JP5449830B2 - Game machine - Google Patents

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JP5449830B2
JP5449830B2 JP2009089470A JP2009089470A JP5449830B2 JP 5449830 B2 JP5449830 B2 JP 5449830B2 JP 2009089470 A JP2009089470 A JP 2009089470A JP 2009089470 A JP2009089470 A JP 2009089470A JP 5449830 B2 JP5449830 B2 JP 5449830B2
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shutter
game
game ball
notch
game board
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JP2010240033A (en
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高典 加治
誠 小林
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Kyoraku Industrial Co Ltd
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Description

本発明はパチンコ遊技機を構成する遊技盤面上に配置されて大当たり時に開放する入賞装置の改良に関する。   The present invention relates to an improvement in a winning device that is arranged on a game board surface that constitutes a pachinko gaming machine and that is opened at the time of a big hit.

パチンコ遊技機においては、遊技盤の盤面に入賞装置(始動入賞装置、大入賞装置)、風車、図柄表示装置、電飾装置等の各種盤面部品を設けて遊技内容の多様性を図っている。例えば、遊技盤に設けられた始動入賞口に遊技球が入賞するという始動条件の成立によって遊技盤中の図柄表示装置に表示される図柄が変動を開始し、特定の図柄(例えば「777」等の三つ揃い図柄)にて停止することで、特別遊技状態である大当り状態に移行するように構成されている。大当たり状態では、大入賞装置の大入賞口を開放状態とし、所定の条件に基づいてこの開放状態を所定回数繰り返すことにより多量の出球を放出する。
特開2006−345925公報(特許文献1)には、センター役物に設置された入賞口と、センター役物に出没可能に支持されて入賞口を開閉するシャッターと、を備えた入賞装置が開示されている。この入賞装置は、遊技領域中央部に配置されたセンター役物の左上部に配置されている。即ち、入賞装置は、発射装置から発射された遊技球を遊技領域内に導くために遊技領域の左側縁部に沿って設けられたガイドレールの出口の近傍に位置している。このため、ガイドレール出口からの遊技球の多くは入賞装置に向かって放出され、シャッターを直撃する虞がある。発射された直後の球勢のある遊技球がシャッターに対して繰り返し衝突すると、シャッター耐久性が早期に低下し易い。この虞を解消するためには、ガイドレール出口と入賞装置との間の盤面上に釘等の直撃回避部材を配置する必要がある。しかし、液晶表示装置が大型化する傾向がある現状において、直撃回避部材としての釘を設けると、遊技領域上における有効スペースを更に減少させる不具合をもたらすこととなる。
In the pachinko gaming machine, various board parts such as a winning device (start winning device, large winning device), a windmill, a symbol display device, and an illumination device are provided on the surface of the game board in order to diversify the game contents. For example, the symbol displayed on the symbol display device in the game board starts to change due to the establishment of the start condition that the game ball wins at the start winning opening provided on the game board, and a specific symbol (for example, “777” or the like) The game is configured to shift to a big hit state, which is a special gaming state, by stopping at a three-piece design). In the big hit state, the big winning opening of the big winning device is opened, and a large number of balls are released by repeating this opened state a predetermined number of times based on a predetermined condition.
Japanese Patent Laying-Open No. 2006-345925 (Patent Document 1) discloses a prize winning device that includes a prize opening installed in a center character and a shutter that is supported by the center character so as to be able to appear and disappear and opens and closes the prize winning hole. Has been. This winning device is arranged in the upper left part of the center accessory arranged in the center of the game area. In other words, the winning device is located in the vicinity of the exit of the guide rail provided along the left edge of the gaming area in order to guide the gaming ball launched from the launching device into the gaming area. For this reason, most of the game balls from the guide rail exit are released toward the winning device, and there is a risk of hitting the shutter directly. When a game ball with a ball immediately after being launched repeatedly collides with the shutter, the durability of the shutter is likely to deteriorate early. In order to eliminate this fear, it is necessary to arrange a direct hit avoiding member such as a nail on the board surface between the guide rail exit and the winning device. However, in the current situation where the liquid crystal display device tends to increase in size, providing a nail as a direct hit avoidance member causes a problem of further reducing the effective space on the game area.

特開2006−345925公報JP 2006-345925 A

特許文献1に記載された入賞装置にあっては、発射された直後の球勢の強い遊技球がシャッターを直撃することを防止することだけを目的とした釘等を盤面に配置する必要があるため、液晶表示装置の大型化によって有効面積が極限されている遊技スペースを更に減縮させる原因となっている。
本発明は上記に鑑みてなされたものであり、発射された直後の球勢が強い遊技球の移動経路近傍に入賞口を開閉するシャッターを配置しているにも拘わらず、遊技球の直撃を防ぐばかりでなく、事前に球勢を減殺することによりシャッターの耐久性を向上させ、しかも有効遊技スペースを減少させる原因となる釘等を増設する必要がない入賞装置を備えた遊技機を提供することを目的としている。
In the winning device described in Patent Document 1, it is necessary to arrange a nail or the like on the board for the purpose of preventing a game ball having a strong sphere immediately after being fired from directly hitting the shutter. Therefore, it is a cause of further reducing the gaming space whose effective area is limited by the enlargement of the liquid crystal display device.
The present invention has been made in view of the above, and in spite of the fact that a shutter that opens and closes a winning opening is arranged in the vicinity of a moving path of a game ball having a strong ball immediately after being launched, a direct hit of the game ball is performed. not only prevent, in advance to improve the durability of the shutter by counteracting the Tamazei, provides YU skill machine moreover you need to install additional nails or the like to be a cause of reducing the effective game space with a no winning device The purpose is to do.

上記目的を達成するため、請求項1の発明に係る入賞装置は、遊技領域を有した遊技盤と、発射装置から発射された遊技球を前記遊技領域に案内するために該遊技領域の外周縁に沿って立設された外ガイドレールと、前記遊技領域の右上部に配置されて移動してきた遊技球の球勢を減殺する緩衝部材と、前記外ガイドレール内側の遊技盤面に立設されて前記緩衝部材により球勢を減殺された遊技球を下方へ導くガイド部材と、を備えた遊技盤ユニットを有した遊技機であって、前記ガイド部材には、前記緩衝部材にて跳ね返った遊技球が接する範囲に切欠き部が形成されており、前記切欠き部に相当する遊技盤面に設けたスリット内には該切欠き部を開閉するためのシャッターが出没自在に支持されており、前記シャッターよりも内側の遊技盤面には入球案内部材が配置されており、前記シャッターは、閉止時に前記遊技盤面上に突出することにより前記切欠き部を閉止して前記ガイド部材の一部となって、前記緩衝部材にて跳ね返った遊技球が前記入球案内部材側へ移動することを阻止し、前記シャッターは、開放時に前記スリットから前記遊技盤面の内部に退避することにより前記切欠き部を開放して、前記緩衝部材にて跳ね返った遊技球が前記入球案内部材側へ移動することを許容することを特徴とする。
この構成によれば、緩衝部材によって跳ね返った直後の遊技球が接触するガイド部材部分に設けた切欠き部(入賞口)をシャッターによって開閉し、切欠き部の内側に入球案内部材を設けたので、発射装置から発射された直後の球勢の強い遊技球は必ず緩衝部材によって球勢を低下された状態でガイド壁(シャッター)と接触し、球勢が強いままでシャッターを直撃することがない。このため、シャッターへの直撃を防止することだけを目的とした緩衝用の釘等を盤面に配置する必要がなくなり、液晶表示装置の大型化によって有効面積が極限されている遊技スペースが更に減少する不具合を防止できる。
In order to achieve the above object, a winning device according to the invention of claim 1 includes a game board having a game area and an outer periphery of the game area for guiding a game ball emitted from the launcher to the game area. An outer guide rail erected along the upper side of the game area, a buffer member for reducing the sphere of the game ball that has been arranged and moved, and an erection on the game board surface inside the outer guide rail A game machine having a game board unit including a guide member for guiding a game ball whose ball position is reduced by the buffer member to the lower side, wherein the game ball bounced back by the buffer member A notch is formed in a range where the notch is in contact, and a shutter for opening and closing the notch is supported in a slit provided in a game board surface corresponding to the notch so as to be able to appear and disappear. Inside game The face is disposed a ball entrance guide member, the shutter is then closed the notch by projecting onto the game board when closed a part of the guide member, the cushioning member The game ball bounced back is prevented from moving to the entrance guide member side, and the shutter retreats from the slit to the inside of the game board surface when opened, thereby opening the notch and the buffer. The game ball bounced off by the member is allowed to move to the entrance guide member side.
According to this configuration, the notch portion (winning hole) provided in the guide member portion that comes into contact with the game ball immediately after being rebounded by the buffer member is opened and closed by the shutter, and the entrance guide member is provided inside the notch portion. Therefore, a game ball with a strong sphere immediately after being launched from the launching device always comes into contact with the guide wall (shutter) in a state where the sphere is lowered by the buffer member, and the shutter is directly hit with the sphere kept strong. Absent. For this reason, it is not necessary to arrange buffer nails or the like only on the board for the purpose of preventing direct hitting on the shutter, and the gaming space whose effective area is limited due to the increase in size of the liquid crystal display device is further reduced. You can prevent problems.

本発明によれば、発射された直後の球勢の強い遊技球は必ず緩衝部材によって球勢を低下された状態でガイド壁(シャッター)と接触し、球勢が強いままでシャッターを直撃することがない。このため、シャッターへの直撃を防止することだけを目的とした緩衝用の釘等を盤面に配置する必要がなくなり、液晶表示装置の大型化によって有効面積が極限されている遊技スペースが更に減少する不具合を防止できる。   According to the present invention, a game ball having a strong sphere immediately after being launched always comes into contact with the guide wall (shutter) in a state in which the sphere is lowered by the buffer member, and directly hits the shutter while the sphere is strong. There is no. For this reason, it is not necessary to arrange buffer nails or the like only on the board for the purpose of preventing direct hitting on the shutter, and the gaming space whose effective area is limited due to the increase in size of the liquid crystal display device is further reduced. You can prevent problems.

本発明の一実施形態に係る入賞装置を有した盤面部品(センター役物)を備えたパチンコ遊技機の遊技盤ユニットの正面図である。It is a front view of a game board unit of a pachinko gaming machine provided with a board part (center accessory) having a winning device according to an embodiment of the present invention. (a)及び(b)は本発明の係る盤面部品の斜視図である。(A) And (b) is a perspective view of the panel surface component which concerns on this invention. 本発明の係る盤面部品の斜視図である。It is a perspective view of the board surface component which concerns on this invention. 入球案内部材周辺の断面図である。It is sectional drawing of an entrance guide member periphery. (a)及び(b)はシャッター駆動機構の一例を示す説明図である。(A) And (b) is explanatory drawing which shows an example of a shutter drive mechanism.

以下、本発明を図面に示した実施の形態により詳細に説明する。
図1は本発明の一実施形態に係る入賞装置を有した盤面部品(センター役物)を備えたパチンコ遊技機(遊技機)の遊技盤ユニットの正面図であり、図2及び図3は本発明の係る盤面部品の斜視図であり、図4は入球案内部材周辺の断面図であり、図5(a)及び(b)はシャッター駆動機構の一例を示す説明図である。
本発明に係る遊技盤ユニットUは、遊技領域2を有した遊技盤1と、遊技盤の下方に配置された発射装置から発射された遊技球Bを遊技領域に案内するために遊技領域の外周縁に沿って立設された薄板状の外ガイドレール3及び内ガイドレール4と、遊技領域の右側上部にて終端する外ガイドレールの終端部に配置されて外ガイドレールに沿って右側上部に移動してきた遊技球の勢いを減殺する緩衝部材11を支持する緩衝部材支持部材(返しゴム)10と、緩衝部材11の内側の盤面に立設されて緩衝部材11で跳ね返った遊技球を下方へガイドする薄板からなるガイド壁(ガイド部材)21と、ガイド壁21の一部を除去した切欠き部21aを開閉するシャッター25と、シャッター駆動機構30と、入賞装置40と、を備えている。
なお、図1中では剣を象った盤面部品50によって入賞装置40の主要部は隠蔽されている。



Hereinafter, the present invention will be described in detail with reference to embodiments shown in the drawings.
FIG. 1 is a front view of a game board unit of a pachinko gaming machine (game machine) provided with a board part (center accessory) having a winning device according to an embodiment of the present invention, and FIGS. FIG. 4 is a perspective view of a board surface component according to the invention, FIG. 4 is a cross-sectional view of the vicinity of a ball guiding member, and FIGS. 5A and 5B are explanatory views showing an example of a shutter driving mechanism.
The game board unit U according to the present invention includes a game board 1 having a game area 2 and an outside of the game area for guiding a game ball B fired from a launching device disposed below the game board to the game area. A thin plate-like outer guide rail 3 and inner guide rail 4 erected along the periphery, and arranged at the end of the outer guide rail that terminates at the upper right side of the game area, and at the upper right side along the outer guide rail The buffer member support member (back rubber) 10 that supports the buffer member 11 that reduces the momentum of the game ball that has moved, and the game ball that is erected on the board surface inside the buffer member 11 and bounces off the buffer member 11 downward A guide wall (guide member) 21 made of a thin plate to be guided, a shutter 25 that opens and closes a notch 21a from which a part of the guide wall 21 is removed, a shutter drive mechanism 30, and a winning device 40 are provided.
In FIG. 1, the main part of the winning device 40 is concealed by a board component 50 shaped like a sword.



図2、図3に示すように本例では、ガイド壁(ガイド部材)21はセンター役物20の外壁の一部からなり、ガイド壁21には、緩衝部材11にて跳ね返った遊技球Bが落下する過程で接する範囲に切欠き部(入賞口)21aが形成されており、切欠き部21aに相当する遊技盤面に設けたスリット22内には切欠き部を開閉するためのシャッター25が出没自在に支持されており、更にシャッターよりも内側の遊技盤面には、切欠き部21aから入球してきた遊技球を更に入賞装置内部に案内する入球案内部材27が配置されている。シャッター25、入球案内部材27、及びシャッター駆動機構30は、入賞装置(アタッカー)40を構成している。
入賞装置40は、例えば図4の断面図に示すように遊技盤1に形成された貫通穴1a内にダクト状の入球案内部材27を挿通した構成を備え、入球案内部材27は遊技球入口27a、遊技球通路27b、遊技球出口27cを備え、遊技球通路27bの奥部には入賞検出スイッチ28を備えている。
遊技球入口27aは、切欠き部21aの下端縁よりも下方に配置されることにより、切欠き部の開放時に通過してきた遊技球を受入れ易いように構成されている。
As shown in FIGS. 2 and 3, in this example, the guide wall (guide member) 21 is a part of the outer wall of the center accessory 20, and the game ball B bounced off by the buffer member 11 is placed on the guide wall 21. A notch (award opening) 21a is formed in a range where it contacts in the process of falling, and a shutter 25 for opening and closing the notch is in and out of a slit 22 provided on the game board surface corresponding to the notch 21a. A ball guide member 27 for guiding the game ball that has entered from the notch portion 21a to the inside of the winning device is further arranged on the game board surface inside the shutter. The shutter 25, the entrance guide member 27, and the shutter drive mechanism 30 constitute a winning device (attacker) 40.
The winning device 40 has a configuration in which a duct-shaped ball guide member 27 is inserted into a through hole 1a formed in the game board 1, for example, as shown in the cross-sectional view of FIG. 4, and the ball guide member 27 is a game ball. An entrance 27a, a game ball passage 27b, and a game ball exit 27c are provided, and a winning detection switch 28 is provided at the back of the game ball passage 27b.
The game ball inlet 27a is arranged below the lower edge of the notch 21a so that it can easily receive the game ball that has passed when the notch is opened.

シャッター駆動機構30は、図5(a)(b)に示すように非通電時にはバネ31bの力で突出し、通電時には電磁力により引っ込むプランジャ31aを有したソレノイド31と、プランジャ31aの出没動作によって軸32aを中心として回動するクランク32と、を備え、シャッター25はクランク32により支持されている。シャッター25は、軸32aを中心としたクランク32の回動によってスリット22から遊技盤面上(切欠き部21a)に出没する。ソレノイド31は、図示しない制御部からの制御信号に基づいて作動する。
シャッター25は、シャッター駆動機構30を構成するソレノイド31によって図2、及び図5(a)に示した突出位置と、図3、及び図5(b)に示した退避位置との間を進退し、遊技盤面よりも上方に突出した突出位置にあるときには切欠き部21aを閉止してガイド壁21の一部となって緩衝部材11にて跳ね返った遊技球がガイド壁の内側、即ち遊技球入口27a側へ移動することを阻止している。また、シャッター25が遊技盤面の内部に退避した退避位置にあるときには切欠き部21aを開放して遊技球が遊技球入口27a側へ移動することを許容する。
なお、シャッター25の上端部(切欠き部21aの上端部)は緩衝部材11よりも上方に位置しても良い。要するに、緩衝部材11で跳ね返った遊技球が勢力を低下させて落下する経路の範囲内に切欠き部があり、この切欠き部を開閉するシャッターをもうければよい。なお、シャッター25は垂直姿勢よりも、右斜め下方向に向けて傾斜していることにより、シャッター開放時に切欠き部21a内に遊技球がより入球し易くなる。
また、本発明では、切欠き部を備えたガイド壁をセンター役物の外壁の一部としたが、これは一例に過ぎず、ガイド壁はどのような盤面部品、役物の一部(外壁、立ち上がり部)であってもよい。
As shown in FIGS. 5 (a) and 5 (b), the shutter drive mechanism 30 protrudes with the force of the spring 31b when not energized, and moves with the solenoid 31 having the plunger 31a retracted by the electromagnetic force when energized, The shutter 25 is supported by the crank 32. The shutter 25 appears and disappears from the slit 22 on the game board surface (the notch portion 21a) by the rotation of the crank 32 about the shaft 32a. The solenoid 31 operates based on a control signal from a control unit (not shown).
The shutter 25 is moved forward and backward between the protruding position shown in FIGS. 2 and 5A and the retracted position shown in FIGS. 3 and 5B by a solenoid 31 constituting the shutter driving mechanism 30. When the projecting position is projected upward from the game board surface, the notch 21a is closed, and the game ball that has become a part of the guide wall 21 and rebounds at the buffer member 11 is inside the guide wall, that is, the game ball entrance. The movement to the 27a side is prevented. Further, when the shutter 25 is in the retracted position retracted inside the game board surface, the notch 21a is opened to allow the game ball to move toward the game ball inlet 27a.
Note that the upper end portion of the shutter 25 (the upper end portion of the notch portion 21a) may be positioned above the buffer member 11. In short, there is a notch in the range of the path where the game ball bounced off by the buffer member 11 drops with a reduced force, and a shutter that opens and closes the notch may be provided. In addition, since the shutter 25 is inclined toward the diagonally lower right direction from the vertical posture, it becomes easier for the game ball to enter the notch portion 21a when the shutter is opened.
In the present invention, the guide wall provided with the notch is a part of the outer wall of the center accessory. However, this is only an example, and the guide wall is a part of the board component, part of the accessory (outer wall , A rising portion).

以上の構成を備えた本発明の入賞装置40(遊技盤ユニットU)によれば、発射された直後の球勢の強い遊技球は必ず緩衝部材11によって球勢を低下された状態でガイド壁21(シャッター25)と接触し、球勢が強いままでシャッターを直撃することを防止することができる。このため、シャッターへの直撃を防止することだけを目的とした釘等を盤面に配置する必要がなくなり、液晶表示装置の大型化によって有効面積が極限されている遊技スペースが更に減少する不具合を防止できる。
この結果、本発明によれば、発射された直後の球勢が強い遊技球の移動経路近傍に入賞口を開閉するシャッターを配置しているにも拘わらず、遊技球の直撃を防ぐばかりでなく、事前に球勢を減殺することによりシャッターの耐久性を向上することができ、しかも有効遊技スペースを減少させる原因となる釘等を増設する必要がなくなる。
According to the winning device 40 (game board unit U) of the present invention having the above-described configuration, a strong game ball immediately after being launched is always guided by the guide wall 21 in a state where the ball force is lowered by the buffer member 11. It is possible to prevent direct contact with the shutter while being in contact with the (shutter 25) and having a strong sphere. This eliminates the need to place nails on the board for the purpose of preventing direct hits on the shutter, preventing the problem of further reducing the gaming space whose effective area is limited due to the increase in the size of the liquid crystal display device. it can.
As a result, according to the present invention, not only is it possible to prevent a direct hit of a game ball in spite of the fact that a shutter that opens and closes a winning opening is arranged in the vicinity of a moving path of a game ball having a strong ball immediately after being launched. In addition, the durability of the shutter can be improved by previously killing the ball, and there is no need to add a nail or the like that causes a reduction in the effective gaming space.

1…遊技盤、1a…貫通穴、2…遊技領域、3…外ガイドレール、4…内ガイドレール、11…緩衝部材、20…センター役物、21…ガイド部材(ガイド壁)、21a…切欠き部(入賞口)、22…スリット、23…クランク、25…シャッター、27…入球案内部材、27a…遊技球入口、27b…遊技球通路、27c…遊技球出口、28…入賞検出スイッチ、30…シャッター駆動機構、31…ソレノイド、31a…プランジャ、31b…バネ、32…クランク、32a…軸、40…入賞装置、50…盤面部品 DESCRIPTION OF SYMBOLS 1 ... Game board, 1a ... Through hole, 2 ... Game area, 3 ... Outer guide rail, 4 ... Inner guide rail, 11 ... Buffer member, 20 ... Center object, 21 ... Guide member (guide wall), 21a ... Cutting Notch portion (winning entrance), 22 ... slit, 23 ... crank, 25 ... shutter, 27 ... entry guide member, 27a ... gaming ball entrance, 27b ... gaming ball passage, 27c ... gaming ball exit, 28 ... winning detection switch, DESCRIPTION OF SYMBOLS 30 ... Shutter drive mechanism, 31 ... Solenoid, 31a ... Plunger, 31b ... Spring, 32 ... Crank, 32a ... Shaft, 40 ... Winning device, 50 ... Board part

Claims (1)

遊技領域を有した遊技盤と、発射装置から発射された遊技球を前記遊技領域に案内するために該遊技領域の外周縁に沿って立設された外ガイドレールと、前記遊技領域の右上部に配置されて移動してきた遊技球の球勢を減殺する緩衝部材と、前記外ガイドレール内側の遊技盤面に立設されて前記緩衝部材により球勢を減殺された遊技球を下方へ導くガイド部材と、を備えた遊技盤ユニットを有した遊技機であって、
前記ガイド部材には、前記緩衝部材にて跳ね返った遊技球が接する範囲に切欠き部が形成されており、
前記切欠き部に相当する遊技盤面に設けたスリット内には該切欠き部を開閉するためのシャッターが出没自在に支持されており、
前記シャッターよりも内側の遊技盤面には入球案内部材が配置されており、
前記シャッターは、閉止時に前記遊技盤面上に突出することにより前記切欠き部を閉止して前記ガイド部材の一部となって、前記緩衝部材にて跳ね返った遊技球が前記入球案内部材側へ移動することを阻止し、
前記シャッターは、開放時に前記スリットから前記遊技盤面の内部に退避することにより前記切欠き部を開放して、前記緩衝部材にて跳ね返った遊技球が前記入球案内部材側へ移動することを許容することを特徴とする遊技機
A game board having a game area, an outer guide rail standing along an outer periphery of the game area to guide a game ball emitted from a launcher to the game area, and an upper right portion of the game area And a guide member for standing down on the game board surface inside the outer guide rail and guiding the game ball whose sphere is reduced by the buffer member downward. And a gaming machine having a gaming board unit comprising:
The guide member has a notch formed in a range where the game ball bounced back by the buffer member comes into contact,
In a slit provided on the game board surface corresponding to the notch portion, a shutter for opening and closing the notch portion is supported so as to freely appear and retract,
The entrance guide member is arranged on the game board surface inside the shutter,
When the shutter is closed, the shutter protrudes on the surface of the game board to close the notch and become a part of the guide member, and the game ball bounced off by the buffer member is moved to the entrance guide member side. Stop moving,
When the shutter is opened, the notch is opened by retracting from the slit to the inside of the game board surface, and the game ball bounced off by the buffer member is allowed to move to the entrance guide member side. A gaming machine characterized by that .
JP2009089470A 2009-04-01 2009-04-01 Game machine Expired - Fee Related JP5449830B2 (en)

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