JP4602334B2 - 3次元コンピュータグラフィックスシステム - Google Patents
3次元コンピュータグラフィックスシステム Download PDFInfo
- Publication number
- JP4602334B2 JP4602334B2 JP2006521641A JP2006521641A JP4602334B2 JP 4602334 B2 JP4602334 B2 JP 4602334B2 JP 2006521641 A JP2006521641 A JP 2006521641A JP 2006521641 A JP2006521641 A JP 2006521641A JP 4602334 B2 JP4602334 B2 JP 4602334B2
- Authority
- JP
- Japan
- Prior art keywords
- tag
- pixel
- punch
- translucent
- opaque
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Lifetime
Links
Images
Classifications
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/10—Geometric effects
- G06T15/40—Hidden part removal
- G06T15/405—Hidden part removal using Z-buffer
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/10—Geometric effects
- G06T15/40—Hidden part removal
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2210/00—Indexing scheme for image generation or computer graphics
- G06T2210/62—Semi-transparency
Landscapes
- Physics & Mathematics (AREA)
- Engineering & Computer Science (AREA)
- Geometry (AREA)
- Computer Graphics (AREA)
- General Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Image Generation (AREA)
Applications Claiming Priority (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| GB0317479A GB2404316B (en) | 2003-07-25 | 2003-07-25 | Three-Dimensional computer graphics system |
| PCT/GB2004/002717 WO2005015503A2 (en) | 2003-07-25 | 2004-06-23 | Method and apparatus for rendering translucent and opaque 3d graphics |
Publications (3)
| Publication Number | Publication Date |
|---|---|
| JP2006528811A JP2006528811A (ja) | 2006-12-21 |
| JP2006528811A5 JP2006528811A5 (enExample) | 2007-08-02 |
| JP4602334B2 true JP4602334B2 (ja) | 2010-12-22 |
Family
ID=27772710
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2006521641A Expired - Lifetime JP4602334B2 (ja) | 2003-07-25 | 2004-06-23 | 3次元コンピュータグラフィックスシステム |
Country Status (5)
| Country | Link |
|---|---|
| US (3) | US20050017970A1 (enExample) |
| EP (1) | EP1649428B1 (enExample) |
| JP (1) | JP4602334B2 (enExample) |
| GB (1) | GB2404316B (enExample) |
| WO (1) | WO2005015503A2 (enExample) |
Families Citing this family (17)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US20070139430A1 (en) * | 2005-12-21 | 2007-06-21 | Microsoft Corporation | Rendering "gadgets" with a browser |
| GB2439129B (en) * | 2006-06-12 | 2008-11-12 | Imagination Tech Ltd | Parameter compaction in a tile based rendering system |
| JP4370438B2 (ja) * | 2007-06-27 | 2009-11-25 | Necシステムテクノロジー株式会社 | ベクター画像描画装置、ベクター画像描画方法およびプログラム |
| GB201004673D0 (en) | 2010-03-19 | 2010-05-05 | Imagination Tech Ltd | Processing of 3D computer graphics data on multiple shading engines |
| KR102101834B1 (ko) | 2013-10-08 | 2020-04-17 | 삼성전자 주식회사 | 영상 처리 장치 및 방법 |
| GB2520366B (en) * | 2013-12-13 | 2015-12-09 | Imagination Tech Ltd | Primitive processing in a graphics processing system |
| GB2520365B (en) | 2013-12-13 | 2015-12-09 | Imagination Tech Ltd | Primitive processing in a graphics processing system |
| GB2522868B (en) * | 2014-02-06 | 2016-11-02 | Imagination Tech Ltd | Opacity testing for processing primitives in a 3D graphics processing systemm |
| US9760968B2 (en) | 2014-05-09 | 2017-09-12 | Samsung Electronics Co., Ltd. | Reduction of graphical processing through coverage testing |
| US9842428B2 (en) * | 2014-06-27 | 2017-12-12 | Samsung Electronics Co., Ltd. | Dynamically optimized deferred rendering pipeline |
| US9361697B1 (en) | 2014-12-23 | 2016-06-07 | Mediatek Inc. | Graphic processing circuit with binning rendering and pre-depth processing method thereof |
| GB2534567B (en) | 2015-01-27 | 2017-04-19 | Imagination Tech Ltd | Processing primitives which have unresolved fragments in a graphics processing system |
| GB2546810B (en) | 2016-02-01 | 2019-10-16 | Imagination Tech Ltd | Sparse rendering |
| KR102637736B1 (ko) | 2017-01-04 | 2024-02-19 | 삼성전자주식회사 | 그래픽스 처리 방법 및 시스템 |
| US10074210B1 (en) * | 2017-07-25 | 2018-09-11 | Apple Inc. | Punch-through techniques for graphics processing |
| GB2602027B (en) * | 2020-12-15 | 2024-08-21 | Samsung Electronics Co Ltd | Display apparatus |
| GB202217213D0 (en) * | 2022-11-17 | 2023-01-04 | Advanced Risc Mach Ltd | Graphics processing |
Family Cites Families (10)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US5818456A (en) * | 1996-04-30 | 1998-10-06 | Evans & Sutherland Computer Corporation | Computer graphics system with adaptive pixel multisampler |
| JP3495189B2 (ja) * | 1996-06-19 | 2004-02-09 | 株式会社ソニー・コンピュータエンタテインメント | 描画装置および描画方法 |
| US5923333A (en) * | 1997-01-06 | 1999-07-13 | Hewlett Packard Company | Fast alpha transparency rendering method |
| JPH1166340A (ja) * | 1997-08-20 | 1999-03-09 | Sega Enterp Ltd | 画像処理装置、画像処理方法及び画像処理プログラムを記録した記録媒体 |
| WO2000011602A2 (en) * | 1998-08-20 | 2000-03-02 | Apple Computer, Inc. | Method and apparatus for generating texture |
| GB2343601B (en) * | 1998-11-06 | 2002-11-27 | Videologic Ltd | Shading and texturing 3-dimensional computer generated images |
| GB2343600B (en) * | 1998-11-06 | 2003-03-12 | Videologic Ltd | Depth sorting for use in 3-dimensional computer shading and texturing systems |
| GB2355633A (en) * | 1999-06-28 | 2001-04-25 | Pixelfusion Ltd | Processing graphical data |
| AU5554500A (en) * | 1999-06-28 | 2001-01-31 | Clearspeed Technology Limited | Method and apparatus for rendering in parallel a z-buffer with transparency |
| US6457034B1 (en) * | 1999-11-02 | 2002-09-24 | Ati International Srl | Method and apparatus for accumulation buffering in the video graphics system |
-
2003
- 2003-07-25 GB GB0317479A patent/GB2404316B/en not_active Expired - Lifetime
-
2004
- 2004-03-05 US US10/795,561 patent/US20050017970A1/en not_active Abandoned
- 2004-06-23 JP JP2006521641A patent/JP4602334B2/ja not_active Expired - Lifetime
- 2004-06-23 EP EP04743068.1A patent/EP1649428B1/en not_active Expired - Lifetime
- 2004-06-23 WO PCT/GB2004/002717 patent/WO2005015503A2/en not_active Ceased
-
2007
- 2007-04-18 US US11/787,893 patent/US8446409B2/en active Active
-
2013
- 2013-02-11 US US13/763,974 patent/US20130207977A1/en not_active Abandoned
Also Published As
| Publication number | Publication date |
|---|---|
| US20070211048A1 (en) | 2007-09-13 |
| US20050017970A1 (en) | 2005-01-27 |
| WO2005015503A3 (en) | 2005-04-07 |
| GB2404316B (en) | 2005-11-30 |
| GB0317479D0 (en) | 2003-08-27 |
| GB2404316A (en) | 2005-01-26 |
| US20130207977A1 (en) | 2013-08-15 |
| WO2005015503A2 (en) | 2005-02-17 |
| EP1649428B1 (en) | 2019-06-12 |
| EP1649428A2 (en) | 2006-04-26 |
| US8446409B2 (en) | 2013-05-21 |
| JP2006528811A (ja) | 2006-12-21 |
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| JP5538750B2 (ja) | グラフィックス処理システム | |
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