JPH04104893U - controller for video game console - Google Patents

controller for video game console

Info

Publication number
JPH04104893U
JPH04104893U JP1991033986U JP3398691U JPH04104893U JP H04104893 U JPH04104893 U JP H04104893U JP 1991033986 U JP1991033986 U JP 1991033986U JP 3398691 U JP3398691 U JP 3398691U JP H04104893 U JPH04104893 U JP H04104893U
Authority
JP
Japan
Prior art keywords
cursor
trigger
machine
controller
trigger device
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP1991033986U
Other languages
Japanese (ja)
Other versions
JPH0722312Y2 (en
Inventor
光晴 石原
Original Assignee
株式会社ユニオン工業所
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 株式会社ユニオン工業所 filed Critical 株式会社ユニオン工業所
Priority to JP1991033986U priority Critical patent/JPH0722312Y2/en
Publication of JPH04104893U publication Critical patent/JPH04104893U/en
Application granted granted Critical
Publication of JPH0722312Y2 publication Critical patent/JPH0722312Y2/en
Anticipated expiration legal-status Critical
Expired - Lifetime legal-status Critical Current

Links

Abstract

(57)【要約】 【目的】 本考案は、右利きや左利き等の個人差、指の
長さや手先の大小の個人差、大人や子供の差、等を考慮
して、コントローラーの操作機を最も使い易い位置に設
置できるようにしたものである。 【構成】操作機をカーソル機とトリガー機とに別体に分
割して構成し、このカーソル機とトリガー機を連結基板
に嵌着自在かつ転動自在に保持するため、連結基板の左
右側縁に、略半円形状の凹欠部を左右対称形状に形成
し、前記カーソル機とトリガー機とには、該凹欠部に係
合するスライド嵌入部を形成し、かつカーソル機とトリ
ガー機とにグリップ部を形成したことを特徴としてい
る。
(57) [Summary] [Purpose] The present invention takes into consideration individual differences such as right-handedness and left-handedness, individual differences in finger length and hand size, and differences between adults and children, etc. It is designed so that it can be installed in the most convenient position. [Configuration] The operating device is divided into a cursor device and a trigger device, and the cursor device and trigger device are held on the connecting board so that they can fit and roll freely, so the left and right edges of the connecting board A substantially semicircular recessed part is formed in a left-right symmetrical shape, and the cursor machine and the trigger machine are formed with a slide fitting part that engages with the recessed part, and the cursor machine and the trigger machine are It is characterized by having a grip part formed on it.

Description

【考案の詳細な説明】[Detailed explanation of the idea]

【0001】0001

【産業上の利用分野】[Industrial application field]

本考案は、各種ゲームソフトを利用してテレビ画面上でゲーム等を楽しむテレ ビゲーム機のコントローラーに関し、さらに詳しくはコントローラーの操作機( カーソル機とトリガー機とよりなる)の操作性を向上させたテレビゲーム機用コ ントローラーに関する。 This invention is a TV program that allows users to enjoy games, etc. on a TV screen using various game software. For more information regarding the controller of the video game console, please refer to the controller operation device ( A video game machine console with improved operability (consisting of a cursor machine and a trigger machine) regarding the controller.

【0002】0002

【従来の技術】[Conventional technology]

従来のテレビゲーム機用コントローラーは、カーソル機とトリガー機に相当す る部分を一体的(分離独立できない状態)に組込んだ角型、楕円型等の適宜平面 形状を呈するコントローラー本体で構成され、このコントローラー本体表面の指 先が触れ易い位置にカーソルボタン及びトリガーボタンを配設した製品が知られ ている。 Conventional video game console controllers are equivalent to cursor and trigger devices. An appropriate flat surface such as a square shape or an ellipse shape that incorporates the parts integrally (in a state that cannot be separated and independent) It consists of a controller body that has a shape, and the fingers on the surface of this controller body Products with cursor buttons and trigger buttons located in easy-to-touch positions are known. ing.

【0003】0003

【考案が解決しようとする課題】[Problem that the idea aims to solve]

ところで従来のコントローラーは、上述した如くカーソルボタン及びトリガー ボタンの位置が予め決められた位置に固定的に設置されていたため、操作者は両 手でコントローラーを持ち、ボタンの設置位置に台わせて肘を曲げたり伸ばした り、あるいは指先を曲げたり伸ばしたりしながら操作しなければならなかった。 By the way, conventional controllers have cursor buttons and triggers as mentioned above. Since the button position was fixedly installed in a predetermined position, the operator had to Hold the controller in your hand, place it at the button location, and bend and extend your elbow. Users had to operate the device while bending or straightening their fingertips.

【0004】 このため操作者の個人差によっては、無理な姿勢を強いられるため、操作状態 に違和感を感じて使いにくくなるという場面があった。 本考案は、右利きや左利き等の個人差、指の長さや手先の大小の個人差、大人や 子供の差、等を考慮して、操作機を最も使い易い位置に設置できるようにしたも のである。即ち必要に応じてカーソル機とトリガー機を一体的な状態にしたり、 あるいは別体の状態にすることを可能にし、さらには操作機の操作部を左右入れ 替えたりすることにより、操作者の両肘の曲げ角度等を自由に変えられるように して、従来のコントローラーの基本形状を踏襲しつつ、コントローラーの操作性 を向上させたテレピゲーム機用コントローラーを提供しようとするものである。0004 For this reason, depending on individual differences among operators, they may be forced to take an unreasonable posture, so the operating conditions may vary. There were times when I felt something strange and found it difficult to use. This invention addresses individual differences such as right-handedness and left-handedness, individual differences in finger length and hand size, and Considering the differences between children, etc., we have made it possible to install the control device in the position that is most convenient for use. It is. In other words, if necessary, the cursor machine and trigger machine can be integrated, Or, it is possible to make it into a separate state, and furthermore, it is possible to switch the control part of the control device from left to right. By changing the position, the bending angle of both elbows of the operator can be changed freely. While following the basic shape of conventional controllers, we have improved the operability of the controller. The aim is to provide a controller for a television game machine with improved performance.

【0005】[0005]

【課題を解決するための手段】[Means to solve the problem]

このため本考案では、操作機をカーソル機とトリガー機とに別体に分割して構 成し、このカーソル機とトリガー機を連結基板に嵌着自在かつ転動自在に保持す るため、連結基板の左右側縁に、略半円形状の凹欠部を左右対称形状に形成し、 前記カーソル機とトリガー機とには、該凹欠部に係合するスライド嵌入部を形成 し、かつカーソル機とトリガー機とにグリップ部を形成することをもって、課題 解決のための手段とするものである。 Therefore, in this invention, the operating device is divided into a cursor device and a trigger device. The cursor device and trigger device are held on the connecting board so that they can be freely fitted and rolled. In order to achieve this, approximately semicircular recesses are formed symmetrically on the left and right edges of the connection board. The cursor device and the trigger device are formed with a slide fitting portion that engages with the recessed notch. By forming a grip part on the cursor machine and the trigger machine, the problem can be solved. It is intended as a means to solve the problem.

【0006】[0006]

【作用】[Effect]

本考案のような構造にしておくことにより、連結基板に対しカーソル機とトリ ガー機との係合位置を入れ替えたり、あるいは連結基板との係合角度を変化させ たり、さらには連結基板からカーソル機とトリガー機とを取り外して自由位置で 使用することも可能となる。 By using the structure of this invention, the cursor machine and the trigger can be connected to the connecting board. You can change the engagement position with the gar machine or change the engagement angle with the connecting board. Or even remove the cursor device and trigger device from the connection board and position them freely. It is also possible to use

【0007】[0007]

【実施例】【Example】

以下、本考案を図面に基づいて説明する。図1は本考案の分解斜視図、図2は 連結基板にカーソル機とトリガー機とを係合させた状態の正面図、図3は同平面 図、図4は同右側面図、図5は同背面図、図6は使用状態の正面図、図7は操作 部の左右を入れ替えた状態の正面図である。 図において符号1はカーソル機、2はトリガー機であり、3は薄板状を呈する適 宜形状の連結基板であり、これらは通常ABS樹脂等で形成される。 カーソル機1とトリガー機2の下部には、操作者が把持するのに便利なグリッ プ部4a、4bが形成されている。 Hereinafter, the present invention will be explained based on the drawings. Figure 1 is an exploded perspective view of the present invention, and Figure 2 is A front view of the state in which the cursor device and the trigger device are engaged with the connection board, Figure 3 is the same plane. Figure 4 is the right side view, Figure 5 is the back view, Figure 6 is the front view in use, and Figure 7 is the operation. It is a front view of a state where the left and right sides of the parts are swapped. In the figure, numeral 1 is a cursor machine, 2 is a trigger machine, and 3 is a thin plate-shaped suitcase. This is a connecting board of any shape, and these are usually made of ABS resin or the like. At the bottom of cursor device 1 and trigger device 2, there is a grip that is convenient for the operator to grasp. Tap portions 4a and 4b are formed.

【0008】 また連結基板の左右側縁には、略半円形状の凹欠部5a、5bを左右対称状に 形成している。さらにカーソル機1とトリガー機2の適所には、適宜形状のスラ イド嵌入部6a、6bが形成されており、このスライド嵌入部6a、6bを前記 凹欠部5a、5bに押圧して嵌入させると、スライド嵌入部6a、6bは凹欠部 5a、5bの弾発力で適度の摩擦力を有しながら係合保持される。 ここでスラ イド嵌入部6a、6bの形状は、凹欠部5a、5bに係合自在となる形態のもの であればいかなる形態であっても構わない。[0008] In addition, approximately semicircular recessed portions 5a and 5b are formed symmetrically on the left and right edges of the connection board. is forming. Furthermore, appropriate shaped slides are placed on the cursor device 1 and trigger device 2. Slide fitting portions 6a, 6b are formed, and these slide fitting portions 6a, 6b are When pressed and fitted into the recessed notches 5a and 5b, the slide fitting parts 6a and 6b become recessed notches. The elastic force of 5a and 5b maintains the engagement while having an appropriate frictional force. here The shape of the ID fitting portions 6a, 6b is such that they can be freely engaged with the recessed notches 5a, 5b. Any form is acceptable as long as it is acceptable.

【0009】 グリップ部4a、4bを把持しながら、やや力を入れてカーソル機1及びトリ ガー機2とを連結基板の平面に沿って回動させると、図6に示す如くカーソル機 とトリガー機とは所望の係合角度まで回動する。 ついでカーソル機とトリガー機のグリップ部4a、4bを把持して、スライド 嵌入部6a、6bを連結基板3の凹欠部5a、5bの開口部から外れる方向に引 っ張り出せば、カーソル機とトリガー機を連結基板から取り外すことができ、取 り外した自由位置において両操作機を操作することもできる。一方、図7に示す 如く連結基板の凹欠部5a、5bにカーソル機とトリガー機との左右位置を入れ 替えて係合保持することも可能である。何れの場合においても、グリップ部4a 、4bの存在により、操作者は操作機を安定的に保持することが可能となる。[0009] While grasping the grips 4a and 4b, apply some force to the cursor device 1 and the trimmer. When the cursor machine 2 is rotated along the plane of the connecting board, the cursor machine appears as shown in Figure 6. and the trigger device are rotated to the desired engagement angle. Next, grasp the grips 4a and 4b of the cursor device and trigger device and slide them. Pull the fitting parts 6a, 6b in the direction away from the openings of the recessed parts 5a, 5b of the connecting board 3. If you push it out, you can remove the cursor device and trigger device from the connection board. Both operating devices can also be operated in the free position where they are removed. On the other hand, as shown in Figure 7 Insert the left and right positions of the cursor device and trigger device into the concave notches 5a and 5b of the connection board. It is also possible to engage and hold it instead. In either case, the grip portion 4a , 4b enables the operator to stably hold the operating device.

【0010】 カーソル機1の十字キー7は、画面上のカーソルを4方向(又は8方向)に移 動させる際に使用されるキーであり、トリガー機2のスタートボタン8はゲーム の開始時に押し込んでON状態とするもので、セレクトボタン9はゲーム上の選 択肢を決定する際に使用するものである。 さらに符号10はトリガーボタン、 11は速射ボタン、12a、12bも操作機の裏面側に設けたトリガーボタンで あって、ゲームソフトの種類によって随時使用されるものである。また符号13 はコードである。0010 The cross key 7 of the cursor device 1 moves the cursor on the screen in 4 directions (or 8 directions). The start button 8 of the trigger device 2 is the key used when starting the game. It is pressed to turn it on at the start of the game, and the select button 9 is used to select It is used when deciding on options. Furthermore, code 10 is a trigger button, 11 is a rapid fire button, 12a and 12b are also trigger buttons on the back side of the control device. It is used from time to time depending on the type of game software. Also code 13 is the code.

【0011】[0011]

【考案の効果】[Effect of the idea]

よって、本考案によればカーソル機とトリガー機とを連結基板の所定位置に係 合した状態でそのまま使用することはもちろん、係合保持角度を変えて位置調整 をしたり、操作機の左右を入れ替えたり、さらにはカーソル機とトリガー機を連 結基板から取り外して自由な位置にて使用することも可能になる等の優れた効果 がある。 Therefore, according to the present invention, the cursor device and the trigger device are connected to predetermined positions on the connecting board. You can use it as is, or adjust the position by changing the engagement holding angle. , swap the left and right controls, and even connect the cursor and trigger devices. Excellent effects such as being able to be removed from the connection board and used in any position There is.

【図面の簡単な説明】[Brief explanation of drawings]

【図1】本考案の分解斜視図である。FIG. 1 is an exploded perspective view of the present invention.

【図2】連結基板にカーソル機とトリガー機とを係合さ
せた状態の正面図である。
FIG. 2 is a front view of a state in which a cursor device and a trigger device are engaged with a connection board.

【図3】同平面図である。FIG. 3 is a plan view of the same.

【図4】同右側面図である。FIG. 4 is a right side view of the same.

【図5】同背面図である。FIG. 5 is a rear view of the same.

【図6】使用状態の正面図である。FIG. 6 is a front view of the device in use.

【図7】操作部の左右を入れ替えた状態の正面図であ
る。
FIG. 7 is a front view of the operating unit with the left and right sides switched.

【符号の説明】[Explanation of symbols]

1 カーソル機 2 トリガー機 3 連結基板 4a、4b グリップ部 5a、5b 凹欠部 6a、6b スライド嵌入部 7 十字キー 8 スタートボタン 9 セレクトボタン 10 トリガーボタン 11 速射ボタン 12a、12b トリガーボタン 13 コード 1 Cursor machine 2 Trigger machine 3 Connection board 4a, 4b grip part 5a, 5b recessed part 6a, 6b Slide insertion part 7 Cross key 8 Start button 9 Select button 10 Trigger button 11 Rapid fire button 12a, 12b trigger button 13 code

Claims (1)

【実用新案登録請求の範囲】[Scope of utility model registration request] 【請求項1】操作機をカーソル機とトリガー機とに別体
に分割して構成し、このカーソル機とトリガー機を連結
基板に嵌着自在かつ転動自在に保持するため、連結基板
の左右側縁に、略半円形状の凹欠部を左右対称形状に形
成し、前記カーソル機とトリガー機とには、該凹欠部に
係合するスライド嵌入部を形成し、かつカーソル機とト
リガー機とにグリップ部を形成したことを特徴とするテ
レビゲーム機用コントローラー。
Claim 1: The operating device is configured by being divided into a cursor device and a trigger device, and the cursor device and the trigger device are held on the connecting board so that they can be freely fitted and rotated. Approximately semicircular recessed portions are formed on the side edges in a symmetrical shape, and the cursor device and the trigger device are formed with slide fitting portions that engage with the recessed portions, and the cursor device and the trigger device are formed with slide fitting portions that engage with the recessed portions. A controller for a video game machine, characterized in that a grip part is formed on the machine.
JP1991033986U 1991-02-20 1991-02-20 Controller for video game console Expired - Lifetime JPH0722312Y2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP1991033986U JPH0722312Y2 (en) 1991-02-20 1991-02-20 Controller for video game console

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP1991033986U JPH0722312Y2 (en) 1991-02-20 1991-02-20 Controller for video game console

Publications (2)

Publication Number Publication Date
JPH04104893U true JPH04104893U (en) 1992-09-09
JPH0722312Y2 JPH0722312Y2 (en) 1995-05-24

Family

ID=31769100

Family Applications (1)

Application Number Title Priority Date Filing Date
JP1991033986U Expired - Lifetime JPH0722312Y2 (en) 1991-02-20 1991-02-20 Controller for video game console

Country Status (1)

Country Link
JP (1) JPH0722312Y2 (en)

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
EP0695566A1 (en) 1994-08-02 1996-02-07 Nintendo Co. Limited Manipulator for game machine
JP2001290578A (en) * 1994-05-09 2001-10-19 Sony Computer Entertainment Inc Controller for game machine
JP2009151820A (en) * 1999-02-22 2009-07-09 Microsoft Corp Dual axis articulated computer input device

Families Citing this family (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6512511B2 (en) * 1998-07-20 2003-01-28 Alphagrip, Inc. Hand grippable combined keyboard and game controller system
JP4805633B2 (en) 2005-08-22 2011-11-02 任天堂株式会社 Game operation device
US7927216B2 (en) 2005-09-15 2011-04-19 Nintendo Co., Ltd. Video game system with wireless modular handheld controller
US8870655B2 (en) 2005-08-24 2014-10-28 Nintendo Co., Ltd. Wireless game controllers

Cited By (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2001290578A (en) * 1994-05-09 2001-10-19 Sony Computer Entertainment Inc Controller for game machine
EP0695566A1 (en) 1994-08-02 1996-02-07 Nintendo Co. Limited Manipulator for game machine
EP0695566B1 (en) * 1994-08-02 2000-05-31 Nintendo Co. Limited Manipulator for game machine
JP2009151820A (en) * 1999-02-22 2009-07-09 Microsoft Corp Dual axis articulated computer input device
JP4585025B2 (en) * 1999-02-22 2010-11-24 マイクロソフト コーポレーション 2-axis computer input device

Also Published As

Publication number Publication date
JPH0722312Y2 (en) 1995-05-24

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A01 Written decision to grant a patent or to grant a registration (utility model)

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Effective date: 19951107