JP7526169B2 - クロスリアリティシステム - Google Patents

クロスリアリティシステム Download PDF

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Publication number
JP7526169B2
JP7526169B2 JP2021518528A JP2021518528A JP7526169B2 JP 7526169 B2 JP7526169 B2 JP 7526169B2 JP 2021518528 A JP2021518528 A JP 2021518528A JP 2021518528 A JP2021518528 A JP 2021518528A JP 7526169 B2 JP7526169 B2 JP 7526169B2
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Japanese (ja)
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JPWO2020072972A5 (https=
JP2022509731A5 (https=
JP2022509731A (ja
Inventor
アヌシュ モハン,
ロバート ブレイク テイラー,
ジェレミー ドウェイン ミランダ,
ラファエル ドミンゴス トーレス,
ダニエル オルシャンスキー,
アリ シャーロクニー,
エラン ゲンデルマン,
ニック クラマー,
ケン トッセル,
サミュエル エー. ミラー,
ジェハンギール タジク,
アシュウィン スワミナサン,
ロメシュ アガルワル,
プラティーク シンガル,
ジョエル デイビッド ホルダー,
シュアン ジャオ,
シッダルタ チョーダリー,
ヘルダー トシロウ スズキ,
ヒラル ホナル バロット,
クリスチャン イヴァン ロバート ムーア,
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Magic Leap Inc
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Magic Leap Inc
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Publication of JPWO2020072972A5 publication Critical patent/JPWO2020072972A5/ja
Publication of JP2022509731A5 publication Critical patent/JP2022509731A5/ja
Priority to JP2024087120A priority Critical patent/JP7711263B2/ja
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Priority to JP2025087496A priority patent/JP2025122153A/ja
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    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
    • G06F3/04815Interaction with a metaphor-based environment or interaction object displayed as three-dimensional [3D], e.g. changing the user viewpoint with respect to the environment or object
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F18/00Pattern recognition
    • G06F18/20Analysing
    • G06F18/25Fusion techniques
    • G06F18/253Fusion techniques of extracted features
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating three-dimensional [3D] models or images for computer graphics
    • G06T19/006Mixed reality
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06VIMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
    • G06V10/00Arrangements for image or video recognition or understanding
    • G06V10/40Extraction of image or video features
    • G06V10/46Descriptors for shape, contour or point-related descriptors, e.g. scale invariant feature transform [SIFT] or bags of words [BoW]; Salient regional features
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06VIMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
    • G06V10/00Arrangements for image or video recognition or understanding
    • G06V10/40Extraction of image or video features
    • G06V10/46Descriptors for shape, contour or point-related descriptors, e.g. scale invariant feature transform [SIFT] or bags of words [BoW]; Salient regional features
    • G06V10/462Salient features, e.g. scale invariant feature transforms [SIFT]
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06VIMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
    • G06V10/00Arrangements for image or video recognition or understanding
    • G06V10/70Arrangements for image or video recognition or understanding using pattern recognition or machine learning
    • G06V10/82Arrangements for image or video recognition or understanding using pattern recognition or machine learning using neural networks
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06VIMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
    • G06V20/00Scenes; Scene-specific elements
    • G06V20/20Scenes; Scene-specific elements in augmented reality scenes
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06VIMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
    • G06V20/00Scenes; Scene-specific elements
    • G06V20/40Scenes; Scene-specific elements in video content
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06VIMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
    • G06V20/00Scenes; Scene-specific elements
    • G06V20/40Scenes; Scene-specific elements in video content
    • G06V20/49Segmenting video sequences, i.e. computational techniques such as parsing or cutting the sequence, low-level clustering or determining units such as shots or scenes

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  • Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Multimedia (AREA)
  • General Engineering & Computer Science (AREA)
  • Computer Vision & Pattern Recognition (AREA)
  • Evolutionary Computation (AREA)
  • Software Systems (AREA)
  • Computing Systems (AREA)
  • Artificial Intelligence (AREA)
  • Computer Graphics (AREA)
  • Computer Hardware Design (AREA)
  • Databases & Information Systems (AREA)
  • General Health & Medical Sciences (AREA)
  • Medical Informatics (AREA)
  • Health & Medical Sciences (AREA)
  • Data Mining & Analysis (AREA)
  • Human Computer Interaction (AREA)
  • Life Sciences & Earth Sciences (AREA)
  • Bioinformatics & Cheminformatics (AREA)
  • Bioinformatics & Computational Biology (AREA)
  • Evolutionary Biology (AREA)
  • Processing Or Creating Images (AREA)
  • User Interface Of Digital Computer (AREA)
JP2021518528A 2018-10-05 2019-10-04 クロスリアリティシステム Active JP7526169B2 (ja)

Priority Applications (2)

Application Number Priority Date Filing Date Title
JP2024087120A JP7711263B2 (ja) 2018-10-05 2024-05-29 クロスリアリティシステム
JP2025087496A JP2025122153A (ja) 2018-10-05 2025-05-26 クロスリアリティシステム

Applications Claiming Priority (13)

Application Number Priority Date Filing Date Title
US201862742237P 2018-10-05 2018-10-05
US62/742,237 2018-10-05
US201962812935P 2019-03-01 2019-03-01
US62/812,935 2019-03-01
US201962815955P 2019-03-08 2019-03-08
US62/815,955 2019-03-08
US201962868786P 2019-06-28 2019-06-28
US62/868,786 2019-06-28
US201962870954P 2019-07-05 2019-07-05
US62/870,954 2019-07-05
US201962884109P 2019-08-07 2019-08-07
US62/884,109 2019-08-07
PCT/US2019/054819 WO2020072972A1 (en) 2018-10-05 2019-10-04 A cross reality system

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2024087120A Division JP7711263B2 (ja) 2018-10-05 2024-05-29 クロスリアリティシステム

Publications (4)

Publication Number Publication Date
JP2022509731A JP2022509731A (ja) 2022-01-24
JPWO2020072972A5 JPWO2020072972A5 (https=) 2022-10-11
JP2022509731A5 JP2022509731A5 (https=) 2022-10-11
JP7526169B2 true JP7526169B2 (ja) 2024-07-31

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Family Applications (3)

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JP2021518528A Active JP7526169B2 (ja) 2018-10-05 2019-10-04 クロスリアリティシステム
JP2024087120A Active JP7711263B2 (ja) 2018-10-05 2024-05-29 クロスリアリティシステム
JP2025087496A Pending JP2025122153A (ja) 2018-10-05 2025-05-26 クロスリアリティシステム

Family Applications After (2)

Application Number Title Priority Date Filing Date
JP2024087120A Active JP7711263B2 (ja) 2018-10-05 2024-05-29 クロスリアリティシステム
JP2025087496A Pending JP2025122153A (ja) 2018-10-05 2025-05-26 クロスリアリティシステム

Country Status (4)

Country Link
EP (1) EP3861533A4 (https=)
JP (3) JP7526169B2 (https=)
CN (2) CN113544748B (https=)
WO (1) WO2020072972A1 (https=)

Families Citing this family (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2021238145A1 (zh) * 2020-05-26 2021-12-02 北京市商汤科技开发有限公司 Ar场景内容的生成方法、展示方法、装置及存储介质
US11556961B2 (en) * 2020-07-23 2023-01-17 At&T Intellectual Property I, L.P. Techniques for real-time object creation in extended reality environments
CN112465890B (zh) * 2020-11-24 2024-11-08 深圳市商汤科技有限公司 深度检测方法、装置、电子设备和计算机可读存储介质
US11200754B1 (en) * 2020-12-22 2021-12-14 Accenture Global Solutions Limited Extended reality environment generation
CN113313809B (zh) * 2021-06-03 2024-12-27 中国建设银行股份有限公司 一种渲染方法和装置
WO2023043607A1 (en) * 2021-09-16 2023-03-23 Chinook Labs Llc Aligning scanned environments for multi-user communication sessions
CN119847337A (zh) * 2021-11-19 2025-04-18 苹果公司 用于电子设备应用程序的场景信息访问
CN114332419B (zh) * 2021-12-28 2025-11-18 深圳市慧鲤科技有限公司 一种虚拟显示的处理方法、装置、设备和介质

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20160179830A1 (en) 2014-12-19 2016-06-23 Qualcomm Incorporated Scalable 3d mapping system
JP2017107604A (ja) 2013-03-11 2017-06-15 マジック リープ, インコーポレイテッド 拡張現実および仮想現実のためのシステムおよび方法
JP2017529635A (ja) 2014-06-14 2017-10-05 マジック リープ, インコーポレイテッドMagic Leap,Inc. 仮想および拡張現実を作成する方法およびシステム
US20180053315A1 (en) 2016-05-31 2018-02-22 Microsoft Technology Licensing, Llc Systems and methods for utilizing anchor graphs in mixed reality environments

Family Cites Families (10)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US7542034B2 (en) * 2004-09-23 2009-06-02 Conversion Works, Inc. System and method for processing video images
US20080090659A1 (en) * 2006-10-12 2008-04-17 Maximino Aguilar Virtual world event notification from a persistent world game server in a logically partitioned game console
JP4292426B2 (ja) * 2007-05-15 2009-07-08 ソニー株式会社 撮像装置および撮像データ補正方法
JP2011154500A (ja) * 2010-01-27 2011-08-11 Sony Corp 学習装置、学習方法、識別装置、識別方法、及びプログラム
GB2506338A (en) * 2012-07-30 2014-04-02 Sony Comp Entertainment Europe A method of localisation and mapping
US10025486B2 (en) * 2013-03-15 2018-07-17 Elwha Llc Cross-reality select, drag, and drop for augmented reality systems
US10262462B2 (en) * 2014-04-18 2019-04-16 Magic Leap, Inc. Systems and methods for augmented and virtual reality
US9196022B2 (en) * 2014-03-10 2015-11-24 Omnivision Technologies, Inc. Image transformation and multi-view output systems and methods
JP2018014579A (ja) * 2016-07-20 2018-01-25 株式会社日立製作所 カメラトラッキング装置および方法
US10007868B2 (en) * 2016-09-19 2018-06-26 Adobe Systems Incorporated Font replacement based on visual similarity

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2017107604A (ja) 2013-03-11 2017-06-15 マジック リープ, インコーポレイテッド 拡張現実および仮想現実のためのシステムおよび方法
JP2017529635A (ja) 2014-06-14 2017-10-05 マジック リープ, インコーポレイテッドMagic Leap,Inc. 仮想および拡張現実を作成する方法およびシステム
US20160179830A1 (en) 2014-12-19 2016-06-23 Qualcomm Incorporated Scalable 3d mapping system
US20180053315A1 (en) 2016-05-31 2018-02-22 Microsoft Technology Licensing, Llc Systems and methods for utilizing anchor graphs in mixed reality environments

Also Published As

Publication number Publication date
WO2020072972A1 (en) 2020-04-09
CN120780192A (zh) 2025-10-14
EP3861533A4 (en) 2022-12-21
EP3861533A1 (en) 2021-08-11
CN113544748A (zh) 2021-10-22
WO2020072972A8 (en) 2021-09-23
JP2024103610A (ja) 2024-08-01
JP2025122153A (ja) 2025-08-20
JP7711263B2 (ja) 2025-07-22
CN113544748B (zh) 2025-06-03
JP2022509731A (ja) 2022-01-24

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