JPH0593483U - Pachinko machine - Google Patents

Pachinko machine

Info

Publication number
JPH0593483U
JPH0593483U JP4220892U JP4220892U JPH0593483U JP H0593483 U JPH0593483 U JP H0593483U JP 4220892 U JP4220892 U JP 4220892U JP 4220892 U JP4220892 U JP 4220892U JP H0593483 U JPH0593483 U JP H0593483U
Authority
JP
Japan
Prior art keywords
game board
player
hole
back side
display object
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP4220892U
Other languages
Japanese (ja)
Inventor
典平 露崎
Original Assignee
奥村遊機株式會社
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 奥村遊機株式會社 filed Critical 奥村遊機株式會社
Priority to JP4220892U priority Critical patent/JPH0593483U/en
Publication of JPH0593483U publication Critical patent/JPH0593483U/en
Pending legal-status Critical Current

Links

Landscapes

  • Pinball Game Machines (AREA)

Abstract

(57)【要約】 【目的】 遊技者に対しおもしろさや意外性を与えるパ
チンコ機を提供する。 【構成】 遊技盤1の裏側であって入賞玉受入穴5を介
して遊技者が見ることができない位置に表示用実物7を
配置する。この表示用実物7をライト8で照らす。遊技
盤1の裏側であって遊技者の目の位置と入賞玉受入穴5
との延長線上に凹面鏡9を配置する。表示用実物7を凹
面鏡9によって反射された表示用実物7の像11を入賞
玉受入穴5付近に結ぶようにして、パチンコ玉3が像1
1を通り抜けるように遊技者に見えるようにする。
(57) [Summary] [Purpose] To provide a pachinko machine that provides a player with fun and unexpectedness. [Arrangement] The display object 7 is arranged on the back side of the game board 1 at a position that cannot be seen by the player through the winning ball receiving hole 5. The display object 7 is illuminated with a light 8. On the back side of the game board 1, the player's eye position and the prize winning hole 5
The concave mirror 9 is arranged on the extension line of. The image 11 of the display object 7 reflected by the concave mirror 9 is connected to the vicinity of the prize winning hole 5 so that the pachinko ball 3 becomes the image 1.
Make it visible to the player as if passing through 1.

Description

【考案の詳細な説明】[Detailed description of the device]

【0001】[0001]

【産業上の利用分野】[Industrial applications]

本考案はパチンコ機に関する。 The present invention relates to a pachinko machine.

【0002】[0002]

【従来の技術】[Prior Art]

従来からパチンコ機の遊技盤においては、パチンコ玉を表側から裏側へ通過さ せるための複数の入賞玉受入穴と1つの外れ玉受入穴が設けられている。 Conventionally, a gaming board of a pachinko machine is provided with a plurality of winning ball receiving holes and one detaching ball receiving hole for passing a pachinko ball from the front side to the back side.

【考案が解決しようとする課題】[Problems to be solved by the device]

【0003】 例えば入賞玉受入穴へは、パチンコ玉が単に入るということ以外には、面白み や意外性がないものであった。For example, it was not interesting or surprising except that a pachinko ball was simply put into the prize hole receiving hole.

【0004】 本考案は、パチンコ玉が穴に入る際に、視覚的に面白みや意外性をもたせるよ うにしたパチンコ機を提供することを目的とする。An object of the present invention is to provide a pachinko machine that is visually interesting and surprising when a pachinko ball enters a hole.

【0005】[0005]

【課題を解決するための手段】[Means for Solving the Problems]

本考案は上記目的を達成するために、パチンコ玉を表側から裏側へ通過させる 穴を設けた遊技盤を有するパチンコ機において、前記遊技盤の裏側にあって前記 穴を通して遊技者が見ることができない位置に配置された表示用実物と、前記遊 技盤の裏側にあって前記穴を通して遊技者が見ることができない位置に配置され た前記表示用実物を照らすための照明手段と、前記遊技盤の裏側に配置されるも ので遊技者の目の位置と前記穴との延長線上に配置される凹面鏡とを有し、その 凹面鏡によって反射された前記表示用実物の像を前記穴付近に結び、その穴を遊 技盤の表側から裏側へ通過する玉が前記像を通り抜けるように遊技者に見えるよ うにしたものである。 In order to achieve the above object, the present invention is a pachinko machine having a game board having a hole for passing a pachinko ball from the front side to the back side, and the player cannot see through the hole at the back side of the game board A display real object arranged at a position, a lighting means for illuminating the real display object arranged at a position on the back side of the game board which cannot be seen by the player through the hole, and the game board Since it is arranged on the back side, it has a concave mirror arranged on the extension line of the player's eye position and the hole, and connects the image of the display object reflected by the concave mirror near the hole, The balls are made to appear to the player as if a ball passing through the hole from the front side to the back side of the game board passes through the image.

【0006】[0006]

【作用】[Action]

遊技盤の表側から見ることができない表示用実物の像が穴等のパチンコ玉の通 路に結ばれているから、穴をパチンコ玉が通過する場合に、遊技者にとってはそ のパチンコ玉があたかも表示用実物を通り抜けるように見える。 An image of the actual display object that cannot be seen from the front side of the game board is connected to the pachinko ball path such as a hole, so when the pachinko ball passes through the hole, the pachinko ball may appear to the player. Seems to pass through the display object.

【0007】[0007]

【実施例】【Example】

次に、本考案を図面に基づいて説明する。 図1は本考案に係るパチンコ機の一実施例を示す要部断面図である。パチンコ 機の遊技盤1の前面には、ガラス等から成る透明板2が遊技盤1から所定間隔を おいて設けられている。前記遊技盤1の表面には、パチンコ玉3の経路を決める ための多数の釘4が固定されている。 Next, the present invention will be described with reference to the drawings. FIG. 1 is a cross-sectional view of essential parts showing an embodiment of a pachinko machine according to the present invention. On the front surface of the game board 1 of the pachinko machine, a transparent plate 2 made of glass or the like is provided at a predetermined distance from the game board 1. On the surface of the game board 1, a large number of nails 4 for fixing the path of the pachinko balls 3 are fixed.

【0008】 前記遊技盤1の複数の所定位置には、その表側から裏側にパチンコ玉3を通過 させるための入賞玉受入穴5が形成されており、この入賞玉受入穴5は遊技者が 遊技盤1の表側から見ることができるようにする。遊技盤1の表面において入賞 玉受入穴5のすぐ下側にはガイド6が備えられ、そのガイド6によって入賞位置 に入って来たパチンコ玉3は入賞玉受入穴5に導かれる。このガイド6は、遊技 者に入賞玉受入穴5が見えるようにするために、透明な素材で作るのが望ましい 。At a plurality of predetermined positions of the game board 1, winning ball receiving holes 5 for passing the pachinko balls 3 from the front side to the back side are formed, and the winning ball receiving holes 5 are used by the player. Make it visible from the front side of panel 1. A guide 6 is provided on the surface of the game board 1 immediately below the prize winning hole 5 and the guide 6 guides the pachinko ball 3 that has entered the winning position to the prize receiving hole 5. This guide 6 is preferably made of a transparent material so that the player can see the winning ball receiving hole 5.

【0009】 前記遊技盤1の裏側でしかも遊技者が入賞玉受入穴5を介して見ることができ ない位置に、表示用実物7が配置される。同様に、遊技盤1の裏側でしかも遊技 者が入賞玉受入穴5を介して見ることができない位置に、前記表示用実物7を照 らすためのライト8が配置される。An actual display object 7 is arranged on the back side of the game board 1 and at a position where the player cannot see it through the winning ball receiving hole 5. Similarly, a light 8 for illuminating the display object 7 is arranged on the back side of the game board 1 and at a position where the player cannot see it through the winning ball receiving hole 5.

【0010】 前記遊技盤1の裏側において、遊技盤1の表側に位置する遊技者の目10の位 置と前記入賞玉受入穴5との延長線上に凹面鏡9が備えられる。遊技者は人によ って座高が異なるので、パチンコ台に対して各人の目の高さも異なる。各人のパ チンコ台に対する目の高さがそれぞれ異なった場合でも、全ての遊技者にとって 、目10の位置と入賞玉受入穴5との延長線上に凹面鏡9が位置するように、凹 面鏡9の直径や凹面鏡9と遊技盤1との間の間隔が設定される。 前記ライト8で照らされた表示用実物7は、凹面鏡9でその光が反射するが、 その反射光が入賞玉受入穴5を経由して遊技者の目10に至るように、前記表示 用実物7の位置や凹面鏡9の角度が設定される。On the back side of the game board 1, a concave mirror 9 is provided on the extension line between the position of the player's eyes 10 located on the front side of the game board 1 and the winning ball receiving hole 5. Since each player has a different sitting height depending on the person, the eye height of each person also differs with respect to the pachinko machine. Even if the height of each person's eyes with respect to the pachinko machine is different, the concave mirror 9 should be positioned so that it is located on the extension of the position of the eye 10 and the winning ball receiving hole 5 for all players. The diameter of 9 and the distance between the concave mirror 9 and the game board 1 are set. The display object 7 illuminated by the light 8 has its light reflected by the concave mirror 9, and the reflected light reaches the player's eye 10 through the prize winning hole 5 so that the display object 7 is displayed. The position of 7 and the angle of the concave mirror 9 are set.

【0011】 例えば、表示用実物7と凹面鏡9との光線距離を、凹面鏡9から入賞玉受入穴 5の位置までの光線距離とほぼ同じとすると、入賞玉受入穴5の位置に表示用実 物7の像11(一点鎖線)を結ぶことになる。即ち、遊技者の目11には表示用 実物7が入賞玉受入穴5の位置に像11として浮かび上がっているように見える 。 この状態で、パチンコ玉3が遊技盤1の表側から入賞玉受入穴5を通って、遊 技盤1の裏側に落下する場合には、入賞玉受入穴5の位置に浮かび上がっている 像11をパチンコ玉3が通り抜けるように遊技者には見える。For example, assuming that the light ray distance between the display object 7 and the concave mirror 9 is substantially the same as the light ray distance from the concave mirror 9 to the position of the winning ball receiving hole 5, the display object is placed at the position of the winning ball receiving hole 5. The image 11 (dotted line) of 7 is connected. That is, to the player's eyes 11, the display object 7 appears to appear as an image 11 at the position of the winning ball receiving hole 5. In this state, when the pachinko ball 3 passes through the prize-ball receiving hole 5 from the front side of the game board 1 and falls to the back side of the game board 1, it is raised to the position of the prize-ball receiving hole 5 Image 11 It is seen by the player that a pachinko ball 3 passes through.

【0012】 図2に示すように、遊技盤1の裏側に、機構等を収容する突出部12が備えら れる場合には、表示用実物7を遊技盤1の裏側の適当な位置に配置することがで きない。このため、遊技盤1の裏側の適当な位置に反射鏡13を備え、表示用実 物7の光を反射鏡13で反射して凹面鏡9に当てるようにしても良い。 この場合でも、反射鏡13で反射して凹面鏡9に当たった光は、凹面鏡9で反 射して入賞玉受入穴5を介して遊技者の目10に至るようにする。 ここで、入賞玉受入穴5に像11を結ぶ場合には、表示用実物7と反射鏡13 とを結んだ光線距離と反射鏡13と凹面鏡9とを結んだ光線距離との和が、凹面 鏡9と入賞玉受入穴5とを結んだ光線距離とほぼ等しくなるようにする。As shown in FIG. 2, when the back side of the game board 1 is provided with a protrusion 12 for accommodating a mechanism or the like, the display object 7 is arranged at an appropriate position on the back side of the game board 1. I can't do that. Therefore, the reflecting mirror 13 may be provided at an appropriate position on the back side of the game board 1 so that the light of the display object 7 is reflected by the reflecting mirror 13 and applied to the concave mirror 9. Even in this case, the light reflected by the reflecting mirror 13 and hitting the concave mirror 9 is reflected by the concave mirror 9 and reaches the eyes 10 of the player through the winning ball receiving hole 5. Here, when the image 11 is formed in the winning ball receiving hole 5, the sum of the light ray distance connecting the display object 7 and the reflecting mirror 13 and the light ray distance connecting the reflecting mirror 13 and the concave mirror 9 is a concave surface. The distance of the light beam connecting the mirror 9 and the winning ball receiving hole 5 is made substantially equal.

【0013】 なお、表示用実物7の像11を結ぶ位置を入賞玉受入穴5の位置ではなく、入 賞玉受入穴5と透明板2との間に位置させたり、入賞玉受入穴5の位置よりやや 遊技盤1の裏側に位置させてもよい。但し、どの位置であっても、表示用実物7 の像11をパチンコ玉3が通り抜けるように見えるようにする。 また、前記実施例では、入賞玉受入穴5の位置に表示用実物7の像11を結ぶ ようにしたが、外れ玉受入穴(図示せず)にも像11を結ぶようにしてもよい。 なお、像11をパチンコ玉3が通り抜けるようにする箇所を入賞玉受入穴5の ような穴としたが、穴とは遊技盤1の表と裏との間をパチンコ玉3が通り抜ける 箇所を意味し、窓や切欠等を含むものとする。It should be noted that the position connecting the image 11 of the display object 7 is not located at the position of the winning ball receiving hole 5 but between the winning ball receiving hole 5 and the transparent plate 2, or the position of the winning ball receiving hole 5 is It may be located slightly behind the game board 1 from the position. However, the pachinko ball 3 is made to appear to pass through the image 11 of the display object 7 at any position. Further, in the above-described embodiment, the image 11 of the actual display object 7 is formed at the position of the winning ball receiving hole 5, but the image 11 may be formed at the outlying ball receiving hole (not shown). The place where the pachinko ball 3 passes through the image 11 is a hole like the winning ball receiving hole 5, but the hole means the place where the pachinko ball 3 passes between the front and back of the game board 1. However, it shall include windows and notches.

【0014】[0014]

【考案の効果】[Effect of the device]

以上のように、本考案に係わるパチンコ機によれば、遊技盤に設けられた穴付 近に表示用実物の像を結ぶようにしたので、その像をパチンコの玉が通過するよ うに遊技者に見え、遊技者におもしろみや意外性を与えるものであり、遊技者の 興味を一層増加させるものである。 As described above, according to the pachinko machine according to the present invention, the image of the real object for display is formed near the hole provided in the game board, so that the pachinko ball passes through the image. Appears to the player and makes the player entertaining and surprising, further increasing the player's interest.

【図面の簡単な説明】[Brief description of drawings]

【図1】本考案に係るパチンコ機の一実施例を示す要部
断面図である。
FIG. 1 is a sectional view of an essential part showing an embodiment of a pachinko machine according to the present invention.

【図2】本考案に係るパチンコ機の他の実施例を示す要
部断面図である。
FIG. 2 is a sectional view of an essential part showing another embodiment of the pachinko machine according to the present invention.

【符号の説明】[Explanation of symbols]

1……遊技盤 3……パチンコ玉 5……入賞玉受入穴 7……表示用実物 9……凹面鏡 10……目 11……像 13……反射鏡 1 …… Game board 3 …… Pachinko ball 5 …… Prizeball receiving hole 7 …… Display object 9 …… Concave mirror 10 …… Eye 11 …… Image 13 …… Reflector

Claims (2)

【実用新案登録請求の範囲】[Scope of utility model registration request] 【請求項1】 パチンコ玉を表側から裏側へ通過させる
穴を設けた遊技盤を有するパチンコ機において、前記遊
技盤の裏側にあって前記穴を通して遊技者が見ることが
できない位置に配置された表示用実物と、前記遊技盤の
裏側にあって前記穴を通して遊技者が見ることができな
い位置に配置された前記表示用実物を照らすための照明
手段と、前記遊技盤の裏側に配置されるもので遊技者の
目の位置と前記穴との延長線上に配置される凹面鏡とを
有し、その凹面鏡によって反射された前記表示用実物の
像を前記穴付近に結び、その穴を遊技盤の表側から裏側
へ通過する玉が前記像を通り抜けるように遊技者に見え
るようにしたことを特徴とするパチンコ機。
1. A pachinko machine having a game board provided with a hole for allowing a pachinko ball to pass from the front side to the back side, and a display arranged on the back side of the game board and in a position invisible to the player through the hole. A real object, a lighting means for illuminating the real object for display, which is arranged on the back side of the game board and cannot be seen by the player through the hole, and is arranged on the back side of the game board. It has a concave mirror arranged on the extension line of the player's eye position and the hole, connects the image of the display object reflected by the concave mirror to the vicinity of the hole, and the hole from the front side of the game board. A pachinko machine characterized in that a ball passing to the back side is made visible to a player as if it passes through the image.
【請求項2】 前記遊技盤の裏側に表示用実物からの光
を凹面鏡に向けて反射するための鏡を備えたことを特徴
とする請求項1記載のパチンコ機。
2. The pachinko machine according to claim 1, further comprising a mirror for reflecting light from a display object toward a concave mirror on the back side of the game board.
JP4220892U 1992-05-28 1992-05-28 Pachinko machine Pending JPH0593483U (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP4220892U JPH0593483U (en) 1992-05-28 1992-05-28 Pachinko machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP4220892U JPH0593483U (en) 1992-05-28 1992-05-28 Pachinko machine

Publications (1)

Publication Number Publication Date
JPH0593483U true JPH0593483U (en) 1993-12-21

Family

ID=12629605

Family Applications (1)

Application Number Title Priority Date Filing Date
JP4220892U Pending JPH0593483U (en) 1992-05-28 1992-05-28 Pachinko machine

Country Status (1)

Country Link
JP (1) JPH0593483U (en)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2005261696A (en) * 2004-03-19 2005-09-29 Sophia Co Ltd Game machine

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2005261696A (en) * 2004-03-19 2005-09-29 Sophia Co Ltd Game machine
JP4497352B2 (en) * 2004-03-19 2010-07-07 株式会社ソフイア Game machine

Similar Documents

Publication Publication Date Title
US5221083A (en) Medal game machine
JP5961836B2 (en) Amusement stand
JP3942254B2 (en) Game machine
KR960030969A (en) Game device
JP4270333B2 (en) Bullet ball machine
JP2001149596A (en) Pachinko machine
US8953248B2 (en) Gaming machine
US9412225B2 (en) Gaming machine
JPH0593483U (en) Pachinko machine
US9330526B2 (en) Gaming machine
JPH0824415A (en) Display device for ball shooting game machine
JP4862421B2 (en) Pachinko machine
JP3014323B2 (en) Gaming machine
JP2002346079A (en) Pachinko game machine
JP4466901B2 (en) Bullet ball machine
JP2002052169A (en) Game machine display device
JP2000308717A (en) Pachinko machine
TW581696B (en) Display device and game device using same
JPH0617450Y2 (en) Pachinko machine winning device
JPH02211Y2 (en)
US9230396B2 (en) Gaming machine
JPH03267084A (en) Pinball machine
JPH0724139Y2 (en) Display for gaming machine
JP2005218747A (en) Game machine
ES2128964B1 (en) COIN OPERATED RECREATIONAL MACHINE.