JP7085095B2 - Expansion / contraction motion measuring device and expansion / contraction motion measurement program - Google Patents

Expansion / contraction motion measuring device and expansion / contraction motion measurement program Download PDF

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JP7085095B2
JP7085095B2 JP2020153452A JP2020153452A JP7085095B2 JP 7085095 B2 JP7085095 B2 JP 7085095B2 JP 2020153452 A JP2020153452 A JP 2020153452A JP 2020153452 A JP2020153452 A JP 2020153452A JP 7085095 B2 JP7085095 B2 JP 7085095B2
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state
expansion
contraction
stretched
stretchable body
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JP2022047591A (en
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政宏 細野
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MHS CO., LTD.
YAMASHITA KYOSHIRO
Assist Co Ltd
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MHS CO., LTD.
YAMASHITA KYOSHIRO
Assist Co Ltd
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Priority to PCT/JP2021/033461 priority patent/WO2022054935A1/en
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B69/00Training appliances or apparatus for special sports
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/213Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • A63F13/428Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving motion or position input signals, e.g. signals representing the rotation of an input controller or a player's arm motions sensed by accelerometers or gyroscopes

Description

本発明は、腕などの伸縮動作を測定する伸縮動作測定装置および伸縮動作測定プログラムに関する。 The present invention relates to an expansion / contraction motion measuring device for measuring expansion / contraction motion of an arm or the like and an expansion / contraction motion measurement program.

従来から、エクササイズやトレーニングを促進するためのゲーム機やソフトウエアが開発されている。例えば、加速度センサとジャイロを備えたコントローラをユーザーが持って腕を動かしたりすると、コントローラで測定された加速度データや角速度データなどに基づいて、ユーザーの動きを検知する技術が知られている(例えば、特許文献1参照。)。そして、このような技術を利用し、コントローラを持ったユーザーがガイダンスに従って所定の動きをすると、所定のトレーニング効果などが得られるものである。 Traditionally, game consoles and software have been developed to promote exercise and training. For example, when a user holds a controller equipped with an accelerometer and a gyro and moves his / her arm, a technique for detecting the user's movement based on the acceleration data or angular velocity data measured by the controller is known (for example). , Patent Document 1). Then, when a user having a controller makes a predetermined movement according to the guidance by using such a technique, a predetermined training effect or the like can be obtained.

特開2010-104592号公報JP-A-2010-104592

ところで、従来のゲーム機などでは、ユーザーがコントローラを持って運動することを前提とするため、運動が限定され、例えば、ダンベル・鉄亜鈴などを持って運動したくても、その動きはゲーム機では検知されない。しかも、専用のコントローラや、コントローラからの情報を処理するゲーム機本体などを要する(購入する必要がある)ため、ユーザーへの費用負担が大きく、誰もが気軽にプレイすることはできない。 By the way, in conventional game machines and the like, it is assumed that the user exercises with a controller, so the exercise is limited. For example, even if you want to exercise with a dumbbell or dumbbell, the movement is a game machine. Is not detected. Moreover, since a dedicated controller and a game machine that processes information from the controller are required (need to be purchased), the cost burden on the user is large, and no one can easily play.

また、従来のゲーム機などでは、コントローラで測定された加速度データや角速度データに基づいてユーザーの動きを検知するため、適正な運動・動きを促進できないおそれがある。すなわち、例えば、腕を伸び縮みさせるトレーニングの場合、所定の加速度などが測定されれば、腕を最長まで伸ばして最短まで縮めていなくても、腕を伸縮したと検知されてしまい、適正な動きを促進できないおそれがある。 Further, in a conventional game machine or the like, since the user's movement is detected based on the acceleration data and the angular velocity data measured by the controller, there is a possibility that proper movement / movement cannot be promoted. That is, for example, in the case of training to stretch and contract the arm, if a predetermined acceleration is measured, it is detected that the arm is stretched and contracted even if the arm is not stretched to the longest and contracted to the shortest, and the movement is appropriate. May not be promoted.

さらに、年齢や身体状態によって運動目的や体力レベルなどが異なり、それに応じた適正な運動・動きを促進する必要がある。例えば、高齢者の場合には、腕を最長まで伸ばして最短まで縮める必要はなく、ある程度の範囲で腕を伸縮させれば、目的の運動効果が得られる場合がある。 Furthermore, the purpose of exercise and the level of physical fitness differ depending on the age and physical condition, and it is necessary to promote appropriate exercise and movement accordingly. For example, in the case of an elderly person, it is not necessary to extend the arm to the longest and contract it to the shortest, and if the arm is expanded and contracted within a certain range, the desired exercise effect may be obtained.

そこで本発明は、専用のコントローラなどが不要で、しかも、ユーザーの運動目的や身体状態などに応じた適正な伸縮動作を促進可能な、伸縮動作測定装置および伸縮動作測定プログラムを提供することを目的とする。 Therefore, it is an object of the present invention to provide an expansion / contraction motion measuring device and an expansion / contraction motion measurement program that do not require a dedicated controller or the like and can promote an appropriate expansion / contraction motion according to a user's exercise purpose or physical condition. And.

上記目的を達成するために請求項1に記載の発明は、伸び縮みする伸縮体を撮影する撮影手段と、設定モードにおいて、前記撮影手段による撮影画像に基づいて、前記伸縮体を伸ばした状態を伸長状態として設定し、前記伸縮体を縮めた状態を収縮状態として設定し、前記伸縮体の先端部が位置していれば前記伸縮体が伸長状態に達したと判定するための伸長状態エリアと、前記伸縮体の先端部が位置していれば前記伸縮体が収縮状態に達したと判定するための収縮状態エリアとを画像上で設定する伸縮設定手段と、測定モードにおいて、前記撮影手段による撮影画像に基づいて、前記伸縮体の先端部が前記伸長状態エリア内に位置すれば前記伸縮体が伸長状態に達したと判定し、前記伸縮体の先端部が前記収縮状態エリア内に位置すれば前記伸縮体が収縮状態に達したと判定して、前記伸縮体が前記伸長状態および前記収縮状態の少なくとも一方に達した状態をカウントする伸縮測定手段と、を備えることを特徴とする伸縮動作測定装置である。 In order to achieve the above object, the invention according to claim 1 describes a photographing means for photographing a stretchable body that expands and contracts, and a state in which the stretchable body is stretched based on an image captured by the photographing means in a setting mode. The stretched state is set, the stretched state is set as the contracted state , and if the tip of the stretched body is located, the stretched state area for determining that the stretched body has reached the stretched state is used. The expansion / contraction setting means for setting the contraction state area for determining that the expansion / contraction state has reached the contraction state on the image if the tip end portion of the expansion / contraction body is located, and the photographing means in the measurement mode. Based on the captured image, if the tip of the stretchable body is located in the stretched state area, it is determined that the stretchable body has reached the stretched state, and the tip of the stretchable body is located in the contracted state area. For example , an expansion / contraction operation characterized by comprising: It is a measuring device.

請求項2に記載の発明は、請求項1に記載の伸縮動作測定装置において、前記伸縮測定手段によるカウント数に基づいてゲームをプレイ可能なゲーム手段を備える、ことを特徴とする。 The invention according to claim 2 is characterized in that the expansion / contraction motion measuring device according to claim 1 is provided with a game means capable of playing a game based on a count number by the expansion / contraction measuring means.

請求項3に記載の発明は、コンピュータを、設定モードにおいて、伸び縮みする伸縮体が撮影された撮影画像に基づいて、前記伸縮体を伸ばした状態を伸長状態として設定し、前記伸縮体を縮めた状態を収縮状態として設定し、前記伸縮体の先端部が位置していれば前記伸縮体が伸長状態に達したと判定するための伸長状態エリアと、前記伸縮体の先端部が位置していれば前記伸縮体が収縮状態に達したと判定するための収縮状態エリアとを画像上で設定する伸縮設定手段と、測定モードにおいて、伸び縮みする前記伸縮体が撮影された撮影画像に基づいて、前記伸縮体の先端部が前記伸長状態エリア内に位置すれば前記伸縮体が伸長状態に達したと判定し、前記伸縮体の先端部が前記収縮状態エリア内に位置すれば前記伸縮体が収縮状態に達したと判定して、前記伸縮体が前記伸長状態および前記収縮状態の少なくとも一方に達した状態をカウントする伸縮測定手段、として機能させることを特徴とする伸縮動作測定プログラムである。 According to the third aspect of the present invention, in the setting mode, the computer is set in the stretched state as the stretched state based on the captured image in which the stretchable body is photographed, and the stretchable body is shrunk. The stretched state is set as the contracted state, and if the tip of the stretchable body is located, the stretched state area for determining that the stretchable body has reached the stretched state and the tip of the stretchable body are located. If so, based on the expansion / contraction setting means for setting the contraction state area for determining that the expansion / contraction state has reached the contraction state on the image and the photographed image of the expansion / contraction body in the measurement mode. If the tip of the stretchable body is located in the stretched state area, it is determined that the stretchable body has reached the stretched state, and if the tip of the stretchable body is located in the contracted state area, the stretchable body is in the stretched state. The expansion / contraction motion measuring program is characterized in that it is determined that the contracted state has been reached and the stretchable body functions as a stretch measuring means for counting a state in which the stretched body reaches at least one of the stretched state and the contracted state.

請求項4に記載の発明は、請求項3に記載の伸縮動作測定プログラムにおいて、コンピュータを、前記伸縮測定手段によるカウント数に基づいてゲームをプレイ可能なゲーム手段、として機能させることを特徴とする。 The invention according to claim 4 is characterized in that, in the expansion / contraction motion measuring program according to claim 3, the computer functions as a game means capable of playing a game based on a count number by the expansion / contraction measuring means. ..

請求項1および3に記載の発明によれば、伸縮体の撮影画像に基づいて、伸縮体が伸長状態や収縮状態に達したことをカウントするだけであるため、専用のコントローラなどが不要で、ユーザーがコントローラを持っていなくても、伸縮を検知、カウントすることができる。このため、例えば、ユーザーがダンベルを持って腕(伸縮体)を伸び縮みさせる場合でも、その動きを検知してカウントすることができる。また、専用のコントローラなどが不要なため、ユーザーへの費用負担が低く、誰もが気軽にプレイすることが可能となる。 According to the inventions of claims 1 and 3, since it is only counted that the stretchable body has reached the stretched state or the contracted state based on the photographed image of the stretchable body, a dedicated controller or the like is not required. Stretching can be detected and counted even if the user does not have a controller. Therefore, for example, even when the user holds the dumbbell and expands / contracts the arm (expandable body), the movement can be detected and counted. In addition, since a dedicated controller is not required, the cost burden on the user is low, and anyone can easily play.

また、設定モードで設定した伸長状態や収縮状態に基づいて伸縮体の伸縮を検知、カウントするため、ユーザーの運動目的や身体状態などに応じた適正な伸縮動作を促進することが可能となる。例えば、設定モードにおいて、腕を最長まで伸ばした状態で伸長状態を設定し、腕を最短まで縮めた状態で収縮状態を設定した場合、測定モードにおいても、腕を最長まで伸ばしたり最短まで縮めたりしなければ、伸縮として検知、カウントされない。このため、腕を最長まで伸ばして最短まで縮める、という適正な伸縮運動を促進することができ、エクササイズ効果やトレーニング効果などを高めることが可能となる。 In addition, since the expansion and contraction of the stretchable body is detected and counted based on the stretched state and the contracted state set in the setting mode, it is possible to promote an appropriate stretching and contracting motion according to the user's exercise purpose and physical condition. For example, in the setting mode, when the extended state is set with the arm extended to the longest and the contracted state is set with the arm contracted to the shortest, the arm can be extended to the longest or contracted to the shortest even in the measurement mode. If not, it will not be detected and counted as expansion and contraction. Therefore, it is possible to promote an appropriate stretching exercise of extending the arm to the longest and contracting it to the shortest, and it is possible to enhance the exercise effect and the training effect.

一方、ユーザーが高齢者であったり身体に障害があったりする場合に、設定モードにおいて、腕をある程度伸ばした状態で伸長状態を設定し、腕をある程度縮めた状態で収縮状態を設定すると、測定モードにおいても、腕をある程度まで伸ばしたり縮めたりすれば、伸縮として検知、カウントされる。このように、年齢や身体状態、あるいは、運動目的や体力レベルなどに応じて伸長状態と収縮状態を設定することで、ユーザーの運動目的や身体状態などに応じた適正な伸縮運動を促進することが可能となる。 On the other hand, when the user is elderly or has a physical disability, in the setting mode, if the extended state is set with the arm extended to some extent and the contracted state is set with the arm contracted to some extent, the measurement is performed. Even in the mode, if the arm is extended or contracted to a certain extent, it will be detected and counted as expansion and contraction. In this way, by setting the stretched state and the contracted state according to the age, physical condition, exercise purpose, physical strength level, etc., it is possible to promote appropriate stretching exercise according to the user's exercise purpose, physical condition, etc. Is possible.

さらには、設定モードで伸縮させたい伸縮体の伸長状態と収縮状態を設定すれば、多様な伸縮体の伸縮を測定モードで検知、カウントすることができ、伸縮動作つまり運動のバリエーションが増える。すなわち、腕を伸縮させる場合だけではなく、例えば、風船を膨張収縮(伸縮)させる場合にも適用でき、この場合には、頬の筋肉や肺などを鍛えることができる。このように、ユーザーの運動・強化したい部位や興味などに応じた伸縮運動に、柔軟かつ適切に対応することが可能となる。 Furthermore, if the stretched state and the contracted state of the stretchable body to be expanded and contracted are set in the setting mode, the expansion and contraction of various stretchable bodies can be detected and counted in the measurement mode, and the expansion and contraction motion, that is, the variation of the movement increases. That is, it can be applied not only when the arm is expanded and contracted, but also when, for example, the balloon is expanded and contracted (expanded and contracted). In this case, the cheek muscles and lungs can be trained. In this way, it is possible to flexibly and appropriately respond to the stretching movement according to the user's exercise, the part to be strengthened, the interest, and the like.

請求項2および4に記載の発明によれば、伸縮測定手段によるカウント数に基づいてゲームをプレイ可能なゲーム手段を備えるため、ユーザーに伸縮運動をより促進することが可能となる。すなわち、腕の伸縮などを適正に行うほどカウント数が増え、カウント数に応じてゲームをプレイできるため、より多く伸縮してより多くのカウント数を取得しゲームを楽しもう、という意欲がユーザーに沸く。また、多く伸縮すればよりゲームを楽しめるため、伸縮動作自体をゲーム感覚で行うことができる。このようにして、ユーザーに伸縮運動をより促す(持続させる)ことが可能で、エクササイズ効果やトレーニング効果などを向上、維持することが可能となる。 According to the inventions of claims 2 and 4, since the game means capable of playing the game based on the count number by the expansion / contraction measuring means is provided, it is possible to further promote the expansion / contraction movement to the user. In other words, the more you expand and contract your arms, the more counts you can count, and you can play the game according to the number of counts. Boil. In addition, the more you expand and contract, the more you can enjoy the game, so you can perform the expansion and contraction operation itself as if you were playing a game. In this way, it is possible to further encourage (sustain) the user to stretch and contract, and it is possible to improve and maintain the exercise effect and the training effect.

この発明の実施の形態に係る伸縮動作測定装置を示す概略構成ブロック図である。It is a schematic block diagram which shows the expansion and contraction motion measuring apparatus which concerns on embodiment of this invention. 図1の伸縮動作測定装置のタッチパネルに、メニュー画面が表示されている状態を示す正面図である。It is a front view which shows the state which the menu screen is displayed on the touch panel of the expansion / contraction motion measuring apparatus of FIG. 図1の伸縮動作測定装置で腕の伸縮動作を検知、測定している状態を示す斜視図である。FIG. 3 is a perspective view showing a state in which the expansion / contraction motion measuring device of FIG. 1 detects and measures the expansion / contraction motion of the arm. 図1の伸縮動作測定装置のタッチパネルに、設定モードでの背景が表示されている状態を示す正面図である。It is a front view which shows the state which the background in a setting mode is displayed on the touch panel of the expansion / contraction motion measuring apparatus of FIG. 図1の伸縮動作測定装置のタッチパネルに、設定モードでの伸縮動作が表示されている状態を示す正面図である。FIG. 3 is a front view showing a state in which the expansion / contraction operation in the setting mode is displayed on the touch panel of the expansion / contraction operation measuring device of FIG. 図1の伸縮動作測定装置のタッチパネルに、設定モードで設定された伸長状態エリアと収縮状態エリアが表示されている状態を示す正面図である。It is a front view which shows the state which the extended state area and the contracted state area set in the setting mode are displayed on the touch panel of the expansion / contraction motion measuring apparatus of FIG. 図1の伸縮動作測定装置のタッチパネルに、測定モードでの伸縮動作が表示されている状態を示す正面図である。FIG. 3 is a front view showing a state in which the expansion / contraction operation in the measurement mode is displayed on the touch panel of the expansion / contraction operation measuring device of FIG. 図1の伸縮動作測定装置のタッチパネルに、ゲームモードでの初期画面が表示されている状態を示す正面図である。It is a front view which shows the state which the initial screen in a game mode is displayed on the touch panel of the expansion / contraction motion measuring apparatus of FIG.

以下、この発明を図示の実施の形態に基づいて説端明する。 Hereinafter, the present invention will be explained based on the illustrated embodiment.

図1~図8は、この発明の実施の形態を示し、図1は、この実施の形態に係る伸縮動作測定装置1を示す概略構成ブロック図である。この伸縮動作測定装置1は、伸び縮みする伸縮体の伸縮動作を検知、カウント(測定)する装置であり、この実施の形態では、スマートフォン(多機能携帯電話)で構成されているが、汎用のパーソナルコンピュータや多機能携帯端末などで構成されてもよい。また、この実施の形態では、伸縮体がユーザー101の腕102の場合を例にして、主として以下に説明するが、伸び縮みすればどのような伸縮体であってもよく、例えば、膨張収縮(伸縮)する風船や曲げ伸ばし(伸縮)する人の足などであってもよい。 1 to 8 show an embodiment of the present invention, and FIG. 1 is a schematic block diagram showing an expansion / contraction motion measuring device 1 according to this embodiment. The expansion / contraction motion measuring device 1 is a device that detects and counts (measures) the expansion / contraction motion of the stretchable body, and in this embodiment, it is composed of a smartphone (multifunctional mobile phone), but is general-purpose. It may be composed of a personal computer, a multifunctional mobile terminal, or the like. Further, in this embodiment, the case where the stretchable body is the arm 102 of the user 101 will be mainly described below, but any stretchable body may be used as long as it stretches and contracts, for example, expansion and contraction ( It may be a balloon that expands and contracts, or a person's foot that bends and expands (expands and contracts).

伸縮動作測定装置1は、タッチパネル2、カメラ(撮影手段)3、音源4、スピーカ5、メモリ6、これらを制御などする中央処理部7等を備える既製、既存のスマートフォンに、伸縮アプリケーション(伸縮動作測定プログラム)8がインストールされて構成されている。 The expansion / contraction motion measuring device 1 is a ready-made / existing smartphone equipped with a touch panel 2, a camera (shooting means) 3, a sound source 4, a speaker 5, a memory 6, a central processing unit 7 for controlling these, and the like. Measurement program) 8 is installed and configured.

タッチパネル2は、各種情報や画像(静止画、動画)などを表示する表示手段と、各種情報や指令などを入力する入力手段とを兼ね備えたディスプレイである。この実施の形態では、主に、後述する伸縮アプリケーション8において撮影画像やメニューなどを表示したり、メニューの選択やポイント使用の選択などを入力したりする。カメラ(撮影手段)3は、映像・画像を撮影する装置であり、この実施の形態では、主に、伸び縮みする伸縮体である人101の腕102を撮影して動画を生成する。 The touch panel 2 is a display having both a display means for displaying various information and images (still images, moving images) and an input means for inputting various information and commands. In this embodiment, mainly, in the expansion / contraction application 8 described later, a photographed image, a menu, and the like are displayed, and a menu selection, a point use selection, and the like are input. The camera (shooting means) 3 is a device for shooting a video / image, and in this embodiment, the camera (shooting means) 3 mainly shoots the arm 102 of a person 101, which is a stretchable body that expands and contracts, to generate a moving image.

音源4は、各種の音、音声などを収録してスピーカ5から発する音の発生源であり、この実施の形態では、主に、後述する伸縮アプリケーション8における音声ガイダンスを収録してスピーカ5から発する。スピーカ5は、電気信号を音に変えて出力する装置であり、この実施の形態では、主に、音源4からの音・音声ガイダンスを外部に出力する。メモリ6は、各種情報・データを記憶する記憶装置であり、この実施の形態では、主に、後述する伸縮アプリケーション8における撮影画像や保有ポイント数などを記憶する。 The sound source 4 is a sound source that records various sounds, voices, and the like and emits the sound from the speaker 5. In this embodiment, the sound source 4 mainly records the voice guidance in the expansion / contraction application 8 described later and emits the sound from the speaker 5. .. The speaker 5 is a device that converts an electric signal into sound and outputs it. In this embodiment, the sound / voice guidance from the sound source 4 is mainly output to the outside. The memory 6 is a storage device for storing various information and data, and in this embodiment, it mainly stores captured images and the number of possessed points in the expansion / contraction application 8 described later.

伸縮アプリケーション8は、人101の腕102の伸縮動作を検知、カウントなどするプログラムであり、コンピュータつまりスマートフォンを、設定モードにおいて、カメラ3による撮影画像つまり伸び縮みする腕102が撮影された撮影画像に基づいて、腕102を伸ばした状態を伸長状態として設定し、腕102を縮めた状態を収縮状態として設定する設定タスク(伸縮設定手段)81と、測定モードにおいて、カメラ3による撮影画像つまり伸び縮みする腕102が撮影された撮影画像に基づいて、腕102が伸長状態および収縮状態の少なくとも一方に達した状態をカウントする測定タスク(伸縮測定手段)82と、測定タスク82によるカウント数に基づいて(応じて)ゲームをプレイ可能なゲームタスク(ゲーム手段)83、として機能させる。 The expansion / contraction application 8 is a program that detects and counts the expansion / contraction motion of the arm 102 of the person 101. Based on this, the setting task (expansion / contraction setting means) 81 for setting the extended state of the arm 102 as the extended state and the contracted state of the arm 102 as the contracted state, and the measurement mode, the image captured by the camera 3, that is, the expansion / contraction. Based on the captured image taken by the arm 102, the measurement task (expansion / contraction measuring means) 82 that counts the state in which the arm 102 reaches at least one of the extended state and the contracted state, and the count number by the measurement task 82. (Accordingly) Make the game function as a playable game task (game means) 83.

すなわち、伸縮アプリケーション8が起動されると、まず、図2に示すように、設定モードに移行するための設定アイコン8aと、測定モードに移行するための測定アイコン8bと、ゲームモードに移行するためのゲームアイコン8cと、を含むメニュー画面をタッチパネル2に表示する。ここで、設定モードまたは測定モードに移行して腕102の伸縮状態をカメラ3で撮影する場合には、図3に示すように、できるだけ背景が動かない部屋などで腕102の伸縮状態を明確かつ安定して撮影できるように、伸縮動作測定装置1を机110の上などに配置・固定する。 That is, when the expansion / contraction application 8 is started, first, as shown in FIG. 2, a setting icon 8a for shifting to the setting mode, a measurement icon 8b for shifting to the measurement mode, and a game mode for shifting to the game mode are performed. The menu screen including the game icon 8c of is displayed on the touch panel 2. Here, when shifting to the setting mode or the measurement mode and taking a picture of the stretched state of the arm 102 with the camera 3, as shown in FIG. 3, the stretched state of the arm 102 is clearly defined in a room where the background does not move as much as possible. The expansion / contraction motion measuring device 1 is arranged and fixed on a desk 110 or the like so that stable shooting can be performed.

次に、設定アイコン8aが選択・クリックされると、設定タスク81が起動されて設定モードに移行し、第1の所定時間後に(この実施の形態では、10秒後に)カメラ3が作動して、図4に示すように、背景のみの画像を撮影する。この際、設定モードに移行した時点で、スピーカ5から「10秒後に背景のみの画像を撮影します。」などという音声ガイダンスを出力する。従って、この10秒内に伸縮動作測定装置1を机110の上などに配置してもよい。 Next, when the setting icon 8a is selected and clicked, the setting task 81 is activated to shift to the setting mode, and the camera 3 is activated after the first predetermined time (in this embodiment, after 10 seconds). , As shown in FIG. 4, an image of only the background is taken. At this time, when the mode is changed to the setting mode, the speaker 5 outputs a voice guidance such as "The image of only the background will be taken after 10 seconds." Therefore, the expansion / contraction motion measuring device 1 may be placed on the desk 110 or the like within this 10 seconds.

続いて、第2の所定時間(この実施の形態では、10秒間)においてユーザー101が腕102を伸縮させると、図5に示すように、伸び縮みする腕102がカメラ3で撮影される。この際、第2の所定時間の開始前に、スピーカ5から「10秒間腕を伸び縮みさせてください。」などという音声ガイダンスを出力する。ここで、腕102の伸び縮みの程度は、ユーザー101の年齢や身体状態、あるいは、運動目的や体力レベルなどに応じてユーザー101が決めればよい。例えば、ハードな運動を指向する場合には、腕102を最長まで伸ばして最短まで縮め、ソフトな運動を指向する場合には、腕をある程度だけ伸ばてある程度だけ縮める。また、何も持たずに腕102を伸び縮みさせてもよいし、ダンベル103などを持って伸び縮みさせてもよい。ここで、第1の所定時間と第2の所定時間は、調整・変更可能となっている。 Subsequently, when the user 101 expands and contracts the arm 102 for a second predetermined time (10 seconds in this embodiment), the arm 102 that expands and contracts is photographed by the camera 3 as shown in FIG. At this time, before the start of the second predetermined time, the speaker 5 outputs a voice guidance such as "Please stretch and contract your arm for 10 seconds." Here, the degree of expansion and contraction of the arm 102 may be determined by the user 101 according to the age and physical condition of the user 101, the purpose of exercise, the physical strength level, and the like. For example, when aiming at a hard exercise, the arm 102 is extended to the longest and contracted to the shortest, and when aiming at a soft exercise, the arm is extended to some extent and contracted to some extent. Further, the arm 102 may be extended or contracted without holding anything, or the arm 102 may be extended or contracted by holding a dumbbell 103 or the like. Here, the first predetermined time and the second predetermined time can be adjusted and changed.

このような腕102の伸び縮みをカメラ3で撮影すると、その撮影画像に基づいて、腕102を伸ばした状態を伸長状態として設定し、腕102を縮めた状態を収縮状態として設定する。すなわち、設定モードにおける撮影画像を解析して、ユーザー101が腕102を伸ばした状態、位置を伸長状態として設定し、腕102を縮めた状態、位置を収縮状態として設定する。この際、先に撮影した背景のみの画像と比較することで、腕102の伸長状態と収縮状態を精度よく解析、設定することが可能となる。 When the extension / contraction of the arm 102 is photographed by the camera 3, the extended state of the arm 102 is set as the extended state and the contracted state of the arm 102 is set as the contracted state based on the captured image. That is, the captured image in the setting mode is analyzed, and the user 101 sets the arm 102 as the extended state and the position as the extended state, and sets the arm 102 as the contracted state and the position as the contracted state. At this time, by comparing with the image of only the background taken earlier, it is possible to accurately analyze and set the extended state and the contracted state of the arm 102.

これにより、図6に示すように、画像上で伸長状態の範囲を示す伸長状態エリアA1と、収縮状態の範囲を示す収縮状態エリアA2とが設定される。この伸長状態エリアA1は、後述する測定モードにおいて、腕102の先端部(拳)が伸長状態エリアA1内に位置していれば、腕102が伸長状態に達したと判定するためのエリアである。同様に、収縮状態エリアA2は、後述する測定モードにおいて、腕102の先端部が収縮状態エリアA2内に位置していれば、腕102が収縮状態に達したと判定するためのエリアである。これらの状態エリアA1、A2は、狭く(厳しく)設定してもよいし広く(緩く)設定してもよく、あるいは、調整・変更できるようにしてもよい。そして、このような伸長状態エリアA1と収縮状態エリアA2は、メモリ6に記憶される。 As a result, as shown in FIG. 6, the stretched state area A1 showing the range of the stretched state and the contracted state area A2 showing the range of the contracted state are set on the image. This extended state area A1 is an area for determining that the arm 102 has reached the extended state if the tip end portion (fist) of the arm 102 is located in the extended state area A1 in the measurement mode described later. .. Similarly, the contracted state area A2 is an area for determining that the arm 102 has reached the contracted state if the tip end portion of the arm 102 is located in the contracted state area A2 in the measurement mode described later. These state areas A1 and A2 may be set narrowly (strictly), wide (loosely), or may be adjusted / changed. Then, such an extended state area A1 and a contracted state area A2 are stored in the memory 6.

続いて、測定タスク82が起動され、スピーカ5から「カウントを開始しますので、腕を伸び縮みさせてください。」などという音声ガイダンスを出力し、測定モードに移行する。そして、ユーザー101が腕102を伸縮させると、図7に示すように、伸び縮みする腕102がカメラ3で撮影される。そして、この撮影画像を解析して、腕102が伸長状態および収縮状態に達したかを検知・判定し、その検知結果に基づいて伸縮数をカウントする。この際、画像上で腕102の先端部が伸長状態エリアA1内に位置すれば、腕102が伸長状態に達したと判定し、腕102の先端部が収縮状態エリアA2内に位置すれば、腕102が収縮状態に達したと判定する。 Then, the measurement task 82 is activated, and the speaker 5 outputs a voice guidance such as "The counting will start. Please stretch and contract your arm." And shift to the measurement mode. Then, when the user 101 expands and contracts the arm 102, as shown in FIG. 7, the arm 102 that expands and contracts is photographed by the camera 3. Then, this captured image is analyzed to detect and determine whether the arm 102 has reached the extended state and the contracted state, and the expansion / contraction number is counted based on the detection result. At this time, if the tip of the arm 102 is located in the extended state area A1 on the image, it is determined that the arm 102 has reached the extended state, and if the tip of the arm 102 is located in the contracted area A2, It is determined that the arm 102 has reached the contracted state.

また、この実施の形態では、伸長状態と収縮状態に達すると(腕102を往復動させると)1カウントするが、伸長状態に達すると1カウントし、さらに、収縮状態に達すると1カウントするようにしてもよい。このようにして腕102の伸縮数をカウントし、測定モード中にタッチパネル2で所定の操作が行われると、測定モードを終了する。そして、カウントした伸縮数・カウント数に応じたポイント数を、メモリ6に記憶された保有ポイント数に加算する。ここで、カウント数のポイント数へ換算は、どのような計算式・換算方法であってもよいが、例えば、10カウントごとに1ポイントを付与するようにしてもよい。 Further, in this embodiment, 1 count is counted when the extended state and the contracted state are reached (when the arm 102 is reciprocated), 1 is counted when the extended state is reached, and 1 count is performed when the contracted state is reached. You may do it. In this way, the number of expansions and contractions of the arm 102 is counted, and when a predetermined operation is performed on the touch panel 2 during the measurement mode, the measurement mode is terminated. Then, the number of points corresponding to the counted expansion / contraction number / count number is added to the number of possessed points stored in the memory 6. Here, the conversion of the count number to the number of points may be performed by any calculation formula / conversion method, and for example, 1 point may be given for every 10 counts.

一方、図2のメニュー画面で測定アイコン8bが選択・クリックされると、測定タスク82が起動されて測定モードに移行する。そして、上記と同様に、スピーカ5から「カウントを開始しますので、腕を伸び縮みさせてください。」などという音声ガイダンスを出力し、ユーザー101が腕102を伸縮させると、伸縮数をカウントする。この際、伸長状態と収縮状態つまり伸長状態エリアA1と収縮状態エリアA2は、直近に設定されメモリ6に記憶された値が使用、適用される。 On the other hand, when the measurement icon 8b is selected / clicked on the menu screen of FIG. 2, the measurement task 82 is activated and the measurement mode is entered. Then, in the same manner as above, the speaker 5 outputs a voice guidance such as "The counting will start, so please stretch and contract your arm." When the user 101 expands and contracts the arm 102, the expansion and contraction number is counted. .. At this time, the values set most recently and stored in the memory 6 are used and applied to the stretched state and the contracted state, that is, the stretched state area A1 and the contracted state area A2.

これに対して、設定モードで設定された伸長状態と収縮状態をすべてメモリ6に記憶し、メモリ6から選択された任意の伸長状態と収縮状態を使用するようにしてもよい。この際、設定モードで撮影された各撮影画像や状態エリアA1、A2などをタッチパネル2に表示して、ユーザー101が選択できるようにする。 On the other hand, all the expanded and contracted states set in the setting mode may be stored in the memory 6, and any expanded and contracted states selected from the memory 6 may be used. At this time, each captured image captured in the setting mode, the state areas A1 and A2, and the like are displayed on the touch panel 2 so that the user 101 can select them.

また、図2のメニュー画面でゲームアイコン8cが選択・クリックされると、ゲームタスク83が起動されてゲームモードに移行し、図8に示すような初期画面をタッチパネル2に表示する。ここで、ゲームタスク83は、ユーザー101がゲームをプレイするためのゲームプログラムであり、そのゲーム内容は、保有ポイント数つまりカウント数に基づいてプレイができればどのようなものでもよく、この実施の形態では、保有ポイント数に応じてキャラクター120を育成できるものである。 Further, when the game icon 8c is selected and clicked on the menu screen of FIG. 2, the game task 83 is activated to shift to the game mode, and the initial screen as shown in FIG. 8 is displayed on the touch panel 2. Here, the game task 83 is a game program for the user 101 to play the game, and the game content may be any game content as long as it can be played based on the number of possessed points, that is, the number of counts. Then, the character 120 can be trained according to the number of possessed points.

具体的には、保有ポイント数と各アクション(お世話)に必要なポイント数とが初期画面に表示されている。例えば、おやつに必要なポイント数を示すおやつアイコン120a、お風呂に必要なポイント数を示すお風呂アイコン120b、遊びに必要なポイント数を示す遊びアイコン120cが表示されている。そして、ユーザー101がアイコン120a、120b、120cを選択・クリックすると、それに応じたアクションをキャラクター120に対して行う。例えば、おやつアイコン120aが選択されると、キャラクター120におやつが与えられている画像がタッチパネル2に表示される。そして、アクションに応じたポイント数が保有ポイント数から減算されてメモリ6に記憶される。 Specifically, the number of points held and the number of points required for each action (care) are displayed on the initial screen. For example, a snack icon 120a indicating the number of points required for a snack, a bath icon 120b indicating the number of points required for a bath, and a play icon 120c indicating the number of points required for play are displayed. Then, when the user 101 selects and clicks the icons 120a, 120b, and 120c, the corresponding action is performed on the character 120. For example, when the snack icon 120a is selected, an image in which the character 120 is given a snack is displayed on the touch panel 2. Then, the number of points corresponding to the action is subtracted from the number of possessed points and stored in the memory 6.

ここで、キャラクター120に対してアクションを行うことで、例えば、次のように親密度などが変化するようにしてもよい。すなわち、おやつをあげると親密度が10点上がり、お風呂に入れると親密度が4点上がり、遊んであげると親密度が2点上がり、1日ゲームタスク83を起動しないと親密度が1点下がる。また、親密度が100点に達するとゲームのレベルが上がって、例えば、キャラクターが変わり、親密度が600点に達すると新しいキャラクターが増える。このように、ゲームをプレイし続けるとゲームの内容が進行、変化することで、ユーザー101は、ゲームへの興味を持ち続け、ゲームを続けるために伸縮運動を続けようと思えるようになる。 Here, by performing an action on the character 120, for example, the intimacy may be changed as follows. That is, if you give a snack, the intimacy will increase by 10 points, if you take a bath, the intimacy will increase by 4 points, if you play, the intimacy will increase by 2 points, and if you do not start the game task 83 for one day, the intimacy will increase by 1 point. Go down. Also, when the intimacy reaches 100 points, the level of the game goes up, for example, the character changes, and when the intimacy reaches 600 points, new characters increase. In this way, as the content of the game progresses and changes as the game continues to be played, the user 101 becomes interested in the game and wants to continue the stretching movement in order to continue the game.

以上のように、この伸縮動作測定装置1および伸縮アプリケーション8によれば、伸縮体の撮影画像に基づいて、伸縮体が伸長状態や収縮状態に達したことをカウントするだけであるため、専用のコントローラなどが不要で、ユーザー101がコントローラを持っていなくても、伸縮を検知、カウントすることができる。このため、例えば、ユーザー101がダンベル103を持って腕(伸縮体)102を伸び縮みさせる場合でも、その動きを検知してカウントすることができる。 As described above, according to the expansion / contraction motion measuring device 1 and the expansion / contraction application 8, it is only counted that the expansion / contraction state has reached the extension state or the contraction state based on the captured image of the expansion / contraction body. There is no need for a controller or the like, and even if the user 101 does not have a controller, expansion and contraction can be detected and counted. Therefore, for example, even when the user 101 holds the dumbbell 103 and expands / contracts the arm (expandable body) 102, the movement can be detected and counted.

また、専用のコントローラなどが不要なため、ユーザー101への費用負担が低く、誰もが気軽にプレイすることが可能となる。つまり、既製、既存のスマートフォンに伸縮アプリケーション8をインストールするだけでよいため、費用が不要または軽く、誰もが気軽に伸縮アプリケーション8(伸縮動作測定装置1)を利用して伸縮運動をカウントすることができる。 In addition, since a dedicated controller or the like is not required, the cost burden on the user 101 is low, and anyone can easily play. In other words, since it is only necessary to install the expansion / contraction application 8 on a ready-made or existing smartphone, no cost is required or it is light, and anyone can easily count the expansion / contraction movement using the expansion / contraction application 8 (expansion / contraction motion measuring device 1). Can be done.

また、設定モードで設定した伸長状態や収縮状態に基づいて伸縮体の伸縮を検知、カウントするため、ユーザー101の運動目的や身体状態などに応じた適正な伸縮動作を促進することが可能となる。例えば、設定モードにおいて、腕102を最長まで伸ばした状態で伸長状態を設定し、腕102を最短まで縮めた状態で収縮状態を設定した場合、測定モードにおいても、腕102を最長まで伸ばしたり最短まで縮めたりしなければ、伸縮として検知、カウントされない。このため、腕102を最長まで伸ばして最短まで縮める、という適正な伸縮運動を促進することができ、エクササイズ効果やトレーニング効果などを高めることが可能となる。 In addition, since the expansion and contraction of the stretchable body is detected and counted based on the stretched state and the contracted state set in the setting mode, it is possible to promote an appropriate stretching and contracting motion according to the exercise purpose and physical condition of the user 101. .. For example, in the setting mode, when the extended state is set with the arm 102 extended to the longest and the contracted state is set with the arm 102 contracted to the shortest, the arm 102 is extended to the longest or the shortest even in the measurement mode. If it is not shrunk to, it will not be detected and counted as expansion and contraction. Therefore, it is possible to promote an appropriate stretching exercise of extending the arm 102 to the longest and contracting it to the shortest, and it is possible to enhance the exercise effect and the training effect.

一方、ユーザー101が高齢者であったり身体に障害があったりする場合に、設定モードにおいて、腕102をある程度(8割程度まで)伸ばした状態で伸長状態を設定し、腕102をある程度(2割程度まで)縮めた状態で収縮状態を設定すると、測定モードにおいても、腕102をある程度まで伸ばしたり縮めたりすれば、伸縮として検知、カウントされる。このように、年齢や身体状態、あるいは、運動目的や体力レベルなどに応じて伸長状態と収縮状態を設定することで、ユーザー102の運動目的や身体状態などに応じた適正な伸縮運動を促進することが可能となる。 On the other hand, when the user 101 is an elderly person or has a physical disability, in the setting mode, the extended state is set with the arm 102 extended to some extent (up to about 80%), and the arm 102 is extended to some extent (2). If the contracted state is set in the contracted state (up to about a percentage), even in the measurement mode, if the arm 102 is extended or contracted to a certain extent, it is detected and counted as expansion and contraction. In this way, by setting the stretched state and the contracted state according to the age, the physical condition, the exercise purpose, the physical strength level, etc., the appropriate stretching exercise according to the exercise purpose, the physical condition, etc. of the user 102 is promoted. It becomes possible.

さらには、設定モードで伸縮させたい伸縮体の伸長状態と収縮状態を設定すれば、多様な伸縮体の伸縮を測定モードで検知、カウントすることができ、伸縮動作つまり運動のバリエーションが増える。すなわち、腕102を伸縮させる場合だけではなく、例えば、風船を膨張収縮(伸縮)させる場合にも適用でき、この場合には、頬の筋肉や肺などを鍛えることができる。このように、ユーザー102の運動・強化したい部位や興味などに応じた伸縮運動に、柔軟かつ適切に対応することが可能となる。 Furthermore, if the stretched state and the contracted state of the stretchable body to be expanded and contracted are set in the setting mode, the expansion and contraction of various stretchable bodies can be detected and counted in the measurement mode, and the expansion and contraction motion, that is, the variation of the movement increases. That is, it can be applied not only when the arm 102 is expanded and contracted, but also when, for example, the balloon is expanded and contracted (expanded and contracted). In this case, the cheek muscles and lungs can be trained. In this way, it is possible to flexibly and appropriately respond to the exercise of the user 102, the expansion / contraction exercise according to the part to be strengthened, the interest, and the like.

さらに、測定モードにおけるカウント数(ポイント数)に基づいてゲームをプレイ可能なゲームタスク83を備えるため、ユーザー101に伸縮運動をより促進することが可能となる。すなわち、腕102の伸縮などを適正に行うほどカウント数が増え、カウント数に応じてゲームをプレイできるため、より多く伸縮してより多くのカウント数を取得しゲームを楽しもう、という意欲がユーザー101に沸く。また、多く伸縮すればよりゲームを楽しめるため、伸縮動作自体をゲーム感覚で行うことができる。このようにして、ユーザー101に伸縮運動をより促す(持続させる)ことが可能で、エクササイズ効果やトレーニング効果などを向上、維持することが可能となる。 Further, since the game task 83 capable of playing the game based on the count number (point number) in the measurement mode is provided, it is possible to further promote the stretching movement to the user 101. That is, the more the arm 102 is expanded and contracted properly, the more the count number increases, and the game can be played according to the count number. Therefore, the user is motivated to expand and contract more and acquire a larger count number to enjoy the game. Boil to 101. In addition, the more you expand and contract, the more you can enjoy the game, so you can perform the expansion and contraction operation itself as if you were playing a game. In this way, it is possible to further encourage (sustain) the user 101 to stretch and contract, and it is possible to improve and maintain the exercise effect and the training effect.

以上、この発明の実施の形態について説明したが、具体的な構成は、上記の実施の形態に限られるものではなく、この発明の要旨を逸脱しない範囲の設計の変更等があっても、この発明に含まれる。例えば、上記の実施の形態では、設定モードにおいて背景のみの画像を撮影しているが、腕102の伸縮状態を解析できれば、背景のみの画像を撮影しなくてもよい。また、上記の実施の形態では、1つの時間帯である第2の所定時間で伸長状態と収縮状態を設定しているが、2つの時間帯に分けて(10秒ごとに)個別に伸長状態と収縮状態を設定してもよい。 Although the embodiment of the present invention has been described above, the specific configuration is not limited to the above-described embodiment, and even if there is a design change or the like within a range that does not deviate from the gist of the present invention. Included in the invention. For example, in the above embodiment, the image of only the background is taken in the setting mode, but if the stretched state of the arm 102 can be analyzed, it is not necessary to take the image of only the background. Further, in the above embodiment, the stretched state and the contracted state are set in the second predetermined time, which is one time zone, but the stretched state and the contracted state are individually divided into two time zones (every 10 seconds). And the contraction state may be set.

ところで、本発明において、伸び縮みする伸縮体には、広い概念を含み、伸びた状態である第1の位置・姿態と、縮んだ状態である第2の位置・姿態とが、交互に繰り返し現れるものであれば、伸縮体に含まれる。例えば、人がラケット等を持ってスイング・素振りする場合の人の体(ラケット等)や、屈伸する人の体なども伸縮体に含まれる。 By the way, in the present invention, the stretchable body includes a broad concept, and a first position / shape in a stretched state and a second position / shape in a contracted state appear alternately and repeatedly. If it is, it is included in the stretchable body. For example, the body of a person (racket, etc.) when a person swings or swings with a racket or the like, or the body of a person who bends and stretches is also included in the stretchable body.

1 伸縮動作測定装置
2 タッチパネル
3 カメラ(撮影手段)
4 音源
5 スピーカ
6 メモリ
8 伸縮アプリケーション(伸縮動作測定プログラム)
81 設定タスク(伸縮設定手段)
82 測定タスク(伸縮測定手段)
83 ゲームタスク(ゲーム手段)
101 ユーザー
102 腕(伸縮体)
1 Telescopic motion measuring device 2 Touch panel 3 Camera (shooting means)
4 Sound source 5 Speaker 6 Memory 8 Stretching application (stretching motion measurement program)
81 Setting task (expansion and contraction setting means)
82 Measurement task (expansion and contraction measurement means)
83 Game task (game means)
101 User 102 Arm (stretchable body)

Claims (4)

伸び縮みする伸縮体を撮影する撮影手段と、
設定モードにおいて、前記撮影手段による撮影画像に基づいて、前記伸縮体を伸ばした状態を伸長状態として設定し、前記伸縮体を縮めた状態を収縮状態として設定し、前記伸縮体の先端部が位置していれば前記伸縮体が伸長状態に達したと判定するための伸長状態エリアと、前記伸縮体の先端部が位置していれば前記伸縮体が収縮状態に達したと判定するための収縮状態エリアとを画像上で設定する伸縮設定手段と、
測定モードにおいて、前記撮影手段による撮影画像に基づいて、前記伸縮体の先端部が前記伸長状態エリア内に位置すれば前記伸縮体が伸長状態に達したと判定し、前記伸縮体の先端部が前記収縮状態エリア内に位置すれば前記伸縮体が収縮状態に達したと判定して、前記伸縮体が前記伸長状態および前記収縮状態の少なくとも一方に達した状態をカウントする伸縮測定手段と、
を備えることを特徴とする伸縮動作測定装置。
A shooting method for shooting stretchable bodies that expand and contract,
In the setting mode, the stretched state is set as the stretched state, the contracted state is set as the contracted state, and the tip portion of the stretchable body is positioned based on the captured image by the shooting means. If so, the stretched state area for determining that the stretchable body has reached the stretched state, and the contraction for determining that the stretchable body has reached the contracted state if the tip portion of the stretchable body is located. Expansion / contraction setting means for setting the state area on the image ,
In the measurement mode, if the tip of the stretchable body is located in the stretched state area, it is determined that the stretched body has reached the stretched state based on the image taken by the shooting means, and the tip of the stretchable body is determined to reach the stretched state. If it is located in the contracted state area, it is determined that the stretched body has reached the contracted state, and the stretch measuring means for counting the state in which the stretched body has reached at least one of the stretched state and the contracted state is used.
An expansion / contraction motion measuring device characterized by being provided with.
前記伸縮測定手段によるカウント数に基づいてゲームをプレイ可能なゲーム手段を備える、
ことを特徴とする請求項1に記載の伸縮動作測定装置。
A game means capable of playing a game based on a count number by the expansion / contraction measuring means is provided.
The expansion / contraction motion measuring device according to claim 1.
コンピュータを、
設定モードにおいて、伸び縮みする伸縮体が撮影された撮影画像に基づいて、前記伸縮体を伸ばした状態を伸長状態として設定し、前記伸縮体を縮めた状態を収縮状態として設定し、前記伸縮体の先端部が位置していれば前記伸縮体が伸長状態に達したと判定するための伸長状態エリアと、前記伸縮体の先端部が位置していれば前記伸縮体が収縮状態に達したと判定するための収縮状態エリアとを画像上で設定する伸縮設定手段と、
測定モードにおいて、伸び縮みする前記伸縮体が撮影された撮影画像に基づいて、前記伸縮体の先端部が前記伸長状態エリア内に位置すれば前記伸縮体が伸長状態に達したと判定し、前記伸縮体の先端部が前記収縮状態エリア内に位置すれば前記伸縮体が収縮状態に達したと判定して、前記伸縮体が前記伸長状態および前記収縮状態の少なくとも一方に達した状態をカウントする伸縮測定手段、
として機能させることを特徴とする伸縮動作測定プログラム。
Computer,
In the setting mode, the stretched state is set as the stretched state, the contracted state is set as the contracted state, and the stretched body is set based on the captured image of the stretchable body. If the tip of the stretchable body is located, it is determined that the stretchable body has reached the stretched state, and if the tip of the stretchable body is located, the stretchable body has reached the contracted state. An expansion / contraction setting means for setting a contraction state area for determination on an image, and
In the measurement mode, it is determined that the stretchable body has reached the stretched state if the tip of the stretchable body is located in the stretched state area based on the captured image of the stretchable body that stretches and contracts. If the tip of the stretchable body is located in the contracted state area, it is determined that the stretchable body has reached the contracted state, and the state in which the stretchable body reaches at least one of the stretched state and the contracted state is counted. Expansion and contraction measuring means,
A stretch motion measurement program characterized by functioning as.
コンピュータを、
前記伸縮測定手段によるカウント数に基づいてゲームをプレイ可能なゲーム手段、
として機能させることを特徴とする請求項3に記載の伸縮動作測定プログラム。
Computer,
A game means capable of playing a game based on the number of counts by the expansion / contraction measuring means,
The expansion / contraction motion measuring program according to claim 3, wherein the program functions as
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