ES2990244T3 - Sistema y método de atracción interactiva para la asociación de objetos y usuarios - Google Patents

Sistema y método de atracción interactiva para la asociación de objetos y usuarios Download PDF

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Publication number
ES2990244T3
ES2990244T3 ES20768158T ES20768158T ES2990244T3 ES 2990244 T3 ES2990244 T3 ES 2990244T3 ES 20768158 T ES20768158 T ES 20768158T ES 20768158 T ES20768158 T ES 20768158T ES 2990244 T3 ES2990244 T3 ES 2990244T3
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ES
Spain
Prior art keywords
user
controller
movement
reference element
optical data
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Active
Application number
ES20768158T
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English (en)
Spanish (es)
Inventor
Yu-Jen Lin
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Universal City Studios LLC
Original Assignee
Universal City Studios LLC
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Universal City Studios LLC filed Critical Universal City Studios LLC
Application granted granted Critical
Publication of ES2990244T3 publication Critical patent/ES2990244T3/es
Active legal-status Critical Current
Anticipated expiration legal-status Critical

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63GMERRY-GO-ROUNDS; SWINGS; ROCKING-HORSES; CHUTES; SWITCHBACKS; SIMILAR DEVICES FOR PUBLIC AMUSEMENT
    • A63G31/00Amusement arrangements
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63GMERRY-GO-ROUNDS; SWINGS; ROCKING-HORSES; CHUTES; SWITCHBACKS; SIMILAR DEVICES FOR PUBLIC AMUSEMENT
    • A63G31/00Amusement arrangements
    • A63G31/16Amusement arrangements creating illusions of travel
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • G06F3/014Hand-worn input/output arrangements, e.g. data gloves
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/017Gesture based interaction, e.g. based on a set of recognized hand gestures
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services
    • G06Q50/14Travel agencies
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T7/00Image analysis
    • G06T7/20Analysis of motion
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T7/00Image analysis
    • G06T7/70Determining position or orientation of objects or cameras
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06VIMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
    • G06V10/00Arrangements for image or video recognition or understanding
    • G06V10/20Image preprocessing
    • G06V10/255Detecting or recognising potential candidate objects based on visual cues, e.g. shapes
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06VIMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
    • G06V20/00Scenes; Scene-specific elements
    • G06V20/20Scenes; Scene-specific elements in augmented reality scenes
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06VIMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
    • G06V40/00Recognition of biometric, human-related or animal-related patterns in image or video data
    • G06V40/10Human or animal bodies, e.g. vehicle occupants or pedestrians; Body parts, e.g. hands
    • G06V40/16Human faces, e.g. facial parts, sketches or expressions
    • G06V40/168Feature extraction; Face representation
    • G06V40/171Local features and components; Facial parts ; Occluding parts, e.g. glasses; Geometrical relationships
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06VIMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
    • G06V40/00Recognition of biometric, human-related or animal-related patterns in image or video data
    • G06V40/20Movements or behaviour, e.g. gesture recognition
    • G06V40/28Recognition of hand or arm movements, e.g. recognition of deaf sign language
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06VIMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
    • G06V10/00Arrangements for image or video recognition or understanding
    • G06V10/40Extraction of image or video features
    • G06V10/62Extraction of image or video features relating to a temporal dimension, e.g. time-based feature extraction; Pattern tracking
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06VIMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
    • G06V40/00Recognition of biometric, human-related or animal-related patterns in image or video data
    • G06V40/20Movements or behaviour, e.g. gesture recognition

Landscapes

  • Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • General Physics & Mathematics (AREA)
  • Physics & Mathematics (AREA)
  • Multimedia (AREA)
  • General Engineering & Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Computer Vision & Pattern Recognition (AREA)
  • Health & Medical Sciences (AREA)
  • General Health & Medical Sciences (AREA)
  • Business, Economics & Management (AREA)
  • Oral & Maxillofacial Surgery (AREA)
  • Social Psychology (AREA)
  • Psychiatry (AREA)
  • Tourism & Hospitality (AREA)
  • Economics (AREA)
  • General Business, Economics & Management (AREA)
  • Strategic Management (AREA)
  • Primary Health Care (AREA)
  • Marketing (AREA)
  • Human Resources & Organizations (AREA)
  • User Interface Of Digital Computer (AREA)
  • Image Analysis (AREA)
ES20768158T 2019-08-21 2020-08-20 Sistema y método de atracción interactiva para la asociación de objetos y usuarios Active ES2990244T3 (es)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
US201962889957P 2019-08-21 2019-08-21
US16/561,812 US10976818B2 (en) 2019-08-21 2019-09-05 Interactive attraction system and method for object and user association
PCT/US2020/047248 WO2021035075A1 (en) 2019-08-21 2020-08-20 Interactive attraction system and method for object and user association

Publications (1)

Publication Number Publication Date
ES2990244T3 true ES2990244T3 (es) 2024-11-29

Family

ID=74645797

Family Applications (1)

Application Number Title Priority Date Filing Date
ES20768158T Active ES2990244T3 (es) 2019-08-21 2020-08-20 Sistema y método de atracción interactiva para la asociación de objetos y usuarios

Country Status (8)

Country Link
US (2) US10976818B2 (https=)
EP (2) EP4438145B1 (https=)
JP (2) JP7511000B2 (https=)
KR (1) KR102908763B1 (https=)
CN (1) CN114222961B (https=)
CA (1) CA3149674A1 (https=)
ES (1) ES2990244T3 (https=)
WO (1) WO2021035075A1 (https=)

Families Citing this family (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US10360419B1 (en) 2018-01-15 2019-07-23 Universal City Studios Llc Interactive systems and methods with tracking devices
US12393280B2 (en) * 2021-04-30 2025-08-19 Hewlett-Packard Development Company, L.P. Anchoring tracking device space to hand tracking space
WO2023212210A1 (en) * 2022-04-28 2023-11-02 Universal City Studios Llc Systems and methods for using non-fungible tokens in an amusement park environment
US12436602B2 (en) 2023-06-28 2025-10-07 Htc Corporation Hand tracking device, system, and method

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EP1851749B1 (en) 2005-01-21 2012-03-28 Qualcomm Incorporated Motion-based tracking
US8795077B1 (en) * 2008-01-25 2014-08-05 Ailive Inc. Game controllers with full controlling mechanisms
US9839856B2 (en) 2008-03-11 2017-12-12 Disney Enterprises, Inc. Method and system for providing interactivity based on sensor measurements
US20100199228A1 (en) 2009-01-30 2010-08-05 Microsoft Corporation Gesture Keyboarding
US8334842B2 (en) 2010-01-15 2012-12-18 Microsoft Corporation Recognizing user intent in motion capture system
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KR20130053466A (ko) * 2011-11-14 2013-05-24 한국전자통신연구원 인터랙티브 증강공간 제공을 위한 콘텐츠 재생 장치 및 방법
US20140009384A1 (en) * 2012-07-04 2014-01-09 3Divi Methods and systems for determining location of handheld device within 3d environment
US10134267B2 (en) 2013-02-22 2018-11-20 Universal City Studios Llc System and method for tracking a passive wand and actuating an effect based on a detected wand path
WO2014200779A2 (en) * 2013-06-09 2014-12-18 Sony Computer Entertainment Inc. Head mounted display
US20150145671A1 (en) 2013-11-22 2015-05-28 Roy Cohen Smart clothing system
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Also Published As

Publication number Publication date
KR20220047637A (ko) 2022-04-18
KR102908763B1 (ko) 2026-01-07
WO2021035075A1 (en) 2021-02-25
US20210055793A1 (en) 2021-02-25
EP4017607B1 (en) 2024-08-14
CN114222961A (zh) 2022-03-22
CN114222961B (zh) 2025-09-05
EP4438145A2 (en) 2024-10-02
EP4438145B1 (en) 2026-03-18
JP7511000B2 (ja) 2024-07-04
US20210216139A1 (en) 2021-07-15
US11353958B2 (en) 2022-06-07
US10976818B2 (en) 2021-04-13
JP7723802B2 (ja) 2025-08-14
EP4017607A1 (en) 2022-06-29
JP2022546254A (ja) 2022-11-04
JP2024120934A (ja) 2024-09-05
CA3149674A1 (en) 2021-02-25
EP4438145A3 (en) 2024-12-18

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