JPH05115098A - Stereophonic sound field synthesis method - Google Patents

Stereophonic sound field synthesis method

Info

Publication number
JPH05115098A
JPH05115098A JP3301171A JP30117191A JPH05115098A JP H05115098 A JPH05115098 A JP H05115098A JP 3301171 A JP3301171 A JP 3301171A JP 30117191 A JP30117191 A JP 30117191A JP H05115098 A JPH05115098 A JP H05115098A
Authority
JP
Japan
Prior art keywords
sound
impulse response
sound field
channel
right channels
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP3301171A
Other languages
Japanese (ja)
Other versions
JP2932801B2 (en
Inventor
Shigeru Hirano
滋 平野
Masayoshi Tsuboi
政義 坪井
Yoshito Nawaoka
好人 縄岡
Mitsutoshi Watanabe
充敏 渡辺
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Obayashi Corp
Original Assignee
Obayashi Corp
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Obayashi Corp filed Critical Obayashi Corp
Priority to JP3301171A priority Critical patent/JP2932801B2/en
Publication of JPH05115098A publication Critical patent/JPH05115098A/en
Application granted granted Critical
Publication of JP2932801B2 publication Critical patent/JP2932801B2/en
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

Links

Landscapes

  • Stereophonic System (AREA)

Abstract

PURPOSE:To improve the accuracy of acoustic simulation by obtaining an impulse response to a solid angle in the incoming direction of sound as to a sound receiving point in a sound field with respect to the stereophonic sound field synthesis method in which a sound image is reproduced by two systems employing left and right channels. CONSTITUTION:It is required to cancel (CL, CR) crosstalk of left and right channels to reproduce impulse response shared to the left and the right channels by two systems employing the left and right channels. That is, the sound entering a left ear from a right speaker 1 is canceled by the sound from a left speaker 2 and the converse action is also true. Moreover, front correction (EL, ER) and correction (TL, TR) of the reproduction system including speakers are implemented as to each channel. Since the impulse response subjected to correction with an acoustic characteristic corresponding to the left right ears is shared to the left and right channels and then synthesized, an accurate stereophonic sound field is generated.

Description

【発明の詳細な説明】Detailed Description of the Invention

【0001】[0001]

【産業上の利用分野】本発明は、左チャネルと右チャネ
ルの二系統で音像を再現することに係わり、特に試聴者
位置での方向別のインパルス応答および試聴者の音響特
性により当該試聴者の両耳に入力すべき応答を決定する
ような立体音響合成方法に関する。
BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to reproducing a sound image in two systems of a left channel and a right channel, and particularly, the impulse response for each direction at the listener's position and the acoustic characteristics of the listener make the listener's sound characteristic. The present invention relates to a stereophonic sound synthesis method for determining a response to be input to both ears.

【0002】[0002]

【従来の技術】周知のように、音楽ホール等では設計の
段階で音場についての解析が重要であり、このため音場
を解析する技術として幾何学的手法の虚像法などが知ら
れている。虚像法は、自然界の現象は最短距離を通って
進行するというフェルマの定理に基づくものであり、受
音点に到達する音を幾何学的に追跡することで音の応答
を得ている。計算された応答より音場を再現する技術と
して、不用の反射音が発生しない無響室などの空間に複
数のスピーカを適宜に配置し、室の中央で試聴(受音)
することが行われている。
2. Description of the Related Art As is well known, in music halls and the like, it is important to analyze the sound field at the design stage. Therefore, as a technique for analyzing the sound field, the virtual image method, which is a geometrical method, is known. .. The virtual image method is based on Fermat's theorem that a phenomenon in the natural world travels through the shortest distance, and obtains a sound response by geometrically tracing the sound reaching the sound receiving point. As a technology to reproduce the sound field from the calculated response, multiple speakers are appropriately placed in a space such as an anechoic room where unnecessary reflections do not occur, and a listening test is performed in the center of the room.
Is being done.

【0003】[0003]

【発明が解決しようとする課題】しかしながら、虚像法
に代表される幾何学的シミュレーションでは、音を幾何
学的に取扱うため音の回析を表現できないという問題点
があった。すなわち、幾何学的シミュレーションでは、
音の回析を無視できるという限定された条件下において
のみ音響シミュレーションを適切になしうるが、それは
特別であって音の回析は無視できないことの方が多いた
めシミュレーション精度がよくなく、高精度に行うこと
が困難であった。また、実際の受音点には音源からの直
接音はもちろん、あるゆる方向から反射音が到来するこ
とになるが、これをシミュレートするためのスピーカ
は、無響室などの空間には無限に配設できるものではな
く、すなわちスピーカの配設数の制限からシミュレーシ
ョン精度に限界があった。しかも無響室などに多数のス
ピーカを配置するのは、装置の設置場所に制限を受け設
備コスト面でも望ましくない。
However, the geometrical simulation represented by the virtual image method has a problem that the diffraction of the sound cannot be expressed because the sound is treated geometrically. That is, in the geometric simulation,
Sound simulation can be properly performed only under the limited condition that sound diffraction can be ignored, but it is special and sound diffraction is often not negligible, so the simulation accuracy is not good and high accuracy. Was difficult to do. In addition, not only direct sound from the sound source but also reflected sound comes from a certain direction at the actual sound receiving point, but the speaker to simulate this is infinite in an anechoic room. However, the simulation accuracy is limited due to the limitation of the number of speakers. Moreover, placing a large number of speakers in an anechoic room is not desirable in terms of facility cost because the installation location of the device is limited.

【0004】なお、左チャネルと右チャネルの二系統で
立体音場を再現する技術として、図2に示されるような
HATS(Head And Torso Simul
ator)と呼ばれているもの、すなわち人間の頭部お
よび胴体を模した人形の左耳および右耳に各々マイクを
配設したもので録音し、これを再生する際には、左右チ
ャネルのクロストークのキャンセル,スピーカ特性の補
正およびHATSの形状等に関する特性を試聴者のそれ
にフィットさせる正面補正を施すことが知られている
が、それは既設音場における録音・再生の技法であっ
て、一般的に言うシミュレーション技法として確立して
はいない。
As a technique for reproducing a three-dimensional sound field with two systems of a left channel and a right channel, a HATS (Head And Torso Simul) as shown in FIG. 2 is used.
What is called a maker), that is, a doll that imitates the human head and torso with microphones placed on the left and right ears respectively, is recorded, and when this is played, the left and right channel crosses are recorded. It is known to cancel the talk, correct speaker characteristics, and perform frontal correction to fit characteristics such as the shape of HATS to those of the listener, which is a recording / playback technique in an existing sound field. It is not established as the simulation technique mentioned in.

【0005】本発明は、前記の事情に鑑みてなされたも
のであり、その目的は、左チャネルと右チャネルの二系
統により立体音場を得ることができ、音響シミュレーシ
ョンを高精度に行えて再生形能の自由度が大きく設備コ
スト面に有利性がある立体音場合成方法を提供すること
にある。
The present invention has been made in view of the above circumstances, and an object thereof is to obtain a three-dimensional sound field by two systems of a left channel and a right channel, and to perform acoustic simulation with high accuracy and reproduction. An object of the present invention is to provide a method for stereophonic sound generation, which has a high degree of freedom in formality and is advantageous in terms of equipment cost.

【0006】[0006]

【課題を解決するための手段】前記目的を達成するため
本発明は、左チャネルと右チャネルの二系統で音像を再
現する立体音場合成方法において、音場における受音点
について音の到来方向の立体角に対応するインパルス応
答を求め、左右の耳での音響特性を各インパルス応答に
与えることにより、それらのインパルス応答を左チャネ
ルと右チャネルとに振り分けることを特徴とする。
In order to achieve the above object, the present invention provides a stereophonic sound synthesizing method for reproducing a sound image in two systems of a left channel and a right channel, and a sound arrival direction at a sound receiving point in a sound field. It is characterized in that the impulse response corresponding to the solid angle of is obtained and the acoustic characteristics of the left and right ears are given to each impulse response, so that those impulse responses are distributed to the left channel and the right channel.

【0007】[0007]

【作用】本発明の作用について述べると、まず、受音点
に関した空調すなわち音場の音響特性としての音の到来
方向の立体角に対応するインパルス応答が求められる。
そして、左右の耳での音響特性を各インパルス応答に与
えられることにより、試聴者の左右の耳に対応した補正
が施されることになり、この後それらのインパルス応答
が左チャネルと右チャネルとに振り分けられるので、左
チャネルと右チャネルの二系統で音像を再現することが
でき、立体音場が得られる。
The operation of the present invention will be described. First, the impulse response corresponding to the solid angle in the direction of arrival of sound as the acoustic characteristic of the air conditioning, that is, the sound field with respect to the sound receiving point is obtained.
Then, the acoustic characteristics of the left and right ears are given to each impulse response, so that the correction corresponding to the left and right ears of the listener is performed.After that, those impulse responses are compared to the left channel and the right channel. The sound image can be reproduced in two systems, the left channel and the right channel, and a stereoscopic sound field can be obtained.

【0008】[0008]

【実施例】以下、本発明の実施例につき、添付図面を参
照して説明する。図1は本発明の一実施例を示し、本発
明にあっては基本的には、左チャネルと右チャネルの二
系統で音像を再現する立体音場合成方法において、音場
における受音点について音の到来方向の立体角に対応す
るインパルス応答を求め、左右の耳での音響特性を各イ
ンパルス応答に与えることにより、それらのインパルス
応答を左チャネルと右チャネルとに振り分けるものであ
り、左チャネルと右チャネルの二系統で音響シミュレー
ションを行う。
Embodiments of the present invention will be described below with reference to the accompanying drawings. FIG. 1 shows an embodiment of the present invention. In the present invention, basically, in a stereophonic sound synthesizing method for reproducing a sound image with two systems of a left channel and a right channel, a sound receiving point in a sound field is The impulse response corresponding to the solid angle in the direction of sound arrival is determined, and the acoustic characteristics of the left and right ears are given to each impulse response to distribute those impulse responses to the left channel and the right channel. Acoustic simulation is performed with two systems, the right channel and the right channel.

【0009】インパルス応答は、波動方程式の積分表示
であるkirchhoffの積分方程式を基礎式とし、
離散化する要素を波面の同位相要素として相対的に要素
数を抑えて実時間域で計算できることにする。音場にお
ける受音点についての立体角は、その受音点を中心にあ
らゆる方向に張るので、受音点に対する音の到来方向を
示す。受音点について具体的には、立体角を変数に適宜
に分割してインパルス応答を求める。したがって、イン
パルス応答が方向別に求まるものであり、これは受音点
に関した空間すなわち音場の音響特性と言える。
The impulse response is based on the Kirchhoff integral equation, which is an integral expression of the wave equation,
The elements to be discretized are assumed to be in-phase elements of the wavefront, and the number of elements can be relatively suppressed to calculate in real time. The solid angle of the sound receiving point in the sound field extends in all directions centering on the sound receiving point, and therefore indicates the arrival direction of the sound with respect to the sound receiving point. Specifically, for the sound receiving point, the impulse response is obtained by appropriately dividing the solid angle into variables. Therefore, the impulse response is obtained for each direction, which can be said to be the acoustic characteristic of the space related to the sound receiving point, that is, the sound field.

【0010】ところで、人間はある方向から来る音を左
右の耳でとらえ、その到来方向を、左右の耳での音響特
性つまり左右の耳での音のレベル差,時間差,周波数特
性の違い,位相差等により経験的に特定しているので、
方向別と言える各インパルス応答に左右の耳での音響特
性の補正を方向に応じて与え、試聴者の左右の耳での応
答を合成する。左右に振り分けたインパルス応答を左チ
ャンネルと右チャンネルの二系統で再生する。この二系
統の再生では、図1に示すように、左右チャネルのクロ
ストークのキャンセル(CL R )を行う必要があり、
すなわち右スピーカ1から左耳にまわり込む音を左スピ
ーカ2から出す音でキャンセルし、その逆についても同
様逆に処理する。さらに、正面補正(EL ,ER )各チ
ャネルについてスピーカを含む再生系の補正(TL ,T
R )も行う。なお、右スピーカ1および左スピーカ2
は、床面等に接地する固定型や試聴者が頭部にセットす
るヘッドフォン型など、適宜である。
By the way, humans perceive sound coming from a certain direction with the left and right ears, and determine the direction of arrival with the acoustic characteristics of the left and right ears, that is, the difference in sound level between the left and right ears, the time difference, the difference in frequency characteristics, and the position. Since it is empirically specified by the phase difference etc.,
To each impulse response that can be said to be directionally, the acoustic characteristics of the left and right ears are corrected according to the direction, and the responses of the left and right ears of the listener are synthesized. The impulse response distributed to the left and right is reproduced by two systems, the left channel and the right channel. In the reproduction of these two systems, as shown in FIG. 1, it is necessary to cancel crosstalk (C L C R ) of the left and right channels,
That is, the sound coming from the right speaker 1 to the left ear is canceled by the sound output from the left speaker 2, and vice versa. Further, front correction (E L , E R ) correction of reproduction system including speakers ( TL , T) for each channel
R ) also do. The right speaker 1 and the left speaker 2
Is suitable such as a fixed type grounded on the floor surface or the like, or a headphone type set on the head by the listener.

【0011】このように、試聴者の左右の耳に対応した
音響特性の補正が施されたインパルス応答が左チャネル
と右チャネルとに振り分け合成されるので、左チャネル
と右チャネルの二系統で試聴者の両耳に正確に信号を入
力し、音像を再現することができる。このインパルス応
答は立体角に関していわば方向別に求まるので、再生は
二系統であるものの再現される定位はまさに立体的とな
り、立体音場を得ることができる。したがって、立体角
の分散数つまりインパルス応答の演算数を増すことによ
り音響シミュレーションを高精度に行えるものであり、
理論的にはシミュレーション精度に限界がない。また、
左チャネルと右チャネルの二系統によるものなので、設
備コスト面に有利性がある。
As described above, since the impulse response with the corrected acoustic characteristics corresponding to the left and right ears of the listener is distributed to the left channel and the right channel and synthesized, the two channels of the left channel and the right channel are auditioned. A sound image can be reproduced by accurately inputting signals to both ears of a person. This impulse response is obtained for each direction, so to speak, with respect to the solid angle. Therefore, although the reproduction is performed by two systems, the reproduced localization is exactly three-dimensional, and a three-dimensional sound field can be obtained. Therefore, the acoustic simulation can be performed with high accuracy by increasing the variance number of the solid angle, that is, the number of calculations of the impulse response.
Theoretically there is no limit to the simulation accuracy. Also,
Since it uses two systems, a left channel and a right channel, it is advantageous in terms of equipment cost.

【0012】[0012]

【発明の効果】以上詳細に説明したように、本発明にか
かる立体音場合成方法によれば、音場における受音点に
ついてインパルス応答がいわば方向別に求まり、これに
は試聴者の左右の耳に対応した補正が施され、この後そ
れらのインパルス応答が左チャネルと右チャネルとに振
り分け合成されるので、左チャネルと右チャネルの二系
統で音像を再現することができる。そして、インパルス
応答は立体角に関して方向別に求まるので、再生は二系
統であるものの再現される定位はまさに立体的となり、
立体音場を得ることができる。したがって、インパルス
応答の立体角の分割数を増すに応じて音響シミュレーシ
ョンを高精度に行えるものであり、また単に二系統によ
るものなので、再生形能の自由度が大きく、設備コスト
面に有利性がある。
As described in detail above, according to the stereophonic sound synthesizing method of the present invention, the impulse response can be obtained for each direction at the sound receiving point in the sound field, which is the left and right ears of the listener. Is corrected and then the impulse responses thereof are distributed to the left channel and the right channel and synthesized, so that the sound image can be reproduced by the two systems of the left channel and the right channel. And since the impulse response is obtained for each direction with respect to the solid angle, although the reproduction is two systems, the reproduced localization is exactly three-dimensional.
A three-dimensional sound field can be obtained. Therefore, the acoustic simulation can be performed with high accuracy in accordance with the increase in the number of divisions of the solid angle of the impulse response, and since it is simply based on two systems, there is a large degree of freedom in the reproduction function, and there is an advantage in terms of equipment cost. is there.

【図面の簡単な説明】[Brief description of drawings]

【図1】本発明の一実施例の再生系を示す構成図であ
る。
FIG. 1 is a configuration diagram showing a reproducing system according to an embodiment of the present invention.

【図2】本発明と関連する従来のHATS技術を示す構
成図である。
FIG. 2 is a block diagram showing a conventional HATS technique related to the present invention.

───────────────────────────────────────────────────── フロントページの続き (72)発明者 渡辺 充敏 東京都清瀬市下清戸4丁目640番地 株式 会社大林組技術研究所内 ─────────────────────────────────────────────────── ─── Continuation of the front page (72) Inventor Mitsutoshi Watanabe 4-640 Shimoseido, Kiyose-shi, Tokyo Obayashi Corporation Technical Research Institute

Claims (1)

【特許請求の範囲】[Claims] 【請求項1】 左チャネルと右チャネルの二系統で音像
を再現する立体音場合成方法において、音場における受
音点について音の到来方向の立体角に対応するインパル
ス応答を求め、左右の耳での音響特性を各インパルス応
答に与えることにより、それらのインパルス応答を左チ
ャネルと右チャネルとに振り分け合成することを特徴と
する立体音場合成方法。
1. In a stereophonic sound synthesizing method for reproducing a sound image in two systems of a left channel and a right channel, an impulse response corresponding to a solid angle in a sound arrival direction is obtained for a sound receiving point in a sound field, and left and right ears are obtained. A stereophonic sound synthesizing method, characterized in that the impulse response is given to each impulse response, and the impulse responses are distributed to the left channel and the right channel and synthesized.
JP3301171A 1991-10-22 1991-10-22 3D sound field simulation method Expired - Fee Related JP2932801B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP3301171A JP2932801B2 (en) 1991-10-22 1991-10-22 3D sound field simulation method

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP3301171A JP2932801B2 (en) 1991-10-22 1991-10-22 3D sound field simulation method

Publications (2)

Publication Number Publication Date
JPH05115098A true JPH05115098A (en) 1993-05-07
JP2932801B2 JP2932801B2 (en) 1999-08-09

Family

ID=17893650

Family Applications (1)

Application Number Title Priority Date Filing Date
JP3301171A Expired - Fee Related JP2932801B2 (en) 1991-10-22 1991-10-22 3D sound field simulation method

Country Status (1)

Country Link
JP (1) JP2932801B2 (en)

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR100739762B1 (en) * 2005-09-26 2007-07-13 삼성전자주식회사 Apparatus and method for cancelling a crosstalk and virtual sound system thereof
US8027476B2 (en) 2004-02-06 2011-09-27 Sony Corporation Sound reproduction apparatus and sound reproduction method
JPWO2018047805A1 (en) * 2016-09-09 2019-06-24 日本電気株式会社 Moving sound source speed estimation device, speed monitoring system, moving sound source speed estimation method, and moving sound source speed estimation program

Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH0286399A (en) * 1988-09-22 1990-03-27 Koken Co Ltd Reference acoustic transmission system

Patent Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH0286399A (en) * 1988-09-22 1990-03-27 Koken Co Ltd Reference acoustic transmission system

Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US8027476B2 (en) 2004-02-06 2011-09-27 Sony Corporation Sound reproduction apparatus and sound reproduction method
KR100739762B1 (en) * 2005-09-26 2007-07-13 삼성전자주식회사 Apparatus and method for cancelling a crosstalk and virtual sound system thereof
JPWO2018047805A1 (en) * 2016-09-09 2019-06-24 日本電気株式会社 Moving sound source speed estimation device, speed monitoring system, moving sound source speed estimation method, and moving sound source speed estimation program
US11360201B2 (en) 2016-09-09 2022-06-14 Nec Corporation Device for estimating speed of moving sound source, speed monitoring system, method for estimating speed of moving sound source, and storage medium in which program for estimating speed of moving sound source is stored

Also Published As

Publication number Publication date
JP2932801B2 (en) 1999-08-09

Similar Documents

Publication Publication Date Title
Hacihabiboglu et al. Perceptual spatial audio recording, simulation, and rendering: An overview of spatial-audio techniques based on psychoacoustics
AU2001239516B2 (en) System and method for optimization of three-dimensional audio
JP4364326B2 (en) 3D sound reproducing apparatus and method for a plurality of listeners
US5333200A (en) Head diffraction compensated stereo system with loud speaker array
JP4584416B2 (en) Multi-channel audio playback apparatus for speaker playback using virtual sound image capable of position adjustment and method thereof
US7391876B2 (en) Method and system for simulating a 3D sound environment
AU713105B2 (en) A four dimensional acoustical audio system
US8437485B2 (en) Method and device for improved sound field rendering accuracy within a preferred listening area
JP4633870B2 (en) Audio signal processing method
US4910779A (en) Head diffraction compensated stereo system with optimal equalization
US6611603B1 (en) Steering of monaural sources of sound using head related transfer functions
US4975954A (en) Head diffraction compensated stereo system with optimal equalization
CN106134223A (en) Reappear audio signal processing apparatus and the method for binaural signal
AU2001239516A1 (en) System and method for optimization of three-dimensional audio
US6738479B1 (en) Method of audio signal processing for a loudspeaker located close to an ear
CN113170271A (en) Method and apparatus for processing stereo signals
Sakamoto et al. 3d sound-space sensing method based on numerous symmetrically arranged microphones
Kahana et al. A multiple microphone recording technique for the generation of virtual acoustic images
Song et al. Enhancing loudspeaker-based 3D audio with room modeling
US11653163B2 (en) Headphone device for reproducing three-dimensional sound therein, and associated method
JPH05115098A (en) Stereophonic sound field synthesis method
JPH06217400A (en) Acoustic equipment
JPS61245698A (en) Acoustic characteristic measuring instrument
GB2369976A (en) A method of synthesising an averaged diffuse-field head-related transfer function
Omoto et al. Hypotheses for constructing a precise, straightforward, robust and versatile sound field reproduction system

Legal Events

Date Code Title Description
FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20080528

Year of fee payment: 9

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20090528

Year of fee payment: 10

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20100528

Year of fee payment: 11

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20100528

Year of fee payment: 11

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20110528

Year of fee payment: 12

LAPS Cancellation because of no payment of annual fees