JPH03240888A - 神経膠脳機能のシミュレーションのためのコンピューターシステム - Google Patents
神経膠脳機能のシミュレーションのためのコンピューターシステムInfo
- Publication number
- JPH03240888A JPH03240888A JP2270329A JP27032990A JPH03240888A JP H03240888 A JPH03240888 A JP H03240888A JP 2270329 A JP2270329 A JP 2270329A JP 27032990 A JP27032990 A JP 27032990A JP H03240888 A JPH03240888 A JP H03240888A
- Authority
- JP
- Japan
- Prior art keywords
- computer
- information
- node
- comparison
- computers
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06N—COMPUTING ARRANGEMENTS BASED ON SPECIFIC COMPUTATIONAL MODELS
- G06N3/00—Computing arrangements based on biological models
- G06N3/02—Neural networks
- G06N3/10—Interfaces, programming languages or software development kits, e.g. for simulating neural networks
Landscapes
- Engineering & Computer Science (AREA)
- Computing Systems (AREA)
- Software Systems (AREA)
- Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Data Mining & Analysis (AREA)
- General Health & Medical Sciences (AREA)
- Biomedical Technology (AREA)
- Biophysics (AREA)
- Computational Linguistics (AREA)
- Life Sciences & Earth Sciences (AREA)
- Evolutionary Computation (AREA)
- Artificial Intelligence (AREA)
- Molecular Biology (AREA)
- General Engineering & Computer Science (AREA)
- General Physics & Mathematics (AREA)
- Mathematical Physics (AREA)
- Health & Medical Sciences (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
- Hardware Redundancy (AREA)
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
DE3933649A DE3933649A1 (de) | 1989-10-08 | 1989-10-08 | Rechnersystem zur simulation neuro-glialen gehirnfunktionen |
DE3933649.2 | 1989-10-08 |
Publications (1)
Publication Number | Publication Date |
---|---|
JPH03240888A true JPH03240888A (ja) | 1991-10-28 |
Family
ID=6391096
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2270329A Pending JPH03240888A (ja) | 1989-10-08 | 1990-10-08 | 神経膠脳機能のシミュレーションのためのコンピューターシステム |
Country Status (2)
Country | Link |
---|---|
JP (1) | JPH03240888A (enrdf_load_stackoverflow) |
DE (1) | DE3933649A1 (enrdf_load_stackoverflow) |
Family Cites Families (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
DE3609925A1 (de) * | 1986-03-24 | 1987-10-08 | Mitterauer Bernhard | Einrichtung zur simulation von neuronensystemen |
DE3717873A1 (de) * | 1987-05-27 | 1988-12-08 | Fraunhofer Ges Forschung | Verfahren zum herstellen von dreidimensionalen mehrschichtigen integrierten schaltungen mittels eines keimziehverfahrens |
-
1989
- 1989-10-08 DE DE3933649A patent/DE3933649A1/de active Granted
-
1990
- 1990-10-08 JP JP2270329A patent/JPH03240888A/ja active Pending
Also Published As
Publication number | Publication date |
---|---|
DE3933649A1 (de) | 1991-04-18 |
DE3933649C2 (enrdf_load_stackoverflow) | 1991-07-18 |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
Sperry | Mind, brain, and humanist values | |
US11410017B2 (en) | Synaptic, dendritic, somatic, and axonal plasticity in a network of neural cores using a plastic multi-stage crossbar switching | |
Dalffa et al. | Tic-Tac-Toe Learning Using Artificial Neural Networks | |
Muller et al. | The equivalence of strong positive association and strategy-proofness | |
Hart | Nonzero-sum two-person repeated games with incomplete information | |
CN107533666B (zh) | 具有用于可扩展事件驱动计算系统的异构存储器结构的网络和分层路由构造 | |
US20200034687A1 (en) | Multi-compartment neurons with neural cores | |
Leininger et al. | Dynamic rent-seeking games | |
JP2013546064A (ja) | 小型コグニティブ・シナプス・コンピューティング回路のためのシステムおよび方法 | |
JPH03240888A (ja) | 神経膠脳機能のシミュレーションのためのコンピューターシステム | |
Clifton et al. | Nonlocal influences and possible worlds—a Stapp in the wrong direction | |
US11179846B2 (en) | Method and systems for enhancing collaboration between robots and human operators | |
Wu et al. | Simulating symbolic distance effects in the transitive inference problem | |
CN118358626A (zh) | 基于AI Agent的列车调整方法及系统、介质、设备 | |
DE3607241C2 (enrdf_load_stackoverflow) | ||
JPH0695328B2 (ja) | 特に生体プロセスのシミュレーション用のコンピュータシステム | |
Cabessa et al. | Neural computation with spiking neural networks composed of synfire rings | |
US20230206048A1 (en) | Crossbar-based neuromorphic computing apparatus capable of processing large input neurons and method using the same | |
Bieszczad et al. | Contextual learning in the neurosolver | |
Zaremba | Existence of value in generalized pursuit-evasion games | |
Roberts | An asymptotically optimal sequential design for comparing several experimental categories with a control | |
Gedeon et al. | Results of Simulations of a System with the Recommendation Architecture | |
Blum et al. | Functional significance of long-term potentiation in recurrent networks | |
Guntu et al. | Amygdala Models | |
Vilaplana et al. | Connectionist models of cortico-basal ganglia adaptive neural networks during learning of motor sequential procedures |