JP7526169B2 - クロスリアリティシステム - Google Patents
クロスリアリティシステム Download PDFInfo
- Publication number
- JP7526169B2 JP7526169B2 JP2021518528A JP2021518528A JP7526169B2 JP 7526169 B2 JP7526169 B2 JP 7526169B2 JP 2021518528 A JP2021518528 A JP 2021518528A JP 2021518528 A JP2021518528 A JP 2021518528A JP 7526169 B2 JP7526169 B2 JP 7526169B2
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- JP
- Japan
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- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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Classifications
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0481—Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
- G06F3/04815—Interaction with a metaphor-based environment or interaction object displayed as three-dimensional [3D], e.g. changing the user viewpoint with respect to the environment or object
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F18/00—Pattern recognition
- G06F18/20—Analysing
- G06F18/25—Fusion techniques
- G06F18/253—Fusion techniques of extracted features
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T19/00—Manipulating three-dimensional [3D] models or images for computer graphics
- G06T19/006—Mixed reality
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06V—IMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
- G06V10/00—Arrangements for image or video recognition or understanding
- G06V10/40—Extraction of image or video features
- G06V10/46—Descriptors for shape, contour or point-related descriptors, e.g. scale invariant feature transform [SIFT] or bags of words [BoW]; Salient regional features
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06V—IMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
- G06V10/00—Arrangements for image or video recognition or understanding
- G06V10/40—Extraction of image or video features
- G06V10/46—Descriptors for shape, contour or point-related descriptors, e.g. scale invariant feature transform [SIFT] or bags of words [BoW]; Salient regional features
- G06V10/462—Salient features, e.g. scale invariant feature transforms [SIFT]
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06V—IMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
- G06V10/00—Arrangements for image or video recognition or understanding
- G06V10/70—Arrangements for image or video recognition or understanding using pattern recognition or machine learning
- G06V10/82—Arrangements for image or video recognition or understanding using pattern recognition or machine learning using neural networks
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06V—IMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
- G06V20/00—Scenes; Scene-specific elements
- G06V20/20—Scenes; Scene-specific elements in augmented reality scenes
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06V—IMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
- G06V20/00—Scenes; Scene-specific elements
- G06V20/40—Scenes; Scene-specific elements in video content
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06V—IMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
- G06V20/00—Scenes; Scene-specific elements
- G06V20/40—Scenes; Scene-specific elements in video content
- G06V20/49—Segmenting video sequences, i.e. computational techniques such as parsing or cutting the sequence, low-level clustering or determining units such as shots or scenes
Landscapes
- Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Multimedia (AREA)
- General Engineering & Computer Science (AREA)
- Computer Vision & Pattern Recognition (AREA)
- Evolutionary Computation (AREA)
- Software Systems (AREA)
- Computing Systems (AREA)
- Artificial Intelligence (AREA)
- Computer Graphics (AREA)
- Computer Hardware Design (AREA)
- Databases & Information Systems (AREA)
- General Health & Medical Sciences (AREA)
- Medical Informatics (AREA)
- Health & Medical Sciences (AREA)
- Data Mining & Analysis (AREA)
- Human Computer Interaction (AREA)
- Life Sciences & Earth Sciences (AREA)
- Bioinformatics & Cheminformatics (AREA)
- Bioinformatics & Computational Biology (AREA)
- Evolutionary Biology (AREA)
- Processing Or Creating Images (AREA)
- User Interface Of Digital Computer (AREA)
Priority Applications (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2024087120A JP7711263B2 (ja) | 2018-10-05 | 2024-05-29 | クロスリアリティシステム |
| JP2025087496A JP2025122153A (ja) | 2018-10-05 | 2025-05-26 | クロスリアリティシステム |
Applications Claiming Priority (13)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US201862742237P | 2018-10-05 | 2018-10-05 | |
| US62/742,237 | 2018-10-05 | ||
| US201962812935P | 2019-03-01 | 2019-03-01 | |
| US62/812,935 | 2019-03-01 | ||
| US201962815955P | 2019-03-08 | 2019-03-08 | |
| US62/815,955 | 2019-03-08 | ||
| US201962868786P | 2019-06-28 | 2019-06-28 | |
| US62/868,786 | 2019-06-28 | ||
| US201962870954P | 2019-07-05 | 2019-07-05 | |
| US62/870,954 | 2019-07-05 | ||
| US201962884109P | 2019-08-07 | 2019-08-07 | |
| US62/884,109 | 2019-08-07 | ||
| PCT/US2019/054819 WO2020072972A1 (en) | 2018-10-05 | 2019-10-04 | A cross reality system |
Related Child Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2024087120A Division JP7711263B2 (ja) | 2018-10-05 | 2024-05-29 | クロスリアリティシステム |
Publications (4)
| Publication Number | Publication Date |
|---|---|
| JP2022509731A JP2022509731A (ja) | 2022-01-24 |
| JPWO2020072972A5 JPWO2020072972A5 (https=) | 2022-10-11 |
| JP2022509731A5 JP2022509731A5 (https=) | 2022-10-11 |
| JP7526169B2 true JP7526169B2 (ja) | 2024-07-31 |
Family
ID=70055505
Family Applications (3)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2021518528A Active JP7526169B2 (ja) | 2018-10-05 | 2019-10-04 | クロスリアリティシステム |
| JP2024087120A Active JP7711263B2 (ja) | 2018-10-05 | 2024-05-29 | クロスリアリティシステム |
| JP2025087496A Pending JP2025122153A (ja) | 2018-10-05 | 2025-05-26 | クロスリアリティシステム |
Family Applications After (2)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2024087120A Active JP7711263B2 (ja) | 2018-10-05 | 2024-05-29 | クロスリアリティシステム |
| JP2025087496A Pending JP2025122153A (ja) | 2018-10-05 | 2025-05-26 | クロスリアリティシステム |
Country Status (4)
| Country | Link |
|---|---|
| EP (1) | EP3861533A4 (https=) |
| JP (3) | JP7526169B2 (https=) |
| CN (2) | CN113544748B (https=) |
| WO (1) | WO2020072972A1 (https=) |
Families Citing this family (8)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| WO2021238145A1 (zh) * | 2020-05-26 | 2021-12-02 | 北京市商汤科技开发有限公司 | Ar场景内容的生成方法、展示方法、装置及存储介质 |
| US11556961B2 (en) * | 2020-07-23 | 2023-01-17 | At&T Intellectual Property I, L.P. | Techniques for real-time object creation in extended reality environments |
| CN112465890B (zh) * | 2020-11-24 | 2024-11-08 | 深圳市商汤科技有限公司 | 深度检测方法、装置、电子设备和计算机可读存储介质 |
| US11200754B1 (en) * | 2020-12-22 | 2021-12-14 | Accenture Global Solutions Limited | Extended reality environment generation |
| CN113313809B (zh) * | 2021-06-03 | 2024-12-27 | 中国建设银行股份有限公司 | 一种渲染方法和装置 |
| WO2023043607A1 (en) * | 2021-09-16 | 2023-03-23 | Chinook Labs Llc | Aligning scanned environments for multi-user communication sessions |
| CN119847337A (zh) * | 2021-11-19 | 2025-04-18 | 苹果公司 | 用于电子设备应用程序的场景信息访问 |
| CN114332419B (zh) * | 2021-12-28 | 2025-11-18 | 深圳市慧鲤科技有限公司 | 一种虚拟显示的处理方法、装置、设备和介质 |
Citations (4)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US20160179830A1 (en) | 2014-12-19 | 2016-06-23 | Qualcomm Incorporated | Scalable 3d mapping system |
| JP2017107604A (ja) | 2013-03-11 | 2017-06-15 | マジック リープ, インコーポレイテッド | 拡張現実および仮想現実のためのシステムおよび方法 |
| JP2017529635A (ja) | 2014-06-14 | 2017-10-05 | マジック リープ, インコーポレイテッドMagic Leap,Inc. | 仮想および拡張現実を作成する方法およびシステム |
| US20180053315A1 (en) | 2016-05-31 | 2018-02-22 | Microsoft Technology Licensing, Llc | Systems and methods for utilizing anchor graphs in mixed reality environments |
Family Cites Families (10)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US7542034B2 (en) * | 2004-09-23 | 2009-06-02 | Conversion Works, Inc. | System and method for processing video images |
| US20080090659A1 (en) * | 2006-10-12 | 2008-04-17 | Maximino Aguilar | Virtual world event notification from a persistent world game server in a logically partitioned game console |
| JP4292426B2 (ja) * | 2007-05-15 | 2009-07-08 | ソニー株式会社 | 撮像装置および撮像データ補正方法 |
| JP2011154500A (ja) * | 2010-01-27 | 2011-08-11 | Sony Corp | 学習装置、学習方法、識別装置、識別方法、及びプログラム |
| GB2506338A (en) * | 2012-07-30 | 2014-04-02 | Sony Comp Entertainment Europe | A method of localisation and mapping |
| US10025486B2 (en) * | 2013-03-15 | 2018-07-17 | Elwha Llc | Cross-reality select, drag, and drop for augmented reality systems |
| US10262462B2 (en) * | 2014-04-18 | 2019-04-16 | Magic Leap, Inc. | Systems and methods for augmented and virtual reality |
| US9196022B2 (en) * | 2014-03-10 | 2015-11-24 | Omnivision Technologies, Inc. | Image transformation and multi-view output systems and methods |
| JP2018014579A (ja) * | 2016-07-20 | 2018-01-25 | 株式会社日立製作所 | カメラトラッキング装置および方法 |
| US10007868B2 (en) * | 2016-09-19 | 2018-06-26 | Adobe Systems Incorporated | Font replacement based on visual similarity |
-
2019
- 2019-10-04 EP EP19868457.3A patent/EP3861533A4/en active Pending
- 2019-10-04 WO PCT/US2019/054819 patent/WO2020072972A1/en not_active Ceased
- 2019-10-04 CN CN201980080054.4A patent/CN113544748B/zh active Active
- 2019-10-04 JP JP2021518528A patent/JP7526169B2/ja active Active
- 2019-10-04 CN CN202510602090.XA patent/CN120780192A/zh active Pending
-
2024
- 2024-05-29 JP JP2024087120A patent/JP7711263B2/ja active Active
-
2025
- 2025-05-26 JP JP2025087496A patent/JP2025122153A/ja active Pending
Patent Citations (4)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2017107604A (ja) | 2013-03-11 | 2017-06-15 | マジック リープ, インコーポレイテッド | 拡張現実および仮想現実のためのシステムおよび方法 |
| JP2017529635A (ja) | 2014-06-14 | 2017-10-05 | マジック リープ, インコーポレイテッドMagic Leap,Inc. | 仮想および拡張現実を作成する方法およびシステム |
| US20160179830A1 (en) | 2014-12-19 | 2016-06-23 | Qualcomm Incorporated | Scalable 3d mapping system |
| US20180053315A1 (en) | 2016-05-31 | 2018-02-22 | Microsoft Technology Licensing, Llc | Systems and methods for utilizing anchor graphs in mixed reality environments |
Also Published As
| Publication number | Publication date |
|---|---|
| WO2020072972A1 (en) | 2020-04-09 |
| CN120780192A (zh) | 2025-10-14 |
| EP3861533A4 (en) | 2022-12-21 |
| EP3861533A1 (en) | 2021-08-11 |
| CN113544748A (zh) | 2021-10-22 |
| WO2020072972A8 (en) | 2021-09-23 |
| JP2024103610A (ja) | 2024-08-01 |
| JP2025122153A (ja) | 2025-08-20 |
| JP7711263B2 (ja) | 2025-07-22 |
| CN113544748B (zh) | 2025-06-03 |
| JP2022509731A (ja) | 2022-01-24 |
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