JP7125389B2 - エミュレーションによるリマスタリング - Google Patents

エミュレーションによるリマスタリング Download PDF

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Publication number
JP7125389B2
JP7125389B2 JP2019518206A JP2019518206A JP7125389B2 JP 7125389 B2 JP7125389 B2 JP 7125389B2 JP 2019518206 A JP2019518206 A JP 2019518206A JP 2019518206 A JP2019518206 A JP 2019518206A JP 7125389 B2 JP7125389 B2 JP 7125389B2
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JP
Japan
Prior art keywords
texture
resolution
display
data store
computer game
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JP2019518206A
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English (en)
Japanese (ja)
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JP2020500569A5 (enExample
JP2020500569A (ja
Inventor
リンドキスト、ティモシー
ウェイシング、ジョージ
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Sony Interactive Entertainment LLC
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Sony Interactive Entertainment LLC
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Application filed by Sony Interactive Entertainment LLC filed Critical Sony Interactive Entertainment LLC
Publication of JP2020500569A publication Critical patent/JP2020500569A/ja
Publication of JP2020500569A5 publication Critical patent/JP2020500569A5/ja
Application granted granted Critical
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/69Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T11/002D [Two Dimensional] image generation
    • G06T11/001Texturing; Colouring; Generation of texture or colour

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Processing Or Creating Images (AREA)
  • Information Transfer Between Computers (AREA)
  • Controls And Circuits For Display Device (AREA)
  • User Interface Of Digital Computer (AREA)
JP2019518206A 2016-11-22 2017-10-10 エミュレーションによるリマスタリング Active JP7125389B2 (ja)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
US15/359,304 US10086289B2 (en) 2016-11-22 2016-11-22 Remastering by emulation
US15/359,304 2016-11-22
PCT/US2017/055844 WO2018097905A1 (en) 2016-11-22 2017-10-10 Remastering by emulation

Publications (3)

Publication Number Publication Date
JP2020500569A JP2020500569A (ja) 2020-01-16
JP2020500569A5 JP2020500569A5 (enExample) 2020-02-27
JP7125389B2 true JP7125389B2 (ja) 2022-08-24

Family

ID=62144618

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2019518206A Active JP7125389B2 (ja) 2016-11-22 2017-10-10 エミュレーションによるリマスタリング

Country Status (5)

Country Link
US (1) US10086289B2 (enExample)
EP (1) EP3544705A4 (enExample)
JP (1) JP7125389B2 (enExample)
CN (1) CN110121380B (enExample)
WO (1) WO2018097905A1 (enExample)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2023210156A1 (ja) * 2022-04-25 2023-11-02 ソニーグループ株式会社 画像処理装置、画像処理方法、プログラム、及び記録媒体

Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2009517752A (ja) 2005-12-01 2009-04-30 エクセント テクノロジーズ, リミテッド コンピュータ装置上で実行するアプリケーションを動的に向上させるためのシステム、方法、およびコンピュータ製品

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JP2001340640A (ja) * 2000-03-30 2001-12-11 Nintendo Co Ltd ゲーム情報記憶媒体およびそれを用いたゲームシステム
CA2555276C (en) * 2004-03-01 2012-05-15 Goldpocket Interactive, Inc. System and method for describing presentation and behavior information in an itv application
WO2006126097A2 (en) * 2005-02-09 2006-11-30 Pixalert Memory based content display interception
US7685593B2 (en) * 2005-05-12 2010-03-23 Microsoft Corporation Systems and methods for supporting multiple gaming console emulation environments
US7596536B2 (en) * 2005-12-01 2009-09-29 Exent Technologies, Ltd. System, method and computer program product for dynamically measuring properties of objects rendered and/or referenced by an application executing on a computing device
US8206215B2 (en) * 2006-08-31 2012-06-26 Igt Gaming machine systems and methods with memory efficient historical video re-creation
US20090189894A1 (en) * 2008-01-27 2009-07-30 Petrov Julian Methods and systems for analyzing a remoting system to determine where to render three dimensional data
US9082196B2 (en) * 2008-08-20 2015-07-14 Lucidlogix Technologies Ltd. Application-transparent resolution control by way of command stream interception
US20130127858A1 (en) * 2009-05-29 2013-05-23 Luc Leroy Interception of Graphics API Calls for Optimization of Rendering
US9582919B2 (en) * 2009-10-09 2017-02-28 Microsoft Technology Licensing, Llc Automatic run-time identification of textures
US8872823B2 (en) * 2009-10-09 2014-10-28 Microsoft Corporation Automatic real-time shader modification for texture fetch instrumentation
US9680894B2 (en) * 2011-10-14 2017-06-13 Bally Gaming, Inc. Multiple virtual machine memory usage reduction system and method
US10339120B2 (en) * 2013-03-15 2019-07-02 Sony Corporation Method and system for recording information about rendered assets
EP4181068A1 (en) * 2014-01-21 2023-05-17 Mythical Games UK Ltd A method and system for interactive graphics streaming
JP2016073360A (ja) * 2014-10-02 2016-05-12 株式会社サイバーガジェットホールディングス 新タイプのチップセットを旧タイプのテレビゲームカートリッジに使用する、ゲーム装置、ゲームシステムおよび方法
US9632807B2 (en) * 2015-05-14 2017-04-25 Creative Technology Ltd System and method of processing for flexible interception of communication between system layers

Patent Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2009517752A (ja) 2005-12-01 2009-04-30 エクセント テクノロジーズ, リミテッド コンピュータ装置上で実行するアプリケーションを動的に向上させるためのシステム、方法、およびコンピュータ製品

Non-Patent Citations (2)

* Cited by examiner, † Cited by third party
Title
Windows100% 6月号,日本,株式会社晋遊舎,2012年 5月12日,p.48-49
エミュレータ大全集,株式会社晋遊舎,2015年 9月 1日,p.32-35

Also Published As

Publication number Publication date
CN110121380A (zh) 2019-08-13
WO2018097905A1 (en) 2018-05-31
CN110121380B (zh) 2022-03-29
EP3544705A1 (en) 2019-10-02
EP3544705A4 (en) 2020-07-29
US10086289B2 (en) 2018-10-02
US20180140954A1 (en) 2018-05-24
JP2020500569A (ja) 2020-01-16

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