JP6373620B2 - ゲーム提供システム - Google Patents
ゲーム提供システム Download PDFInfo
- Publication number
- JP6373620B2 JP6373620B2 JP2014075604A JP2014075604A JP6373620B2 JP 6373620 B2 JP6373620 B2 JP 6373620B2 JP 2014075604 A JP2014075604 A JP 2014075604A JP 2014075604 A JP2014075604 A JP 2014075604A JP 6373620 B2 JP6373620 B2 JP 6373620B2
- Authority
- JP
- Japan
- Prior art keywords
- game
- server
- providing server
- processing systems
- data
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Active
Links
Images
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
- A63F13/355—Performing operations on behalf of clients with restricted processing capabilities, e.g. servers transform changing game scene into an encoded video stream for transmitting to a mobile phone or a thin client
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/53—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
- A63F2300/534—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing for network load management, e.g. bandwidth optimization, latency reduction
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
Priority Applications (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2014075604A JP6373620B2 (ja) | 2014-04-01 | 2014-04-01 | ゲーム提供システム |
| US14/663,642 US9566514B2 (en) | 2014-04-01 | 2015-03-20 | Game providing system |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2014075604A JP6373620B2 (ja) | 2014-04-01 | 2014-04-01 | ゲーム提供システム |
Publications (3)
| Publication Number | Publication Date |
|---|---|
| JP2015195976A JP2015195976A (ja) | 2015-11-09 |
| JP2015195976A5 JP2015195976A5 (enExample) | 2017-03-16 |
| JP6373620B2 true JP6373620B2 (ja) | 2018-08-15 |
Family
ID=54188937
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2014075604A Active JP6373620B2 (ja) | 2014-04-01 | 2014-04-01 | ゲーム提供システム |
Country Status (2)
| Country | Link |
|---|---|
| US (1) | US9566514B2 (enExample) |
| JP (1) | JP6373620B2 (enExample) |
Families Citing this family (8)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP5878938B2 (ja) * | 2014-01-29 | 2016-03-08 | 株式会社ソニー・コンピュータエンタテインメント | 配信システム、配信方法、配信プログラム |
| US10462008B2 (en) * | 2016-04-29 | 2019-10-29 | Microsoft Technology Licensing, Llc | Cart mode provisioning of shared computing devices |
| KR101897704B1 (ko) * | 2017-09-25 | 2018-10-29 | 넷마블 주식회사 | 게임 서비스 제공 장치 및 방법 |
| US10803008B2 (en) * | 2018-09-26 | 2020-10-13 | Quanta Computer Inc. | Flexible coupling of processor modules |
| JP7548100B2 (ja) * | 2021-03-29 | 2024-09-10 | 株式会社セガ | 情報処理システム及び情報処理装置 |
| US12353925B2 (en) * | 2021-08-26 | 2025-07-08 | Microsoft Technology Licensing, Llc | Allocating compute nodes as storage in a power-constrained environment |
| JP7669891B2 (ja) * | 2021-09-23 | 2025-04-30 | 株式会社セガ | 情報処理装置及び実行切替システム |
| JP7685662B1 (ja) * | 2024-09-25 | 2025-05-29 | 株式会社コロプラ | プログラムおよび情報処理システム |
Family Cites Families (29)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP3396035B2 (ja) * | 1995-12-01 | 2003-04-14 | 株式会社セガ | 画像処理装置 |
| US6015348A (en) * | 1996-10-18 | 2000-01-18 | Starwave Corporation | Scalable game server architecture |
| JP2000042247A (ja) | 1998-07-30 | 2000-02-15 | Namco Ltd | ゲームシステム、ゲームデータ配信装置、ゲーム装置、リアルタイム画像表示システムおよび情報記録媒体 |
| US20020026321A1 (en) * | 1999-02-26 | 2002-02-28 | Sadeg M. Faris | Internet-based system and method for fairly and securely enabling timed-constrained competition using globally time-sychronized client subsystems and information servers having microsecond client-event resolution |
| EP1483741A2 (en) | 2002-03-01 | 2004-12-08 | t5 Labs Ltd | Centralised interactive graphical application server |
| GB0302926D0 (en) * | 2003-02-08 | 2003-03-12 | Grex Games Ltd | System architecture and engine for massively multi-user operation |
| US7813562B2 (en) | 2004-09-27 | 2010-10-12 | Intel Corporation | Low-latency remote display rendering using tile-based rendering systems |
| US20070004501A1 (en) * | 2005-06-29 | 2007-01-04 | Christopher Brewer | Multi-core processing in a wagering game machine |
| US8172684B2 (en) * | 2005-12-23 | 2012-05-08 | Wms Gaming Inc. | Networks for use in gaming |
| US8968077B2 (en) * | 2006-04-13 | 2015-03-03 | Idt | Methods and systems for interfacing with a third-party application |
| KR100829561B1 (ko) * | 2006-08-24 | 2008-05-15 | 삼성전자주식회사 | 3차원 그래픽 데이터 렌더링 방법 및 장치 |
| JP5072774B2 (ja) | 2008-08-25 | 2012-11-14 | キヤノン株式会社 | 画像処理装置、方法、及び、プログラム |
| JP2010061283A (ja) * | 2008-09-02 | 2010-03-18 | Fujitsu Ltd | ロードバランサ設定プログラム,ロードバランサ設定方法及びロードバランサ設定装置 |
| US8151199B2 (en) * | 2009-02-09 | 2012-04-03 | AltEgo, LLC | Computational delivery system for avatar and background game content |
| US8582033B2 (en) | 2009-05-22 | 2013-11-12 | Megachips Corporation | Movie reproduction system and movie reproduction method for reducing delay time of reproduced movie |
| US8506402B2 (en) * | 2009-06-01 | 2013-08-13 | Sony Computer Entertainment America Llc | Game execution environments |
| US8208937B2 (en) * | 2009-06-12 | 2012-06-26 | Futurewei Technologies, Inc. | System and method for uplink inter cell interference coordination in a wireless access system |
| WO2011041516A1 (en) * | 2009-09-30 | 2011-04-07 | Zynga Game Network Inc. | Apparatuses, methods and systems for an online game manager |
| US8435121B1 (en) | 2010-11-05 | 2013-05-07 | Amazon Technologies, Inc. | Providing remote access to games designed for a single-machine experience |
| US8830245B2 (en) | 2010-12-14 | 2014-09-09 | Amazon Technologies, Inc. | Load balancing between general purpose processors and graphics processors |
| JP5117611B2 (ja) * | 2011-03-18 | 2013-01-16 | 株式会社コナミデジタルエンタテインメント | ゲーム装置、ゲーム制御方法、プログラム及びゲーム管理装置 |
| US10086292B2 (en) * | 2011-08-02 | 2018-10-02 | Zynga Inc. | Low-friction response in a social game |
| JP5331192B2 (ja) * | 2011-11-07 | 2013-10-30 | 株式会社スクウェア・エニックス・ホールディングス | 描画サーバ、センタサーバ、符号化装置、制御方法、符号化方法、プログラム、及び記録媒体 |
| JP5624074B2 (ja) * | 2012-03-30 | 2014-11-12 | 株式会社コナミデジタルエンタテインメント | ゲームシステム、ならびに、プログラム |
| US9071609B2 (en) * | 2012-10-08 | 2015-06-30 | Google Technology Holdings LLC | Methods and apparatus for performing dynamic load balancing of processing resources |
| US20140171204A1 (en) * | 2012-12-13 | 2014-06-19 | Microsoft Corporation | Asynchronous cloud rendered video delivery |
| US20150133216A1 (en) * | 2013-11-11 | 2015-05-14 | Amazon Technologies, Inc. | View generation based on shared state |
| US9348742B1 (en) * | 2013-12-18 | 2016-05-24 | Amazon Technologies, Inc. | Detecting code alteration based on memory allocation |
| KR20150085376A (ko) * | 2014-01-15 | 2015-07-23 | 한국전자통신연구원 | 클라우드 게이밍 환경에서 렌더링 서비스를 위한 부하 분산 시스템 및 이의 부하 분산 방법 |
-
2014
- 2014-04-01 JP JP2014075604A patent/JP6373620B2/ja active Active
-
2015
- 2015-03-20 US US14/663,642 patent/US9566514B2/en active Active
Also Published As
| Publication number | Publication date |
|---|---|
| US9566514B2 (en) | 2017-02-14 |
| US20150273329A1 (en) | 2015-10-01 |
| JP2015195976A (ja) | 2015-11-09 |
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