JP6563596B2 - 画像処理装置、画像処理方法およびプログラム - Google Patents
画像処理装置、画像処理方法およびプログラム Download PDFInfo
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- JP6563596B2 JP6563596B2 JP2018519253A JP2018519253A JP6563596B2 JP 6563596 B2 JP6563596 B2 JP 6563596B2 JP 2018519253 A JP2018519253 A JP 2018519253A JP 2018519253 A JP2018519253 A JP 2018519253A JP 6563596 B2 JP6563596 B2 JP 6563596B2
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- 230000005057 finger movement Effects 0.000 claims description 7
- 210000003811 finger Anatomy 0.000 description 241
- 238000000034 method Methods 0.000 description 47
- 230000008569 process Effects 0.000 description 35
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Images
Classifications
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/017—Gesture based interaction, e.g. based on a set of recognized hand gestures
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0481—Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0481—Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
- G06F3/04815—Interaction with a metaphor-based environment or interaction object displayed as three-dimensional, e.g. changing the user viewpoint with respect to the environment or object
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0484—Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
- G06F3/04845—Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range for image manipulation, e.g. dragging, rotation, expansion or change of colour
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T19/00—Manipulating 3D models or images for computer graphics
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T7/00—Image analysis
- G06T7/20—Analysis of motion
- G06T7/215—Motion-based segmentation
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06V—IMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
- G06V40/00—Recognition of biometric, human-related or animal-related patterns in image or video data
- G06V40/20—Movements or behaviour, e.g. gesture recognition
- G06V40/28—Recognition of hand or arm movements, e.g. recognition of deaf sign language
Landscapes
- Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- General Engineering & Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Human Computer Interaction (AREA)
- Multimedia (AREA)
- Computer Vision & Pattern Recognition (AREA)
- Computer Graphics (AREA)
- Computer Hardware Design (AREA)
- Software Systems (AREA)
- Health & Medical Sciences (AREA)
- General Health & Medical Sciences (AREA)
- Psychiatry (AREA)
- Social Psychology (AREA)
- User Interface Of Digital Computer (AREA)
- Position Input By Displaying (AREA)
- Processing Or Creating Images (AREA)
Applications Claiming Priority (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2016104386 | 2016-05-25 | ||
JP2016104386 | 2016-05-25 | ||
PCT/JP2017/018899 WO2017204120A1 (fr) | 2016-05-25 | 2017-05-19 | Appareil de traitement d'image, procédé de traitement d'image et programme |
Publications (2)
Publication Number | Publication Date |
---|---|
JPWO2017204120A1 JPWO2017204120A1 (ja) | 2018-09-27 |
JP6563596B2 true JP6563596B2 (ja) | 2019-08-21 |
Family
ID=60411737
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2018519253A Active JP6563596B2 (ja) | 2016-05-25 | 2017-05-19 | 画像処理装置、画像処理方法およびプログラム |
Country Status (4)
Country | Link |
---|---|
US (1) | US10901496B2 (fr) |
EP (1) | EP3467792B1 (fr) |
JP (1) | JP6563596B2 (fr) |
WO (1) | WO2017204120A1 (fr) |
Families Citing this family (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP6874149B2 (ja) * | 2017-10-26 | 2021-05-19 | 株式会社ソニー・インタラクティブエンタテインメント | 画像処理装置、画像処理方法およびプログラム |
CN108563329B (zh) * | 2018-03-23 | 2021-04-27 | 上海数迹智能科技有限公司 | 一种基于深度图的人体手臂位置参数提取算法 |
JP6710731B2 (ja) * | 2018-09-19 | 2020-06-17 | 株式会社コロプラ | プログラム、情報処理装置、及び情報処理方法 |
CN112363628A (zh) * | 2020-11-27 | 2021-02-12 | 上海影创信息科技有限公司 | 虚拟对象互动处理的方法和系统及其vr眼镜 |
CN112580216B (zh) * | 2020-12-25 | 2023-10-10 | 深圳市优必选科技股份有限公司 | 物体状态处理方法、装置、设备及存储介质 |
WO2023281819A1 (fr) | 2021-07-08 | 2023-01-12 | ソニーグループ株式会社 | Dispositif de traitement d'informations pour déterminer la rétention d'un objet |
Family Cites Families (9)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2009042796A (ja) * | 2005-11-25 | 2009-02-26 | Panasonic Corp | ジェスチャー入力装置および方法 |
EP3654146A1 (fr) * | 2011-03-29 | 2020-05-20 | QUALCOMM Incorporated | Ancrage d'images virtuelles pour surfaces du monde réel dans des systèmes de réalité augmentée |
JP6360050B2 (ja) * | 2012-07-13 | 2018-07-18 | ソフトキネティック ソフトウェア | 手の上の特異な注目すべき点を使用した人間−コンピュータ・ジェスチャ・ベース同時相互作用のための方法及びシステム |
KR20140010616A (ko) * | 2012-07-16 | 2014-01-27 | 한국전자통신연구원 | 3d 가상 객체에 대한 조작 처리 장치 및 방법 |
US8836768B1 (en) * | 2012-09-04 | 2014-09-16 | Aquifi, Inc. | Method and system enabling natural user interface gestures with user wearable glasses |
JP5594402B2 (ja) | 2012-12-20 | 2014-09-24 | キヤノンマーケティングジャパン株式会社 | 情報処理装置、その制御方法、及びプログラム |
US10281987B1 (en) * | 2013-08-09 | 2019-05-07 | Leap Motion, Inc. | Systems and methods of free-space gestural interaction |
US20150177842A1 (en) * | 2013-12-23 | 2015-06-25 | Yuliya Rudenko | 3D Gesture Based User Authorization and Device Control Methods |
EP3140780B1 (fr) * | 2014-05-09 | 2020-11-04 | Google LLC | Systèmes et procédés de discernement de signaux oculaires et d'identification biométrique continue |
-
2017
- 2017-05-19 EP EP17802712.4A patent/EP3467792B1/fr active Active
- 2017-05-19 WO PCT/JP2017/018899 patent/WO2017204120A1/fr unknown
- 2017-05-19 JP JP2018519253A patent/JP6563596B2/ja active Active
- 2017-05-19 US US16/300,384 patent/US10901496B2/en active Active
Also Published As
Publication number | Publication date |
---|---|
JPWO2017204120A1 (ja) | 2018-09-27 |
EP3467792A4 (fr) | 2020-01-08 |
US20190121426A1 (en) | 2019-04-25 |
EP3467792B1 (fr) | 2024-04-24 |
WO2017204120A1 (fr) | 2017-11-30 |
US10901496B2 (en) | 2021-01-26 |
EP3467792A1 (fr) | 2019-04-10 |
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