CN105051788B - 使用多个图元进行图形处理 - Google Patents
使用多个图元进行图形处理 Download PDFInfo
- Publication number
- CN105051788B CN105051788B CN201480015395.0A CN201480015395A CN105051788B CN 105051788 B CN105051788 B CN 105051788B CN 201480015395 A CN201480015395 A CN 201480015395A CN 105051788 B CN105051788 B CN 105051788B
- Authority
- CN
- China
- Prior art keywords
- primitive
- pixel coordinate
- region
- pixel
- processing
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Active
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T1/00—General purpose image data processing
- G06T1/20—Processor architectures; Processor configuration, e.g. pipelining
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T11/00—2D [Two Dimensional] image generation
- G06T11/40—Filling a planar surface by adding surface attributes, e.g. colour or texture
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
Landscapes
- Engineering & Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Computer Graphics (AREA)
- Image Generation (AREA)
- Controls And Circuits For Display Device (AREA)
- Processing Or Creating Images (AREA)
Applications Claiming Priority (3)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US13/804,329 US20140267327A1 (en) | 2013-03-14 | 2013-03-14 | Graphics Processing using Multiple Primitives |
| US13/804329 | 2013-03-14 | ||
| PCT/US2014/022891 WO2014159299A1 (en) | 2013-03-14 | 2014-03-11 | Graphics processing using multiple primitives |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| CN105051788A CN105051788A (zh) | 2015-11-11 |
| CN105051788B true CN105051788B (zh) | 2018-03-30 |
Family
ID=50625068
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| CN201480015395.0A Active CN105051788B (zh) | 2013-03-14 | 2014-03-11 | 使用多个图元进行图形处理 |
Country Status (6)
| Country | Link |
|---|---|
| US (2) | US20140267327A1 (enExample) |
| EP (1) | EP2973413B1 (enExample) |
| JP (1) | JP6364066B2 (enExample) |
| KR (1) | KR102213727B1 (enExample) |
| CN (1) | CN105051788B (enExample) |
| WO (1) | WO2014159299A1 (enExample) |
Families Citing this family (5)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US20140267327A1 (en) | 2013-03-14 | 2014-09-18 | Microsoft Corporation | Graphics Processing using Multiple Primitives |
| US10002404B2 (en) * | 2015-04-15 | 2018-06-19 | Mediatek Singapore Pte. Ltd. | Optimizing shading process for mixed order-sensitive and order-insensitive shader operations |
| US10140268B2 (en) * | 2015-08-27 | 2018-11-27 | Qualcomm Innovation Center, Inc. | Efficient browser composition for tiled-rendering graphics processing units |
| FR3099262B1 (fr) * | 2019-07-23 | 2023-10-20 | Zodiac Aero Electric | Système de traitement graphique de données |
| CN110751706B (zh) * | 2019-10-29 | 2024-03-22 | 网易(杭州)网络有限公司 | 游戏中的图形处理方法、装置、设备及存储介质 |
Citations (5)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US6720964B1 (en) * | 1998-08-27 | 2004-04-13 | Ati International Srl | Method and apparatus for processing portions of primitives that are being rendered |
| CN1551048A (zh) * | 2003-04-28 | 2004-12-01 | ��ʽ���綫֥ | 图像再现装置和图像再现方法 |
| US7168048B1 (en) * | 1999-03-24 | 2007-01-23 | Microsoft Corporation | Method and structure for implementing a layered object windows |
| US20110249011A1 (en) * | 2010-04-09 | 2011-10-13 | Paul Lalonde | List texture |
| CN102929621A (zh) * | 2011-11-30 | 2013-02-13 | 威盛电子股份有限公司 | 重迭物件的绘制方法及装置 |
Family Cites Families (31)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JPH10149148A (ja) * | 1996-11-21 | 1998-06-02 | Fuji Xerox Co Ltd | 画像処理装置 |
| US6300956B1 (en) * | 1998-03-17 | 2001-10-09 | Pixar Animation | Stochastic level of detail in computer animation |
| US6222550B1 (en) * | 1998-12-17 | 2001-04-24 | Neomagic Corp. | Multiple triangle pixel-pipelines with span-range pixel interlock for processing separate non-overlapping triangles for superscalar 3D graphics engine |
| US7362332B2 (en) | 2002-06-20 | 2008-04-22 | Nvidia Corporation | System and method of simulating motion blur efficiently |
| US7475190B2 (en) * | 2004-10-08 | 2009-01-06 | International Business Machines Corporation | Direct access of cache lock set data without backing memory |
| ATE383627T1 (de) * | 2004-11-19 | 2008-01-15 | Ericsson Telefon Ab L M | Verfahren und vorrichtung zur erzeugung dreidimensionaler bilder |
| JP4614389B2 (ja) * | 2005-05-27 | 2011-01-19 | キヤノン株式会社 | 画像形成装置、印刷装置、表示装置、描画処理方法、及びプログラム |
| JP4764131B2 (ja) * | 2005-10-19 | 2011-08-31 | パナソニック株式会社 | 多重描画装置 |
| US8081184B1 (en) | 2006-05-05 | 2011-12-20 | Nvidia Corporation | Pixel shader program thread assembly |
| US8111260B2 (en) | 2006-06-28 | 2012-02-07 | Microsoft Corporation | Fast reconfiguration of graphics pipeline state |
| US8212840B2 (en) * | 2006-10-23 | 2012-07-03 | Qualcomm Incorporated | 3-D clipping in a graphics processing unit |
| US9058792B1 (en) * | 2006-11-01 | 2015-06-16 | Nvidia Corporation | Coalescing to avoid read-modify-write during compressed data operations |
| US8537168B1 (en) * | 2006-11-02 | 2013-09-17 | Nvidia Corporation | Method and system for deferred coverage mask generation in a raster stage |
| US20080284798A1 (en) * | 2007-05-07 | 2008-11-20 | Qualcomm Incorporated | Post-render graphics overlays |
| US8004522B1 (en) * | 2007-08-07 | 2011-08-23 | Nvidia Corporation | Using coverage information in computer graphics |
| KR101574279B1 (ko) | 2008-04-04 | 2015-12-04 | 어드밴스드 마이크로 디바이시즈, 인코포레이티드 | 앤티 엘리어싱을 위한 필터링 방법 및 장치 |
| JP5173578B2 (ja) * | 2008-05-15 | 2013-04-03 | キヤノン株式会社 | 画像処理方法及び印刷装置とその制御方法 |
| US8259111B2 (en) | 2008-05-30 | 2012-09-04 | Advanced Micro Devices, Inc. | Merged shader for primitive amplification |
| US8825660B2 (en) * | 2009-03-17 | 2014-09-02 | Ebay Inc. | Image-based indexing in a network-based marketplace |
| US8339653B2 (en) | 2009-03-30 | 2012-12-25 | Sharp Laboratories Of America, Inc. | Methods and systems for rendering data based on overlap characteristics |
| US8854381B2 (en) * | 2009-09-03 | 2014-10-07 | Advanced Micro Devices, Inc. | Processing unit that enables asynchronous task dispatch |
| US8922555B2 (en) | 2009-10-07 | 2014-12-30 | Nvidia Corporation | Pixel shader output map |
| US8561038B1 (en) * | 2009-12-31 | 2013-10-15 | Google Inc. | High performance execution environment |
| US8949252B2 (en) * | 2010-03-29 | 2015-02-03 | Ebay Inc. | Product category optimization for image similarity searching of image-based listings in a network-based publication system |
| US9405773B2 (en) * | 2010-03-29 | 2016-08-02 | Ebay Inc. | Searching for more products like a specified product |
| US8861844B2 (en) * | 2010-03-29 | 2014-10-14 | Ebay Inc. | Pre-computing digests for image similarity searching of image-based listings in a network-based publication system |
| US8493404B2 (en) | 2010-08-24 | 2013-07-23 | Qualcomm Incorporated | Pixel rendering on display |
| JP2012163621A (ja) * | 2011-02-03 | 2012-08-30 | Panasonic Corp | 端末装置および画像処理方法 |
| US8854383B2 (en) | 2011-04-13 | 2014-10-07 | Qualcomm Incorporated | Pixel value compaction for graphics processing |
| US9087409B2 (en) * | 2012-03-01 | 2015-07-21 | Qualcomm Incorporated | Techniques for reducing memory access bandwidth in a graphics processing system based on destination alpha values |
| US20140267327A1 (en) | 2013-03-14 | 2014-09-18 | Microsoft Corporation | Graphics Processing using Multiple Primitives |
-
2013
- 2013-03-14 US US13/804,329 patent/US20140267327A1/en not_active Abandoned
-
2014
- 2014-03-11 JP JP2016501096A patent/JP6364066B2/ja active Active
- 2014-03-11 EP EP14720292.3A patent/EP2973413B1/en active Active
- 2014-03-11 KR KR1020157025328A patent/KR102213727B1/ko not_active Expired - Fee Related
- 2014-03-11 CN CN201480015395.0A patent/CN105051788B/zh active Active
- 2014-03-11 WO PCT/US2014/022891 patent/WO2014159299A1/en not_active Ceased
-
2018
- 2018-05-08 US US15/974,519 patent/US11069020B2/en not_active Expired - Fee Related
Patent Citations (5)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US6720964B1 (en) * | 1998-08-27 | 2004-04-13 | Ati International Srl | Method and apparatus for processing portions of primitives that are being rendered |
| US7168048B1 (en) * | 1999-03-24 | 2007-01-23 | Microsoft Corporation | Method and structure for implementing a layered object windows |
| CN1551048A (zh) * | 2003-04-28 | 2004-12-01 | ��ʽ���綫֥ | 图像再现装置和图像再现方法 |
| US20110249011A1 (en) * | 2010-04-09 | 2011-10-13 | Paul Lalonde | List texture |
| CN102929621A (zh) * | 2011-11-30 | 2013-02-13 | 威盛电子股份有限公司 | 重迭物件的绘制方法及装置 |
Also Published As
| Publication number | Publication date |
|---|---|
| US20180260930A1 (en) | 2018-09-13 |
| KR102213727B1 (ko) | 2021-02-05 |
| US11069020B2 (en) | 2021-07-20 |
| CN105051788A (zh) | 2015-11-11 |
| US20140267327A1 (en) | 2014-09-18 |
| EP2973413B1 (en) | 2017-04-19 |
| KR20150130307A (ko) | 2015-11-23 |
| EP2973413A1 (en) | 2016-01-20 |
| JP6364066B2 (ja) | 2018-07-25 |
| JP2016517574A (ja) | 2016-06-16 |
| WO2014159299A1 (en) | 2014-10-02 |
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Legal Events
| Date | Code | Title | Description |
|---|---|---|---|
| C06 | Publication | ||
| PB01 | Publication | ||
| C10 | Entry into substantive examination | ||
| SE01 | Entry into force of request for substantive examination | ||
| GR01 | Patent grant | ||
| GR01 | Patent grant |