JPH05305186A - Toy by use of air jet and magnet - Google Patents

Toy by use of air jet and magnet

Info

Publication number
JPH05305186A
JPH05305186A JP13627792A JP13627792A JPH05305186A JP H05305186 A JPH05305186 A JP H05305186A JP 13627792 A JP13627792 A JP 13627792A JP 13627792 A JP13627792 A JP 13627792A JP H05305186 A JPH05305186 A JP H05305186A
Authority
JP
Japan
Prior art keywords
ejecting
ejected
ball
air
game
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP13627792A
Other languages
Japanese (ja)
Other versions
JP3190916B2 (en
Inventor
Keiji Shimabukuro
啓二 島袋
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Priority to JP13627792A priority Critical patent/JP3190916B2/en
Publication of JPH05305186A publication Critical patent/JPH05305186A/en
Application granted granted Critical
Publication of JP3190916B2 publication Critical patent/JP3190916B2/en
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

Links

Abstract

PURPOSE:To obtain an amusing air jet toy, by providing a substance to be ejected having a magnetic material and an ejecting cylinder equipped with a magnet at the ejecting mouth and by ejecting the substance with the jet air from the ejecting cylinder while manipulating so as to prevent the substance from magnetizing the ejecting cylinder. CONSTITUTION:A light ball 1 formed by a magnetic material at the surface for instance is prepared as a substance to be ejected. Jet air from an air pump 5 is ejected from the ejecting mouth 3 at the front end of ejecting cylinder 2 to the ball 1 through a flexible pipe 6. A magnet ring 4 equipped with escape grooves 8 at the front thereof is fixed at the periphery of the ejecting mouth 3 and further, a sounding device 7 is attached to the middle of ejecting cylinder 2. The ejecting mouth 3 is closely positioned to the ball 1 to fly the ball 1 far away by the jet air from the air pipe 5. In this case, the ejecting cylinder must be manipulated to put the ejecting mouth 3 too closely to the ball 1 and not to magnetize the ball 1 by the magnet 4 in order to increase the jet air effect.

Description

【発明の詳細な説明】Detailed Description of the Invention

【0001】[0001]

【産業上の利用分野】この発明は、噴気と磁石による玩
具に関する。
BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to a toy using fumes and magnets.

【0002】[0002]

【従来の技術】従来の、噴気を用いる玩具では、噴気で
被噴射物を遠くに或いは特定の位置へ飛ばすこと、磁石
を用いる玩具では磁着対象物を磁着すること、を目的に
それぞれの力を、方向を正確に或いは強さを加減して又
は出来るだけ大きくというように、比較的単純にコント
ロールする遊技で、それぞれに単独に使用するものであ
る。しかし、本願のように、噴気と磁石とを併せて使用
する玩具は無い。
2. Description of the Related Art Conventional toys that use fumarolic air have the purpose of ejecting an object to be ejected to a distance or to a specific position by the fumarolic air, and toys that use magnets to magnetically magnetize an object to be magnetized. It is a game in which the force is controlled relatively simply such that the direction is accurately or the strength is adjusted or the strength is increased as much as possible, and is used individually for each game. However, there is no toy that uses both fumes and magnets as in the present application.

【0003】[0003]

【発明が解決しようとする課題】従来の噴気と磁石を用
いる玩具は、噴気は押す、磁石は引く、というそれぞれ
の力の働きに従って単独に用いるものであり、比較的単
純なものであった。特に、被噴射物に噴気を当てる遊技
において、被噴射物と噴射口との間隔を保つことについ
ては遊技の要素が無く、直接接して押すことと、噴気に
より押し出すこと、の差異が明瞭にできないため、興味
の大きい遊技とはできなかった。本案は、上述の従来の
玩具の欠点を補い、噴気は押す、磁石は引く、という相
反する力の要素が同時に働く状況をつくり、その下で、
噴気によって被噴射物をコントロールして成果を競う、
興趣の多い玩具とする。
The conventional toy that uses fumes and magnets is relatively simple because it is used independently according to the action of each force of pushing fumes and pulling magnets. In particular, in the game of applying fumes to the object to be ejected, there is no element of the game to keep the distance between the object to be ejected and the ejection port, and it is not possible to make clear the difference between directly touching and pushing out with the fumes. Therefore, it could not be a game of great interest. The present proposal compensates for the above-mentioned drawbacks of the conventional toys, and creates a situation in which elements of opposing forces of pushing fumes and pulling magnets work at the same time.
Control objects to be injected with fumarolic air and compete for results.
A toy with a lot of interest.

【0004】[0004]

【課題を解決するための手段】本書で、「係装」とは、
貼着,吊着,持着その他、「特定の関係にしかけをす
る」ことを、また、「接地移動する」とは、転動,滑
動,歩行などのように「体の一部が常に接地した状態で
移動する」ことを言う。上記の目的を達成するために、 (1) 磁性材を係装した被噴射物と、噴射口に係着し
た磁石を有する噴射筒と、を用いる噴気玩具とする。 (2) 噴気の流路に発音器を設けた噴射筒とする。 (3) 体の表面の被覆物で磁性材を隠蔽した、被噴射
物とする。 (4) 噴気により接地移動する被噴射物とする。 (5) 噴射筒の噴射源に、風船を用いた、噴気玩具と
する。
[Means for Solving the Problems] In this document, the term "engagement" means
Sticking, hanging, holding, and other "to make a certain relationship", and "to move to the ground" means "a part of the body always touches the ground" such as rolling, sliding, and walking. I will move while I am doing it. " In order to achieve the above-mentioned object, (1) An ejection toy is provided, which uses an object to be ejected in which a magnetic material is attached and an ejection tube having a magnet attached to an ejection port. (2) The injection cylinder is provided with a sounder in the flow path of the fumes. (3) A magnetic material is concealed with a coating on the surface of the body to be an injection target. (4) An object to be ejected that moves to the ground due to the fumes. (5) A fumarolic toy that uses balloons as the ejection source of the ejection cylinder.

【0005】[0005]

【作用】上記のような構成の噴気と磁石による玩具であ
り、噴気は、人間の口よりの吹気,空気ポンプ,ふい
ご,風船の排出気その他、適宜遊技に応じて使う。噴射
源よりの噴気を被噴射物に当てて所期の遊技成果を挙げ
るために、噴射筒の噴射口を被噴射物に近付け、所定の
遊技操作としての噴射をおこなうが、このとき噴射口を
被噴射物に近付けすぎると、噴射口に係着した磁石の磁
着力の範囲内に被噴射物に係装した磁性材が入り、噴射
口の磁石はその磁性材を磁着する。磁着の現象は、噴射
口が被噴射物に対し所定の間隔以内に入ったことの証拠
となり、被噴射物を直接に押すことの禁止に役立つ。被
噴射物に対し噴射の効果を大きくするには、噴射口を出
来るだけ近付ける方がよく、他方、近付け過ぎると磁着
する、という相反する条件の下で、噴気を用いて成果を
競う玩具となる。噴気の流路に発音器を設けると、噴気
の度にまたはその強さによって音を発するので、遊技の
環境をより刺激的にする。被噴射物に係装した磁性材を
被覆物で隠して外部より見えなくすると、噴射口を近接
させる際に磁性材との間隔が目視で確認することができ
なくなる。被噴射物を噴気により飛ばすだけでは、噴気
による操作の余地は少なく遊技としての面白味が少な
い。噴気の操作では飛ばないが、転動,滑動,歩行など
接地移動する構造の被噴射物は、噴気により連続して操
作できる。風船を噴射源とすると、連続噴射源として被
噴射物の操作ができる。また、風船内空気を噴出し尽く
せば終了となり遊技の結果が明瞭になる。更に、風船の
膨らませ方に相関して遊技時間が変わり、これが遊技の
結果に影響する。しかし風船は膨らませ過ぎると破裂す
る。
The function is a toy with the fumes and magnets configured as described above, and the fumes are used according to the game, such as the air blown from the human mouth, the air pump, the bellows, and the air discharged from the balloons. In order to apply the air from the injection source to the object to be ejected and to achieve the desired game result, the ejection port of the ejection cylinder is brought close to the object to be ejected, and injection is performed as a predetermined game operation. If it is too close to the object to be ejected, the magnetic material attached to the object to be injected enters the range of the magnetic force of the magnet attached to the injection port, and the magnet at the injection port magnetically attaches the magnetic material. The phenomenon of magnetic sticking serves as evidence that the injection port has entered a predetermined distance with respect to the object to be ejected, and serves to prohibit direct pressing of the object to be ejected. In order to increase the effect of injection on the object to be injected, it is better to bring the injection port as close as possible, while on the other hand, under the contradictory condition that it will be magnetically attached if it is too close, Become. If a sound generator is provided in the flow path of the fumes, a sound is emitted each time the fumes are blown or by the strength of the fumes, so that the game environment is made more exciting. If the magnetic material mounted on the object to be ejected is hidden by the covering so that it cannot be seen from the outside, the distance from the magnetic material cannot be visually confirmed when the ejection port is brought closer. If the object to be ejected is blown off by the fumarole, there is little room for operation by the fumarole, and there is little fun as a game. The object to be ejected, which does not fly by the operation of the fumes but moves on the ground such as rolling, sliding and walking, can be operated continuously by the fumes. When a balloon is used as the ejection source, the object to be ejected can be operated as a continuous ejection source. Also, if the air in the balloon is exhausted, the game will end and the result of the game will be clear. Furthermore, the game time changes in correlation with how the balloon is inflated, which affects the game result. However, if the balloon is inflated too much, it will burst.

【0006】[0006]

【実施例】実施例を、図面を参照して説明すると、図1
は第1の実施例で、ボール1は、表面を磁性材で構成し
た軽量な被噴射物である。空気ポンプ5からの噴気は可
撓管6を通じて噴射筒2の先端の噴射口3よりボール1
に噴射する。噴射口3の周囲にリング状の磁石4を固定
し、これらの先端部に逃し溝8を切ってある。また、噴
射筒2の中間に発音器7を装着している。ボール1に噴
射口3を近付け空気ポンプ5を押してその噴気によりボ
ール1を遠くまで吹き飛ばす遊技において、噴気の効果
を高めようと、噴射口3をボール1に近付け過ぎると、
磁石4の磁力でボール1は磁着する。磁着したボール1
が噴気の圧力により外れないように逃し溝8により噴気
をバイパスさせる。発音器7は内部に笛など発音する仕
掛をもち、噴気の都度あるいは強い噴気時に発音して遊
技の雰囲気を盛り上げる。遊技は、吹気や風船の排出気
などの噴気でもよく、被噴射物は磁性材が磁石と対面す
る位置に係装してあれば形状は任意でよい。また、磁石
も被噴射物に合わせた任意の位置で噴射口3に係着して
あればよい。遊技はこれらの条件のなかで、興味が大き
くなるような工夫を加えて任意に組立ればよい。
DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS Referring to the drawings, an embodiment will be described with reference to FIG.
In the first embodiment, the ball 1 is a lightweight object to be ejected whose surface is made of a magnetic material. The air blown from the air pump 5 passes through the flexible pipe 6 and the ball 1 from the jet port 3 at the tip of the jet cylinder 2.
To spray. A ring-shaped magnet 4 is fixed around the injection port 3, and an escape groove 8 is cut at the tip of these. A sounding device 7 is mounted in the middle of the injection cylinder 2. In a game in which the jet port 3 is brought close to the ball 1 and the air pump 5 is pushed to blow the ball 1 far away by the fumes, if the jet port 3 is brought too close to the ball 1 in order to enhance the effect of the fumes,
The ball 1 is magnetically attached by the magnetic force of the magnet 4. Porcelain ball 1
The escape groove 8 bypasses the fumes so as not to come off due to the pressure of the fumes. The sounding device 7 has a device for generating a whistle and the like inside, and sounds every time a fumarolic gas or a strong fumarolic gas is generated to raise the atmosphere of the game. The game may be blown air or air discharged from a balloon, and the injection target may have any shape as long as the magnetic material is mounted at a position where the magnetic material faces the magnet. Further, the magnet may be attached to the injection port 3 at an arbitrary position according to the object to be ejected. Under these conditions, the game may be arbitrarily assembled by adding a device to increase interest.

【0007】図2は、被噴射物の例である。動物の形を
した人形9は軽量で、後部に磁性材の磁着板10を糸1
1で吊着してあり、体の後半は体に植生した軽量の毛糸
の毛12で被い磁着板10は外部より目視できない。こ
の人形9を噴気で飛ばすため噴射口3を近付けるとき、
磁着板10の位置が目視できないので磁着位置が判断し
難くなる。また、磁着時に磁着板10が毛12の間から
飛び出し興味が増す。磁着板10の形や色彩など遊技の
工夫ができる。
FIG. 2 shows an example of an object to be ejected. The animal-shaped doll 9 is lightweight and has a magnetic porcelain plate 10 on the back of the thread 1.
In the latter half of the body, the hairs 12 of light weight wool vegetated on the body cover the magnetically adhered plate 10 from the outside. When the injection port 3 is approached to blow this doll 9 with fumes,
Since the position of the magnetized plate 10 cannot be visually observed, it is difficult to determine the magnetized position. In addition, the magnetized plate 10 pops out from between the bristles 12 when magnetized, which increases interest. It is possible to devise a game such as the shape and color of the magnetically-attached plate 10.

【0008】図3は、発音器7の例である。噴射筒2の
中間に、図(a)の和紙製の紙13を取付座14に貼付
けた発音部を、図(b)のように挟んで、ユニオンネジ
16,フランジ17を形成し、ユニオンナット15で締
め付けてある。図2に示す人形9のような被噴射物を噴
気で飛ばす際に、空気ポンプ5を急激に強く操作する
と、紙13が裂けて破裂音を発し、遊技を盛り上げる。
FIG. 3 shows an example of the sound generator 7. In the middle of the injection cylinder 2, the sounding part in which the paper 13 made of Japanese paper of FIG. (A) is attached to the mounting seat 14 is sandwiched as shown in FIG. (B) to form the union screw 16 and the flange 17, and the union nut. It is tightened with 15. When an object to be ejected such as the doll 9 shown in FIG. 2 is blown out by fumes, if the air pump 5 is suddenly and strongly operated, the paper 13 is torn and a burst sound is generated, which excites the game.

【0009】図4は、第2の実施例である。被噴射物
は、噴気により飛ばないが走行可能な重量に調整してあ
る。磁着板10は面板22に蝶番23で蝶着され、面板
22は支持棒24を介して台25に取り付けられてい
る。台25は2軸の車輪26に乗り、その1軸は中心ピ
ン27で回動自在となっている。噴射口3に係着した磁
石4を有する噴射筒2には膨らませた風船20を噴射源
として取り付け、風船20の空気はクリップ21により
開閉する。風船内の空気量を使って、磁着板10の磁着
を起こさずに、中心ピン27で回動する被噴射物をコン
トロールして押す遊技である。磁着させずに噴気を上手
く使用する興味と共に、風船が噴射源であるため、風船
20を破裂させないように一杯に膨らませて、噴射源の
空気を多く確保することから遊技が始まり、排気が無く
なると共にゲームは終了するので、結果が判り易く興味
も更に大きいものとなる。磁着板10面を曲面にしたり
その支持方法を変えたり、支持棒24に弾力性を持たせ
たり、全体を動物の形にする等の変化をつけ遊技に変化
を与えることができる。噴射源は風船以外としてもよ
い。
FIG. 4 shows a second embodiment. The object to be ejected is adjusted so that it does not fly due to the fumes but can travel. The magnetic attachment plate 10 is hinged to the face plate 22 with a hinge 23, and the face plate 22 is attached to a base 25 via a support rod 24. The platform 25 rides on a biaxial wheel 26, and one axis thereof is rotatable by a center pin 27. An inflated balloon 20 is attached as an injection source to an injection cylinder 2 having a magnet 4 attached to an injection port 3, and air of the balloon 20 is opened and closed by a clip 21. This is a game in which the amount of air in the balloon is used to control and push the object to be ejected which is rotated by the center pin 27, without causing the magnetized plate 10 to be magnetized. Along with the interest to use fumes well without magnetic attachment, the balloon is the injection source, so the balloon 20 is inflated to the full extent so as not to explode, and a lot of air from the injection source is secured to start the game and exhaust the air. At the same time, the game ends, so the results are easy to understand and the interest is even greater. The game can be changed by changing the surface of the magnetic plate 10 to a curved surface, changing the supporting method thereof, giving the support rod 24 elasticity, or making the whole animal shape. The injection source may be other than a balloon.

【0010】図5は、被噴射物への磁着板10の係装の
例である。(a)は磁性材の鎖28を面板22に吊着し
磁着板としてある。(b)は面板22を後方に傾け、そ
の面上の窪孔29に磁着板10を緩嵌入したものを、多
数設けてある。(c)はヒンジ31で支持棒24と蝶着
したL字形の腕30は、一端に磁着板10を他端に重錘
32をとりつけ、磁着板10が垂直の位置でピン33を
支点として重錘32側が僅かに重く構成してあり、支持
棒24の止め34で支えている。噴射口3に係着した磁
石4の磁着力の内に(a)(b)の磁着板が入ると明確
な状態で磁着するが、(c)では腕30が回転する。被
噴射物への磁着板10の係装の方法は、これら以外にも
種々考えられるが、遊技により種々に工夫選択して変化
をつけることができる。
FIG. 5 shows an example of how the magnetized plate 10 is attached to the object to be ejected. In (a), a magnetic material chain 28 is hung on the face plate 22 to form a magnetically bonded plate. In (b), the face plate 22 is tilted rearward, and a large number of the magnetized plates 10 are loosely fitted in the recessed holes 29 on the face. (C) The L-shaped arm 30 hinged to the support rod 24 with the hinge 31 has the magnetic plate 10 attached to one end and the weight 32 attached to the other end, and the pin 33 is a fulcrum when the magnetic plate 10 is vertical. The weight 32 side is slightly heavier and is supported by the stopper 34 of the support rod 24. When the magnetizing plates of (a) and (b) enter into the magnetically attracting force of the magnet 4 attached to the ejection port 3, the magnetism is clearly attached, but in (c), the arm 30 rotates. There are various conceivable methods of engaging the magnetically adhered plate 10 to the object to be ejected, but various methods can be selected and changed depending on the game.

【0011】図6は、第3の実施例であり、(a)は斜
視操作図(b)は正面図(c)は平面で見た作用説明図
である。被噴射物は、噴気により飛ばないが転動,滑動
が可能な重量としてある。磁着板10は面板22にリン
グ38で吊着されている。面板22は推力を受ける方向
に4面あり、台25に固定の支持棒24上部の取付板3
7に固定してある。台25は二等辺三角形で下面の底辺
中央と頂点には、表面が滑らかで摩擦係数の少ない材質
で作った半球形の球35を、両下辺端には球35より小
径で表面に多数の突起状の摩擦片を持つ摩擦係数の大き
い材質で作った半球径のストッパー36を取り付けてあ
る。球35の点をA,D、ストッパー36の点をB,
C、三角形ABCの重心をEとしここに支持棒24を固
定してあり、三角形ABDの重心をF、AD線の中点を
P、面板QRはADと平行でEに対面し、面板PQと線
BPとの交わる角αは鈍角とする。このような構造の台
25は、三角形ABD又はACDのいずれかの球部が接
地する。いま三角形ACDが接地している状態からの操
作を説明すると、QR面への噴気bにより被噴射物は
A,Dの球35で転動し三角形ABDが接地する。この
とき、噴気をPQ面のaにすると被噴射物はBを支点と
して時計回り方向へ回転し前進する。或る程度前進した
ら、同様の操作を反対側から行い、これらの操作の繰り
返しで被噴射物を前進させる。風船20を噴射源とする
ときは風船内の空気が無くなるまでの進行距離を競う遊
技となる。面板22を4面としたが、全体を1曲面にす
ると噴射点の選定が難しくなり遊技に変化を与えること
ができる。また、本例のように被噴射物を左右交互に動
かし推進して歩行させることもできる。
FIG. 6 shows a third embodiment, wherein (a) is a perspective operation view, (b) is a front view and (c) is a plan view for explaining the operation. The object to be ejected has a weight that does not fly due to the fumes but can roll and slide. The magnetic plate 10 is suspended from the face plate 22 by a ring 38. The face plate 22 has four faces in the direction of receiving the thrust, and the mounting plate 3 above the support rod 24 fixed to the base 25.
It is fixed at 7. The base 25 is an isosceles triangle, and a hemispherical sphere 35 made of a material having a smooth surface and a small friction coefficient is provided at the center and apex of the bottom surface of the lower surface, and a large number of projections having a diameter smaller than the sphere 35 at both lower ends are formed on the surface. A stopper 36 having a hemispherical diameter and made of a material having a large friction coefficient and having a frictional piece is attached. The points of the sphere 35 are A and D, the points of the stopper 36 are B,
C, the center of gravity of the triangle ABC is E, and the support rod 24 is fixed here. The center of gravity of the triangle ABD is F, the midpoint of the AD line is P, the face plate QR is parallel to AD and faces E, and the face plate PQ is The angle α intersecting the line BP is an obtuse angle. In the base 25 having such a structure, the spherical portion of either the triangle ABD or ACD is grounded. Explaining the operation from the state where the triangle ACD is in contact with the ground, the injecting object is rolled by the balls 35 of A and D by the air b on the QR surface, and the triangle ABD is in contact with the ground. At this time, when the blast gas is set to a on the PQ surface, the injecting object rotates clockwise with B as a fulcrum and moves forward. After advancing to some extent, the same operation is performed from the opposite side, and the injection target is advanced by repeating these operations. When the balloon 20 is used as an injection source, it is a game of competing for the traveling distance until the air in the balloon is exhausted. Although the face plate 22 has four surfaces, if the whole is one curved surface, it becomes difficult to select the injection point, and the game can be changed. Further, as in this example, the object to be injected can be moved alternately to the left and right to be propelled to walk.

【0012】図7は、第4の実施例である。磁着板10
は糸11で面板22に吊着してあり、面板22の中央部
に圧力センサー39を表出して固定し被噴射物を構成し
ている。圧力センサー39は表示器40と結合してあ
る。噴射源には、風船20の吹口部に磁石4を嵌めて噴
射筒2とする。風船20の噴気を圧力センサー39に当
て、その際に表示される最高圧力を競うものであるが、
風船20の膨らませ方と磁着をさせない範囲で噴射口3
を近付けることが遊技となる。
FIG. 7 shows a fourth embodiment. Porcelain plate 10
Is hung on the face plate 22 with the thread 11, and the pressure sensor 39 is exposed and fixed at the central portion of the face plate 22 to form an object to be ejected. The pressure sensor 39 is connected to the display 40. A magnet 4 is fitted to the outlet of the balloon 20 to form the injection cylinder 2 in the injection source. The fumes of the balloon 20 are applied to the pressure sensor 39 to compete for the maximum pressure displayed at that time.
How to inflate the balloon 20 and the magnetic field
It is a game to bring them closer.

【0013】[0013]

【発明の効果】以上説明したように、本発明は、 (1)遊技の、押す、作動力として、噴気を効果的に活
用できる。 (2)被噴射物に噴射源よりの噴気を噴射することで所
定の成果を競う遊技において、噴射口を近付け過ぎると
磁着するという、目視できる形のマイナス要素をつく
り、直接に接して押すことを防ぎ、遊技者は磁着が起き
る間隔について予測し、その限界を狙って操作する必要
があり、この判断を要することで興味の大きい玩具とな
る。 (3)噴気の流路に発音器を設けることで、遊技の環境
がより刺激的になる。 (4)被噴射物の磁性材を被覆し目視出来ないことで、
遊技の不明確要素が増し興味の多いものとなる。 (5)被噴射物が接地移動することで、噴気により継続
操作でき、操作の優劣を競う玩具となる。 (6)噴射源に風船を用いると、排気完了で遊技の終了
となり明確な遊技と出来る。また、風船を破裂させない
で最大限に膨らませることが遊技要素の1つとなり、風
船を膨らませるときからが遊技となるなど、興趣の多い
玩具となる。
As described above, according to the present invention, (1) the fumes can be effectively used as the pushing and actuating force of the game. (2) In the game of competing for a certain result by injecting fumes from the injection source onto the object to be ejected, create a minus element in a visible form that magnetically sticks when the ejection port is too close, and directly touch and push To prevent this, the player needs to predict the interval at which magnetic sticking will occur, and operate by aiming at the limit, which makes this a toy of great interest. (3) By providing a sound generator in the flow path of the fumes, the game environment becomes more stimulating. (4) Since the magnetic material of the ejected object is covered and cannot be seen,
The uncertainties of the game increase and it becomes more interesting. (5) When the object to be ejected moves to the ground, it can be continuously operated by the fumes, and the toy competes for superiority or inferiority of the operation. (6) If a balloon is used as the injection source, the game ends when the exhaust is completed and the game can be played clearly. Also, one of the game elements is to inflate the balloon to the maximum without bursting it, and it becomes a toy with a lot of interest, such as playing when the balloon is inflated.

【図面の簡単な説明】[Brief description of drawings]

【図1】 空気ポンプを噴射源とする実施例の斜視図で
ある。
FIG. 1 is a perspective view of an embodiment using an air pump as an injection source.

【図2】 吹き飛ばす被噴射物の実施例の正面図と側面
図及び一部断面図。
2A and 2B are a front view, a side view, and a partial cross-sectional view of an embodiment of an object to be blown off.

【図3】 発音器の発音部とその取り付け状態及び一部
断面図。
FIG. 3 is a partial cross-sectional view of the sounding part of the sounding device, its mounting state.

【図4】 風船の噴射源と、走行移動する被噴射物とよ
りなる実施例の斜視図である。
FIG. 4 is a perspective view of an embodiment including a balloon injection source and an injecting object that travels and moves.

【図5】 磁着板の被噴射物への係装の例図。FIG. 5 is a diagram showing an example of how the magnetically attached plate is attached to an object to be ejected.

【図6】 風船の噴射源と、転,滑移動する被噴射物と
よりなる実施例の斜視図,正面図及び説明図である。
6A and 6B are a perspective view, a front view and an explanatory view of an embodiment including a balloon injection source and an injecting object that rolls and slides.

【図7】 風船の口に磁石を嵌め、圧力センサーに噴射
する実施例の斜視図である。
FIG. 7 is a perspective view of an embodiment in which a magnet is fitted to the mouth of a balloon and a pressure sensor is sprayed.

【符号の説明】[Explanation of symbols]

1はボール,2は噴射筒,3は噴射口,4は磁石,5は
空気ポンプ,7は発音器,10は磁着板,13は紙,1
4は取付座,20は風船,22は面板,24は支持棒,
25は台,31はヒンジ,35は球,36はストッパ
ー,39は圧力センサー
1 is a ball, 2 is an injection cylinder, 3 is an injection port, 4 is a magnet, 5 is an air pump, 7 is a sound generator, 10 is a magnetic plate, 13 is paper, 1
4 is a mounting seat, 20 is a balloon, 22 is a face plate, 24 is a support rod,
25 is a base, 31 is a hinge, 35 is a ball, 36 is a stopper, 39 is a pressure sensor

───────────────────────────────────────────────────── フロントページの続き (51)Int.Cl.5 識別記号 庁内整理番号 FI 技術表示箇所 A63H 27/10 Z 9012−2C 33/26 A 7339−2C ─────────────────────────────────────────────────── ─── Continuation of the front page (51) Int.Cl. 5 Identification code Internal reference number FI Technical display location A63H 27/10 Z 9012-2C 33/26 A 7339-2C

Claims (5)

【特許請求の範囲】[Claims] 【請求項1】 磁性材を係装した被噴射物と、噴射口に
係着した磁石を有する噴射筒と、を用いる噴気玩具。
1. A fuzzy toy that uses an object to be ejected with a magnetic material and an ejection cylinder having a magnet attached to an ejection port.
【請求項2】 噴気の流路に発音器を設けた、請求項1
記載の噴射筒。
2. A sounding device is provided in the flow path of the fumes.
The injection cylinder described.
【請求項3】 体の表面の被覆物で磁性材を隠蔽した、
請求項1記載の被噴射物。
3. A magnetic material is covered with a coating on the surface of the body,
The object to be injected according to claim 1.
【請求項4】 噴気により接地移動する、請求項1記載
の被噴射物。
4. The object to be injected according to claim 1, which moves to the ground by an air jet.
【請求項5】 噴射筒の噴射源に、風船を用いた、請求
項1記載の噴気玩具。
5. The fuzzy toy according to claim 1, wherein a balloon is used as a jetting source of the jetting cylinder.
JP13627792A 1992-04-28 1992-04-28 Fumes and magnet toys Expired - Fee Related JP3190916B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP13627792A JP3190916B2 (en) 1992-04-28 1992-04-28 Fumes and magnet toys

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP13627792A JP3190916B2 (en) 1992-04-28 1992-04-28 Fumes and magnet toys

Publications (2)

Publication Number Publication Date
JPH05305186A true JPH05305186A (en) 1993-11-19
JP3190916B2 JP3190916B2 (en) 2001-07-23

Family

ID=15171430

Family Applications (1)

Application Number Title Priority Date Filing Date
JP13627792A Expired - Fee Related JP3190916B2 (en) 1992-04-28 1992-04-28 Fumes and magnet toys

Country Status (1)

Country Link
JP (1) JP3190916B2 (en)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN103893975A (en) * 2012-12-25 2014-07-02 何思妮 Pushing device special for ejection flying saucer

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN103893975A (en) * 2012-12-25 2014-07-02 何思妮 Pushing device special for ejection flying saucer

Also Published As

Publication number Publication date
JP3190916B2 (en) 2001-07-23

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