JP7516502B2 - カスタム編集ビデオ - Google Patents

カスタム編集ビデオ Download PDF

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JP7516502B2
JP7516502B2 JP2022500733A JP2022500733A JP7516502B2 JP 7516502 B2 JP7516502 B2 JP 7516502B2 JP 2022500733 A JP2022500733 A JP 2022500733A JP 2022500733 A JP2022500733 A JP 2022500733A JP 7516502 B2 JP7516502 B2 JP 7516502B2
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JP2022540126A (ja
JPWO2021007052A5 (https=
JP2022540126A5 (https=
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サルダール、アディル
コックス、アンソニー・ジョン
ツビコウスキ、マーク
カローロ、クリスチャン
オッテン、マーティン
シャーマン、テイラー
カロール、アルデン
ランベ、ドナルド・イチロー
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バルブ コーポレーション
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    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F16/00Information retrieval; Database structures therefor; File system structures therefor
    • G06F16/40Information retrieval; Database structures therefor; File system structures therefor of multimedia data, e.g. slideshows comprising image and additional audio data
    • G06F16/43Querying
    • G06F16/438Presentation of query results
    • G06F16/4387Presentation of query results by the use of playlists
    • G06F16/4393Multimedia presentations, e.g. slide shows, multimedia albums
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • A63F13/355Performing operations on behalf of clients with restricted processing capabilities, e.g. servers transform changing game scene into an encoded video stream for transmitting to a mobile phone or a thin client
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/49Saving the game status; Pausing or ending the game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/61Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor using advertising information
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/67Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor adaptively or by learning from player actions, e.g. skill level adjustment or by storing successful combat sequences for re-use
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/798Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for assessing skills or for ranking players, e.g. for generating a hall of fame
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/85Providing additional services to players
    • A63F13/86Watching games played by other players
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F16/00Information retrieval; Database structures therefor; File system structures therefor
    • G06F16/90Details of database functions independent of the retrieved data types
    • G06F16/95Retrieval from the web
    • G06F16/953Querying, e.g. by the use of web search engines
    • G06F16/9535Search customisation based on user profiles and personalisation
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F16/00Information retrieval; Database structures therefor; File system structures therefor
    • G06F16/90Details of database functions independent of the retrieved data types
    • G06F16/95Retrieval from the web
    • G06F16/953Querying, e.g. by the use of web search engines
    • G06F16/9538Presentation of query results
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06NCOMPUTING ARRANGEMENTS BASED ON SPECIFIC COMPUTATIONAL MODELS
    • G06N3/00Computing arrangements based on biological models
    • G06N3/02Neural networks
    • G06N3/04Architecture, e.g. interconnection topology
    • G06N3/0499Feedforward networks
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06NCOMPUTING ARRANGEMENTS BASED ON SPECIFIC COMPUTATIONAL MODELS
    • G06N3/00Computing arrangements based on biological models
    • G06N3/02Neural networks
    • G06N3/08Learning methods
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06NCOMPUTING ARRANGEMENTS BASED ON SPECIFIC COMPUTATIONAL MODELS
    • G06N3/00Computing arrangements based on biological models
    • G06N3/02Neural networks
    • G06N3/08Learning methods
    • G06N3/09Supervised learning

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Theoretical Computer Science (AREA)
  • Databases & Information Systems (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • General Engineering & Computer Science (AREA)
  • Data Mining & Analysis (AREA)
  • Software Systems (AREA)
  • Computing Systems (AREA)
  • Mathematical Physics (AREA)
  • Artificial Intelligence (AREA)
  • Evolutionary Computation (AREA)
  • Computational Linguistics (AREA)
  • Life Sciences & Earth Sciences (AREA)
  • Biophysics (AREA)
  • Biomedical Technology (AREA)
  • Molecular Biology (AREA)
  • General Health & Medical Sciences (AREA)
  • Health & Medical Sciences (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
  • Computer Vision & Pattern Recognition (AREA)
  • Medical Informatics (AREA)
JP2022500733A 2019-07-08 2020-06-26 カスタム編集ビデオ Active JP7516502B2 (ja)

Applications Claiming Priority (5)

Application Number Priority Date Filing Date Title
US16/505,112 2019-07-08
US16/505,112 US11423103B2 (en) 2019-07-08 2019-07-08 Content-item recommendations
US16/657,819 2019-10-18
US16/657,819 US11194879B2 (en) 2019-07-08 2019-10-18 Custom compilation videos
PCT/US2020/039925 WO2021007052A1 (en) 2019-07-08 2020-06-26 Custom compilation videos

Publications (4)

Publication Number Publication Date
JP2022540126A JP2022540126A (ja) 2022-09-14
JPWO2021007052A5 JPWO2021007052A5 (https=) 2023-07-03
JP2022540126A5 JP2022540126A5 (https=) 2023-07-03
JP7516502B2 true JP7516502B2 (ja) 2024-07-16

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JP2022500733A Active JP7516502B2 (ja) 2019-07-08 2020-06-26 カスタム編集ビデオ

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US (2) US11194879B2 (https=)
EP (1) EP3980983A4 (https=)
JP (1) JP7516502B2 (https=)
KR (1) KR20220027146A (https=)
CN (1) CN114041179B (https=)
WO (1) WO2021007052A1 (https=)

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US11991419B2 (en) 2020-01-30 2024-05-21 Snap Inc. Selecting avatars to be included in the video being generated on demand
US11356720B2 (en) * 2020-01-30 2022-06-07 Snap Inc. Video generation system to render frames on demand
KR102890744B1 (ko) 2020-01-30 2025-11-26 스냅 인코포레이티드 온 디맨드로 미디어 콘텐츠 아이템들을 생성하기 위한 시스템
US11284144B2 (en) 2020-01-30 2022-03-22 Snap Inc. Video generation system to render frames on demand using a fleet of GPUs
US11036781B1 (en) 2020-01-30 2021-06-15 Snap Inc. Video generation system to render frames on demand using a fleet of servers
US11070881B1 (en) * 2020-07-07 2021-07-20 Verizon Patent And Licensing Inc. Systems and methods for evaluating models that generate recommendations
US12013874B2 (en) * 2020-12-14 2024-06-18 International Business Machines Corporation Bias detection
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EP3980983A4 (en) 2023-06-28
JP2022540126A (ja) 2022-09-14
EP3980983A1 (en) 2022-04-13
KR20220027146A (ko) 2022-03-07
CN114041179B (zh) 2024-08-30
US11194879B2 (en) 2021-12-07
CN114041179A (zh) 2022-02-11
US20210011939A1 (en) 2021-01-14
US20220164407A1 (en) 2022-05-26
WO2021007052A1 (en) 2021-01-14
US11977594B2 (en) 2024-05-07

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