JP4659153B2 - Play toy for top toy - Google Patents

Play toy for top toy Download PDF

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JP4659153B2
JP4659153B2 JP2006249730A JP2006249730A JP4659153B2 JP 4659153 B2 JP4659153 B2 JP 4659153B2 JP 2006249730 A JP2006249730 A JP 2006249730A JP 2006249730 A JP2006249730 A JP 2006249730A JP 4659153 B2 JP4659153 B2 JP 4659153B2
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groove
top toy
toy
play
running
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JP2008067919A (en
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仁誠 張
仁定 張
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Xenoid Protodesign Co Ltd
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Xenoid Protodesign Co Ltd
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本発明は、コマ玩具用遊戯台、詳しくは発射受台に向かって発射したコマ玩具が発射受台から走行溝に移動し、走行溝に沿って走行させるコマ玩具用遊戯台に関するものである。   TECHNICAL FIELD The present invention relates to a top toy play table, and more particularly to a top toy play table in which a top toy launched toward a launch cradle moves from the launch cradle to a travel groove and travels along the travel groove.

従来、コマ玩具は子供の遊びにおいて非常にポピュラーな玩具であり、友達同士でお互いのコマ玩具を遊戯台上でぶつけ合って遊戯台から弾き出して勝負を争うコマ遊びがよく行なわれている。このようなコマ遊びにもいろいろな趣向が凝らされたものが多数実施されており、コマ玩具を分解可能に構成し、パーツを交換して回転特性を変えて勝負に有利になるようにチューンアップするものが提案されているが、コマ玩具ばかりではなく遊戯台に対しても工夫がなされている(例えば、特許文献1)。この遊戯台は、外から回転を制御することができる回転板を遊戯台の中央に配置し、この回転板をユーザーが回転させることにより回転板上のコマ玩具の動きに変化を与えることができるようにしたものである。
実用新案登録第3079303号公報
Conventionally, top toys are very popular toys for children's play, and top plays are often performed in which friends collide each other's top toys on the play table and play them out from the play table. Many things with various tastes are also implemented in such top play, and the top toy can be disassembled, tuned up so that it can be advantageous to the game by changing parts and changing the rotation characteristics Although what to do is proposed, not only a top toy but an ingenuity is made | formed (for example, patent document 1). In this play table, a rotating plate that can control rotation from the outside is arranged in the center of the play table, and the user can change the movement of the top toy on the rotating plate by rotating the rotating plate by the user. It is what I did.
Utility Model Registration No. 3079303

本発明が解決しようとする問題点は、上述の遊戯台ではコマ玩具自体に回転特性を変えるパーツを取り付けたりすることなくコマ玩具の動きに変化を与え、コマ玩具同士のバトルに予想しない結果を楽しむことができるが、あくまで遊戯台上で回転させて遊ぶだけのものであり、基本的にはコマ玩具の遊びに新しい発想を与えることができるものではなかった。   The problem to be solved by the present invention is that the above-mentioned play stand changes the movement of the top toy without attaching a part that changes the rotation characteristics to the top toy itself, and results in an unexpected result in the battle between the top toys. Although it can be enjoyed, it can only be played by rotating it on an amusement stand, and basically it has not been able to give new ideas to the play of top toys.

本発明は、上記問題点を解決し、コマ玩具がすり鉢状の遊戯台の上を自転しながら公転することに着目し、単に円形の遊戯台上を回転する従来のコマ玩具の遊びから脱却し、コマ玩具が走行玩具のように走行溝を走行して他のコマ玩具と走行を競うことができる新しい発想のコマ玩具の遊びを実現することができるコマ玩具用遊戯台を提供することを課題とする。   The present invention solves the above problems and pays attention to the fact that the top toy revolves while rotating on a mortar-shaped play table, and is a departure from the conventional play of a top toy that simply rotates on a circular play table. It is an object to provide a play stand for a top toy that can realize a play of a new concept top toy that allows a top toy to travel in a driving groove like a traveling toy and compete with other top toys for traveling And

前記課題を解決するために本発明に係るコマ玩具用遊戯台は、コマ玩具を走行させる以下の要件を備えることを特徴とする。
(イ)上記コマ玩具用遊戯台は円形の発射受台と、該発射受台の外側に並設された走路台とから構成され、該走路台には走行溝が形成されていること
(ロ)上記発射受台は上面が中央から周囲に向かって湾曲して上昇し全体として凹面鏡状に形成されていること
(ハ)上記走行溝は底面が外周側から内周側に向かって下方に傾斜していること
(ニ)上記走行溝と上記発射受台との間には発射受台と走行溝とを連絡する連絡溝が設けられ、該連絡溝は上記発射受台の接線方向に形成されていること
(ホ)上記コマ玩具の軸は円柱状に形成されていること
In order to solve the above-mentioned problems, the play toy for a top toy according to the present invention has the following requirements for running the top toy.
(A) The top toy play stand is composed of a circular launching base and a runway base arranged in parallel on the outside of the launching base, and a running groove is formed in the runway base (b) ) The launch base is curved and raised from the center toward the periphery and is formed in a concave mirror shape as a whole. (C) The running groove is inclined downward from the outer peripheral side to the inner peripheral side. (D) A connecting groove is provided between the traveling groove and the launching cradle to connect the launching cradle and the running groove, and the communicating groove is formed in a tangential direction of the launching cradle. (E) The shaft of the top toy is formed in a cylindrical shape

本発明によれば、発射受台に発射されたコマ玩具は連絡溝から走行溝に移動すると、走行溝の底面は外周側から内周側に向かって下方に傾斜し、コマ玩具の軸は走行溝の底面に点接触するように円柱状に形成されているので、コマ玩具は回転しながら走行溝に沿ってあたかも走行玩具のように移動するので、単に遊戯盤上でコマ玩具を回転させて対戦相手のコマ玩具を遊戯板から弾き出すコマ遊びとは異なった新しいコマ遊びを実現することができるコマ玩具用遊戯台を提供することができる。   According to the present invention, when the top toy launched on the launch cradle moves from the communication groove to the traveling groove, the bottom surface of the traveling groove is inclined downward from the outer peripheral side toward the inner peripheral side, and the axis of the top toy is traveling Since it is formed in a cylindrical shape so as to make point contact with the bottom of the groove, the top toy moves as if it is a traveling toy along the traveling groove while rotating, so simply rotate the top toy on the game board. It is possible to provide a play stand for a top toy that can realize a new top play different from the top play in which the opponent's top toy is played from the play board.

図1は本発明に係るコマ玩具用遊戯台1の一例を示し、このコマ玩具用遊戯台(以下、遊戯台という)1は発射受台2と走路台3とから構成されたもので、図示しないスターターで回転を付与されて発射受台2に発射されたコマ玩具4は、回転しながら発射受台2から走路台3に形成された走行溝5に移動して走行溝5を走行玩具のように移動できるようにしたものである。   FIG. 1 shows an example of a top toy play stand 1 according to the present invention. This top toy play stand (hereinafter referred to as a play base) 1 is composed of a launch receiving stand 2 and a runway stand 3. The top toy 4 that has been rotated by the starter and fired on the launch cradle 2 moves from the launch cradle 2 to the travel groove 5 formed on the runway platform 3 while rotating, and moves the travel groove 5 through the travel groove 5 of the travel toy. So that it can move.

発射受台2は、図2(a)に示すように、円形で上面2aが凹面鏡状に湾曲して形成され周囲には壁2bが立設して形成され、発射受台2上に発射されたコマ玩具4は回転しながら傾斜面を壁に向かって移動し、ガイド板10に案内されて出口11から発射受台2と走行溝5とを連絡する連絡溝8を介して走行溝5に出られるようにしたもので、コマ玩具4の回転方向が時計方向、反時計方向の何れにも対応できるように出口11が2つ形成されたものであり、図2(b)はコマ玩具4の回転が一方向(時計方向)のものに対応して出口11が1つだけ形成されているものである。   As shown in FIG. 2 (a), the launch table 2 is circular and has an upper surface 2 a that is curved in a concave mirror shape, and a wall 2 b that is erected around the launch table 2. The top toy 4 moves on the inclined surface toward the wall while rotating, and is guided by the guide plate 10 to the traveling groove 5 via the communication groove 8 that connects the launch receiving base 2 and the traveling groove 5 from the outlet 11. Two exits 11 are formed so that the rotation direction of the top toy 4 can correspond to either the clockwise direction or the counterclockwise direction. FIG. 2B shows the top toy 4. In this case, only one outlet 11 is formed corresponding to one rotating in one direction (clockwise).

走路台3は方形状の直線走路台3aと半円状の曲線走路台3bとから構成され、各走路台3a、3bには走行溝5が形成されている(図3(a)参照)。この走行溝5は内周側の走行溝6と外周側の走行溝7とからなり、走行溝6、7は、図3(b)に示すように、走路面6a(7a)が外周側から内周側に向かって下方に傾斜しているので、円柱状に形成されたコマ玩具4の軸4aは底面全体が走路面6a(7a)に接触するのではなく、図4(b)に示すように、一点で走路面6a(7a)に接触するとともにコマ全体の加重を一点で支えているので、軸4aの下端周面で走路面6a(7a)を転がるようになり、図4(a)に示すように、コマ玩具4が矢印a方向に回転しているときは、走行溝6(7)を矢印b方向に向かって移動することになる。   The track base 3 includes a rectangular straight track base 3a and a semicircular curved track base 3b, and a travel groove 5 is formed in each of the track bases 3a and 3b (see FIG. 3A). The running groove 5 is composed of an inner circumferential running groove 6 and an outer circumferential running groove 7, and the running grooves 6 and 7 have a running road surface 6 a (7 a) from the outer circumferential side as shown in FIG. Since it is inclined downward toward the inner peripheral side, the entire bottom surface of the shaft 4a of the top toy 4 formed in a columnar shape is not in contact with the runway surface 6a (7a), but is shown in FIG. As described above, the road surface 6a (7a) is touched at one point and the weight of the entire frame is supported at one point. Therefore, the road surface 6a (7a) rolls on the lower peripheral surface of the shaft 4a, and FIG. ), When the top toy 4 is rotating in the direction of arrow a, the traveling groove 6 (7) is moved in the direction of arrow b.

2つの走行溝6、7は直線走路台3aに形成された交差溝9で走行溝6と走行溝7とが連結され、走行溝6を走行してきたコマ玩具4は交差溝9で走行溝7に移動でき、走行溝7を走行してきたコマ玩具4は交差溝9で走行溝6に移動できるようになっている。   The two running grooves 6 and 7 are connected to the running groove 6 and the running groove 7 by an intersecting groove 9 formed in the straight running platform 3 a, and the top toy 4 that has run through the running groove 6 is joined to the running groove 7 by the intersecting groove 9. The top toy 4 that has traveled in the travel groove 7 can move to the travel groove 6 in the intersection groove 9.

連絡溝8は円形の発射受台2の外周から接線方向に設けられ、発射受台2の外周まで移動したコマ玩具4が出口11からスムースに連絡溝8に進入できるようにしてある。   The communication groove 8 is provided in a tangential direction from the outer periphery of the circular launching cradle 2 so that the top toy 4 that has moved to the outer periphery of the launching cradle 2 can smoothly enter the communication groove 8 from the outlet 11.

上記連絡溝8は1つの発射受台2に対して2つの連絡溝8a、8bが形成されているが、コマ玩具4の回転が右回転か左回転かの何れの回転であっても発射受台2から走行溝5に移動できるようにしたもので、図5に示すように、図示しないスターターで回転を付与されて発射受台2に発射されたコマ玩具4は、付与された回転が時計方向(右回転)の場合はコマ玩具4は反時計方向(左回転)に公転して右回転用の連絡溝8aから走行溝6に移動し(図6参照)、付与された回転が反時計方向(左回転)の場合はコマ玩具4は時計方向(右回転)に公転して左回転用の連絡溝8bから走行溝6に移動できるようにしてある(図7参照)。   The communication groove 8 is formed with two communication grooves 8a and 8b with respect to a single launching cradle 2. However, even if the top toy 4 is rotated clockwise or counterclockwise, As shown in FIG. 5, the top toy 4 that is given rotation by a starter (not shown) and fired on the launching cradle 2 as shown in FIG. In the case of the direction (right rotation), the top toy 4 revolves counterclockwise (left rotation) and moves from the contact groove 8a for right rotation to the travel groove 6 (see FIG. 6), and the applied rotation is counterclockwise. In the direction (left rotation), the top toy 4 revolves in the clockwise direction (right rotation) so that it can move from the contact groove 8b for left rotation to the travel groove 6 (see FIG. 7).

なお、図8に示すように、曲線走路台3bには複数の連絡溝8(例えば、3つの連絡溝8c、8d、8e)を形成し、発射受台2には1つの出口11を設け、発射受台2を回して出口11を任意の連絡溝8(例えば、連絡溝8d)に対応させるようにしても構わない。この図の場合、コマ玩具4の回転方向は時計方向(右回転)に限定される。   As shown in FIG. 8, a plurality of connecting grooves 8 (for example, three connecting grooves 8 c, 8 d, 8 e) are formed in the curved track platform 3 b, and one outlet 11 is provided in the launch cradle 2, You may make it make the exit 11 respond | correspond to the arbitrary communication grooves 8 (for example, communication groove 8d) by turning the launch stand 2. In the case of this figure, the rotation direction of the top toy 4 is limited to the clockwise direction (right rotation).

上記構成の遊戯台を使用して遊ぶ場合は、図示しないスターターで回転を付与されて発射受台2に発射されたコマ玩具4は、図9に示すように、発射受台2から連絡溝8dを介して走行溝6に進入し、曲線走路台3b、直線走行路3a、曲線走路台3bの走行溝6を経由して直線走行路3aの走行溝6に進行すると、交差溝9に到達し、この交差溝9を介して走行溝6から走行溝7に進行する走行溝が切り換る。コマ玩具の回転が持続していれば、走行溝7を進行し、再び交差溝9に進入すると、走行溝7から走行溝6に進行する走行溝が切り換り、周回走行をすることになる。   When playing using the play stand having the above-described structure, the top toy 4 that is rotated by a starter (not shown) and fired to the launch stand 2 is connected to the communication groove 8d from the launch stand 2 as shown in FIG. When the vehicle enters the traveling groove 6 through the curved path 3b, the straight traveling path 3a, and the traveling groove 6 of the curved traveling path 3b, the traveling groove 6 of the straight traveling path 3a is reached. The traveling groove that advances from the traveling groove 6 to the traveling groove 7 is switched through the intersection groove 9. If the rotation of the top toy continues, the traveling groove 7 advances and enters the crossing groove 9 again. The traveling groove that advances from the traveling groove 7 to the traveling groove 6 is switched, and the vehicle runs around. .

2つの発射受台2にそれぞれコマ玩具4を同時に発射すれば、それぞれ発射受台2から走行溝6に進行した走行玩具は、走行溝6→交差溝9→走行溝7→交差溝9→走行溝6と走行を行なうことになるが、回転速度の遅いコマ玩具は進行速度も遅いため、回転速度が速く進行速度の速いコマ玩具に追いつかれるので、円板状の遊戯台上でコマ玩具同士をぶつけ合って対戦する従来のコマ玩具のコマ遊びとは異なって走行玩具のように走行速度を競うことができる新しい発想のコマ玩具遊びができるコマ玩具用遊戯台を実現することができる。   If the top toys 4 are simultaneously fired on the two launching cradle 2, the traveling toys that have traveled from the launching cradle 2 to the running groove 6 respectively travel to the running groove 6 → crossing groove 9 → running groove 7 → crossing groove 9 → Since the top toy with the slow rotation speed is slow, the top toy with the high rotation speed and the fast traveling speed can catch up with the top of the groove 6. Unlike the conventional top toy play that hits each other against each other, it is possible to realize a top toy play table capable of playing a new concept top toy play that can compete for running speed like a running toy.

また、2つの発射受台2の出口11の位置を、任意に連絡溝8に対応させてセットすることにより、それぞれの発射受台2に発射したコマ玩具4の走行距離を調整することができる。   Further, by setting the positions of the outlets 11 of the two launching cradles 2 in correspondence with the communication grooves 8, it is possible to adjust the travel distance of the top toy 4 fired on each launching cradle 2. .

なお、2つのコマ玩具4を回転方向を変えて発射してもよい。図10(a)に示すように、コマ玩具4aを反時計方向に回転させ、コマ玩具4bを時計方向に回転させた場合は、コマ玩具4aは発射受台2から連絡溝8bを介して走行溝6に進入し、コマ玩具4bは発射受台2から連絡溝8aを介して走行溝6に進入するので、同じ回転速度で同じタイミングで走行溝6に進入した場合は、ほぼ同時に交差溝9に到達するのでそこで衝突し、交差溝9近辺で衝突が発生しない場合は、図10(b)に示すように、2つのコマ玩具4a、4bはそれぞれ外側の走行溝7に進行し、何れは走行溝7上で衝突することになる。衝突したコマ玩具は一旦後ずさりしてまた前進し、回転に勢いがあれば衝突を繰り返し、コマ玩具に意思があってバトルを行なっているような醍醐味が得られ、コマ玩具の回転方向を同一にするか異なる回転方向にするかで、違ったバトルを楽しむことができる。   Note that the two top toys 4 may be fired while changing the rotation direction. As shown in FIG. 10A, when the top toy 4a is rotated counterclockwise and the top toy 4b is rotated clockwise, the top toy 4a travels from the launch cradle 2 through the communication groove 8b. Since the frame toy 4b enters the running groove 6 from the launch cradle 2 via the connecting groove 8a, when the piece toy 4b enters the running groove 6 at the same timing and at the same timing, the cross groove 9 When the collision occurs there and no collision occurs in the vicinity of the crossing groove 9, as shown in FIG. 10 (b), the two top toys 4a and 4b respectively proceed to the outer traveling groove 7, A collision occurs on the traveling groove 7. The collided top toy once goes back and moves forward again, and if there is momentum in the rotation, the collision is repeated, and the excitement that a top toy is willing to perform a battle is obtained, and the rotation direction of the top toy is the same You can enjoy different battles depending on whether you do different rotation directions.

本発明に係るコマ玩具用遊戯台の斜視図The perspective view of the play stand for the top toy concerning this invention (a)(b)は出口が2つの発射受台及び1つの発射受台を説明する斜視図(A) and (b) are perspective views for explaining two launch cradles and one launch cradle. (a)(b)は上記コマ玩具用遊戯台の平面図及びX−X線端面図(A) and (b) are the top view and XX line end view of the above-mentioned play toy for top toys. (a)(b)はコマ玩具の回転と走行溝の関係を説明するコマ玩具及び走行溝の要部断面図(A) and (b) are cross-sectional views of the main parts of the top toy and the running groove for explaining the relationship between the rotation of the top toy and the running groove. 上記コマ玩具用遊戯台にコマ玩具を発射する状態を説明する斜視図The perspective view explaining the state which launches the top toy to the play stand for the top toy コマ玩具が時計方向の回転をした場合のコマ玩具とコマ玩具用遊戯台との関係を説明する平面図The top view explaining the relationship between the top toy and the play stand for the top toy when the top toy rotates clockwise コマ玩具が反時計方向の回転をした場合のコマ玩具とコマ玩具用遊戯台との関係を説明する平面図The top view explaining the relationship between the top toy and the play stand for the top toy when the top toy rotates counterclockwise コマ玩具用遊戯台の他の例を説明する平面図The top view explaining other examples of the play stand for top toys コマ玩具に時計方向の回転を付与した場合のコマ玩具がコマ玩具用遊戯台を走行する状態を説明する平面図The top view explaining the state where the top toy runs the play stand for the top toy when the clockwise toy is applied to the top toy (a)(b)は2つのコマ玩具の回転方向を変えて発射台に発射した場合のコマ玩具の動きを説明する平面図(A) (b) is a top view explaining the movement of the top toy when changing the rotation direction of two top toys and firing on the launch pad

符号の説明Explanation of symbols

1 コマ玩具用遊戯台(遊戯台)
2 発射受台
3 走行台
4 コマ玩具
5 走行溝
6 内周側走行溝
7 外周側走行溝
8 連絡溝
9 交差溝
10 ガイド板
11 出口
1 Amusement stand for top toys (amusement stand)
2 Launching table 3 Traveling platform 4 Top toy 5 Traveling groove 6 Inner circumferential traveling groove 7 Outer circumferential traveling groove 8 Communication groove 9 Crossing groove 10 Guide plate 11 Exit

Claims (1)

コマ玩具を走行させる以下の要件を備えることを特徴とするコマ玩具用遊戯台。
(イ)上記コマ玩具用遊戯台は円形の発射受台と、該発射受台の外側に並設された走路台とから構成され、該走路台には走行溝が形成されていること
(ロ)上記発射受台は上面が中央から周囲に向かって湾曲して上昇し全体として凹面鏡状に形成されていること
(ハ)上記走行溝は底面が外周側から内周側に向かって下方に傾斜していること
(ニ)上記走行溝と上記発射受台との間には発射受台と走行溝とを連絡する連絡溝が設けられ、該連絡溝は上記発射受台の接線方向に形成されていること
(ホ)上記コマ玩具の軸は円柱状に形成されていること
A play stand for a top toy comprising the following requirements for running the top toy.
(A) The top toy play stand is composed of a circular launching base and a runway base arranged in parallel on the outside of the launching base, and a running groove is formed in the runway base (b) ) The launch base is curved and raised from the center toward the periphery and is formed in a concave mirror shape as a whole. (C) The running groove is inclined downward from the outer peripheral side to the inner peripheral side. (D) A connecting groove is provided between the traveling groove and the launching cradle to connect the launching cradle and the running groove, and the communicating groove is formed in a tangential direction of the launching cradle. (E) The shaft of the top toy is formed in a cylindrical shape
JP2006249730A 2006-09-14 2006-09-14 Play toy for top toy Expired - Fee Related JP4659153B2 (en)

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Cited By (5)

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Publication number Priority date Publication date Assignee Title
JP5835826B1 (en) * 2014-11-24 2015-12-24 株式会社小泉製作所 Top turntable and packaging case
EP3498355A1 (en) 2017-12-14 2019-06-19 Hasbro, Inc. Integrated multi-environment interactive battle game
WO2021146607A1 (en) 2020-01-17 2021-07-22 Hasbro, Inc. Battling environment with multiple play level surfaces
US11154769B2 (en) 2018-11-01 2021-10-26 Tomy Company, Ltd. Interactive tops collision enhancing battling environment
US11311796B2 (en) 2019-08-29 2022-04-26 Tomy Company, Ltd. Playing surface for spinning top toy apparatus and methods

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* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2013181583A1 (en) * 2012-06-01 2013-12-05 Mattel Inc. Rotating top assembly toy play set and method for launching a rotating top
US9566528B2 (en) 2012-10-02 2017-02-14 Mattel, Inc. Rotating top launcher

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JPS5936389U (en) * 1982-08-28 1984-03-07 株式会社タカラ magnetic top running path
JPS60126183A (en) * 1983-12-14 1985-07-05 金指 正武 Top play tool
JPH0386850U (en) * 1989-12-25 1991-09-03
JP2004275484A (en) * 2003-03-17 2004-10-07 Takara Co Ltd Remote controlled top

Patent Citations (4)

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JPS5936389U (en) * 1982-08-28 1984-03-07 株式会社タカラ magnetic top running path
JPS60126183A (en) * 1983-12-14 1985-07-05 金指 正武 Top play tool
JPH0386850U (en) * 1989-12-25 1991-09-03
JP2004275484A (en) * 2003-03-17 2004-10-07 Takara Co Ltd Remote controlled top

Cited By (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5835826B1 (en) * 2014-11-24 2015-12-24 株式会社小泉製作所 Top turntable and packaging case
JP2016097143A (en) * 2014-11-24 2016-05-30 株式会社小泉製作所 Top spinning table and package case
EP3498355A1 (en) 2017-12-14 2019-06-19 Hasbro, Inc. Integrated multi-environment interactive battle game
US10702767B2 (en) 2017-12-14 2020-07-07 Hasbro, Inc. Integrated multi environment interactive battle game
US11154769B2 (en) 2018-11-01 2021-10-26 Tomy Company, Ltd. Interactive tops collision enhancing battling environment
US11311796B2 (en) 2019-08-29 2022-04-26 Tomy Company, Ltd. Playing surface for spinning top toy apparatus and methods
WO2021146607A1 (en) 2020-01-17 2021-07-22 Hasbro, Inc. Battling environment with multiple play level surfaces
US11883754B2 (en) 2020-01-17 2024-01-30 Tomy Company, Ltd. Battling environment with multiple play level surfaces

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