JP5025677B2 - Game machine - Google Patents

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JP5025677B2
JP5025677B2 JP2009078187A JP2009078187A JP5025677B2 JP 5025677 B2 JP5025677 B2 JP 5025677B2 JP 2009078187 A JP2009078187 A JP 2009078187A JP 2009078187 A JP2009078187 A JP 2009078187A JP 5025677 B2 JP5025677 B2 JP 5025677B2
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game
board
wiring
gaming
shaft
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JP2010227295A (en
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仁 小林
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株式会社サンセイアールアンドディ
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Description

  The present invention relates to a gaming machine.

  2. Description of the Related Art Conventionally, a gaming machine including a movable gaming member that is movable with respect to a gaming machine main body is known (see, for example, Patent Document 1).

JP 2003-190401 A (paragraphs [0024], [0039], FIGS. 1 and 9)

  By the way, for example, when an electric component (for example, LED) that operates by receiving external power is provided on the movable gaming member, the gap between the power supply board fixed to the gaming machine body and the electric component is provided. It is necessary to connect with a wiring member (for example, a cable) having flexibility different from that of the printed wiring formed on the substrate. However, in the conventional gaming machine, there is a possibility that the wiring member is excessively pulled by the movement of the gaming member.

  The present invention has been made in view of the above circumstances, and an object thereof is to provide a gaming machine that can prevent a wiring member connected to a movable gaming member from being excessively pulled.

In order to achieve the above object, a gaming machine according to the invention of claim 1 is provided with a first gaming member provided with a first wiring board, a second wiring board and an electrical component that operates upon receiving electric power. A second game member provided, a power supply body for supplying electric power to the electrical components, a first wiring member for electrically connecting the first wiring board and the second wiring board, and the second wiring board electrically A second wiring member that electrically connects the component, and the power supplied from the power supply body passes through the first wiring board, the first wiring member, the second wiring board, and the second wiring member in this order. In addition to being supplied to the electrical components, one or both of the first gaming member and the second gaming member can be moved within a predetermined area, and one or both of the first gaming member and the second gaming member are predetermined. The first wiring member bends even if it moves to any position within the area. Vital, the second wiring member substantially can be held constant deflection, a first driving source for rotationally driving the rotary shaft around which the first gaming member oriented in the longitudinal direction of the game machine, the second gaming member A connecting portion that connects the second game member to the first game member so as to rotate around a second rotation axis parallel to the first rotation axis following the rotation of the first game member; The first game members are arranged in a pair on the left and right sides, and the pair of first game members can be rotated in the opposite directions by a drive source, and between the pair of first game members. A pair of first game members are connected by a common second game member, and each of the pair of first game members has a connection shaft portion as a connection portion, while the second game member is a pair of members that rotatably accommodate each connection shaft portion. It has a shaft receiving hole as a connecting part, and at least one of the shaft receiving holes accommodates the connecting shaft part so that it can slide Thus, it is possible to absorb the approach and separation between the connecting shaft portions accompanying the rotation of the pair of first game members, and the pair of first game members has an arm structure extending in a direction orthogonal to each first rotation axis. Accordingly, each connecting shaft portion is provided at an end portion away from each first rotating shaft, and a connecting portion to the power supply body is provided in the vicinity of the first rotating shaft in the first wiring board. The wiring board is characterized in that a connection portion with the first wiring member is provided in the vicinity of the connecting shaft portion .

[Invention of Claim 1 ]
In the gaming machine according to claim 1, the first wiring member is bent and the first wiring member is bent even when one or both of the first gaming member and the second gaming member move to any position within the predetermined region. Since the two wiring members can maintain a substantially constant bending, the first wiring member and the second wiring member can be prevented from being excessively pulled. This can reduce the possibility of damage, disconnection, and contact failure of the first wiring member and the second wiring member.

According to the present invention, when the first gaming member is driven to rotate about the first rotation axis, the second gaming member is rotated around the second rotation axis parallel to the first rotation axis. Therefore, the first game member and the second game member move in a complicated manner, and the effect can be improved. Specifically, when the pair of first gaming members arranged on the left and right are rotated in opposite directions, the second gaming member connecting the pair of first gaming members is rotated by the pair of first gaming members. Move up and down following the movement. Furthermore, according to the present invention, in the first wiring board, the connecting portion with the power supply body and the connecting portion with the first wiring member can be arranged at positions separated from each other, thereby reducing the possibility of connection errors. can do.

Front view of a pachinko gaming machine according to an embodiment of the present invention Rear view of pachinko machine Block diagram showing the electrical configuration of a pachinko machine Front view of movable display device and front display frame in retracted position Front view of movable lighting device and front display frame in lowered position Front view of rear display frame and electric accessory unit Front view of the electric accessory unit The perspective view which looked at the electric accessory unit from diagonally below The perspective view which looked at the electric accessory unit from diagonally below View of the electric accessory unit from below Rear view of the electric accessory unit in the retracted position Rear view of the electric accessory unit in the lowered position Conceptual diagram of wiring structure according to modification

  Hereinafter, an embodiment according to a pachinko gaming machine 10 to which the present invention is applied will be described with reference to FIGS. As shown in FIG. 1, a substantially circular game area YR surrounded by guide rails 12 is formed on the front surface of the game board 11 in the pachinko gaming machine 10, and a special symbol display device 35 (hereinafter referred to as “game symbol Y”) is formed in the game area YR. Various accessories are provided such as “display device 35”.

  Below the display device 35, a start winning port 14, a large winning port 15, and an out port 16 are provided side by side at intervals from above. In the game area YR, a windmill 17 is provided on the left side of the display device 35, and a general winning opening 20 is provided below the windmill 17. In addition, a start gate 18 is provided on the left side of the start winning opening 14, and a general winning opening 21 is provided on the right side of the big winning opening 15. Further, in addition to the winning holes, a plurality of obstacle nails (not shown) are provided in the game area YR.

  The front side of the game board 11 is covered with a front frame 100 having a glass window 101 corresponding to the game area YR. At the edge of the glass window 101 in the front frame 100, a frame decoration lamp 33 swelled to the front is provided. Further, below the glass window 101 in the front frame 100, an upper plate 27A and a lower plate 27B swelled on the front surface are provided in two upper and lower stages. Speakers 30, 30 are built in on both the left and right sides of the bulging portion constituting the upper plate 27A. An operation knob 28 is provided at the lower right corner of the front frame 100, and by turning the operation knob 28, the game ball accommodated in the upper plate 27A is flipped toward the game area YR of the game board 11. The game is started.

  As shown in FIG. 2, various substrates shown in FIG. 3 are provided on the rear surface of the pachinko gaming machine 10. Specifically, a main control board 110 is provided at the center of the rear surface of the pachinko gaming machine 10, and the sub control board 120, the sound lamp control board 130, the display control board 140, and the main control board 110 are overlapped with the main control board 110. A lamp relay board 150 is provided. Below the main control board 110, a power board 160 (corresponding to the “power supply body” of the present invention) and a payout control board 170 are provided, and below the power board 160, the launch control board 180 and the game ball launcher 181 is provided. In addition, a power receiving board 190 and a game ball tank 200 are provided above the main control board 110, and a prize ball payout device 171 and a ball rental payout device 172 are provided on the side of the main control board 110. These various substrates 110 to 190 are respectively accommodated in a substrate case, and each substrate case is assembled at a predetermined position on the rear surface of the pachinko gaming machine 10.

  As shown in FIG. 3, the main control board 110 includes a one-chip microcomputer 111 that is a package of a CPU, a RAM, and a ROM as a main part. The one-chip microcomputer 111 receives detection signals from various sensors and switches for detecting winning balls via the input / output circuits 115 and 115, and performs processing based on the control program. Then, control data is output to the sub control board 120 and the payout control board 170 according to the processing result.

  Similar to the main control board 110, the sub-control board 120 includes a one-chip microcomputer 121 formed by packaging a CPU, RAM, and ROM. In the one-chip microcomputer 121, the CPU fetches the control program from the ROM and runs. The one-chip microcomputer 121 outputs control data to the sound lamp control board 130 and the display control board 140 in accordance with the control data output from the main control board 110.

  The sound lamp control board 130 creates or reads out sound data and light emission pattern data based on the control data received from the main control board 110, generates sound from the speakers 30 and 30 based on the data, and generates a pachinko game. The frame decoration lamp 33, other lamps, and LEDs provided in the machine 10 are turned on / off.

  Similar to the main control board 110, the display control board 140 includes a one-chip microcomputer in which a CPU, a RAM, and a ROM are packaged. In the one-chip microcomputer 141, based on the control data received from the sub-control board 120, the CPU extracts predetermined data from the ROM, and a game image (special symbol, effect symbol, background image, character image, A character image or the like) and output the image data to the display device 35.

  The payout control board 170 is based on a signal from the main control board 110 based on the winning of a game ball to each winning opening 14, 15, 20, 21 or a signal from the prepaid card unit 210 (see FIG. 1). The prize ball payout device 171 and the rental ball payout device 172 are driven to pay out the game balls to the upper plate 27A.

  These control boards and devices operate by receiving power from the power supply board 160. Specifically, the power cable 191 (see FIG. 2) of the pachinko gaming machine 10 is connected to an AC 24V facility power source (not shown) provided in the pachinko hall. Power from the AC 24 V facility power supply is supplied to the power supply board 160 via the power receiving board 190, and is distributed from the power supply board 160 to each control board and each device.

  Next, with reference to FIG. 1, the accessory provided on the front surface of the game board 11 will be described in detail. The general winning ports 20 and 21 have a so-called pocket structure, and are opened upward in such a size that only one game ball can enter. When winning a prize at the general winning openings 20, 21, the game ball is taken into the back side of the game board 11, and a predetermined number of prize balls are paid out to the upper plate 27A by the prize ball payout device 171 instead.

  The start gate 18 has a gate-like structure through which game balls can pass through, and the passed game balls are detected by a gate switch (not shown) built in the start gate 18. Based on this detection signal, the normal symbol is variably displayed on the normal symbol display device 19 provided separately from the display device 35.

  The normal symbol display device 19 is provided on the left side of the start gate 18. The normal symbol display device 19 is, for example, a 7-segment LED, and when the gate switch detects a game ball (the game ball passes through the start gate 18), the numbers from “0” to “9” are displayed over a predetermined period. After a variable display, a predetermined number is fixedly displayed. For example, when the displayed number is an odd number, the start winning opening 14 is in an open state, so that the game ball can easily win. In addition, the game balls that have passed through the start gate 18 while the normal symbol display unit 19 is variably displayed are cumulatively counted up to a predetermined number (for example, four), and are displayed as the number of lit LEDs (not shown). The normal symbols displayed on the normal symbol display unit 19 are not limited to numbers, and may be alphabets or symbols.

  The start winning opening 14 has a so-called pocket structure and opens upward, and movable wing pieces 14C and 14C are provided on both sides of the opening. Both the movable blade pieces 14C and 14C are always in an upright state. In the standing state, the opening width of the start winning opening 14 sandwiched between the movable wing pieces 14C and 14C is the size of just one game ball. That is, although it is possible to win, it is relatively difficult to win.

  On the other hand, when the normal symbol display unit 19 stops display with an odd number and the release condition is satisfied, the start winning opening 14 is opened. That is, the movable wing pieces 14C, 14C provided in the start winning opening 14 are tilted left and right over a predetermined period (for example, 0.4 seconds) by a solenoid (not shown) provided on the back of the game board 11. When the movable wing pieces 14C and 14C are tilted to the left and right, the opening width of the start winning opening 14 is widened, and the game balls are guided to the movable wing pieces 14C and 14C which have fallen, so that the start winning opening 14 can be won. That is, it becomes a state where it is relatively easy to win the start winning opening 14.

  When a game ball wins the start winning opening 14, the start opening sensor 14W (see FIG. 3) provided in the start winning opening 14 detects the game ball, and a predetermined number of winning balls are awarded based on the detection signal. The ball is dispensed by the ball dispensing device 171 to the upper plate 27A. Further, when a game ball wins at the start winning opening 14, a right / no-go determination right for determining whether or not to perform the “big hit game” is generated, and the determination result is notified to the player by the display device 35.

  Specifically, on the display screen 36 of the display device 35, three left, middle, and right special symbols (not shown) are normally displayed side by side. Each of these special symbols is composed of, for example, a plurality of types representing numbers “0” to “11”, and usually, a predetermined type of each special symbol is stopped and displayed. Then, when the game ball is won at the start winning opening 14, these three special symbols are displayed in a variable manner (scrolled up and down), and after a predetermined time, for example, each special symbol in the order of left, middle and right. Is stopped. At this time, for example, when all the special symbols become the same symbol, that is, when they are all in a row, the game shifts from “normal game” to “big hit game”. Further, when only the special symbol to be stopped last is left and the remaining two special symbols are stopped with the same symbol, the game is in the “reach state”. It should be noted that the number of game balls won in the start winning opening 14 while the special symbol is variably displayed on the display screen 36 or during the “big hit game” is reserved and stored up to a predetermined upper limit number. When the stop display or “big hit game” ends with the symbol combination out of, the special symbol variation display is started again based on the reserved memory.

  The special winning opening 15 is formed in a horizontally long shape and is normally closed by the movable door 15T. When the pachinko gaming machine 10 becomes a “big hit game”, the movable door 15T is tilted forward by a solenoid 15S (see FIG. 3) provided on the back of the game board 11 over a predetermined period. Thereby, the grand prize opening 15 is opened, and the game ball can be awarded to the big prize opening 15 by using the movable door 15T as a guide. Here, when the movable door 15T is opened and closed, it is referred to as “round”. In one round, the movable door 15T has been opened for 30 seconds or a game is played in the grand prize opening 15. The process ends when any of the end conditions of 10 balls has been won first. Further, the “big hit game” is continued up to, for example, 15 rounds.

  Although not shown in the drawing, a continuous winning opening and a counting winning opening are provided inside the big winning opening 15. When the movable door 15T is opened, the continuous prize opening is open, and when the continuous prize opening is won, the continuous prize opening is closed while the counting prize opening is kept open. When the specific area sensor 15W1 (see FIG. 3) provided in the continuous winning opening detects the winning of the game ball, the next round is continuously executed after the above-described end condition is satisfied and the round is ended. Further, when the count sensor 15W2 (see FIG. 3) provided in the counting winning opening detects the winning of the game ball, the winning balls to the big winning opening 15 are counted together with the winning balls to the continuous winning opening. As described above, it is checked whether or not a total of 10 has been reached. Note that when a game ball is won in the big prize opening 15, a predetermined number of game balls that are larger than when winning in the other prize openings 14, 20, 21 are paid out to the upper plate 27 </ b> A by the prize ball payout device 171.

  The display device 35 is, for example, a liquid crystal module (specifically, a TFT-LCD module), and the display screen 36 is surrounded by a display frame 23 fixed to the game board 11. The display screen 36 is disposed on the back side of the display frame 23, and the player visually recognizes the effect image (for example, left, middle, and right special symbols) displayed on the display screen 36 through the display frame 23. It is possible.

  The display frame body 23 includes a front display frame 40 (see FIGS. 4 and 5) fixed to the front surface of the game board 11 and a rear display frame 50 (see FIG. 6) fixed to the rear surface of the game board 11. It is configured.

  The front display frame 40 is fitted inside a not-shown game board opening formed through the game board 11. Further, a board extends from the outer edge of the front display frame 40 to the side, and the board is laid on the front surface of the game board 11. And the front side display frame 40 is being fixed to the front surface of the game board 11 with the some screw | thread or pin which penetrated the board. The upper side portion and the left and right side portions of the front display frame 40 protrude forward from the game board 11 so that the game ball does not jump over the front display frame 40 and enter the inner region surrounded by the display frame body 23. It has become.

  A warp passage 41 through which a game ball can pass is formed inside the left side portion of the front display frame 40. The warp passage 41 has an opening on the left side surface of the front display frame 40 so that a game ball flowing down the side of the front display frame 40 can enter. A lower side portion of the front display frame 40 is provided with a stage 42 on which a game ball can roll to the left and right, and the lower end opening of the warp passage 41 is open to the left end of the stage 42. Thereby, the game ball flowing down the game area YR can be guided to the stage 42. Note that the center position in the left-right direction of the stage 42 and the start winning opening 14 are arranged on a vertical line (see FIG. 1), and the game balls flowing down from the center position of the stage 42 and the vicinity thereof enter the start winning opening 14. It is easy to win a prize.

  The rear display frame 50 is a resin molded product and has a horizontally long frame shape as a whole. The rear display frame 50 has a surrounding wall 52 standing forward from the outer edge of the back wall 51, and includes a horizontally long rectangular opening 53 at the center of the back wall 51. A mechanism panel 55 is formed integrally with the rear display frame 50. The mechanism board 55 hangs down from the lower side of the surrounding wall 52 and includes a collection path for collecting game balls that have flowed into the rear side of the game board 11 from the winning holes 14, 15, 20, and 21.

  A fixed piece 52A is provided at the corner of the front edge of the surrounding wall 52, and the rear display frame 50 penetrates the fixed piece 52A with the front edge of the surrounding wall 52 abutting against the rear surface of the game board 11. The screw is fixed to the rear surface of the game board 11 by a screw. When the rear display frame 50 is fixed to the rear surface of the game board 11, the rectangular opening 53 and the game board opening of the game board 11 overlap in the front-rear direction. The display device 35 is disposed on the rear side of the rear display frame 50, and the display screen 36 of the display device 35 is fitted inside the rectangular opening 53.

  In the rear display frame 50, decorative lamps 54, 54 are attached to the upper side portion and the lower side portion surrounded by the surrounding wall 52. These decorative lamps 54 and 54 have a structure in which an LED is incorporated inside a transparent lamp cover, and the light of the LED passes through the lamp cover so that the inside of the display frame 23 or the front of the pachinko gaming machine 10 ( The player side is irradiated.

  In the rear display frame 50, left and right sides sandwiching the rectangular opening 53 are formed with spaces having a depth, and a movable accessory (not shown) can be accommodated therein.

  7 is attached to the rear display frame 50. As shown in FIG. The electric accessory unit 60 includes a movable electric accessory 61 and a pair of driving devices 80 and 80 for driving the movable electric accessory 61. The movable electrical accessory 61 is composed of a center electrical body 70 (corresponding to the “second game member” of the present invention) and a pair of side electrical bodies disposed symmetrically with the center electrical body 70 in between. 62, 62 (corresponding to the “first game member” of the present invention).

  The side electric decorations 62 and 62 have a horizontally long structure and a symmetrical shape as a whole. Of the pair of side electric decorations 62 and 62, when the end portions on the side away from each other are referred to as “base end portions” and the end portions “tip portions” on the sides close to each other are referred to as a pair of side electric decoration bodies 62, 62 is rotatable in a plane (vertical plane) parallel to the game board 11 around the base end (see FIGS. 4 and 5). More specifically, the driving devices 80 are connected to the base end portions of the side lighting bodies 62, 62, and the side lighting bodies 62, 62 are mutually connected by the power received from the driving devices 80, 80. It is designed to rotate in the opposite direction.

  As shown in FIGS. 4 and 5, the center electric decoration body 70 is movable in a plane (vertical plane) parallel to the game board 11 by following the rotation of both side electric decoration bodies 62, 62. Yes. The center electric decoration body 70 is connected to the front end portions of the side electric decoration bodies 62 and 62, respectively, and is rotatable relative to the side electric decoration bodies 62 and 62.

  Briefly explaining the operation of the movable electrical accessory 61, the movable electrical accessory 61 is always composed of a pair of side electrical bodies 62 and 62 and a center electrical body 70 as shown in FIG. The display screen 36 is evacuated above the display screen 36 in a substantially horizontal state. At this retracted position, almost all of the effect image displayed on the display screen 36 is visible.

  On the other hand, when the game is in a predetermined game state (for example, reach state, jackpot state, etc.) different from the normal game, the movable electrical accessory 61 moves from the retracted position to the lowered position shown in FIG. It transforms into the shape of “ku”. That is, the pair of side electric decorations 62 and 62 receive power from the driving devices 80 and 80 and rotate in opposite directions, and the side electric decorations 62 and 62 are obliquely lowered from the base end portion toward the distal end portion. It becomes the downward posture that extended to. At this time, the center electric decoration 70 rotates relative to the side electric decorations 62 and 62 and is driven by the rotation of the side electric decorations 62 and 62, so that the front display frame 40 (rectangular opening 53). From the position closer to the upper side, the display frame descends to a substantially central position of the front display frame 40 (rectangular opening 53). Then, the movable electrical accessory 61 covers a part of the display screen 36.

  Hereinafter, each part of the electric accessory unit 60 will be described in detail. The side electric decoration 62 accommodates an LED board 66 (hereinafter referred to as “side LED board 66”, which corresponds to the “first wiring board” of the present invention) inside a board case 65 that is flat and transparent in the front-rear direction. In addition, the front surface of the substrate case 65 is covered with a transparent decorative cover (not shown). The board case 65 and the decorative cover have a predetermined design shape related to the game, and the side LED board 66 has a shape corresponding to the front shape of the board case 65. A plurality of LEDs (corresponding to the “light emitting element” of the present invention) are dispersedly arranged on the front surface of the side LED substrate 66, and the light from the LEDs passes through the front wall and the decorative cover of the substrate case 65 and is a pachinko machine. It is irradiated to the front of 10 (player side).

  As shown in FIG. 8, the base end portions of the pair of side electric decoration bodies 62, 62 on the side away from each other are equivalent to the first rotation support shafts 63, 63 (corresponding to the “first rotation shaft” of the present invention Is provided). The first rotation support shaft 63 protrudes from the rear wall of the substrate case 65 and extends in the front-rear direction. The first rotation support shaft 63 is supported by the rear display frame 50, and the side electric decoration 62 rotates around the first rotation support shaft 63 in a plane parallel to the game board 11. It is possible.

  As shown in FIG. 10, the second rotation support shafts 64 and 64 (the “second rotation shaft” of the present invention, the “connection shaft” of the present invention) Corresponding to “part”). The second rotation support shaft 64 protrudes from the front wall of the substrate case 65 and extends in the front-rear direction. The center electrical decoration body 70 is pivotally supported by the second pivotal support shaft 64 on the front end portion of the side electrical decoration body 62 so as to be relatively rotatable.

  As shown in FIG. 9, a link arm 67 is integrally formed at the base end portion of the side electric decoration 62. The link arm 67 extends from the side wall of the substrate case 65 near the first rotation support shaft 63 toward the driving device 80. The link arm 67 is formed with a long hole 67H penetrating in the front-rear direction. The substrate case 65 can be divided into two in the flat direction, and a plurality of heat radiation ports (not shown) are formed on the rear wall.

Center electric decoration body 70 is provided with a cylindrical case 71 of the front opening, and a rotating lamp cover 7 2 rotatable in front of the cylindrical case 71. The cylindrical case 71 has a cylindrical shape that is flat in the front-rear direction and has an open front surface, and a decorative piece projects from the outer peripheral surface to the side. The front opening of the cylindrical case 71 is closed by an LED board 73 (hereinafter referred to as a center LED board 73, see FIG. 10, which corresponds to the “second wiring board” of the present invention). A plurality of LEDs are distributed on the surface facing the rotating lamp cover 72. The LED light passes through the rotary lamp cover 72 and is irradiated to the front (player side) of the pachinko gaming machine 10.

  The rotating lamp cover 72 has a dome structure in which the front surface is convex and the back surface is concave. A rotating shaft (not shown) protrudes from the center of the back surface of the rotating lamp cover 72 (the surface facing the center LED substrate 73) toward the center LED substrate 73. A spur gear 72G (see FIG. 11) is fixed to the tip of the rotating shaft that passes through the center LED substrate 73 and protrudes from the rear surface of the center LED substrate 73. The spur gear 72G is rotatable between the rear wall of the cylindrical case 71 and the center LED board 73.

  A center electric motor 74 (specifically, a stepping motor, which corresponds to the “electrical part” of the present invention) is attached to the rear wall of the cylindrical case 71. The center illumination motor 74 is attached via a bracket 75 so that the output shaft 74J is directed in the vertical direction, and the worm gear mechanism 74G is provided between the output shaft 74J of the center illumination motor 74 and the spur gear 72G. Are connected through. Thereby, the rotary lamp cover 72 can be rotationally driven by the center electric decoration motor 74. In addition, heat transmission can be prevented by fixing the motor 74 for center electrical decoration to the rear wall of the cylindrical case 71, and separating | separating from the center LED board 73. FIG.

  A sensor 76 (for example, a transmissive photo interrupter) is mounted on the rear surface of the center LED substrate 73 in order to count the number of rotations of the rotary lamp cover 72. Specifically, an annular wall (not shown) standing up toward the rear surface of the center LED substrate 73 is integrally formed with the spur gear 72G fixed to the rotation shaft of the rotating lamp cover 72. A notch is formed in one place on the wall. The sensor 76 optically detects this notch, and the number of notches detected is counted as the number of rotations of the rotating lamp cover 72. When the preset number of rotations is reached, the center electrical decoration motor 74 is automatically stopped.

  As shown in FIG. 10, a circular hole penetrating in the front-rear direction (corresponding to the “shaft receiving hole” of the present invention) is formed in the left and right sides of the cylindrical case 71 with the center electric motor 74 interposed therebetween. And a second shaft support tube 78 having a laterally long hole 78H penetrating in the front-rear direction (see FIG. 11, corresponding to the “shaft receiving hole” of the present invention). .

  In the circular hole of the first shaft support cylinder 77, the second rotating support shaft 64 erected from one side electric ornament 62 (specifically, the right side electric ornament 62 in FIG. 10) can rotate and slide. Accepted impossible.

  On the other hand, in the horizontally elongated hole 78H of the second shaft support cylinder 78, the second rotation support shaft 64 erected from the other side electric ornament 62 (specifically, the left side electric ornament 62 in FIG. 10) rotates. It is housed slidably. As a result, the center electric decoration body 70 is pivotally supported so as to be rotatable relative to the side electric decoration bodies 62 and 62, and the pair of side electric decoration bodies 62 and 62 are supported by the first rotation spindles 63 and 63. When rotating in opposite directions around the center (when moving between the retracted position and the lowered position), the second rotating support shafts 64 and 64 provided on the both side electric decoration bodies 62 and 62 approach each other. And separation are possible.

  As shown in FIG. 6, the driving devices 80, 80 in the electric accessory unit 60 are fixed at both upper corner positions of the rear display frame 50. The drive device 80 includes a side electric decoration motor 83 (corresponding to the “drive source” of the present invention) as a drive source. The side electric decoration motor 83 is arranged so that the output shaft faces the front-rear direction, and a first spur gear 81 (see FIG. 8) is connected to the output shaft. The rotation shaft 81J of the first spur gear 81 is offset from the output shaft of the side electric decoration motor 83, and the space between the first spur gear 81 and the output shaft of the side electric decoration motor 83 is not shown. It is connected with idle gear. A second spur gear 82 is pivotally supported at an intermediate position between the first spur gear 81 and the first rotation support shaft 63, and the first spur gear 81 and the second spur gears 81, 82 are connected to each other. Meshed.

  As shown in FIG. 7, the crank pin 82P protrudes in parallel with the rotation shaft 82J from a position offset laterally from the rotation shaft 82J on the front surface of the second spur gear 82. The crank pin 82P performs a circular motion when the side electric decoration motor 83 operates and the second spur gear 82 rotates.

  The crank pin 82P is slidably accommodated in a long hole 67H of the link arm 67 extending from the side electric decoration 62 toward the driving device 80. When the crank pin 82P performs a circular motion, the relative position between the crank pin 82P and the first rotating support shaft 63 of the side electric decoration 62 changes, and the crank pin 82P is cranked in the long hole 67H of the link arm 67. Slide (reciprocate) in a direction orthogonal to the pin 82P. Then, as the crank pin 82P slides in the long hole 67H, the side electric decoration 62 rotates around the first rotation support shaft 63.

  That is, the side electric decoration motors 83 and 83 (specifically, stepping motors) provided in the two driving devices 80.80 cause the second spur gears 82 and 82 of the driving devices 80 and 80 to move in opposite directions. When it is driven to rotate, the pair of side electric decorations 62, 62 rotate (swing) in opposite directions around the first rotation support shafts 63, 63, and change between FIG. 4 and FIG. As shown in FIG. 4, the movable electrical accessory 61 moves up and down between the retracted position and the lowered position.

  The driving device 80 includes a gear housing 84 that houses first and second spur gears 81 and 82 rotatably. The gear housing 84 is fixed to the rear display frame 50 by a snap fit and a screw (not shown), and the gear housings 84 and 84 of both the drive devices 80 and 80 are attached to and detached from the rear display frame 50. The entire electric accessory unit 60 can be attached to and detached from the rear display frame 50. The side lighting motor 83 is screwed to the outer surface of the gear housing 84 (specifically, the front surface opposite to the mounting surface with respect to the rear display frame 50). In addition, a support cylinder (not shown) penetrating in the front-rear direction is integrally formed at a corner portion on the lower end side of the gear housing 84, and the first rotation projecting from the rear wall of the side electric decoration body 62 is formed in this support cylinder. A moving support shaft 63 is rotatably supported. That is, the side electric decorations 62 and 62 are pivotally supported by the rear display frame 50 via the gear housings 84 and 84.

  Each driving device 80 is provided with a position sensor (for example, a transmissive photo interrupter) for detecting the position of the side electric decoration 62. More specifically, as shown in FIG. 9, an annular wall 82W is erected from the rear surface of the second spur gear 82 in parallel with the rotary shaft 82J, and a notch 82W1 is formed at one location of the annular wall 82W. Has been. The position sensor optically detects the notch 82W1 when the side electric decoration 62 is located at the retracted position. Then, when the side illumination body 62 returns from the lowered position to the retracted position (state shown in FIG. 4), when the position sensor detects the notch 82W1, the side illumination motor 83 is automatically stopped. Thereby, the movable electrical decoration accessory 61 can be reliably returned to the retracted position.

  Now, the power supply to the electric accessory unit 60 described above is performed by relaying various substrates provided in the pachinko gaming machine 10. Specifically, the motors 74, 83, 83 included in the electric accessory unit 60 are supplied from the power supply board 160 through the main control board 110, the sub control board 120, the sound lamp control board 130, and the lamp relay board 150. And electric power is supplied to each LED board 66, 66, 73 (refer FIG. 3). In addition, a command from the sound lamp control board 130 is also input to the electric accessory unit 60 via the lamp relay board 150.

  As shown in FIG. 11, among the electric accessory unit 60, the side LED boards 66, 66 provided on both side electric decorations 62, 62 are connected to the lamp relay board 150 by cables 90, 90 having connectors at both ends. And can be directly received from the lamp relay board 150. Further, although not shown, the side lighting motors 83 and 83 provided in the both driving devices 80 and 80 are also directly connected to the lamp relay board 150 by cables having connectors at both ends, and the lamp relay board 150 It is possible to receive power directly from.

  On the other hand, the center LED board 73 and the center illumination motor 74 provided in the center illumination body 70 are not directly connected to the lamp relay board 150, and the side LEDs provided in both side illumination bodies 62 and 62 are provided. Power is received through the substrates 66 and 66. That is, the side LED boards 66 and 66 and the center LED board 73 are connected by cables 91 and 91 (corresponding to the “first wiring member” of the present invention) having connectors at both ends. The center LED board 73 and the center illumination motor 74 are connected by a cable 92 (corresponding to the “second wiring member” of the present invention) having connectors at both ends.

  That is, electric power is supplied from the sound lamp control board 130 to the lamp relay board 150, both side LED boards 66 and 66, the center LED board 73, and the center illumination motor 74 in this order. Each cable 90, 91, 92 includes a signal line for transmitting and receiving signals between the boards in addition to the power line.

  The power for turning on the LED of the center LED board 73 is received only from one of the pair of side LED boards 66, 66, and the power for driving the center illumination motor 74 is supplied to the other side LED board. You may make it receive only from 66.

  As shown in FIG. 11, board connectors for connecting the cables 90, 91, and 92 to connectors are provided at predetermined positions on the rear surfaces of the LED boards 66, 66, and 73 provided in the movable lighting accessory 61. ing.

  A first board connector for connecting the lamp relay board 150 with a cable 90 at a position in the vicinity of the first rotation support shaft 63 on the rear surface of the side LED board 66 provided in the side electric decoration 62. 66A1 is provided. The first board connector 66A1 has a flat rectangular tube structure, and a cable connector provided at one end of the cable 90 can be inserted therein. The first board connector 66 </ b> A <b> 1 is provided so that the connector insertion port is orthogonal to the rear surface of the side LED board 66. Specifically, the connector insertion opening is open to the drive device 80 side. The cable 90 connected to the first board connector 66 </ b> A <b> 1 passes through the inside of the board case 65 and is pulled out laterally from an opening formed in the side wall of the board case 65. The first board connector 66A1 corresponds to the “connecting portion with the power supply body” of the present invention.

On the rear surface of the side LED board 66, a second board connector 66 </ b > A < b > 2 for connecting the center LED board 73 with the cable 91 is provided near the second rotation support shaft 64. Similarly to the first board connector 66A1, the second board connector 66A2 has a flat rectangular tube structure, and a cable connector provided at one end of the cable 91 can be inserted therein. Further, the connector insertion port of the second board connector 66A2 is open in the opposite direction to the first board connector 66A1, that is, toward the center electrical decoration 70 side. The second board connector 66A2 corresponds to the “connecting portion with the first wiring member” of the present invention.

  Connector openings 65H and 65H are formed in portions of the rear wall of the substrate case 65 facing the substrate connectors 66A1 and 66A2, and the substrate connectors 66A1 and 66A2 are located inside the connector openings 65H and 65H. Has been placed. Thereby, the board case 65 is thinned while avoiding interference between the board case 65 and the board connectors 66A1 and 66A2.

  On the rear surface of the center LED board 73, a first board connector 73A1 (corresponding to the “connector portion” of the present invention) for connecting the side LED boards 66, 66 with the cables 91, 91, and the center LED A second board connector 73 </ b> A <b> 2 for connecting with a center electric decoration motor 74 disposed on the rear surface side of the board 73 with a cable 92 is provided. These board connectors 73A1 and 73A2 are provided at positions outside the rotation region of the spur gear 72G housed inside the cylindrical case 71. Each of the board connectors 73A1 and 73A2 has a square tube structure opened to the rear surface, and a connector opening 71H is provided at a position facing the board connectors 73A1 and 73A2 on the rear wall of the cylindrical case 71. Is formed. Each cable 91, 91, 92 is connected to the first and second board connectors 73A1, 73A2 via the connector opening 71H.

  Here, the cables 91 and 91 connected to the second board connectors 66A2 and 66A2 of the both side LED boards 66 and 66 are connected to a common first board connector 73A1 provided in the center LED board 73. In other words, the cables 91 and 91 share one cable connector at their one ends.

  By the way, the cable lengths of the cables 91 and 91 have a margin with respect to the distance between the two connected board connectors 73A1 and 66A2, and are connected to both the board connectors 73A1 and 66A2 in a state of being bent. Yes. Specifically, both the cables 91 and 91 extend substantially laterally from the second board connectors 66A2 and 66A2 of the side LED boards 66 and 66, and substantially rearward from the first board connector 73A1 of the center LED board 73. The middle part of the cable 91 is curved in a slack state. Moreover, both the cables 91 and 91 are routed in a state of being hidden on the rear side of the movable electric accessory 61, and when the movable electric accessory 61 is viewed from the front side, the cables 91 and 91 are connected to the player. Is invisible.

  The cable length of the cable 92 connected between the center illumination motor 74 and the second board connector 73A2 of the center LED board 73 is also given a margin with respect to the shortest connection distance, and has a bending state. Connected with. That is, the middle portion of the cable 92 is in an intermediate slack state. The cable 92 is routed in a state where it is hidden behind the center electric decoration body 70, so that the cable 92 is not visible to the player when the movable electric accessory 61 is viewed from the front side. Yes.

  The configuration of the pachinko gaming machine 10 of the present embodiment is as described above, and the operation will be described below. When the operation knob 28 is turned to start the game, the game ball launching device 181 is activated and the game ball is launched toward the game area YR. The game ball collides with an accessory or obstacle nail arranged in the game area YR and flows down while randomly changing the flow direction.

  When the game ball passes through the start gate 18, the normal symbol display device 19 starts the variable symbol normal display. When the normal symbol stops at an odd number, the movable wing pieces 14C, 14C provided at the start winning opening 14 fall to the left and right. When a game ball is placed on the movable wing pieces 14C, 14C that have fallen to the left and right, the game balls are guided to the movable wing pieces 14C, 14C and win the start winning opening 14.

  When the winning prize opening 14 is won, the special symbol variation display is started on the display screen 36 of the display device 35. The special symbol variation display is performed for a predetermined time, and then the special symbol is stopped and displayed in the order of left, middle, and right. In the process of this stop display, only the right special symbol that is stopped last is left, and when the remaining two special symbols stop at the same symbol, it becomes “reach”, and in addition to the special symbol on the display screen 36 A reach effect image is displayed.

  Then, when all the special symbols on the left, middle, and right are stopped and displayed with the same symbol, the “big hit game” is started. That is, the movable door 15T that has closed the special winning opening 15 falls forward for a predetermined period, and the game ball flowing down the game area YR can win the special winning opening 15 with the movable door 15T as a guide. In addition, during the “big hit game”, an effect image for the big hit game is displayed on the display screen 36.

  By the way, in the gaming state other than the “big hit game” and the “reach state” described above, the movable electrical accessory 61 is held at the retracted position. That is, as shown in FIG. 4, the pair of side electric decorations 62, 62 and the center electric decoration 70 are substantially lying side by side and stopped at the upper position of the display screen 36. Further, the LEDs provided in the side electric decoration body 62 and the center electric decoration body 70 are turned off, and the rotating lamp cover 72 provided in the center electric decoration body 70 is also stopped. At this retracted position, the movable electrical accessory 61 and the decorative lamp 54 provided on the upper side portion of the rear display frame 50 are arranged in a state where they overlap each other, and almost the effect image displayed on the display screen 36 is displayed. All are visible from the player.

  On the other hand, for example, when the “reach state” is entered, the LEDs of the side electric decorations 62 and 62 and the center electric decoration 70 are turned on or blinking. In addition, for example, if it is determined that all special symbols stop at the same symbol after the “reach state”, the rotating lamp cover 72 rotates in the middle of the reach state and shifts to “big hit game”. Notify the player of what to do.

  Then, when the special symbol is stopped and displayed with the same symbol and the “big hit game” is started, the LEDs of the side electric ornament 62 and the center electric ornament 70 are lit or blinking and the rotating lamp cover 72 is rotated. Both the side decorative bodies 62, 62 rotate in the reverse direction. Then, the movable decorative accessory 61 moves from the retracted position shown in FIG. 4 to the lowered position shown in FIG. 5, and the movable decorative accessory 61 covers a part of the front surface of the display screen 36, so that the jackpot game A combined effect by the effect image and the movable electrical accessory 61 is performed.

  By the way, as can be seen from the comparison between FIG. 11 and FIG. 12, when the movable illumination accessory 61 moves between the retracted position and the lowered position, the board connector provided on the side LED board 66 and the center LED board 73. Although the relative positional relationship between 73A1 and 66A2 changes, the cables 91 and 91 connecting the board connectors 73A1 and 66A2 are related to the position of the movable electrical accessory 61 (the retracted position, the lowered position, and the intermediate position thereof). Instead, it always keeps the bent state (medium slack state). That is, both the side electric decorations 62 and 62 as the “first game member” and the center electric decoration 70 as the “second game member” have a predetermined movement region (between the retracted position and the lowered position). Regardless of the position, the cables 91, 91 as “first wiring members” only have a slight change in the amount of bending, and always maintain the bent state (medium slack state).

  Further, since the relative position between the second board connector 73A2 of the center LED board 73 and the center illumination motor 74 is unchanged regardless of the position of the movable illumination accessory 61, the cable 92 connected between them is substantially constant. The bent state (medium slack state) is maintained. That is, both the side electric decorations 62 and 62 as the “first game member” and the center electric decoration 70 as the “second game member” have a predetermined movement region (between the retracted position and the lowered position). Regardless of the position, the cable 92 as the “second wiring member” can hold a substantially constant bending amount. Here, “substantially constant” includes the meaning of “totally unchanged” and the meaning of “slight change from the whole”. For example, when the cable 92 and the cables 91 and 91 interfere when the movable decorative accessory 61 is displaced, the bending of the cable 92 may change, but the change can be seen from the overall bending of the cable 92. It is slight and it can be said that a substantially constant deflection is maintained.

  As described above, according to the present embodiment, the cables 91 and 91 connected between the side LED boards 66 and 66 and the center LED board 73 are always bent regardless of the position of the movable decorative accessory 61. Continue to hold (medium loose state). Similarly, the cable 92 connected between the center LED board 73 and the center electrical decoration motor 74 always maintains a substantially constant bent state (medium slack state) regardless of the position of the movable electrical accessory 61. That is, even if the movable electrical accessory 61 moves, the cables 91, 91, 92 can be prevented from being pulled excessively. As a result, it is possible to prevent damage to the cables 91, 91, 92, disconnection of the LED boards 66, 66, 73, and the center illumination motor 74, and occurrence of poor contact, and stable supply of power. it can.

  Each cable 91, 91, 92 is always hidden behind the movable illumination accessory 61 regardless of the position of the movable illumination accessory 61 (the retracted position, the lowered position, and the intermediate position thereof). Is invisible. This improves the appearance from the player.

  In addition, since the cables 90, 91, 92 and the LED boards 66, 66, 73 are connected to each other by connectors, connection and disconnection work can be easily performed.

In addition, among the side LED boards 66, the first board connector 66A1 for connecting the cable to the lamp relay board 150 and the second board connector 66A2 for connecting the cable to the center LED board 73 are the length of the side LED board 66. Since they are provided at the base end portion and the tip end portion that are separated from each other in the direction, connection and disconnection can be performed while avoiding interference with each other, and the possibility of connection mistakes can be reduced.
Note that, when this embodiment is conceptualized, the following inventions [1] to [12] are obtained.
[1] a first game member provided with a first wiring board;
A second gaming member provided with a second wiring board and an electrical component that operates by receiving electric power;
A power supply for supplying the power to the electrical component;
A first wiring member that electrically connects the first wiring board and the second wiring board;
A second wiring member for electrically connecting the second wiring board and the electrical component;
The power supplied from the power supply body is supplied to the electrical component via the first wiring board, the first wiring member, the second wiring board, and the second wiring member in this order.
One or both of the first gaming member and the second gaming member can be moved within a predetermined area,
Even when one or both of the first gaming member and the second gaming member move to any position within the predetermined area, the first wiring member is bent and the second wiring member Is a game machine characterized by being able to maintain a substantially constant deflection.
In the case of the configuration of [1], even when one or both of the first game member and the second game member move to any position within the predetermined region, the first wiring member has a bend, and Since the second wiring member can maintain substantially constant bending, the first wiring member and the second wiring member can be prevented from being excessively pulled. This can reduce the possibility of damage, disconnection, and contact failure of the first wiring member and the second wiring member.
[2] The electrical component is disposed in a space on either or both of the front and back surfaces of the second wiring board, and the electrical component and the second wiring board facing the electrical component side. The gaming machine according to [1], wherein the second wiring member is connected to one of the surfaces.
In the case of the configuration [2], the length of the second wiring member can be made relatively short.
[3] The gaming machine according to [1] or [2], wherein the electrical component and the second wiring board are arranged apart from each other.
With the configuration [3], it is possible to reduce heat transfer between the electrical component and the second wiring board. Further, the second wiring member can be prevented from being bent excessively.
[4] A connector portion is provided on the first wiring board and the second wiring board,
The gaming machine according to any one of [1] to [3], wherein both end portions of the first wiring member are connected to the connector portion.
With the configuration [4], it is possible to easily connect and disconnect the first wiring member from the first wiring board and the second wiring board.
[5] The connection position between the power supply body and the first wiring board is opposite to the side where the second game member is located across the connection position between the first wiring board and the first wiring member. The gaming machine according to any one of [1] to [4], wherein the gaming machine is arranged in the area of [1].
In the case of the configuration [5], the first wiring member connected to the first wiring board is disposed on the side away from the connection position between the power supply body and the first wiring board. Connections and disconnections can be made while. In addition, the power supply body, the first gaming member provided with the first wiring board, the first wiring member, the second wiring board, and the second gaming member provided with the electrical components connected by the second wiring member are arranged in this order. Since it is arranged, even when one or both of the first gaming member or the second gaming member moves, it is possible to prevent the first wiring member and the second wiring member from being pulled excessively, It is possible to reduce the possibility of cable damage, disconnection, and poor contact.
[6] A drive source for moving one of the first game member and the second game member is provided,
[1] to [5], comprising a connecting portion connected between the first game member and the second game member so that the other one moves following the movement of one of them. ] The game machine of any one of.
Here, in the invention of the present application, only one of the first game member and the second game member may move as in the configuration of [1], or the first game as in the invention of [6]. You may comprise so that the other may move following the movement of any one of a member and a 2nd game member. Thereby, it is possible to diversify the movement of the first gaming member and the second gaming member.
[7] The drive source rotationally drives the first gaming member around a first rotation axis facing the front-rear direction of the gaming machine,
[6], wherein the connecting portion is configured to connect the second game member to the first game member so as to be rotatable around a second rotation axis parallel to the first rotation axis. The gaming machine described.
In the configuration [7], when the first game member is driven to rotate about the first rotation axis, the second game member is rotated around the second rotation axis parallel to the first rotation axis. Since it rotates with respect to a member, a 1st game member and a 2nd game member become a complicated movement, and it can improve an effect.
[8] A pair of the first game members are arranged on the left and right, and the pair of first game members can be rotated in the opposite directions by the drive source, and the pair of first game members are Are connected by the common second game member,
While the pair of first game members each have a connecting shaft portion as the connecting portion,
The second game member has a pair of shaft receiving holes that rotatably accommodate the connecting shaft portions as the connecting portions, and at least one of the shaft receiving holes accommodates the connecting shaft portions in a slidable manner. Then, the gaming machine according to [7], which can absorb the approach and separation of the connecting shaft portions accompanying the rotation of the pair of first gaming members.
In the configuration [8], when the pair of first game members arranged on the left and right are rotated in opposite directions, the second game member connecting the pair of first game members is the pair of first games. It moves up and down following the rotation of the game member.
[9] The pair of first game members form an arm structure extending in a direction orthogonal to the first rotation shafts, and the connection shaft portions are arranged at end portions away from the first rotation shafts. Is provided,
A connection portion with the power supply body is provided in the vicinity of the first rotating shaft of the first wiring board, and the first wiring member is provided in the vicinity of the connecting shaft portion of the first wiring board. [8] The gaming machine according to [8], wherein a connection portion is provided.
In the case of the configuration [9], in the first wiring board, the connection portion with the power supply body and the connection portion with the first wiring member can be arranged at positions separated from each other, and there is a possibility that a connection error occurs. Can be reduced.
[10] The pair of first game members and the second game members are rotatable in a vertical direction at a position where they can be seen from the front of the gaming machine,
[8] or [9], wherein the first wiring member and the second wiring member are routed so as to be hidden behind the pair of the first gaming member and the second gaming member. The gaming machine described.
In the configuration of [10], the first wiring member and the second wiring member are arranged so as to be hidden behind the pair of the first gaming member and the second gaming member. Can be improved.
[11] A light emitting element that receives the power and emits light is mounted on the first wiring board and the second wiring board,
Any one of [1] to [10], wherein the second game member includes a motor as the electrical component and a rotating decorative member that is rotationally driven by the motor. Gaming machine.
With the configuration [11], electric power can be supplied to the motor via the first wiring board and the second wiring board on which the light emitting elements are mounted. And a composite effect can be performed by the reciprocating operation of the first and second gaming members, the blinking of the light emitting elements mounted on the first and second wiring boards, and the rotating operation of the rotating decorative member.
[12] Any of [1] to [11], wherein the first wiring member and the second wiring member are wiring members having flexibility different from a printed wiring formed on a substrate. A gaming machine according to claim 1.
When it is set as [12], the 1st wiring member and the 2nd wiring member can be used as the wiring member (for example, cable etc.) which has flexibility different from the printed wiring formed on the board | substrate.

[Other Embodiments]
The present invention is not limited to the above-described embodiment. For example, the embodiments described below are also included in the technical scope of the present invention, and various other than the following can be made without departing from the scope of the invention. It can be changed and implemented.

  (1) In the said embodiment, although the side electrical decoration body 62 and the center electrical decoration body 70 each had one LED board 66,73, as shown to FIG. 62 and the center electrical decoration 70 may have a plurality of LED substrates. At this time, a plurality of LED boards included in the same electric decoration may be connected by a cable, or may be directly connected by a connector. Signal transmission / reception may be performed wirelessly (infrared).

  (2) In the above embodiment, a common first board connector provided with the center LED board 73 with two cables 91 and 91 for connecting between the pair of side electric decorations 62 and 62 and the center electric decoration 70. Although connected to 73A1, the cables 91 and 91 may be connected to separate board connectors provided on the center LED board 73.

  (3) Also, as shown in FIG. 13B, cables 91, 91 connecting the side LED boards 66, 66 and the center LED board 73, the center LED board 73, the center illumination motor 74, All the cables 92 that connect between the two may be connected to a common board connector 73 </ b> C provided in the center LED board 73.

( 4 ) In the above embodiment, the center electrical decoration motor 74 (stepping motor) is provided as the “electrical part” according to the present invention. However, the “electrical part” is an LED board different from the center LED board 73. May be provided.

( 5 ) In the above embodiment, the side LED board 66 and the center LED board 73 are provided as the “first wiring board” and the “second wiring board” according to the present invention, but the invention is not limited to the LED board. It may be a control board, a relay board, or a board having other functions.

( 6 ) In the above embodiment, the cables 90, 91, 92 may be round cables with a circular cross section, flat cables, or both ends of a plurality of copper wires individually insulated and coated with connectors. May be good.

( 7 ) In the above embodiment, the present invention is applied to the game object (movable electrical accessory 61) provided in the display frame 23, but other movable game objects provided in the game area YR. The present invention may be applied to.

( 8 ) In the above embodiment, the electrical component (center illumination motor 74) and the second wiring board (center LED board 73) are separated and attached to the second game member (center illumination body 70) between them. The electrical component mounting member (bracket 75) is disposed, and the electrical component is mounted on the electrical component mounting member. However, the configuration is not limited to this, and the electrical component is directly connected to the second wiring board. May be attached.

( 9 ) In the above embodiment, the electrical component (center illumination motor 74) is arranged on one surface of the second wiring board (center LED board 73), but these do not overlap. You may arrange in.

10 Pachinko machine 60 Electric accessory unit 61 Movable electric accessory 62 Side electric ornament (first game member)
63 First rotation support shaft (first rotation shaft)
64 2nd rotation spindle (2nd rotating shaft, connecting shaft part)
66 Side LED board (first wiring board)
66A1 first substrate connector 66A2 second substrate connector 70 Center electric decoration member (second game members)
72 rotating lamp cover 73 Center LED board (second wiring board)
73A1 first substrate connector 73A2 second substrate connector 74 center electric decoration motor (electrical components, motors)
78H Horizontally long hole (shaft receiving hole)
83 Side illumination motor (drive source)
90 cable 91 cable (first wiring member)
92 Cable (second wiring member)
160 Power supply board (Power supply body)

Claims (1)

  1. A first gaming member provided with a first wiring board;
    A second gaming member provided with a second wiring board and an electrical component that operates by receiving electric power;
    A power supply for supplying the power to the electrical component;
    A first wiring member that electrically connects the first wiring board and the second wiring board;
    A second wiring member for electrically connecting the second wiring board and the electrical component;
    The power supplied from the power supply body is supplied to the electrical component via the first wiring board, the first wiring member, the second wiring board, and the second wiring member in this order.
    One or both of the first gaming member and the second gaming member can be moved within a predetermined area,
    Even when one or both of the first gaming member and the second gaming member move to any position within the predetermined area, the first wiring member is bent and the second wiring member Makes it possible to maintain almost constant deflection ,
    A drive source for rotating the first gaming member around a first rotation axis facing the front-rear direction of the gaming machine;
    The second game with respect to the first game member such that the second game member rotates around a second rotation axis parallel to the first rotation axis following the rotation of the first game member. A connecting portion connecting the members,
    The first game members are arranged in a pair on the left and right, and the pair of first game members can be rotated in opposite directions by the drive source, and the pair of first game members are Are connected by the common second game member,
    While the pair of first game members each have a connecting shaft portion as the connecting portion,
    The second game member has a pair of shaft receiving holes that rotatably accommodate the connecting shaft portions as the connecting portions, and at least one of the shaft receiving holes accommodates the connecting shaft portions in a slidable manner. Then, it is possible to absorb the approach and separation of the connecting shaft portions accompanying the rotation of the pair of first game members,
    Each of the pair of first game members has an arm structure extending in a direction orthogonal to each of the first rotation shafts, and each of the connection shaft portions is provided at an end away from each of the first rotation shafts. ,
    A connection portion with the power supply body is provided in the vicinity of the first rotating shaft of the first wiring board, and the first wiring member is provided in the vicinity of the connecting shaft portion of the first wiring board. A gaming machine characterized by providing a connecting portion .
JP2009078187A 2009-03-27 2009-03-27 Game machine Active JP5025677B2 (en)

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JP5658595B2 (en) * 2011-02-25 2015-01-28 株式会社ソフイア Game machine
JP5477324B2 (en) * 2011-04-04 2014-04-23 奥村遊機株式会社 Movable accessory device for gaming machines
JP6171336B2 (en) * 2012-12-26 2017-08-02 株式会社三洋物産 Game machine
JP6229605B2 (en) * 2014-06-30 2017-11-15 株式会社三洋物産 Game machine
JP6221100B2 (en) * 2014-11-28 2017-11-01 株式会社ソフイア Game machine
JP2016123874A (en) * 2016-01-15 2016-07-11 京楽産業.株式会社 Game machine
JP6504208B2 (en) * 2017-07-06 2019-04-24 株式会社三洋物産 Gaming machine
JP2018134530A (en) * 2018-06-07 2018-08-30 株式会社三洋物産 Game machine

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JP2001346999A (en) * 2000-06-09 2001-12-18 Sankyo Kk Pinball game machine
JP2004313400A (en) * 2003-04-15 2004-11-11 Taiyo Elec Co Ltd Light source rotation device and game machine
JP4310489B2 (en) * 2003-06-27 2009-08-12 株式会社ニューギン Auxiliary production device for gaming machines
JP4754389B2 (en) * 2006-03-31 2011-08-24 株式会社ニューギン Movable production device for gaming machines

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