棋盤が印刷された紙が同梱されている。菓
子の形状は将棋の駒の形状で、その表面と裏面にはそれ
ぞれその駒の種類が文字で掘り込まれている。王将はチ
ョコレートクッキーで出来ており、金はコーヒークッキ
ー、銀は紅茶クッキー、桂馬はミルククッキー、香車は
レモンクッキー、角はアーモンドクッキー、飛車はピー
ナッツクッキー、歩はプレーンクッキーというようにそ
れぞれ駒の種類で味を変えている。菓子は一組みずつ内
袋で梱包されており、この二組と上述の紙製の将棋盤を
外箱で梱包している。
[Example 1] This example is a confectionery that can be made into shogi. A paper with a shogi board printed on it is included in the confectionery packaging. The shape of the confectionery is the shape of a shogi piece, and the type of the piece is carved into each of the front and back sides. The king is made of chocolate cookies, gold is coffee cookie, silver is tea cookie, Keima is milk cookie, spur is lemon cookie, horn is almond cookie, spur is peanut cookie, Ayu is plain cookie, etc. The taste is changing. Each set of sweets is packed in an inner bag, and these two sets and the above-mentioned paper shogi board are packed in an outer box.

【0020】競技者は将棋盤に菓子を並べて将棋をさす
ことになるが、本実施例では相手の駒を取ったら取った
者がその駒を食べなければならないという規則を設けて
いる。この為相手の駒を取っても再びその駒を打つこと
が出来ない。その為ゲームが単純になり、子供でも容易
に楽しむ事ができる。この場合競技者の実力に応じて取
った駒の内、歩だけを食べるという規則や金と銀だけを
食べるという規則を採用することも可能であり、その場
合、食べない駒を再び盤面上に打つ事ができる。
A player arranges sweets on a shogi board and refers to the shogi. In this embodiment, a rule is provided that the person who takes the opponent's piece must eat the piece. Therefore, even if you take the opponent's piece, you cannot hit it again. Therefore, the game is simple and even children can enjoy it easily. In this case, among the pieces taken according to the ability of the competitor, it is possible to adopt the rule of eating only the step or the rule of eating only gold and silver. In that case, hit the pieces that you do not eat again on the board. I can do things.

【0021】[0021]

【発明の効果】【The invention's effect】

(1)菓子でゲームができるため、付加価値を加えるこ
とができる。 (2)家族でゲームを楽しめるため、菓子の需要層が広
がる。 (3)取った駒を取った者が食べてしまうというルール
を採用した場合、駒を取るまではその競技者が菓子を口
にすることができないため飢餓感と焦躁を煽る事とな
り、駒を取って食べた時の満足感を増大させる。
(1) Since games can be played with sweets, added value can be added. (2) Since the family can enjoy the game, the demand for sweets will increase. (3) If you adopt the rule that the person who picks up the piece will eat it, that player will not be able to eat sweets until you pick up the piece, which will cause a feeling of hunger and frustration. Increases satisfaction when eating and eating.

───────────────────────────────────────────────────── フロントページの続き (51)Int.Cl.6 識別記号 庁内整理番号 FI 技術表示箇所 A63F 3/00 515 Z 3/02 502 A B 3/04 501 Z ─────────────────────────────────────────────────── ─── Continuation of the front page (51) Int.Cl. 6 Identification code Internal reference number FI Technical display location A63F 3/00 515 Z 3/02 502 A B 3/04 501 Z

Claims (8)

【特許請求の範囲】[Claims] 【請求項1】ゲーム用の駒の形状に加工した菓子、及
び、そのバッケージにゲーム盤を印刷するか、又は、パ
ッケージ内部にゲーム盤を添付した事を特徴とするゲー
ム用菓子。
1. A confectionery processed into the shape of a game piece, and a game confectionery characterized by printing a game board on the package or attaching a game board inside the package.
【請求項2】五目並べ、又は、三目並べのゲーム規則を
有した請求項1のゲーム用菓子。
2. The confectionery for games according to claim 1, which has a five-row or three-row game rule.
【請求項3】オセロゲームのゲーム規則を付した請求項
1のゲーム用菓子。
3. The confectionery for games according to claim 1, wherein the game rules of the Othello game are attached.
【請求項4】捕らえた駒の一部又は全部を、捕らえた競
技者が食べてしまわなければならないというルールを付
加したゲーム規則を有する請求項1のゲーム用菓子及び
そのゲーム規則。
4. The game confectionery and the game rule thereof according to claim 1, which has a game rule added with a rule that a caught player must eat part or all of the caught pieces.
【請求項5】将棋のゲーム規則を有した請求項4のゲー
ム用菓子及びそのゲーム規則。
5. The confectionery for games and the game rules thereof according to claim 4, which has a game rule of shogi.
【請求項6】チェッカーゲームのゲーム規則を有した請
求項4のゲーム用菓子及びそのゲーム規則。
6. The confectionery for games and the game rule thereof according to claim 4, which has a game rule of a checker game.
【請求項7】チェスのゲーム規則を有した請求項4のゲ
ーム用菓子及びそのゲーム規則。
7. The confectionery for games and game rules thereof according to claim 4, which has a game rule of chess.
【請求項8】双六のゲーム規則を有した請求項4のゲー
ム用菓子及びそのゲーム規則。
8. The confectionery for games and the game rules thereof according to claim 4, which has the game rules of Sugoroku.
JP6336857A 1994-12-12 1994-12-12 Cake for game and its game rule Pending JPH08163959A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP6336857A JPH08163959A (en) 1994-12-12 1994-12-12 Cake for game and its game rule

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP6336857A JPH08163959A (en) 1994-12-12 1994-12-12 Cake for game and its game rule

Publications (1)

Publication Number Publication Date
JPH08163959A true JPH08163959A (en) 1996-06-25

Family

ID=18303301

Family Applications (1)

Application Number Title Priority Date Filing Date
JP6336857A Pending JPH08163959A (en) 1994-12-12 1994-12-12 Cake for game and its game rule

Country Status (1)

Country Link
JP (1) JPH08163959A (en)

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2013159627A1 (en) * 2012-04-23 2013-10-31 Kou Caiqin Intellectual sweet wrapper
WO2018107513A1 (en) * 2016-12-14 2018-06-21 许小法 Edible and playable packaged food

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2013159627A1 (en) * 2012-04-23 2013-10-31 Kou Caiqin Intellectual sweet wrapper
WO2018107513A1 (en) * 2016-12-14 2018-06-21 许小法 Edible and playable packaged food

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