JP7511000B2 - 相互作用型アトラクションシステム及びオブジェクトとユーザとを関連付ける方法 - Google Patents
相互作用型アトラクションシステム及びオブジェクトとユーザとを関連付ける方法 Download PDFInfo
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- JP7511000B2 JP7511000B2 JP2022510117A JP2022510117A JP7511000B2 JP 7511000 B2 JP7511000 B2 JP 7511000B2 JP 2022510117 A JP2022510117 A JP 2022510117A JP 2022510117 A JP2022510117 A JP 2022510117A JP 7511000 B2 JP7511000 B2 JP 7511000B2
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63G—MERRY-GO-ROUNDS; SWINGS; ROCKING-HORSES; CHUTES; SWITCHBACKS; SIMILAR DEVICES FOR PUBLIC AMUSEMENT
- A63G31/00—Amusement arrangements
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63G—MERRY-GO-ROUNDS; SWINGS; ROCKING-HORSES; CHUTES; SWITCHBACKS; SIMILAR DEVICES FOR PUBLIC AMUSEMENT
- A63G31/00—Amusement arrangements
- A63G31/16—Amusement arrangements creating illusions of travel
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
- G06F3/014—Hand-worn input/output arrangements, e.g. data gloves
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/017—Gesture based interaction, e.g. based on a set of recognized hand gestures
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
- G06Q50/10—Services
- G06Q50/14—Travel agencies
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T7/00—Image analysis
- G06T7/20—Analysis of motion
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T7/00—Image analysis
- G06T7/70—Determining position or orientation of objects or cameras
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06V—IMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
- G06V10/00—Arrangements for image or video recognition or understanding
- G06V10/20—Image preprocessing
- G06V10/255—Detecting or recognising potential candidate objects based on visual cues, e.g. shapes
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06V—IMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
- G06V20/00—Scenes; Scene-specific elements
- G06V20/20—Scenes; Scene-specific elements in augmented reality scenes
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06V—IMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
- G06V40/00—Recognition of biometric, human-related or animal-related patterns in image or video data
- G06V40/10—Human or animal bodies, e.g. vehicle occupants or pedestrians; Body parts, e.g. hands
- G06V40/16—Human faces, e.g. facial parts, sketches or expressions
- G06V40/168—Feature extraction; Face representation
- G06V40/171—Local features and components; Facial parts ; Occluding parts, e.g. glasses; Geometrical relationships
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06V—IMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
- G06V40/00—Recognition of biometric, human-related or animal-related patterns in image or video data
- G06V40/20—Movements or behaviour, e.g. gesture recognition
- G06V40/28—Recognition of hand or arm movements, e.g. recognition of deaf sign language
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06V—IMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
- G06V10/00—Arrangements for image or video recognition or understanding
- G06V10/40—Extraction of image or video features
- G06V10/62—Extraction of image or video features relating to a temporal dimension, e.g. time-based feature extraction; Pattern tracking
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06V—IMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
- G06V40/00—Recognition of biometric, human-related or animal-related patterns in image or video data
- G06V40/20—Movements or behaviour, e.g. gesture recognition
Landscapes
- Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- General Physics & Mathematics (AREA)
- Physics & Mathematics (AREA)
- Multimedia (AREA)
- General Engineering & Computer Science (AREA)
- Human Computer Interaction (AREA)
- Computer Vision & Pattern Recognition (AREA)
- Health & Medical Sciences (AREA)
- General Health & Medical Sciences (AREA)
- Business, Economics & Management (AREA)
- Oral & Maxillofacial Surgery (AREA)
- Social Psychology (AREA)
- Psychiatry (AREA)
- Tourism & Hospitality (AREA)
- Economics (AREA)
- General Business, Economics & Management (AREA)
- Strategic Management (AREA)
- Primary Health Care (AREA)
- Marketing (AREA)
- Human Resources & Organizations (AREA)
- User Interface Of Digital Computer (AREA)
- Image Analysis (AREA)
Priority Applications (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2024101346A JP7723802B2 (ja) | 2019-08-21 | 2024-06-24 | 相互作用型アトラクションシステム及びオブジェクトとユーザとを関連付ける方法 |
Applications Claiming Priority (5)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US201962889957P | 2019-08-21 | 2019-08-21 | |
| US62/889,957 | 2019-08-21 | ||
| US16/561,812 | 2019-09-05 | ||
| US16/561,812 US10976818B2 (en) | 2019-08-21 | 2019-09-05 | Interactive attraction system and method for object and user association |
| PCT/US2020/047248 WO2021035075A1 (en) | 2019-08-21 | 2020-08-20 | Interactive attraction system and method for object and user association |
Related Child Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2024101346A Division JP7723802B2 (ja) | 2019-08-21 | 2024-06-24 | 相互作用型アトラクションシステム及びオブジェクトとユーザとを関連付ける方法 |
Publications (3)
| Publication Number | Publication Date |
|---|---|
| JP2022546254A JP2022546254A (ja) | 2022-11-04 |
| JP2022546254A5 JP2022546254A5 (https=) | 2023-08-23 |
| JP7511000B2 true JP7511000B2 (ja) | 2024-07-04 |
Family
ID=74645797
Family Applications (2)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2022510117A Active JP7511000B2 (ja) | 2019-08-21 | 2020-08-20 | 相互作用型アトラクションシステム及びオブジェクトとユーザとを関連付ける方法 |
| JP2024101346A Active JP7723802B2 (ja) | 2019-08-21 | 2024-06-24 | 相互作用型アトラクションシステム及びオブジェクトとユーザとを関連付ける方法 |
Family Applications After (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2024101346A Active JP7723802B2 (ja) | 2019-08-21 | 2024-06-24 | 相互作用型アトラクションシステム及びオブジェクトとユーザとを関連付ける方法 |
Country Status (8)
| Country | Link |
|---|---|
| US (2) | US10976818B2 (https=) |
| EP (2) | EP4438145B1 (https=) |
| JP (2) | JP7511000B2 (https=) |
| KR (1) | KR102908763B1 (https=) |
| CN (1) | CN114222961B (https=) |
| CA (1) | CA3149674A1 (https=) |
| ES (1) | ES2990244T3 (https=) |
| WO (1) | WO2021035075A1 (https=) |
Families Citing this family (4)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US10360419B1 (en) | 2018-01-15 | 2019-07-23 | Universal City Studios Llc | Interactive systems and methods with tracking devices |
| US12393280B2 (en) * | 2021-04-30 | 2025-08-19 | Hewlett-Packard Development Company, L.P. | Anchoring tracking device space to hand tracking space |
| WO2023212210A1 (en) * | 2022-04-28 | 2023-11-02 | Universal City Studios Llc | Systems and methods for using non-fungible tokens in an amusement park environment |
| US12436602B2 (en) | 2023-06-28 | 2025-10-07 | Htc Corporation | Hand tracking device, system, and method |
Citations (4)
| Publication number | Priority date | Publication date | Assignee | Title |
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| WO2015189893A1 (ja) | 2014-06-09 | 2015-12-17 | 株式会社日立製作所 | 個体識別装置、および個体識別方法 |
| JP2019023654A (ja) | 2014-05-21 | 2019-02-14 | ユニバーサル シティ スタジオズ リミテッド ライアビリティ カンパニー | アミューズメントパーク要素追跡システム |
| JP2019515749A (ja) | 2016-05-05 | 2019-06-13 | ユニバーサル シティ スタジオズ リミテッド ライアビリティ カンパニー | 立体視的な拡張現実画像および仮想現実画像を生成するためのシステムおよび方法 |
| US20190220635A1 (en) | 2018-01-15 | 2019-07-18 | Universal City Studios Llc | Interactive systems and methods with tracking devices |
Family Cites Families (28)
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| US20020036617A1 (en) | 1998-08-21 | 2002-03-28 | Timothy R. Pryor | Novel man machine interfaces and applications |
| US6720949B1 (en) * | 1997-08-22 | 2004-04-13 | Timothy R. Pryor | Man machine interfaces and applications |
| US6176837B1 (en) | 1998-04-17 | 2001-01-23 | Massachusetts Institute Of Technology | Motion tracking system |
| US7445550B2 (en) | 2000-02-22 | 2008-11-04 | Creative Kingdoms, Llc | Magical wand and interactive play experience |
| US6784826B2 (en) | 2001-01-26 | 2004-08-31 | Tera Research Incorporated | Body motion tracking system |
| KR100987650B1 (ko) * | 2001-05-14 | 2010-10-13 | 코닌클리케 필립스 일렉트로닉스 엔.브이. | 콘텐트의 실시간 스트림들과의 상호 작용을 위한 디바이스 |
| EP1851749B1 (en) | 2005-01-21 | 2012-03-28 | Qualcomm Incorporated | Motion-based tracking |
| US8795077B1 (en) * | 2008-01-25 | 2014-08-05 | Ailive Inc. | Game controllers with full controlling mechanisms |
| US9839856B2 (en) | 2008-03-11 | 2017-12-12 | Disney Enterprises, Inc. | Method and system for providing interactivity based on sensor measurements |
| US20100199228A1 (en) | 2009-01-30 | 2010-08-05 | Microsoft Corporation | Gesture Keyboarding |
| US8334842B2 (en) | 2010-01-15 | 2012-12-18 | Microsoft Corporation | Recognizing user intent in motion capture system |
| US20110317871A1 (en) | 2010-06-29 | 2011-12-29 | Microsoft Corporation | Skeletal joint recognition and tracking system |
| US9275337B2 (en) * | 2010-11-29 | 2016-03-01 | Biocatch Ltd. | Device, system, and method of detecting user identity based on motor-control loop model |
| KR20130053466A (ko) * | 2011-11-14 | 2013-05-24 | 한국전자통신연구원 | 인터랙티브 증강공간 제공을 위한 콘텐츠 재생 장치 및 방법 |
| US20140009384A1 (en) * | 2012-07-04 | 2014-01-09 | 3Divi | Methods and systems for determining location of handheld device within 3d environment |
| US10134267B2 (en) | 2013-02-22 | 2018-11-20 | Universal City Studios Llc | System and method for tracking a passive wand and actuating an effect based on a detected wand path |
| WO2014200779A2 (en) * | 2013-06-09 | 2014-12-18 | Sony Computer Entertainment Inc. | Head mounted display |
| US20150145671A1 (en) | 2013-11-22 | 2015-05-28 | Roy Cohen | Smart clothing system |
| WO2015150865A1 (en) * | 2014-04-01 | 2015-10-08 | Sony Corporation | Method, system and computer program product for determining and processing a handshake using a wearable device |
| US10207193B2 (en) * | 2014-05-21 | 2019-02-19 | Universal City Studios Llc | Optical tracking system for automation of amusement park elements |
| US9658693B2 (en) * | 2014-12-19 | 2017-05-23 | Immersion Corporation | Systems and methods for haptically-enabled interactions with objects |
| US20160379074A1 (en) | 2015-06-25 | 2016-12-29 | Appropolis Inc. | System and a method for tracking mobile objects using cameras and tag devices |
| US10127417B2 (en) | 2016-01-08 | 2018-11-13 | Disney Enterprises, Inc. | Systems and methods for determining interaction states of wireless tags based on probability distributions |
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| US10599920B2 (en) * | 2017-02-01 | 2020-03-24 | Epilog Imaging Systems | Automated digital magnifier system with hand gesture controls |
| US12153723B2 (en) | 2017-03-06 | 2024-11-26 | Universal City Studios Llc | Systems and methods for layered virtual features in an amusement park environment |
| WO2018187171A1 (en) * | 2017-04-04 | 2018-10-11 | Usens, Inc. | Methods and systems for hand tracking |
| US10444827B2 (en) | 2017-09-18 | 2019-10-15 | Fujitsu Limited | Platform for virtual reality movement |
-
2019
- 2019-09-05 US US16/561,812 patent/US10976818B2/en active Active
-
2020
- 2020-08-20 KR KR1020227009160A patent/KR102908763B1/ko active Active
- 2020-08-20 CN CN202080059086.9A patent/CN114222961B/zh active Active
- 2020-08-20 WO PCT/US2020/047248 patent/WO2021035075A1/en not_active Ceased
- 2020-08-20 ES ES20768158T patent/ES2990244T3/es active Active
- 2020-08-20 JP JP2022510117A patent/JP7511000B2/ja active Active
- 2020-08-20 CA CA3149674A patent/CA3149674A1/en active Pending
- 2020-08-20 EP EP24194390.1A patent/EP4438145B1/en active Active
- 2020-08-20 EP EP20768158.6A patent/EP4017607B1/en active Active
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2021
- 2021-03-29 US US17/216,173 patent/US11353958B2/en active Active
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2024
- 2024-06-24 JP JP2024101346A patent/JP7723802B2/ja active Active
Patent Citations (4)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2019023654A (ja) | 2014-05-21 | 2019-02-14 | ユニバーサル シティ スタジオズ リミテッド ライアビリティ カンパニー | アミューズメントパーク要素追跡システム |
| WO2015189893A1 (ja) | 2014-06-09 | 2015-12-17 | 株式会社日立製作所 | 個体識別装置、および個体識別方法 |
| JP2019515749A (ja) | 2016-05-05 | 2019-06-13 | ユニバーサル シティ スタジオズ リミテッド ライアビリティ カンパニー | 立体視的な拡張現実画像および仮想現実画像を生成するためのシステムおよび方法 |
| US20190220635A1 (en) | 2018-01-15 | 2019-07-18 | Universal City Studios Llc | Interactive systems and methods with tracking devices |
Also Published As
| Publication number | Publication date |
|---|---|
| KR20220047637A (ko) | 2022-04-18 |
| KR102908763B1 (ko) | 2026-01-07 |
| WO2021035075A1 (en) | 2021-02-25 |
| US20210055793A1 (en) | 2021-02-25 |
| EP4017607B1 (en) | 2024-08-14 |
| CN114222961A (zh) | 2022-03-22 |
| CN114222961B (zh) | 2025-09-05 |
| EP4438145A2 (en) | 2024-10-02 |
| EP4438145B1 (en) | 2026-03-18 |
| US20210216139A1 (en) | 2021-07-15 |
| ES2990244T3 (es) | 2024-11-29 |
| US11353958B2 (en) | 2022-06-07 |
| US10976818B2 (en) | 2021-04-13 |
| JP7723802B2 (ja) | 2025-08-14 |
| EP4017607A1 (en) | 2022-06-29 |
| JP2022546254A (ja) | 2022-11-04 |
| JP2024120934A (ja) | 2024-09-05 |
| CA3149674A1 (en) | 2021-02-25 |
| EP4438145A3 (en) | 2024-12-18 |
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