JP7603006B2 - アニメーションシステムのコンピュータ実装方法、データプロセッシング装置、アニメーションシステム、コンピュータプログラム、又はコンピュータ読み取り可能な媒体 - Google Patents
アニメーションシステムのコンピュータ実装方法、データプロセッシング装置、アニメーションシステム、コンピュータプログラム、又はコンピュータ読み取り可能な媒体 Download PDFInfo
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- JP7603006B2 JP7603006B2 JP2021523745A JP2021523745A JP7603006B2 JP 7603006 B2 JP7603006 B2 JP 7603006B2 JP 2021523745 A JP2021523745 A JP 2021523745A JP 2021523745 A JP2021523745 A JP 2021523745A JP 7603006 B2 JP7603006 B2 JP 7603006B2
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T13/00—Animation
- G06T13/20—Three-dimensional [3D] animation
- G06T13/40—Three-dimensional [3D] animation of characters, e.g. humans, animals or virtual beings
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T19/00—Manipulating three-dimensional [3D] models or images for computer graphics
- G06T19/20—Editing of three-dimensional [3D] images, e.g. changing shapes or colours, aligning objects or positioning parts
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—Three-dimensional [3D] image rendering
- G06T15/08—Volume rendering
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2210/00—Indexing scheme for image generation or computer graphics
- G06T2210/44—Morphing
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2219/00—Indexing scheme for manipulating 3D models or images for computer graphics
- G06T2219/20—Indexing scheme for editing of 3D models
- G06T2219/2021—Shape modification
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T7/00—Image analysis
- G06T7/10—Segmentation; Edge detection
- G06T7/155—Segmentation; Edge detection involving morphological operators
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- General Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Computer Graphics (AREA)
- Architecture (AREA)
- Computer Hardware Design (AREA)
- General Engineering & Computer Science (AREA)
- Software Systems (AREA)
- Computer Vision & Pattern Recognition (AREA)
- Processing Or Creating Images (AREA)
Applications Claiming Priority (3)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| NZ74762718 | 2018-10-31 | ||
| NZ747627 | 2018-10-31 | ||
| PCT/IB2019/059327 WO2020089817A1 (en) | 2018-10-31 | 2019-10-31 | Morph target animation |
Publications (3)
| Publication Number | Publication Date |
|---|---|
| JP2022509916A JP2022509916A (ja) | 2022-01-25 |
| JP2022509916A5 JP2022509916A5 (https=) | 2022-11-04 |
| JP7603006B2 true JP7603006B2 (ja) | 2024-12-19 |
Family
ID=70463529
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2021523745A Active JP7603006B2 (ja) | 2018-10-31 | 2019-10-31 | アニメーションシステムのコンピュータ実装方法、データプロセッシング装置、アニメーションシステム、コンピュータプログラム、又はコンピュータ読み取り可能な媒体 |
Country Status (8)
| Country | Link |
|---|---|
| US (2) | US11893673B2 (https=) |
| EP (1) | EP3874462B1 (https=) |
| JP (1) | JP7603006B2 (https=) |
| KR (1) | KR102849773B1 (https=) |
| CN (1) | CN112970045A (https=) |
| AU (1) | AU2019371155A1 (https=) |
| CA (1) | CA3115027A1 (https=) |
| WO (1) | WO2020089817A1 (https=) |
Families Citing this family (7)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| CN113383384A (zh) * | 2019-01-25 | 2021-09-10 | 索美智能有限公司 | 语音动画的实时生成 |
| JP7353418B1 (ja) | 2022-05-06 | 2023-09-29 | 株式会社Cygames | 画像を生成するためのプログラム、方法、画像生成装置、及びゲームシステム |
| JPWO2024069944A1 (https=) * | 2022-09-30 | 2024-04-04 | ||
| JP2024052519A (ja) * | 2022-09-30 | 2024-04-11 | 株式会社Vrc | 情報処理装置、情報処理方法、及びプログラム |
| US12243135B2 (en) * | 2022-11-04 | 2025-03-04 | Adobe Inc. | Vector object blending |
| WO2025073598A1 (en) * | 2023-10-04 | 2025-04-10 | Interdigital Ce Patent Holdings, Sas | Controllers user interface encoding in scene description |
| WO2025185992A1 (en) * | 2024-03-04 | 2025-09-12 | Interdigital Ce Patent Holdings, Sas | Avatar blendshape semantics representation |
Citations (8)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US20030164829A1 (en) | 2001-03-21 | 2003-09-04 | Christopher Bregler | Method, apparatus and computer program for capturing motion of a cartoon and retargetting the motion to another object |
| US20080129730A1 (en) | 2004-09-14 | 2008-06-05 | Rockwood Alyn P | Method and apparatus of feature frame modeling for representing objects and shapes |
| JP2009537927A (ja) | 2006-05-19 | 2009-10-29 | ソニー株式会社 | 筋骨格形状スキニング |
| JP2014522018A (ja) | 2011-06-22 | 2014-08-28 | マイクロソフト コーポレーション | 全自動動的有関節モデル較正 |
| US20150029198A1 (en) | 2013-07-29 | 2015-01-29 | Pixar | Motion control of active deformable objects |
| WO2017044499A1 (en) | 2015-09-07 | 2017-03-16 | Sony Interactive Entertainment America Llc | Image regularization and retargeting system |
| US20180033190A1 (en) | 2016-07-29 | 2018-02-01 | Activision Publishing, Inc. | Systems and Methods for Automating the Animation of Blendshape Rigs |
| US20180130256A1 (en) | 2016-11-10 | 2018-05-10 | Adobe Systems Incorporated | Generating efficient, stylized mesh deformations using a plurality of input meshes |
Family Cites Families (16)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2002298155A (ja) | 2001-03-29 | 2002-10-11 | Hic:Kk | 感情による3dコンピュータグラフィックス表情モデル形成システム |
| WO2004114063A2 (en) * | 2003-06-13 | 2004-12-29 | Georgia Tech Research Corporation | Data reconstruction using directional interpolation techniques |
| US7292250B2 (en) * | 2004-03-31 | 2007-11-06 | Dreamworks Animation, Llc | Character deformation pipeline for computer-generated animation |
| US8749543B2 (en) * | 2006-08-15 | 2014-06-10 | Microsoft Corporation | Three dimensional polygon mesh deformation using subspace energy projection |
| US7843456B2 (en) * | 2007-06-29 | 2010-11-30 | Microsoft Corporation | Gradient domain editing of animated meshes |
| US20090238404A1 (en) * | 2008-03-18 | 2009-09-24 | Fredrik Orderud | Methods for using deformable models for tracking structures in volumetric data |
| US8207971B1 (en) | 2008-12-31 | 2012-06-26 | Lucasfilm Entertainment Company Ltd. | Controlling animated character expressions |
| US8451277B2 (en) * | 2009-07-24 | 2013-05-28 | Disney Enterprises, Inc. | Tight inbetweening |
| US20110050692A1 (en) * | 2009-09-01 | 2011-03-03 | Accuray Incorporated | Interpolating and rendering sub-phases of a 4d dataset |
| US9449417B1 (en) * | 2010-03-04 | 2016-09-20 | Pixar | Artistic simulation of curly hair |
| SG10201601385SA (en) * | 2012-08-27 | 2016-04-28 | Agency For Science Tchnology And Res | Quantifying curvature of biological structures from imaging data |
| US9202300B2 (en) | 2013-06-20 | 2015-12-01 | Marza Animation Planet, Inc | Smooth facial blendshapes transfer |
| WO2016207311A1 (en) | 2015-06-24 | 2016-12-29 | MAX-PLANCK-Gesellschaft zur Förderung der Wissenschaften e.V. | Skinned multi-person linear model |
| US10217261B2 (en) | 2016-02-18 | 2019-02-26 | Pinscreen, Inc. | Deep learning-based facial animation for head-mounted display |
| KR101775836B1 (ko) * | 2016-07-07 | 2017-09-06 | 동서대학교산학협력단 | 3차원 캐릭터 움직임을 변환하는 플러그인 프로그램을 이용한 3차원 캐릭터 동작 구현방법 |
| US20190139277A1 (en) * | 2017-11-03 | 2019-05-09 | Adobe Inc. | Efficiently modeling bristle deformation to generate realistic digital paint strokes |
-
2019
- 2019-10-31 CA CA3115027A patent/CA3115027A1/en active Pending
- 2019-10-31 US US17/287,254 patent/US11893673B2/en active Active
- 2019-10-31 AU AU2019371155A patent/AU2019371155A1/en not_active Abandoned
- 2019-10-31 CN CN201980070696.6A patent/CN112970045A/zh active Pending
- 2019-10-31 WO PCT/IB2019/059327 patent/WO2020089817A1/en not_active Ceased
- 2019-10-31 JP JP2021523745A patent/JP7603006B2/ja active Active
- 2019-10-31 KR KR1020217012891A patent/KR102849773B1/ko active Active
- 2019-10-31 EP EP19879336.6A patent/EP3874462B1/en active Active
-
2023
- 2023-12-27 US US18/397,093 patent/US20240135620A1/en active Pending
Patent Citations (8)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US20030164829A1 (en) | 2001-03-21 | 2003-09-04 | Christopher Bregler | Method, apparatus and computer program for capturing motion of a cartoon and retargetting the motion to another object |
| US20080129730A1 (en) | 2004-09-14 | 2008-06-05 | Rockwood Alyn P | Method and apparatus of feature frame modeling for representing objects and shapes |
| JP2009537927A (ja) | 2006-05-19 | 2009-10-29 | ソニー株式会社 | 筋骨格形状スキニング |
| JP2014522018A (ja) | 2011-06-22 | 2014-08-28 | マイクロソフト コーポレーション | 全自動動的有関節モデル較正 |
| US20150029198A1 (en) | 2013-07-29 | 2015-01-29 | Pixar | Motion control of active deformable objects |
| WO2017044499A1 (en) | 2015-09-07 | 2017-03-16 | Sony Interactive Entertainment America Llc | Image regularization and retargeting system |
| US20180033190A1 (en) | 2016-07-29 | 2018-02-01 | Activision Publishing, Inc. | Systems and Methods for Automating the Animation of Blendshape Rigs |
| US20180130256A1 (en) | 2016-11-10 | 2018-05-10 | Adobe Systems Incorporated | Generating efficient, stylized mesh deformations using a plurality of input meshes |
Non-Patent Citations (2)
| Title |
|---|
| Song LI et al.,"Deep 3D caricature face generation with identity and structure consistency",Neurocomputing,Vol. 454,2021年09月,p.178-188,インターネット<URL:https://core.ac.uk/download/pdf/428341087.pdf>、[令和05年12月21日検索],DOI: 10.1016/j.neucom.2021.05.014 |
| 倉立尚明,"Talking Head Animation System Driven by Facial Motion Mapping and a 3D Face Database",奈良先端科学技術大学院大学博士論文,奈良先端科学技術大学院大学,2004年06月29日,インターネット<URL:https://naist.repo.nii.ac.jp/record/10287/files/R003590.pdf>、[令和05年12月21日検索],DOI: 10.34413/dr.00435 |
Also Published As
| Publication number | Publication date |
|---|---|
| KR102849773B1 (ko) | 2025-08-22 |
| AU2019371155A1 (en) | 2021-05-27 |
| US11893673B2 (en) | 2024-02-06 |
| US20240135620A1 (en) | 2024-04-25 |
| WO2020089817A1 (en) | 2020-05-07 |
| US20230117787A1 (en) | 2023-04-20 |
| EP3874462B1 (en) | 2026-04-08 |
| KR20210071024A (ko) | 2021-06-15 |
| EP3874462A1 (en) | 2021-09-08 |
| JP2022509916A (ja) | 2022-01-25 |
| CN112970045A (zh) | 2021-06-15 |
| CA3115027A1 (en) | 2020-05-07 |
| EP3874462A4 (en) | 2022-08-24 |
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