JP6364066B2 - 複数のプリミティブを使用するグラフィック処理 - Google Patents

複数のプリミティブを使用するグラフィック処理 Download PDF

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Publication number
JP6364066B2
JP6364066B2 JP2016501096A JP2016501096A JP6364066B2 JP 6364066 B2 JP6364066 B2 JP 6364066B2 JP 2016501096 A JP2016501096 A JP 2016501096A JP 2016501096 A JP2016501096 A JP 2016501096A JP 6364066 B2 JP6364066 B2 JP 6364066B2
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primitive
primitives
processing
graphics
processed
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Japanese (ja)
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JP2016517574A (ja
JP2016517574A5 (enExample
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ペルトン,ブレイク,ディー.
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Microsoft Corp
Microsoft Technology Licensing LLC
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Microsoft Corp
Microsoft Technology Licensing LLC
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    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T1/00General purpose image data processing
    • G06T1/20Processor architectures; Processor configuration, e.g. pipelining
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T11/002D [Two Dimensional] image generation
    • G06T11/40Filling a planar surface by adding surface attributes, e.g. colour or texture
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering

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  • Engineering & Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Computer Graphics (AREA)
  • Image Generation (AREA)
  • Controls And Circuits For Display Device (AREA)
  • Processing Or Creating Images (AREA)
JP2016501096A 2013-03-14 2014-03-11 複数のプリミティブを使用するグラフィック処理 Active JP6364066B2 (ja)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
US13/804,329 US20140267327A1 (en) 2013-03-14 2013-03-14 Graphics Processing using Multiple Primitives
US13/804,329 2013-03-14
PCT/US2014/022891 WO2014159299A1 (en) 2013-03-14 2014-03-11 Graphics processing using multiple primitives

Publications (3)

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JP2016517574A JP2016517574A (ja) 2016-06-16
JP2016517574A5 JP2016517574A5 (enExample) 2017-03-23
JP6364066B2 true JP6364066B2 (ja) 2018-07-25

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JP2016501096A Active JP6364066B2 (ja) 2013-03-14 2014-03-11 複数のプリミティブを使用するグラフィック処理

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US (2) US20140267327A1 (enExample)
EP (1) EP2973413B1 (enExample)
JP (1) JP6364066B2 (enExample)
KR (1) KR102213727B1 (enExample)
CN (1) CN105051788B (enExample)
WO (1) WO2014159299A1 (enExample)

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* Cited by examiner, † Cited by third party
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US20140267327A1 (en) 2013-03-14 2014-09-18 Microsoft Corporation Graphics Processing using Multiple Primitives
US10002404B2 (en) * 2015-04-15 2018-06-19 Mediatek Singapore Pte. Ltd. Optimizing shading process for mixed order-sensitive and order-insensitive shader operations
US10140268B2 (en) * 2015-08-27 2018-11-27 Qualcomm Innovation Center, Inc. Efficient browser composition for tiled-rendering graphics processing units
FR3099262B1 (fr) * 2019-07-23 2023-10-20 Zodiac Aero Electric Système de traitement graphique de données
CN110751706B (zh) * 2019-10-29 2024-03-22 网易(杭州)网络有限公司 游戏中的图形处理方法、装置、设备及存储介质

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Also Published As

Publication number Publication date
US11069020B2 (en) 2021-07-20
US20180260930A1 (en) 2018-09-13
EP2973413B1 (en) 2017-04-19
CN105051788B (zh) 2018-03-30
JP2016517574A (ja) 2016-06-16
KR102213727B1 (ko) 2021-02-05
CN105051788A (zh) 2015-11-11
EP2973413A1 (en) 2016-01-20
KR20150130307A (ko) 2015-11-23
US20140267327A1 (en) 2014-09-18
WO2014159299A1 (en) 2014-10-02

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