JP3865812B2 - Amusement machine island - Google Patents

Amusement machine island Download PDF

Info

Publication number
JP3865812B2
JP3865812B2 JP31923595A JP31923595A JP3865812B2 JP 3865812 B2 JP3865812 B2 JP 3865812B2 JP 31923595 A JP31923595 A JP 31923595A JP 31923595 A JP31923595 A JP 31923595A JP 3865812 B2 JP3865812 B2 JP 3865812B2
Authority
JP
Japan
Prior art keywords
tank
storage tank
game medium
shutter
island
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Fee Related
Application number
JP31923595A
Other languages
Japanese (ja)
Other versions
JPH09155051A (en
Inventor
孝俊 武本
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Ace Denken KK
Original Assignee
Ace Denken KK
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Ace Denken KK filed Critical Ace Denken KK
Priority to JP31923595A priority Critical patent/JP3865812B2/en
Publication of JPH09155051A publication Critical patent/JPH09155051A/en
Application granted granted Critical
Publication of JP3865812B2 publication Critical patent/JP3865812B2/en
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

Links

Images

Landscapes

  • Pinball Game Machines (AREA)

Description

【0001】
【発明の属する技術分野】
本発明は、複数の遊技機が設置される天板下方の島下段に、所定量の遊技媒体を保有できる貯留タンクを内設し、該貯留タンクの底面部を一端側に向い下方へ傾斜するよう形成し、該一端側を島途中に立設された遊技媒体の研磨揚送装置の下端側に連通させた遊技機島に関する。ここで遊技機とは主としてパチンコ機を指すものである。
【0002】
【従来の技術】
従来の遊技機島では、各パチンコ機から排出されたり、島途中に立設された研磨揚送装置の上端側からオーバーフローしたパチンコ球は、島下段内の貯留タンクに集められていったん貯留され、必要に応じて研磨揚送装置により島上段側へ揚送されて再び各パチンコ機に給配されていた。
【0003】
貯留タンクは一般に、その一端側が連通する研磨揚送装置の下端入口へパチンコ球を自然に流下させるべく、底部がその他端側から一端側に向って下方へ傾斜するように構成される。すなわち、貯留タンク内では、その最下部位となる一端側に溜ったパチンコ球から順に研磨揚送装置の下端側へと取り込まれていた。
【0004】
また、貯留タンクは通常は島の全長に亘って延びる程長くはなく、従って貯留タンクの他端側の上方には、該貯留タンクの他端より島端側に位置するパチンコ機から排出されるパチンコ球を受けて貯留タンクの他端内側へと導くための回収樋が設けられていた。
【0005】
また、パチンコ機列途中の島の略中央部には大抵、遊技客が獲得した景品球を計数するための景品球計数機が島前後面に介装されており、かかる景品球計数機に投入された景品球は計数された後、そのまま前記貯留タンクの一端側に排出されていた。
【0006】
更にまた、島上段には前記研磨揚送装置の上端傍らに島内総てのパチンコ機へ供給するパチンコ球を集中的に貯留する大容量の上部タンクが配設されており、かかる上部タンクから左右に延びる給配樋により、パチンコ球は必要に応じて各パチンコ機へと給配されていた。
【0007】
【発明が解決しようとする課題】
しかしながら、前述したような従来の遊技機では、貯留タンク内のパチンコ球保有量の多少に拘らず、島端側に位置するパチンコ機から排出されたパチンコ球は、常に回収樋によって貯留タンクの最上部位となる他端側へと一律に導入されてしまう。
【0008】
従って、貯留タンク内の一端側に島中央側のパチンコ機からパチンコ球が安定して導入されている場合、該貯留タンクの他端側、すなわち研磨揚送装置の下端入口より離れた所に溜ったパチンコ球はなかなか移動しなくなり、いわゆる死球となって長時間残留し、そのまま球が錆付いたり更には腐食したりするという問題点があった。
【0009】
また、景品球計数機から排出された計数済のパチンコ球は、そのまま貯留タンク内の一端側へと排出されるが、貯留タンクが既にパチンコ球で満杯だと、計数済のパチンコ球を貯留タンク内へ排出することができなかった。この場合、景品球計数機は一般にパチンコ球の受入れ停止状態となるので、遊技客に不便を来すという問題点があった。
【0010】
また、景品球計数機から排出されたパチンコ球が貯留タンク内に排出されたとしても、かかる計数済のパチンコ球が研磨揚送装置に取込まれるのは、既に貯留タンク内にあった相当量の球が取込まれた後となるので、計数済の最も汚れたパチンコ球が暫くタンク内に貯留されることとなり、他のパチンコ球にも汚れが移ってしまうという問題点があった。
【0011】
また、島内総てのパチンコ機へ供給するパチンコ球を大容量の上部タンクのみで貯留するために、例えば各パチンコ機にて球があまり出ないような場合等、時として上部タンクが余分なパチンコ球を多量に保有してしまうような事態があり、いわゆる死球となって長時間残留し、そのまま球が錆付いたり更には腐食したりするという問題点があった。
【0012】
更にまた、給配樋は左右2本だけで島全長に亘らせるよう配設されるので、給配樋は必然的に相当な長さとなり、例えば、給配樋の下流端に位置する数台のパチンコ機でフィーバーが同時発生したような場合等には、パチンコ球の供給が間に合わず遊技客に不便を来すというおそれもあった。
【0013】
本発明は、以上のような問題点に着目してなされたもので、その目的は、遊技機から排出される遊技媒体を、なるべく研磨揚送装置の下端入口に近い貯留タンクの一端側へと落下させ、かかるタンクの他端側での遊技媒体の長期貯留を防いで遊技媒体が錆びたり腐食したりするおそれを無くし、遊技媒体を円滑かつ効率良く研磨揚送装置へと導入することである。
【0014】
また他の目的は、遊技媒体計数機から排出される計数済の遊技媒体を優先的に研磨揚送装置で研磨するように処理し、遊技媒体計数機が使用停止となる事態を防ぐと共に、計数済の最も汚れた遊技媒体の汚れが貯留タンク内の遊技媒体に極力移らないようにすることである。
【0015】
更に他の目的は、島上段における遊技媒体の循環経路の一部のみに遊技媒体が集中するのを防ぐことで、遊技媒体の流動性を高めて遊技媒体が錆びたり腐食したりするのを防止すると共に、各遊技機への適切できめ細かな遊技媒体の供給を実現することである。
【0016】
【課題を解決するための手段】
前述した目的を達成するための本発明の要旨とするところは、以下の各項に存する。
【0017】
請求項1記載の発明では、
複数の遊技機(11)が設置される天板(22)下方の島下段(10C)に、所定量の遊技媒体を保有できる貯留タンク(23)を内設し、該貯留タンク(23)の底面部を一端側に向い下方へ傾斜するよう形成し、該一端側を島途中に立設された遊技媒体の研磨揚送装置(50)の下端側に連通させ、該研磨揚送装置(50)傍らの遊技機列に遊技媒体計数機(60)を介装し、前記研磨揚送装置(50)により島上段(10A))へ揚送された遊技媒体を各遊技機(11)に補給するようにした遊技機島(10)において、
前記貯留タンク(23)内の上部に、各遊技機(11)から排出される遊技媒体を受けて流下させる回収樋(30)を、貯留タンク(23)の長手方向に亘って延び貯留タンク(23)の傾斜に合せて一端側に向い下方へ傾斜するように配設し、
前記回収樋(30)に所定間隔おきに遊技媒体の落下口(31)と、該落下口(31)を開閉する回収樋用シャッター(32)とを長手方向に連設し、前記貯留タンク(23)に、その一端側である最下部から他端側の最上部に向って順次貯留される遊技媒体の保有量を検出する貯留タンク内検知手段(28)を設け、前記貯留タンク内検知手段(28)からの信号に応じて、回収樋(30)の他端側から流下する遊技媒体が貯留タンク(23)の一端側から他端側へ向かって順次落下するように、前記各回収樋用シャッター(32)を、落下口(31)を塞ぐ通常の閉位置から開位置へと駆動制御するよう構成し、
前記遊技媒体計数機(60)の下部に、計数された遊技媒体を貯留する計数済遊技媒体用タンク(65)を配設し、該計数済遊技媒体用タンク(65)内に前記研磨揚送装置(50)の下端にある遊技媒体の取込口(55)を臨ませ、
前記貯留タンク(23)の一端側を計数済遊技媒体用タンク(65)に接続し、該接続箇所に開閉可能で開いた際に貯留タンク(23)と計数済遊技媒体用タンク(65)とを連通させる貯留タンク用シャッター(40)を設け、前記計数済遊技媒体用タンク(65)に遊技媒体の保有量を検知して信号を出力する計数済遊技媒体検知手段(69)を設け、
前記計数済遊技媒体検知手段(69)からの信号に応じて、計数済遊技媒体用タンク(65)内の遊技媒体が所定量より多い時は、前記貯留タンク用シャッター(40)を閉じて計数済遊技媒体用タンク(65)内の遊技媒体を優先して研磨揚送装置(50)で揚送する一方、遊技媒体が所定量より減少したら、前記貯留タンク用シャッター(40)を開けて貯留タンク(23)の遊技媒体を計数済遊技媒体用タンク(65)内に導入するよう制御すべく構成し、
前記島上段(10A)に、研磨揚送装置(50)の上端側から排出された遊技媒体を流下させる上段樋(80)と、該上段樋(80)が連通接続されて所定量の遊技媒体を保有できる中継タンク(82)と、該中継タンク(82)の両側より左右にそれぞれ延び、真下に位置する各遊技機(11)にそれぞれ遊技媒体を補給する左右一対の下段樋(81A,81B)とを配設し、左右一対の下段樋(81A,81B)の各下流端はそれぞれ落下経路(88)を介して前記貯留タンク(23)に連通接続し、
前記研磨揚送装置(50)の上端側と上段樋(80)との間に、開閉可能で開いた際に遊技媒体を通す上段樋用シャッター(85)を設けると共に、左右一対の下段樋(81A,81B)の各下流端に、それぞれ開閉可能で開いた際に遊技媒体を落下させる下段樋用シャッター(86,87)を設け、
前記中継タンク(82)に遊技媒体の保有量を検知して信号を出力する中継タンク内検知手段(83)を設けると共に、各遊技機(11)にそれぞれ遊技媒体の保有量を検知して信号を出力する遊技機内検知手段(19)を設け、
前記中継タンク内検知手段(83)からの信号に応じて、中継タンク(82)内の遊技媒体が所定量より多い時は上段樋用シャッター(85)を閉じる一方、遊技媒体が所定量より減少したら上段樋用シャッター(85)を開けるように制御し、
かつ各遊技機内検知手段(19)からの信号に応じて、左右一対の下段樋(81A/81B)の少なくとも何れか一方の真下に位置する遊技機群内の遊技媒体が所定量より多い時は、その遊技機群上に位置する下段樋(81A/81B)の下段樋用シャッター(86/87)を開ける一方、遊技媒体が所定量より減少したら下段樋用シャッター(86/87)を開けるよう制御すべく構成したことを特徴とする遊技機島(10)に存する。
【0018】
請求項2記載の発明では、
前記回収樋用シャッター(32)は前記回収樋(30)の底面部に設けられた落下口(31)を塞ぐ閉位置と、落下口(31)を開口させる開位置とに前記底面部に沿って摺動可能な板材から成り、
前記回収樋用シャッター(32)の摺動方向と平行な端縁に沿ってラック(33)を形成し、該ラック(33)の傍らにラック(33)に対して噛合するピニオン(34)を回転可能に配設したことを特徴とする請求項1記載の遊技機島(10)に存する。
【0019】
請求項3記載の発明では、
前記回収樋(30)の下側に、該回収樋(30)の途中にある前記落下口(31)から落下した遊技媒体を受けて更に流下させ、前記貯留タンク(23)内の所望の位置に落下させる補助樋(37)を配設したことを特徴とする請求項1または2記載の遊技機島(10)に存する。
【0020】
請求項4記載の発明では、
前記計数済遊技媒体用タンク(65)に、該タンク内が遊技媒体で満杯になった際に溢れ出る遊技媒体を貯留タンク(23)内へ導く溢流口(66)を設けたことを特徴とする請求項1,2または3記載の遊技機島(10)に存する。
【0021】
請求項5記載の発明では、
前記上段樋(80)は研磨揚送装置(50)の上端を間にして左右一対となるよう配設されたことを特徴とする請求項1,2,3または4記載の遊技機島(10)に存する。
【0022】
次に前述した解決手段に基づく作用を説明する。
請求項1記載の遊技機島(10)によれば、各遊技機(11)から排出された遊技媒体は、先ず貯留タンク(23)内の上部に配設された回収樋(30)上に落下し、かかる回収樋(30)の一端側へ向って流下して、研磨揚送装置(50)に近い貯留タンク(23)の一端側である最下部から導入される。
【0023】
回収樋(30)は貯留タンク(23)の長手方向に亘って延びているので、貯留タンク(23)の他端側や更に島端側に位置する遊技機(11)から排出される遊技媒体も、回収樋(30)上を流下することで、研磨揚送装置(50)の下端側に遠い貯留タンク(23)の他端側からではなく前記一端側から導入される。
【0024】
前記回収樋(30)に所定間隔おきに、遊技媒体の落下口(31)とこれを開閉する回収樋用シャッター(32)とを長手方向に連設したから、各回収樋用シャッター(32)の開閉制御により貯留タンク(23)の特定部位に片寄ることがないよう遊技媒体を適切に導入することができる。
【0025】
つまり貯留タンク(23)に、その一端側から他端側へ向って順次貯留される遊技媒体の保有量を検出する貯留タンク内検知手段(28)を設け、この貯留タンク内検知手段(28)からの信号に応じて、回収樋(30)の他端側から流下する遊技媒体を貯留タンク(23)の一端側から他端側へ向かって順次落下させる。すなわち、遊技媒体をなるべく研磨揚送装置(50)の下端側に近い方から順に落下させるように、前記各回収樋用シャッター(32)の開閉を制御するとよい。
【0026】
すると従来技術の如く貯留タンク(23)の他端側、すなわち研磨揚送装置(50)の下端より離れた所に遊技媒体が余分に溜って長時間残留するような事態を防ぐことができ、遊技媒体を円滑かつ効率良く研磨揚送装置(50)へと取込ませることができる。なお、各回収樋用シャッター(32)の開閉制御は、例えば前記貯留タンク内検知手段(28)の信号を入力するマイクロコンピュータ等の制御手段によって簡単に実現することができる。
【0027】
また、遊技客は遊技機(11)から獲得した遊技媒体を、遊技機列に介装された遊技媒体計数機(60)に投入して計数するが、計数された遊技媒体は、そのまま遊技媒体計数機(60)の下部にある計数済遊技媒体用タンク(65)に導入されて貯留される。島途中に立設された研磨揚送装置(50)の下端にある取込口(55)は計数済遊技媒体用タンク(65)内を臨んでおり、この計数済遊技媒体用タンク(65)内にある遊技媒体は随時、研磨揚送装置(50)によって研磨されつつ島上段(10A)側へと搬送される。
【0028】
前記貯留タンク(23)に一旦貯留されている遊技媒体は、該貯留タンク(23)の一端側にある貯留タンク用シャッター(40)の開閉に基づき計数済遊技媒体用タンク(65)へと受け渡される。計数済遊技媒体用タンク(65)には遊技媒体の保有量を検出する計数済遊技媒体用検知手段(69)が設けられており、この計数済遊技媒体用検知手段(69)からの信号に応じて、前記貯留タンク用シャッター(40)の開閉が制御される。
【0029】
すなわち、計数済遊技媒体用タンク(65)内の遊技媒体が所定量より多い時は、前記計数済遊技媒体用検知手段(69)の信号に基づいて貯留タンク用シャッター(40)が閉じられ、貯留タンク(23)内の遊技媒体が計数済遊技媒体用タンク(65)側に流入することがなく、計数済遊技媒体用タンク(65)内の遊技媒体が優先して研磨揚送装置(50)により揚送されつつ研磨される。
【0030】
一方、計数済遊技媒体用タンク(65)内の遊技媒体が所定量より減少したら、前記計数済遊技媒体用検知手段(69)からの信号に基づいて貯留タンク用シャッター(40)が開かれ、貯留タンク(23)の遊技媒体が計数済遊技媒体用タンク(65)内に導入される。このような制御により、遊技媒体計数機(60)から排出される計数済の遊技媒体が優先的に研磨揚送装置(50)で研磨揚送されるので、従来技術の如く遊技媒体計数機(60)が使用停止となる事態を極力防ぐことができ、また、計数済の最も汚れた遊技媒体の汚れが貯留タンク(23)内の遊技媒体に移ることもない。
【0031】
また、各遊技機(11)から排出された遊技媒体は、島下段(10C)の貯留タンク(23)に一旦貯留された後、必要に応じて研磨揚送装置(50)に取込まれて研磨されつつ島上段(10A)へと揚送される。島上段(10A)にて研磨揚送装置(50)の上端側から排出された遊技媒体は、上段樋(80)に導入されてそのまま流下し中継タンク(82)内に所定量保有される。
【0032】
中継タンク(82)の両側からは左右にそれぞれ下段樋(81A,81B)が延びており、中継タンク(82)内の遊技媒体は左右一対の下段樋(81A,81B)に振分けられて流下しつつ、各下段樋(81A,81B)の真下に並ぶ各遊技機(11)へと適宜供給される。各下段樋(81A,81B)の下流端まで流れ着いた遊技媒体は、それぞれ落下経路(88)を介して前記貯留タンク(23)内に落下することになる。
【0033】
通常、遊技機島においては、請求項5記載の遊技機島(10)の如く前記上段樋(80)は研磨揚送装置(50)の上端を間にして左右一対となるよう配設される。この場合、研磨揚送装置(50)から排出された遊技媒体は、左右の上段樋(80)に振分けられて流下し、島上段(10A)の両側に配された中継タンク(82)にそれぞれ貯留される。すなわち、各中継タンク(82)は、複数並ぶ遊技機(11)の略半分ずつに供給する遊技媒体を分担して保有することになる。
【0034】
従って、従来の遊技機島(10)の如く、島内総ての遊技機(11)へ供給する遊技媒体を大容量の一のタンクのみで一括して貯留することはなく、一のタンクが余分な遊技媒体を多量に保有せずに済む。また、中継タンク(82)内の遊技媒体は左右に延びる一対の下段樋(81A,81B)に更に振分けられて流下するため、各下段樋(81A,81B)の真下に丁度位置する幾つかの遊技機群毎に細分化された遊技媒体の供給を実現できる。
【0035】
更に本発明によれば、前記研磨揚送装置(50)の上端側と上段樋(80)との間に上段樋用シャッター(85)が設けられており、この上段樋用シャッター(85)の開閉に基づき、研磨揚送装置(50)から排出される遊技媒体は上段樋(80)に導入される。
【0036】
すなわち、中継タンク(82)に設けられた中継タンク内検知手段(83)からの信号に応じて、中継タンク(82)内の遊技媒体が所定量より多い時は、上段樋用シャッター(85)が閉じられ、中継タンク(82)内に過度に遊技媒体が供給されることがない。一方、遊技媒体が所定量より減少したら上段樋用シャッター(85)が開かれ、中継タンク(82)内に新たに遊技媒体が供給される。このような上段樋用シャッター(85)の開閉制御により、常に中継タンク(82)内では適切な遊技媒体の保有量が保たれる。
【0037】
また、中継タンク(82)から左右に延びる一対の下段樋(81A,81B)の各下流端には下段樋用シャッター(86,87)が設けられており、この下段樋用シャッター(86,87)の開閉に基づき、各下段樋(81A,81B)上には所定量の遊技媒体が貯留される。
【0038】
すなわち、各遊技機(11)に設けられている遊技機内検知手段(19)からの信号に応じて、左右一対の下段樋(81A/81B)の少なくとも何れか一方の真下に位置する遊技機群内の遊技媒体が所定量より多い時は、その遊技機群上に位置する下段樋(81A/81B)の下段樋用シャッター(86/87)が開かれ、当該下段樋(81A/81B)内に余分に遊技媒体が滞留することがなく、遊技媒体を必要としない遊技機(11)に過剰に遊技媒体を供給するのを防げる。
【0039】
一方、遊技媒体が所定量より減少したら下段樋用シャッター(86/87)が閉じられて、当該下段樋(81A/81B)内に遊技媒体がある程度蓄積されるため、遊技媒体を必要とする遊技機(11)に対して迅速かつ多量に供給することができる。
【0040】
また、請求項2記載の遊技機島(10)によれば、回収樋用シャッター(32)は回収樋(30)の底面部(30a)に沿って摺動可能な板材から成るので、遊技媒体の流下を妨げることなく、また、回収樋用シャッター(32)の開閉機構をラックピニオン機構としたから、構成が簡単で操作が容易であり、確実に動作する。
【0041】
また、請求項3記載の遊技機島(10)によれば、回収樋(30)の途中にある落下口(31)から落下した遊技媒体を、更に補助樋(37)によって、貯留タンク(23)内の所望の位置により一層正確に落下させることができる。
【0042】
更にまた、請求項4記載の遊技機島(10)によれば、計数済遊技媒体用タンク(65)に、該タンク内が遊技媒体で満杯になった際に溢れ出る遊技媒体を貯留タンク(23)内へと導く溢流口(66)を設けたから、計数済遊技媒体用タンク(65)の遊技媒体貯留量の超過による使用停止となる事態や、遊技媒体詰まりによる故障を防止することができる。
【0043】
【発明の実施の形態】
以下、図面に基づき本発明を代表する各種実施の形態を説明する。
図1〜図9は本発明の第1の実施の形態を示している。
本実施形態に係る遊技機島10は、遊技機としてのパチンコ機11の各種関連設備がそれぞれ収納される上段ユニット(島上段)10Aと下段ユニット(島下段)10Cの間に、各パチンコ機11が列をなす中段ユニット(島中段)10Bを配置して成る。
【0044】
図1及び図9に示すように、島全体の土台となる下段ユニット10Cは、フロア上に立設される前後の腰部支持板21,21と、各腰部支持板21の上端に略水平に設けられてパチンコ機11が設置される前後の天板22,22とを具備して成る。腰部支持板21と天板22とは合成樹脂等により一体成形されている。かかる下段ユニット10Cには、島中央部に立設される研磨揚送装置50を間にして左右対称に島長手方向にそれぞれ延びる貯留タンク23,23が内設されている。以下、一の貯留タンク23を代表して説明する。
【0045】
貯留タンク23の底面部24は、その一端側(島中央側)に向い下方へ傾斜するように支持脚24aで支持されており、該一端側の前壁25下端に開設された球流出口は研磨揚送装置50の下端側に連通接続されている。すなわち、貯留タンク23内のパチンコ球は重力で自然に底面部24上を流下し、研磨揚送装置50の下端に集まるように設定されている。
【0046】
貯留タンク23の上面側は大きく開口しており、貯留タンク23内上部には、各パチンコ機11から排出された球を受けて流下させる回収樋30が、貯留タンク23の長手方向に亘って延び、かつ貯留タンク23の傾斜に合せて一端側に向い下方へ傾斜するように配設されている。回収樋30の最上流端となる他端側は貯留タンク23の後壁26に支持され、この後壁26より島端側上方には、島端に位置するパチンコ機11から排出される球を受けて回収樋30の他端上へと導くための島端樋30Aが配設されている。なお、島端樋30Aの終端側は後壁26に開設された挿通孔を挿通している。
【0047】
回収樋30には所定間隔おきに球の落下口31と、該落下口31を開閉する回収樋用シャッター32A〜32Dとが長手方向に連設されている。落下口31と回収樋用シャッター32A〜32Dの数は、図1では左右一対の回収樋30にそれぞれ4個連設されているが、この数は回収樋30の長さに対応させて適宜設定すればよい。また、貯留タンク23の具体的構成は図示した複数に分割されたタンクブロックを長手方向に連結して構成に限られるものではなく、始めから所定の大きさの一つのタンクとして一体成形してもよい。更に、貯留タンク23の側壁27と腰部支持板21とを予め一体的に形成してもよい。
【0048】
図2及び図3に示すように、最下端に位置する回収樋用シャッター32Aを代表して説明すると、回収樋用シャッター32Aは回収樋30の底面部30aに設けられた落下口31を塞ぐ閉位置と、落下口31を開口させる開位置とに底面部30aに沿って摺動可能な板材から成る。回収樋用シャッター32の両端縁にはラック33が形成されており、貯留タンク23の側壁27には前記ラック33に対して噛合するピニオン34が回転可能に軸支されている。このピニオン34には駆動モータ35の出力軸が固設されている。なお、回収樋30内に現われるピニオン34には球の流下を阻害しないようカバー34a等を設けるとよい。また、ピニオン34を島外部から回転駆動できるように構成しても良い。
【0049】
図1に示すように、貯留タンク23の側壁27には、このタンク23の一端側である最下部から他端側の最上部へ向って順次貯留されるパチンコ球の保有量を検出する貯留タンク内検知手段が設けられている。貯留タンク内検知手段は、前述した回収樋用シャッター32A〜32Dに対応すべくそれらの下流側下方に設けられた4個の近接センサ28A〜28Dから成る。各近接センサ28A,28B…は、それらの取付位置までパチンコ球が溜るとONとなり、例えばON状態が2秒以上続くと後述する制御手段70に信号を出力するように設定されている。
【0050】
図8に示すように、回収樋用シャッター32A〜32D(正確にはそれらの駆動モータ35)や近接センサ28A〜28Dは、それぞれ信号線により制御手段70に接続されている。かかる制御手段70によって、近接センサ28A〜28Dからの信号に応じて、回収樋30の他端側から流下するパチンコ球が貯留タンク23の一端側から他端側へ向かって順次落下するように、回収樋用シャッター32A〜32Dは落下口31を塞ぐ通常の閉位置から開位置へと駆動制御されるよう設定されている。
【0051】
すなわち、未だ貯留タンク23内の球が少なく近接センサ28A〜28Dが何れもOFFの時は、総ての回収樋用シャッター32A〜32Dは閉じており、回収樋30上の球は該回収樋30の一端先から貯留タンク23の一端へと落下する。次第に貯留タンク23内に球が溜って近接センサ28A〜28Dが順次ONになると、それに応じて回収樋30の一端側に近い方の回収樋用シャッター32A〜32Dから順に開いて、結局、研磨揚送装置50に近い貯留タンク23の一端側から他端側に向って球が貯留されるように構成されている。詳しくは後述する。
【0052】
ここで制御手段70は、遊技機島10におけるパチンコ球の補給・回収を集中管理するものであり、インターフェース、CPU、RAM、ROM等により構成されたマイクロコンピューターから成る。かかる制御手段70は、所定の制御プログラムに従って前記回収樋用シャッター32A〜32Dの開閉動作の制御を実行するものである。
【0053】
貯留タンク23内の球が自然に流下する一端側の前壁25下端には、後述する研磨揚送装置50側に連通接続する球流出口25aが開設されている。この球流出口25aには開閉可能な貯留タンク用シャッター40が設けられている。貯留タンク用シャッター40は、駆動手段であるロータリーソレノイド41により開閉させることができ、閉じた際に貯留タンク23内の球が研磨揚送装置50側に流入するのを阻止する役割を果たすものである。
【0054】
更に詳しく言えば、図4及び図5に示すように、貯留タンク用シャッター40は、貯留タンク23側に固設された保持ブラケット42により上下方向に摺動(開閉)可能に保持されており、貯留タンク用シャッター40の下側には遊び溝40aが穿設されている。
【0055】
貯留タンク用シャッター40の遊び溝40aには、ロータリーソレノイド41の回転板41aの偏心部に突設されたピン部41bが挿通しており、更にピン部41bは、保持ブラケット42に穿設された上下方向に円弧状に延びるガイド溝42aにも移動可能に挿通している。なお、駆動手段はロータリーソレノイド41に限られるものではなく、例えば、単なるソレノイドやモータ等であってもよい。
【0056】
図6及び図7に示すように、研磨揚送装置50傍らの前後のパチンコ機列中央には、景品球計数機(遊技媒体計数機)60が介装されている。景品球計数機60は、その球受入口61から遊技客が投入した景品球を内部の計数機やコンピューターで計数し、その結果を表示部62に目視可能に表示するものである。また、表示部62の隣りには、計数された球数を印刷したレシート、或は球数を繰り返し表示可能なリサイクルカードを払い出す取出口63も設けられている。
【0057】
景品球計数機60の下部には、計数された球を貯留する計数済球用タンク(計数済遊技媒体用タンク)65が配設されており、かかるタンク65の上面側は、球受入口61の下端に設けられた球排出部64から落下する球を受けられるように開口している。なお、計数済球用タンク65から遠い方の球排出部64には、球をタンク65内に導くための連通管64aが接続されている。
【0058】
計数済球用タンク65の両側壁には、左右に位置する貯留タンク23,23に計数済球用タンク65から溢れ出る余分な球を導くための溢流口66,66が設けられている。溢流口66と貯留タンク23との連通態様としては、貯留タンク23の前壁25上端の高さを溢流口66より低く設定してもよく、或は前壁25に溢流口66と合致する連通孔を設けたりしてもよい。
【0059】
また、計数済球用タンク65の内壁には、貯留されるパチンコ球の保有量を検出するための計数済遊技媒体検知手段が設けられている。かかる検知手段は、内壁の所定位置に取付けられた近接センサ69から成る。近接センサ69は、その取付位置までパチンコ球が溜るとONとなり、例えばON状態が2秒以上続くと後述する制御手段70に信号を出力するように設定されている。また、計数済球用タンク65内には、研磨揚送装置50の下端にある球の取込口55が臨むように配設されている。
【0060】
図6に示すように、研磨揚送装置50は、互いに対接しながら上下に延びるように配設された一対の研磨ベルト51A,51Bを具備して成る。一方の研磨ベルト51Aは複数のプーリー52の他に駆動プーリー52aに掛け渡されて張設されており、駆動モーター52bにより回転駆動するものである。他方の研磨ベルト51Bも複数のプーリー53に掛け渡されて所定形状に上下に延びるよう張設されている。
【0061】
一対の研磨ベルト51A,51Bの下端間にある取込口55は、前記計数済球用タンク65の底部付近に配されている。すなわち、計数済球用タンク65内に保有された球は、随時、研磨揚送装置50の取込口55より取込まれ、各研磨ベルト51A,51Bの張り側間に挾持されて研磨されつつ上方へと揚送され、上端にある排出口56から給配樋80上に供給されるように構成されている。なお、研磨効率を高めるべく、各研磨ベルト51A,51Bの張り側は、上下方向にに複数連設されたバネ部材54により波形に湾曲しながら延びるように要所要所が押圧されている。
【0062】
図8に示すように、貯留タンク用シャッター40(正確にはロータリーソレノイド41)や近接センサ69も、それぞれ信号線により制御手段70に接続されている。かかる制御手段70により、近接センサ69からの信号に応じて、計数済球用タンク65内の球が所定量より多い時は、前記シャッター40を閉じて計数済球用タンク65内の球を優先して研磨揚送装置50で揚送する一方、前記タンク65内の球が所定量より減少したら、前記シャッター40を開けて貯留タンク23の球が計数済球用タンク23内に導入されるように設定されている。詳しくは後述する。
【0063】
図9に示すように上段ユニット10Aは、島長手方向に延びる略水平な支持基板71と、該支持基板71上に所定間隔おきに島長手方向と略直交するよう垂設される複数の仕切板72と、各仕切板72間を連結するよう架設される複数のパイプ部材73とを主要骨組として、その周囲に上面板74や内側壁75、それに外壁をなす幕板76を予め組付けて構成されている。各パイプ部材73には、それぞれ長手方向に延びるスリットが形成され、該スリットよりパイプ部材73内に遊技関連設備の各種信号線が束ねられるように収納されている。
【0064】
図1に示すように、上段ユニット10A内には、前述した研磨揚送装置50の排出口56から排出された研磨済の球を各パチンコ機11に供給するための上段樋80及び下段樋81A,81Bが配設されている。図9に示すよう各仕切板72には、下段樋81A,81Bが挿通できる中空部72aが形成されている。また、各仕切板72には、中空部72aに挿通させた下段樋81A,81Bを所望の高さ位置に支持するための樋支持部材72bが装着されている。
【0065】
図1に示すように上段樋80は、前記研磨揚送装置50の上端を間にして、それぞれ遊技機島10の両側で左右対称に延びるよう配設されている。以下、遊技機島10の片側半分を代表して説明する。遊技機島10の中央より島片側に延びる上段樋80の上流端は、前記研磨揚送装置50の排出口56に連通接続されるが、かかる接続箇所には、開閉可能で開いた際に球を通す上段樋用シャッター85が設けられている。 上段樋用シャッター85の具体的構成は、図4及び図5に示した前記貯留タンク用シャッター40と同一である。
【0066】
上段樋80の下流端は、島片側の略中央部に配設された中継タンク82に連通接続されている。中継タンク82は島片側に並ぶ計6台のパチンコ機11や球貸機11Aへ供給する所定量の球を一時的にまとめて貯留するためのものである。この中継タンク82には、貯留されるパチンコ球の保有量を検出するための中継タンク内検知手段が設けられている。
【0067】
中継タンク内検知手段は、タンク内壁の所定位置に取付けられた近接センサ83から成る。近接センサ83は、その取付位置までパチンコ球が溜るとONとなり、例えばON状態が2秒以上続くと後述する制御手段70に信号を出力するように設定されている。また、中継タンク82の底部付近の両側には、それぞれ左右に分かれるように延びる一対の下段樋81A,81Bの上流端が連通接続されている。左右一対の下段樋81A,81Bは、それぞれの丁度真下に位置する3台のパチンコ機11を単位とするパチンコ機郡毎に球の細かな配給を行うための樋である。
【0068】
各下段樋81A,81Bの途中箇所には、パチンコ機11に対応した球の供給部材である配給シュート89が所定間隔おきに取付けられている。また、各下段樋81A,81Bの下流端は、それぞれ落下経路88(図1中では下段樋81B側のみ示す。)を介して貯留タンク23に連通するが、各下段樋81A,81Bの下流端には、それぞれ開閉可能で開いた際に球を落下させる下段樋用シャッター86,87が設けられている。各下段樋用シャッター86,87の具体的構成も、図4及び図5に示した前記貯留タンク用シャッター40と同一である。
【0069】
また、上段ユニット10A内には、前記上段樋80や下段樋81A,81Bの他、貨幣識別装置77や貨幣搬送装置78等の関連設備も組付けられている。貨幣識別装置77は、紙幣や硬貨の投入口79(図1参照)に投入された紙幣や貨幣を磁気・光方式で特定する各種センサの他、CPU,RAM,ROM等を含むマイクロコンピューターを備えている。貨幣搬送装置78は、前記貨幣識別装置77から排出された紙幣や硬貨を搬送するために、島長手方向に延びるように張設されるコンベヤベルトを具備して成る。
【0070】
図8に示すように、前述した各シャッター85,86,87(正確にはロータリーソレノイド)や近接センサ83は、それぞれ信号線により制御手段70に接続されている。また、各パチンコ機11には、図示省略したがそれぞれ前記配給シュート89から供給される球を所定量保有できる賞球タンクが設けられており、かかる賞球タンク内には球の保有量を検知して信号を出力する遊技機内検知手段が設けられている。かかる遊技機内検知手段は、前記中継タンク内検知手段と同様に近接センサ19から成り、パチンコ機の台数分に相当する各近接センサ19も信号線を介して制御手段70に接続されている。
【0071】
かかる制御手段70により、中継タンク内検知手段としての近接センサ83からの信号に応じて、中継タンク82内の球が所定量より多い時は上段樋シャッター85が閉じられる一方、中継タンク82内の球が所定量より減少したら上段樋用シャッター85が開かれ、研磨揚送装置50から排出される球が上段樋80に流出し中継タンク82内に補給されるように設定されている。
【0072】
かつ制御手段70により、各遊技機内検知手段としての近接センサ19からの信号に応じて、左右一対の下段樋81A/81Bの少なくとも何れか一方の真下に位置するパチンコ機群のパチンコ機11の球が所定量より多い時は、そのパチンコ機群上に位置する下段樋81A/81Bの下段樋用シャッター86/87が開かれて、下段樋81A/81B内の球が下方に落下する一方、球が所定量より減少したら下段樋用シャッター86/87が閉じられて下段樋81A/81B内に球が溜るように設定されている。
【0073】
本実施形態において島片側を更に2分した左右のパチンコ機群をなすパチンコ機11の数は図1中では3台となるが、実際は前後列合せて計6台となる。以下、図1との関係を考慮してパチンコ機群をなすパチンコ機11は前列の3台のみと看なしてして説明する。
【0074】
下段樋用シャッター86/87の開閉制御は、具体的には例えば、島片側の左右のパチンコ機群の少なくとも何れか一方において、先ずパチンコ機群をなす3台のパチンコ機11内の近接センサ19のうちの2個以上がON状態となれば、当該パチンコ機群に対応した「球が所定量より多い」という情報が制御手段70で識別される。これに基づき制御手段70は、当該パチンコ機群の真上に位置する下段樋81A/81Bの下段樋用シャッター86/87に対して開くように指令を出すようにプログラムされている。
【0075】
図9に示すように中段ユニット10Bは、前記天板22上に所定間隔おきに立設されて前記支持基板71を下から支える複数の中段支持体16,16…と、各中段支持体16を間にして背中合わせに前後二列に配設される複数のパチンコ機11とから構成されている。所定間隔おきに並ぶ中段支持体16は、それらの間に架設された複数のパイプ部材17,17…によって互いに連結されている。
【0076】
パチンコ機11は、ハンドルの回転操作によってパチンコ球を盤面上に打ち出し、打球の入賞を競い楽しむものである。また、各パチンコ機11間には球貸機11Aが介装されている。この球貸機11Aは、前述した貨幣識別装置77からの信号を受けた際に、相当数の球を計数しつつ払い出す関連機器である。また、研磨揚送装置50傍らの前後のパチンコ機列中央には景品球計数機60が設けられている。
【0077】
中段支持体16を間にした前後の天板22,22上には、各パチンコ機11の下端が所定範囲で前後左右に移動可能に支持される載置レール12が設けられている。載置レール12の奥側にはパチンコ機11下端が島長手方向に移動可能に嵌合する突起12aが突設されており、また載置レール12の手前側は球箱台となっている。また、前述した上段ユニット10Aの支持基板71には、各パチンコ機11の上端に突設した被嵌合レール11aが前後方向に回動可能かつ島長手方向にも移動可能に内嵌する吊下レール14が設けられている。
【0078】
吊下レール14は略C字形断面であり図9の紙面に垂直に延びており、かかる吊下レール14は、支持基板71に島奥行方向にスライド可能に装着された上方ブラケット13に対して、高さ位置を調整できるようねじ軸を介して吊下げられている。更に上方ブラケット13には、上下に進退可能なねじ状の角度調整部材15が螺合している。この角度調整部材15は、各パチンコ機11上端の前端縁側を適度に押圧することにより、前記被嵌合レール11aを回動中心とした各パチンコ機11の微妙な傾き角度を調整するための部材である。
【0079】
載置レール12の下面にはスプリング付きベアリング(図示せず)が取付けられており、かかる載置レール12は、天板22上を島長手方向及び島奥行方向に移動できるようになっている。また、スプリングの弾性変形により、載置レール12上のパチンコ機11下端は、その傾斜角度に応じて略水平面に対して適宜変位できるように設定されている。なお、前記上段ユニット10Aの荷重は、中段支持体16のみならず前後二列に配設された各パチンコ機11でも受けるように構成されている。
【0080】
次に前述した第1の実施の形態の作用を説明する。
各パチンコ機11から排出された球は、貯留タンク23の底面部24には直接落下せず、先ず貯留タンク23内の上部に配設された回収樋30上に落下する。また、島端に位置するパチンコ機11から排出される球は、島端樋30Aを介して回収樋30上に落下する。
【0081】
図1に示すように、回収樋30は貯留タンク23の長手方向に亘って延びているので、貯留タンク23の他端側や更に島端側に位置するパチンコ機11から排出される球も、結局、回収樋30上を流下することで、研磨揚送装置50から離れた貯留タンク23の他端側からではなく、より近い一端側である最下部から通常導入される。
【0082】
すなわち、貯留タンク23内の球保有量が比較的少なく、球が所定量溜ったら最初に球を検出する近接センサ28AがONとなるまでの間は、回収樋30に連設された総ての回収樋用シャッター32A〜32Dは閉じた状態のままであり、球は回収樋30の一端先から落下する。貯留タンク23内の一端側に球が次第に溜ってくると、先ず一番下に位置する近接センサ28AがONとなり、図8に示す制御手段70に信号を出力する。
【0083】
すると今度は、制御手段70からの指令に基づき一端に最も近い回収樋用シャッター32Aが開くため、その位置にある落下口31から球は貯留タンク23内の底面部24へと落下する。以下順に、貯留タンク23内の一端側から球が次第に溜るに従い、2番目の近接センサ28BがONとなり、制御手段70からの指令に基づき、これに対応する回収樋用シャッター32Bが開き、同様に3番目の近接センサ28CがONとなると回収樋用シャッター32Cが開き、更に4番目の近接センサ28DがONとなると最後の回収樋用シャッター32Dも開く。
【0084】
貯留タンク23の一端側から球は研磨揚送装置50に取込まれるが、それに伴い再び貯留タンク23内の球が無くなると、各近接センサ28A〜28Dは再びOFFとなり、それぞれ対応した各回収樋用シャッター32A〜32Dも通常の閉じた状態に戻る。
【0085】
このような各回収樋用シャッター32A〜32Dの開閉制御により、回収樋30の他端側から流下する球を、なるべく貯留タンク23の一端側から他端側へ向かって順次落下させることができる。従って、従来技術の如く貯留タンク23の他端側、すなわち研磨揚送装置50の下端より離れた所に球が余分に溜って長時間残留するような事態を防ぐことができ、球を円滑かつ効率良く研磨揚送装置50へと取込ませることができる。
【0086】
また、各回収樋用シャッター32A〜32Dは、図3にて回収樋用シャッター32Aを代表して示したように、回収樋30の底面部30aに沿って摺動可能な板材から成るので、球の流下を不当に妨げることない。更に、各回収樋用シャッター32A〜32Dの開閉機構をラックピニオン機構としたから、構成が簡単で制御が容易であり、確実に動作する。
【0087】
また、ゲームを終えた遊技客は、パチンコ機11から獲得した景品球をパチンコ機列の中央に介装された景品球計数機60の球受入口61に投入して計数し、その結果を表示部62で確認すると共に、取出口63から球数を印刷したレシート或はカードを受け取る。かかる景品球計数機60内で計数された球は球排出部64から落下し、そのまま景品球計数機60の下部にある計数済球用タンク65に導入されて貯留される。
【0088】
研磨揚送装置50の下端にある取込口55は前記計数済球用タンク65内の底部を臨んでおり、この計数済球用タンク65内にある球は、必要に応じて前記取込口55から取込まれ、研磨揚送装置50の一対の研磨ベルト51A,51Bの張り側間に挾持されて研磨されつつ上段ユニット10Aへと揚送され、上端にある排出口56から給配樋80上に供給される。
【0089】
また、前記貯留タンク23内の球は、タンク一端側にある貯留タンク用シャッター40の開閉に基づき計数済球用タンク65へと受け渡される。計数済球用タンク65内には球の保有量を検出する近接センサ69が設けられており、この近接センサ69からの信号に応じて、前記貯留タンク用シャッター40の開閉が制御される。
【0090】
すなわち、計数済球用タンク65内の球が近接センサ69のある高さ位置まで溜ると、近接センサ69は継続してONとなり図8に示す制御手段70に信号を出力する。すると制御手段70はロータリーソレノイド41に駆動信号を出力し、貯留タンク用シャッター40は保持ブラケット42内を上昇して球流出口25aを塞ぐべく閉じた状態となる。それにより、貯留タンク23内の球が計数済球用タンク65側に流入することがなく、計数済球用タンク65内の球が優先して研磨揚送装置50に取込まれ揚送されつつ研磨される。
【0091】
一方、計数済球用タンク65内の球が所定量より減少したら、前記近接センサ69はOFFとなり、この信号を入力した制御手段70からの指令に基づいて、今度は貯留タンク用シャッター40が保持ブラケット42内を下降する。それにより、貯留タンク23と計数済球用タンク65とを連通する球流出口25aが開いて、貯留タンク23の球が球計数済球用タンク65内に導入される。
【0092】
以上のような貯留タンク用シャッター40の開閉制御により、景品球計数機60から排出される計数済の球が優先的に研磨揚送装置50で研磨揚送されることになる。従って、従来技術の如く景品球計数機60が使用停止となる事態を極力防ぐことができ、また、計数済の一番汚れている景品球の研磨が優先されることで、かかる景品球が貯留タンク23内の球と長時間混じることがなく、他のパチンコ球にも汚れが移ってしまうことを防止することができる。
【0093】
また、貯留タンク用シャッター40の開閉制御により、貯留タンク23内の球が研磨揚送装置50側に余分に流入することがなく、上段ユニット10A側に適切な量の球を安定して供給できることになる。なお、球計数済球用タンク65の球が満杯となると、入り切らない球は溢流口66から貯留タンク23内へと適宜収納されるから、計数済球用タンク65の球貯留量の超過による使用停止となる事態や、球詰まりによる故障を防止することができる。
【0094】
計数済球用タンク65内の球は、必要に応じて図6に示す研磨揚送装置50の取込口55から取込まれ、一対の研磨ベルト51A,51Bの張り側間に挾持されて研磨されつつ上段ユニット10Aへ揚送される。図1に示すように、研磨揚送装置50の上端両側の排出口56から吐出される球は、各上段樋用シャッター85の開閉に基づき島中央より左右に延びる各上段樋80へと受け渡される。
【0095】
左右の上段樋80に振分けられた球はそのまま流下し、それぞれ島片側ずつ中央に配設された中継タンク82に導入される。すなわち、島両側に配された各中継タンク82は、パチンコ機列の半分に相当する計6台ずつ(前後列合せれば計12台)のパチンコ機11に供給する球を分担して保有することになる。従って、従来の遊技機島の如く、島内総てのパチンコ機へ供給する球を大容量の一のタンクのみで一括して貯留することはなく、一のタンクが余分な球を多量に保有せずに済む。以下、島片側半分における球の循環制御について説明する。
【0096】
中継タンク82内には中継タンク内検出手段としての近接センサ83が設けられており、この近接センサ83からの信号に応じて、上段樋用シャッター85の開閉が制御される。すなわち、中継タンク82内の球が近接センサ83のある高さ位置まで溜ると、近接センサ83は継続してONとなり図8に示す制御手段70に信号を出力する。
【0097】
すると制御手段70は上段樋用シャッター85(正確にはロータリーソレノイド)に駆動信号を出力し、かかる上段樋用シャッター85は保持ブラケット内を上昇して閉じた状態となる。それにより、研磨揚送装置50から排出される球が、球を多く保有した中継タンク82内に過度に供給されることはない。
【0098】
一方、中継タンク82内の球が所定量より減少したら、前記近接センサ83はOFFとなり、この信号に基づいた制御手段70からの指令によって、今度は上段樋用シャッター85が保持ブラケット内を下降する。それにより、研磨揚送装置50の排出口56と上段樋80の上流端とが連通するので、排出口56から吐出された球が上段樋80を流下して中継タンク82内に新たに供給される。このような上段樋用シャッター85の開閉制御により、常に中継タンク82内では適切な球保有量が保たれる。
【0099】
また、中継タンク82の底部両側からは左右にそれぞれ下段樋81A,81Bが延びており、中継タンク82内の球は更に左右一対の下段樋81A,81Bに振分けられて流下しつつ、各下段樋81A,81Bの真下に並ぶ各パチンコ機11へと適宜供給される。各下段樋81A,81Bの下流端にはそれぞれ下段樋用シャッター86,87が設けられており、この下段樋用シャッター86,87の開閉に基づき、各下段樋81A,81B内に所定量の球が貯留され適宜パチンコ機11へと供給される。
【0100】
図8において、島片側の左右のパチンコ機群G1/G2の少なくとも何れか一方において、先ずパチンコ機群G1/G2をなす3台のパチンコ機内の近接センサ19のうちの2個以上がON状態となれば、当該パチンコ機群G1/G2に対応した「球が所定量より多い」という情報が制御手段70で識別される。これに基づき制御手段70は、当該パチンコ機群G1/G2の真上に位置する下段樋81A/81Bの下段樋用シャッター86/87に対して開くように指令を出力する。
【0101】
例えば、パチンコ機群G1に含まれる3個の近接センサ19のうち2個が継続してON状態になると、その信号に基づき制御手段70は、パチンコ機群G1の球は所定量より多いと判断し、かかるパチンコ機群G1の真上に位置する下段樋81A(図1参照)の下流端にある下段樋用シャッター86を閉じた状態から開いた状態へと下降させる。
【0102】
それにより、下段樋81Aの下流端まで流れ着いた球は当該下段樋81A上に留まることなく、落下経路88を介して貯留タンク23内へと落下するので、この下段樋81A内に余分に球が滞留することがなく、球を必要としないパチンコ機11に対してまで球を過剰に供給したり、いわなる死球となるのを防ぐことができる。
【0103】
一方、パチンコ機群G1の3台のパチンコ機11が例えば同時にフィーバー状態になる等して賞球が多量に消費され、再び3個の近接センサ19のうち2個以上がOFF状態になると、それに基づき制御手段70は、パチンコ機群G1の球は所定量より少ないと判断し、今度は下段樋用シャッター86を開いた状態から閉じた状態へと上昇させる。
【0104】
すると、下段樋81Aの下流端まで流れ着いた球は、下方へ落下できず当該下段樋81A上に留まることになるので、当該下段樋81A内に球がある程度蓄積されるため、球を必要とするパチンコ機11に対して迅速かつ多量に供給することが可能となる。
【0105】
このような下段樋用シャッター86の開閉制御は、他方のパチンコ機群G2の真上に位置する下段樋81Bの下流端にある下段樋用シャッター87についても同様である。以上のように本実施形態に係る遊技機島10では、各下段樋81A,81Bの真下に丁度位置するチンコ機群G1,G2毎に細分化された球の供給を実現できる。
【0106】
更にまた、本実施形態に係る遊技機島10によれば、図9に示すように、上段ユニット10Aと下段ユニット10Cとの間に中段ユニット10Bを配置して成り、上段ユニット10A及び下段ユニット10Cは、それぞれ独立の構造体として別々に工場等で規格化して量産することができる。
【0107】
特に上段ユニット10Aでは、各仕切板72の略中央を切り欠いて下段樋81A,81Bが上下に移動可能に挿通する中空部72aを形成し、各仕切板72に下段樋81A,81Bを所望の高さに支持する樋支持部材72bを設けたから、上段ユニット10A内に下段樋81A,81Bを長手方向に延びるように容易に配設でき、また樋支持部材72bによって下段樋81A,81Bの傾斜角度を容易に適宜調整することが可能となる。
【0108】
中段ユニット10Bは、後付けするパチンコ機11を含むため予め総て一体化される構成ではないが、天板22上に立設され支持基板71を下から支える複数の中段支持体16,16…により、下段ユニット10Cと上段ユニット10Aとの間に極めて簡易に、前後二列に並ぶ各パチンコ機11の取付けスペースを確保することができる。
【0109】
各中段支持体16は、あくまで背中合わせに並ぶ前後のパチンコ機11列間に配されるので、たとえ各パチンコ機11の横幅や背面側の出っ張り具合等が多少異なっても、従来のフレーム材から成る定形的な枠組の如く、枠組自体がパチンコ機11の組付け作業に支障を来すおそれはなく、必要な作業スペースも十分確保できる。
【0110】
更に、パチンコ機11上端の被嵌合レール11aは、吊下レール14に嵌合した状態でレール長手方向に移動可能であり、パチンコ機11下端も載置レール12上を島長手方向に移動できる。しかも、上方ブラケット13は、上段ユニット10Aの支持基板71に対して島奥行方向に一定範囲でスライド可能であり、載置レール12は天板22上を島奥行方向に移動できる。
【0111】
なお、本発明に係る遊技機島の具体的構成は、図示した実施の形態に限定されるものではない。例えば、検出手段は近接センサに限定されるものではなく、球の接近を検知する磁気センサ等により構成してもよい。その他、中段支持体には、各パチンコ機を島奥行方向に動力で移動させる駆動ユニット等を組付けるようにしてもよい。
【0112】
図10は本発明の第2の実施の形態を示している。
本実施形態に係る遊技機島10aの構成は、前述した第1実施形態に係る遊技機島10とほぼ共通するが、本発明の根幹を成す回収樋36の構成が異なる。すなわち、本実施形態における回収樋36は、島端から貯留タンク23内上部の一端側へと直線状に一本に延びるように形成されている。これは、島端樋30Aと前記第1実施形態の回収樋30とを一本にまとめて構成したものである。
【0113】
本実施形態によれば、部品点数や組付け工数を削減することができ、コストを低減することができる。なお、第1実施形態と同種の部位についての重複した説明は省略する。
【0114】
図11は本発明の第3の実施の形態を示している。
本実施形態に係る遊技機島10bの構成は、前述した第2実施形態に係る遊技機島10aとほぼ共通するが、回収樋36には所定間隔をおいて2つの落下口31と、各落下口31を開閉する2つの回収樋用シャッター32A,32Bが設けられており、かつ各落下口31の下側にそれぞれ補助樋37A,37Bが配設されている点で異なる。
【0115】
補助樋37A,37Bは、各落下口31より更に下流側へと所定距離だけ延びるように配設されており、各落下口31より落下した球を受けて更に流下させ、貯留タンク23内の底面部24上の所望の位置に落下させるためのものである。また、回収樋用シャッター32A,32Bの開閉制御に関係する近接センサ28A,28Bの他、貯留タンクの随所、例えば補助樋37A,37Bの下方位置等に球の保有量を正確に把握するための近接センサを設けてもよい。
【0116】
本実施形態によれば、回収樋30の途中にある落下口31から落下した球を、更に補助樋37A,37Bによって、貯留タンク23内の底面部24上の所望の位置に一層正確に落下させることができる。球を落下させるべき一は、各補助樋37A,37Bの長さ設定により調整することができる。なお、第2実施形態と同種の部位については同一符号を付し、重複した説明は省略する。
【0117】
なお、本発明に係る遊技機島の具体的構成は、図示した実施の形態に限定されるものではない。例えば、貯留タンク内検知手段は近接センサに限定されるものではなく、球の接近を検知する磁気センサ等により構成してもよい。その他、中段支持体には、各パチンコ機を島奥行方向に動力で移動させる駆動ユニット等を組付けるようにしてもよい。
【0118】
【発明の効果】
本発明に係る遊技機島によれば、貯留タンク内の上部に回収樋を、貯留タンクの長手方向に亘って延びかつ貯留タンクの傾斜に合せて一端側に向い下方へ傾斜するように配設し、該回収樋に所定間隔おきに遊技媒体の落下口とこれを開閉するシャッターとを長手方向に連設したから、各シャッターの開閉制御により貯留タンクの特定部位に片寄ることがないよう遊技媒体を適切に導入することができる。特に遊技媒体をなるべく研磨揚送装置の下端側に近い方から順に落下させる操作も容易に実現することが可能であり、従来のように研磨揚送装置下端より離れたタンク他端側に遊技媒体が余分に溜って長時間残留し、錆びたり腐食したりするするような事態を防ぐことができ、遊技媒体を円滑かつ効率良く研磨揚送装置へと取込ませることができる。
【0119】
また、遊技媒体計数機の下部に計数済遊技媒体用タンクを配設し、該タンク内に研磨揚送装置下端にある取込口を臨ませ、貯留タンクの一端側を計数済遊技媒体用タンクに接続し、接続箇所にシャッターを設け、かかるシャッターの開閉制御により、遊技媒体計数機から排出される計数済の遊技媒体を優先的に研磨揚送装置で処理することで、従来技術の如く遊技媒体計数機が使用停止となる事態を防ぐことができ、また、計数済の最も汚れた遊技媒体の汚れが貯留タンク内の遊技媒体に極力移らないようにすることができる。
【0120】
更に、研磨揚送装置から排出された遊技媒体は、上段樋内を流下して中継タンク内に導入され、中継タンク内の遊技媒体は左右一対の下段樋に振分けられて流下しつつ真下に並ぶ各遊技機へ供給され、上段樋の上流側の上段樋用シャッターや、各下段樋の下流側の下段樋用シャッターの開閉制御により、島上段における遊技媒体の循環経路の一部のみに遊技媒体が集中するのを防ぐことができ、遊技媒体の流動性を高めて錆びたり腐食したりするのを防止することができると共に、各遊技機の賞球量に応じた適切できめ細かな遊技媒体の供給を実現することができる。
【図面の簡単な説明】
【図1】本発明の第1の実施形態に係る遊技機島を示す正面図であり、島下段及島上段は断面を示している。
【図2】本発明の第1の実施形態に係る遊技機島を構成する下段ユニットを示す断面図である。
【図3】本発明の第1の実施形態に係る遊技機島に含まれる回収樋の要部を拡大して示す断面図である。
【図4】本発明の第1の実施形態に係る遊技機島を構成する貯留タンク用シャッターを拡大して示す側面図である。
【図5】本発明の第1の実施形態に係る遊技機島を構成する貯留タンク用シャッターを拡大して示す正面図である。
【図6】本発明の第1の実施形態に係る遊技機島を構成する研磨揚送装置を概略的に示す断面図である。
【図7】本発明の第1の実施形態に係る遊技機島を構成する景品球計数機を概略的に示す正面図である。
【図8】本発明の第1の実施形態に係る遊技機島に含まれる制御手段を示すブロック図である。
【図9】本発明の第1の実施形態に係る遊技機島を構成する上段、中段及び下段の各ユニットを分離させた状態を示す断面図である。
【図10】本発明の第2の実施形態に係る遊技機島を示す正面図であり、島下段のみ断面を示している。
【図11】本発明の第3の実施形態に係る遊技機島を示す正面図であり、島下段のみ断面を示している。
【符号の説明】
10…遊技機島
10A…上段ユニット
10B…中段ユニット
10C…下段ユニット
11…パチンコ機(遊技機)
23…貯留タンク
24…底面部
28A〜28D…近接センサ
30…回収樋
31…落下口
32A〜32D…回収樋用シャッター
40…貯留タンク用シャッター
50…研磨揚送装置
55…取込口
65…計数済遊技媒体用タンク
66…溢流口
69…近接センサ
80…上段樋
81A,81B…下段樋
82…中継タンク
83…近接センサ
85…上段樋用シャッター
86,87…下段樋用シャッター
[0001]
BACKGROUND OF THE INVENTION
In the present invention, a storage tank capable of holding a predetermined amount of game media is installed in an island below the top plate where a plurality of gaming machines are installed, and the bottom surface of the storage tank is inclined downward toward one end. The present invention relates to a gaming machine island that is formed in such a manner that the one end side thereof communicates with the lower end side of a game media polishing and lifting device erected on the middle of the island. Here, the gaming machine mainly refers to a pachinko machine.
[0002]
[Prior art]
In conventional game machine islands, pachinko balls that have been discharged from each pachinko machine or overflowed from the upper end side of the polishing and lifting device set up in the middle of the island are collected in a storage tank in the lower stage of the island and temporarily stored, If necessary, it was lifted to the upper island side by a polishing lift and distributed to each pachinko machine again.
[0003]
In general, the storage tank is configured such that the bottom portion is inclined downward from the other end side toward the one end side so that the pachinko ball naturally flows down to the lower end inlet of the polishing and lifting apparatus with which one end side communicates. That is, in the storage tank, the pachinko balls accumulated on one end side which is the lowermost part are sequentially taken into the lower end side of the polishing and lifting apparatus.
[0004]
In addition, the storage tank is usually not long enough to extend over the entire length of the island, and therefore, is discharged from a pachinko machine located above the other end of the storage tank on the island end side above the other end of the storage tank. A collection basket was provided to receive the pachinko ball and guide it to the inside of the other end of the storage tank.
[0005]
Also, in the middle of the island in the middle of the pachinko machine line, there is usually a prize ball counter for counting the prize balls acquired by the players on the front and back of the island. The prize spheres were counted and then discharged to one end of the storage tank as they were.
[0006]
Furthermore, a large-capacity upper tank for centrally storing pachinko balls to be supplied to all pachinko machines in the island is arranged on the upper stage of the polishing beside the upper end of the polishing and lifting device. The pachinko balls were distributed to each pachinko machine as needed.
[0007]
[Problems to be solved by the invention]
However, in the conventional gaming machine as described above, the pachinko ball discharged from the pachinko machine located on the island edge side is always the top of the storage tank regardless of the amount of the pachinko ball held in the storage tank. It will be uniformly introduced to the other end side that will be the part.
[0008]
Therefore, when a pachinko ball is stably introduced from the pachinko machine at the center of the island to one end in the storage tank, it accumulates at the other end of the storage tank, that is, away from the lower end inlet of the polishing and lifting device. The pachinko balls do not move easily and remain as so-called dead balls for a long time, and the balls are rusted or corroded as they are.
[0009]
In addition, the counted pachinko balls discharged from the prize ball counter are directly discharged to one end of the storage tank, but if the storage tank is already full of pachinko balls, the counted pachinko balls are stored in the storage tank. Could not be discharged. In this case, since the prize ball counting machine is generally in a state where acceptance of pachinko balls is stopped, there is a problem that it causes inconvenience to the player.
[0010]
In addition, even if pachinko balls discharged from the premium ball counter are discharged into the storage tank, the counted pachinko balls are taken into the polishing and lifting device in a considerable amount already in the storage tank. After the ball is taken in, the most dirty pachinko ball that has been counted is stored in the tank for a while, and there is a problem that the dirt moves to other pachinko balls.
[0011]
In addition, in order to store pachinko balls supplied to all pachinko machines on the island only with a large capacity upper tank, the upper tank sometimes has an extra pachinko machine, for example, when there are not many balls on each pachinko machine. There is a situation where a large number of balls are held, and there is a problem that the ball remains as a so-called dead ball for a long time, and the ball is rusted or corroded as it is.
[0012]
Furthermore, since the supply / distribution is arranged so as to extend over the entire length of the island by only two on the left and right, the supply / distribution is inevitably a considerable length, for example, a number located at the downstream end of the supply / distribution. In the case where fever is generated at the same time on a single pachinko machine, the supply of pachinko balls may not be in time, which may cause inconvenience to the player.
[0013]
The present invention has been made paying attention to the problems as described above, and its purpose is to move the game medium discharged from the gaming machine to one end side of the storage tank as close as possible to the lower end inlet of the polishing and lifting apparatus. It is to drop and prevent long-term storage of the game medium at the other end of the tank, eliminate the risk of the game medium being rusted or corroded, and introduce the game medium smoothly and efficiently into the polishing and lifting device. .
[0014]
Another object is to preferentially polish the counted game media discharged from the game media counter with the polishing and lifting device, thereby preventing the game media counter from being suspended and counting. It is to prevent the dirt of the most dirty game medium from being transferred to the game medium in the storage tank as much as possible.
[0015]
Yet another object is to prevent the game media from concentrating only on a part of the circulation route of the game media on the upper stage of the island, thereby improving the fluidity of the game media and preventing the game media from being rusted or corroded. At the same time, it is necessary to realize appropriate and detailed supply of gaming media to each gaming machine.
[0016]
[Means for Solving the Problems]
The gist of the present invention for achieving the above-described object resides in the following items.
[0017]
In invention of Claim 1,
A storage tank (23) capable of holding a predetermined amount of game media is provided in the lower island (10C) below the top plate (22) on which the plurality of gaming machines (11) are installed, and the storage tank (23) A bottom surface portion is formed so as to incline downward toward one end side, and the one end side is communicated with a lower end side of a game media polishing and lifting device (50) erected on the middle of the island, and the polishing and lifting device (50 ) A game media counter (60) is installed in the adjacent game machine row, and the game media fed to the upper island (10A)) by the polishing and lifting device (50) is supplied to each game machine (11). On the gaming machine island (10)
A collection basket (30) for receiving and flowing down the game medium discharged from each gaming machine (11) is extended in the upper part of the storage tank (23) along the longitudinal direction of the storage tank (23). 23) so as to incline downward toward one end in accordance with the inclination of
The collection tank (30) is provided with a game medium drop opening (31) at regular intervals and a collection bowl shutter (32) for opening and closing the drop opening (31) in the longitudinal direction, and the storage tank ( 23) is provided with a storage tank detection means (28) for detecting the amount of game media stored sequentially from the lowermost part on one end side to the uppermost part on the other end side. In response to a signal from (28), each of the collection baskets is arranged such that game media flowing down from the other end side of the collection basket (30) sequentially falls from one end side to the other end side of the storage tank (23). The shutter (32) is configured to drive and control from the normal closed position that closes the drop opening (31) to the open position,
A counted game medium tank (65) for storing the counted game media is disposed below the game medium counting machine (60), and the polishing and pumping into the counted game medium tank (65). Face the game media intake (55) at the bottom of the device (50),
One end of the storage tank (23) is connected to the counted game medium tank (65), and the storage tank (23) and the counted game medium tank (65) are opened when the connection portion can be opened and closed. A storage tank shutter (40) that communicates with each other, and a counting game medium detection means (69) that detects a holding amount of the game medium and outputs a signal to the counting game medium tank (65),
In response to a signal from the counted game medium detecting means (69), when the number of game media in the counted game medium tank (65) is larger than a predetermined amount, the storage tank shutter (40) is closed and counted. The game medium in the already-used game medium tank (65) is preferentially transferred by the polishing and lifting device (50), and when the game medium decreases below a predetermined amount, the storage tank shutter (40) is opened and stored. The game medium of the tank (23) is configured to be controlled to be introduced into the counted game medium tank (65), and
An upper stage ridge (80) for allowing the game medium discharged from the upper end side of the polishing and lifting device (50) to flow down to the island upper stage (10A), and the upper stage ridge (80) are connected in communication, and a predetermined amount of game media A relay tank (82) that can hold the game tank, and a pair of left and right lower tiers (81A, 81B) that respectively extend from the both sides of the relay tank (82) to the left and right and replenish game media to each of the gaming machines (11) located directly below ), And the downstream ends of the pair of left and right lower ridges (81A, 81B) are connected to the storage tank (23) via the drop path (88),
Between the upper end side of the polishing and lifting device (50) and the upper tier (80), an upper heel shutter (85) is provided that can be opened and closed and allows a game medium to pass through. 81A, 81B) at each downstream end is provided with a lower heel shutter (86, 87) for dropping the game medium when it can be opened and closed,
The relay tank (82) is provided with a relay tank detection means (83) for detecting the amount of game media held and outputting a signal, and each game machine (11) detects the amount of game media held and outputs a signal. In-game machine detection means (19) for outputting
In response to a signal from the relay tank detection means (83), when the game medium in the relay tank (82) exceeds a predetermined amount, the upper stage shutter (85) is closed while the game medium decreases from the predetermined amount. Then, control to open the upper shutter (85),
And when there is more than a predetermined amount of gaming media in the gaming machine group located directly below at least one of the left and right pair of lower tiers (81A / 81B) according to the signal from each gaming machine detection means (19) The lower casket (86A / 81B) located on the gaming machine group is opened with the lower casket shutter (86/87), and when the gaming medium is reduced below a predetermined amount, the lower casket shutter (86/87) is opened. The game machine island (10) is characterized by being configured to be controlled.
[0018]
In invention of Claim 2,
The collection pad shutter (32) is located along the bottom surface in a closed position for closing the drop opening (31) provided on the bottom surface of the collection pad (30) and an open position for opening the drop opening (31). And slidable plate material,
A rack (33) is formed along an edge parallel to the sliding direction of the recovery rod shutter (32), and a pinion (34) meshing with the rack (33) is placed beside the rack (33). The gaming machine island (10) according to claim 1, wherein the gaming machine island (10) is rotatably arranged.
[0019]
In invention of Claim 3,
The game medium dropped from the drop port (31) in the middle of the recovery basket (30) is further received below the recovery basket (30) to flow down to a desired position in the storage tank (23). 3. An amusement machine island (10) according to claim 1 or 2, characterized in that an auxiliary gutter (37) for dropping is provided.
[0020]
In invention of Claim 4,
The counted game medium tank (65) is provided with an overflow port (66) for guiding the game medium overflowing into the storage tank (23) when the tank is filled with game media. It exists in the game machine island (10) of Claim 1, 2 or 3.
[0021]
In invention of Claim 5,
The gaming machine island (10) according to claim 1, 2, 3 or 4, wherein the upper ridge (80) is arranged in a pair of left and right with the upper end of the polishing and lifting device (50) in between. )
[0022]
Next, the operation based on the above solution will be described.
According to the gaming machine island (10) according to claim 1, the gaming medium discharged from each gaming machine (11) is first placed on the collection basket (30) disposed in the upper part of the storage tank (23). It falls, flows down toward one end side of the recovery tank (30), and is introduced from the lowermost part which is one end side of the storage tank (23) close to the polishing and lifting device (50).
[0023]
Since the recovery basket (30) extends in the longitudinal direction of the storage tank (23), the game medium discharged from the gaming machine (11) located on the other end side of the storage tank (23) and further on the island end side. Also, by flowing down on the recovery tank (30), it is introduced not from the other end side of the storage tank (23) far from the lower end side of the polishing / lifting device (50) but from the one end side.
[0024]
Since the dropping hole (31) of the game medium and the collection basket shutter (32) for opening and closing the game medium are provided in the longitudinal direction at predetermined intervals on the collection basket (30), each collection basket shutter (32) is provided. The game medium can be appropriately introduced so as not to be shifted to a specific part of the storage tank (23) by the opening / closing control.
[0025]
That is, the storage tank (23) is provided with a storage tank detection means (28) for detecting the amount of game media stored sequentially from one end side to the other end side, and this storage tank detection means (28). In response to the signal from the storage tank (23), the game media flowing down from the other end side of the collecting basket (30) are sequentially dropped from one end side toward the other end side. In other words, it is preferable to control the opening / closing of each of the collection basket shutters (32) so that the game medium is dropped in order from the side closer to the lower end side of the polishing / lifting device (50) as much as possible.
[0026]
Then, as in the prior art, it is possible to prevent a situation in which extra game media accumulates at the other end of the storage tank (23), that is, away from the lower end of the polishing and lifting device (50) and remains for a long time. The game medium can be smoothly and efficiently taken into the polishing / lifting device (50). The opening / closing control of each recovery tank shutter (32) can be easily realized by a control means such as a microcomputer for inputting a signal from the storage tank detection means (28).
[0027]
Further, the player puts the game media acquired from the gaming machine (11) into the game media counter (60) interposed in the gaming machine train and counts the game media as it is. It is introduced and stored in a tank (65) for counted game media at the lower part of the counter (60). The intake port (55) at the lower end of the polishing / lifting device (50) erected in the middle of the island faces the counted game medium tank (65). This counted game medium tank (65) The game medium inside is conveyed to the upper island (10A) side while being polished by the polishing and lifting device (50) as needed.
[0028]
The game medium once stored in the storage tank (23) is received by the counted game medium tank (65) based on the opening and closing of the storage tank shutter (40) on one end side of the storage tank (23). Passed. The counted game medium tank (65) is provided with a counted game medium detection means (69) for detecting the amount of game media held, and a signal from the counted game medium detection means (69) is provided. Accordingly, the opening and closing of the storage tank shutter (40) is controlled.
[0029]
That is, when the number of game media in the counted game medium tank (65) is larger than a predetermined amount, the storage tank shutter (40) is closed based on the signal of the counted game medium detection means (69), The game medium in the storage tank (23) does not flow into the counted game medium tank (65), and the game medium in the counted game medium tank (65) is given priority to the polishing and lifting device (50 ) And polished while being fed.
[0030]
On the other hand, when the number of game media in the counted game medium tank (65) decreases from a predetermined amount, the storage tank shutter (40) is opened based on the signal from the counted game medium detection means (69), The game media in the storage tank (23) is introduced into the counted game media tank (65). By such control, the counted game medium discharged from the game medium counter (60) is preferentially polished and fed by the polishing and feeding device (50), so that the game medium counter ( 60) can be prevented as much as possible, and the dirt of the most dirty game medium that has already been counted is not transferred to the game medium in the storage tank (23).
[0031]
The game media discharged from each gaming machine (11) is temporarily stored in the storage tank (23) of the lower island (10C) and then taken into the polishing and lifting device (50) as necessary. While being polished, it is transported to the upper island (10A). The game media discharged from the upper end side of the polishing / lifting device (50) at the upper island (10A) is introduced into the upper cage (80), flows down as it is, and is held in a predetermined amount in the relay tank (82).
[0032]
Lower ridges (81A, 81B) extend from both sides of the relay tank (82) to the left and right, respectively, and the game media in the relay tank (82) are distributed to the left and right lower ridges (81A, 81B) and flow down. However, it is appropriately supplied to each gaming machine (11) arranged directly below each lower row basket (81A, 81B). The game media that have reached the downstream end of each lower tier (81A, 81B) will fall into the storage tank (23) via the fall path (88).
[0033]
Usually, in the gaming machine island, as in the gaming machine island (10) according to claim 5, the upper ridge (80) is arranged in a pair on the left and right sides with the upper end of the polishing and lifting device (50) in between. . In this case, the game media discharged from the polishing and lifting device (50) are distributed to the left and right upper ridges (80) and flow down to the relay tanks (82) arranged on both sides of the upper island (10A). Stored. In other words, each relay tank (82) shares and holds game media to be supplied to approximately half of the plurality of gaming machines (11) arranged side by side.
[0034]
Therefore, unlike the conventional gaming machine island (10), the gaming media to be supplied to all gaming machines (11) in the island are not stored in a lump with only one large-capacity tank, and one tank is redundant. It is not necessary to have a large amount of game media. In addition, the game medium in the relay tank (82) is further distributed to the pair of lower ridges (81A, 81B) extending in the left and right directions, and thus flows down, so that some of the game media located just below each lower ridge (81A, 81B) It is possible to supply game media that are subdivided for each gaming machine group.
[0035]
Furthermore, according to the present invention, an upper rod shutter (85) is provided between the upper end side of the polishing and lifting device (50) and the upper rod (80). Based on the opening and closing, the game medium discharged from the polishing and lifting device (50) is introduced into the upper tier (80).
[0036]
That is, when the game medium in the relay tank (82) is larger than a predetermined amount in accordance with a signal from the relay tank detection means (83) provided in the relay tank (82), the upper stage shutter (85) Is closed, and the game medium is not excessively supplied into the relay tank (82). On the other hand, when the game medium decreases below a predetermined amount, the upper basket shutter (85) is opened, and a new game medium is supplied into the relay tank (82). By such opening / closing control of the upper basket shutter (85), an appropriate amount of game media is always kept in the relay tank (82).
[0037]
Also, a lower rod shutter (86, 87) is provided at each downstream end of a pair of lower rods (81A, 81B) extending from the relay tank (82) to the left and right, and the lower rod shutters (86, 87). ), A predetermined amount of game media is stored on each lower tier (81A, 81B).
[0038]
That is, a group of gaming machines located directly below at least one of the pair of left and right lower ridges (81A / 81B) in response to a signal from the gaming machine detection means (19) provided in each gaming machine (11). When there are more game media than the predetermined amount, the lower tier shutter (86/87) located on the lower tier (81A / 81B) is opened, and the lower tier (81A / 81B) Therefore, it is possible to prevent an excessive supply of game media to a gaming machine (11) that does not require game media.
[0039]
On the other hand, when the game medium is reduced from a predetermined amount, the lower basket shutter (86/87) is closed and the game medium is accumulated in the lower basket (81A / 81B) to some extent, so that the game medium requires the game medium. The machine (11) can be supplied quickly and in large quantities.
[0040]
Further, according to the gaming machine island (10) according to claim 2, the recovery paddle shutter (32) is made of a plate material that can slide along the bottom surface (30a) of the recovery paddle (30). Since the rack and pinion mechanism is used as the opening / closing mechanism of the recovery rod shutter (32), the configuration is simple, the operation is easy, and the operation is ensured.
[0041]
According to the gaming machine island (10) according to claim 3, the game medium dropped from the dropping port (31) in the middle of the collection basket (30) is further stored by the auxiliary basket (37) in the storage tank (23 ) Can be more accurately dropped at a desired position.
[0042]
Furthermore, according to the gaming machine island (10) according to claim 4, the storage tank (65) stores the game media that overflows when the inside of the tank is filled with game media. 23) Since the overflow port (66) leading to the inside is provided, it is possible to prevent a situation in which the use of the counted game medium tank (65) is stopped due to an excess of the game medium storage amount and a failure due to the game medium clogging. it can.
[0043]
DETAILED DESCRIPTION OF THE INVENTION
Hereinafter, various embodiments representing the present invention will be described with reference to the drawings.
1 to 9 show a first embodiment of the present invention.
The gaming machine island 10 according to the present embodiment includes each pachinko machine 11 between an upper unit (island upper stage) 10A and a lower unit (island lower stage) 10C in which various related facilities of the pachinko machine 11 as a gaming machine are respectively stored. Are arranged in a middle unit (island middle stage) 10B.
[0044]
As shown in FIGS. 1 and 9, the lower unit 10 </ b> C serving as the foundation of the entire island is provided substantially horizontally at the upper and lower waist support plates 21, 21 standing on the floor and at the upper end of each waist support plate 21. And the top and bottom plates 22 and 22 on which the pachinko machine 11 is installed. The waist support plate 21 and the top plate 22 are integrally formed of synthetic resin or the like. In the lower unit 10C, storage tanks 23, 23 extending in the longitudinal direction of the island symmetrically in the left-right direction with a polishing pumping device 50 standing at the center of the island in between are provided. Hereinafter, one storage tank 23 will be described as a representative.
[0045]
The bottom surface 24 of the storage tank 23 is supported by support legs 24a so as to incline downward toward one end side (island center side), and the ball outlet formed at the lower end of the front wall 25 on the one end side is The polishing pump 50 is connected to the lower end side of the polishing and lifting apparatus 50. That is, the pachinko balls in the storage tank 23 are set so as to naturally flow down on the bottom surface portion 24 due to gravity and gather at the lower end of the polishing and lifting device 50.
[0046]
The upper surface side of the storage tank 23 is greatly open, and a collection basket 30 that receives and flows down the balls discharged from each pachinko machine 11 extends in the longitudinal direction of the storage tank 23 in the upper part of the storage tank 23. In addition, the storage tank 23 is disposed so as to be inclined downward toward the one end side in accordance with the inclination of the storage tank 23. The other end side, which is the uppermost stream end of the recovery tank 30, is supported by the rear wall 26 of the storage tank 23, and a ball discharged from the pachinko machine 11 located at the island end is located above the rear wall 26 on the island end side. An island end rod 30 </ b> A for receiving and guiding the other end of the collection rod 30 is provided. In addition, the terminal end side of the island edge rod 30A is inserted through an insertion hole formed in the rear wall 26.
[0047]
The collection basket 30 is provided with a ball dropping port 31 and collection rod shutters 32 </ b> A to 32 </ b> D that open and close the dropping port 31 in the longitudinal direction at predetermined intervals. In FIG. 1, the number of the drop ports 31 and the collection basket shutters 32 </ b> A to 32 </ b> D is connected to each of the pair of left and right collection baskets 30, but this number is appropriately set according to the length of the collection basket 30. do it. Further, the specific configuration of the storage tank 23 is not limited to the configuration in which the illustrated tank blocks divided into a plurality are connected in the longitudinal direction, and may be integrally formed as a single tank of a predetermined size from the beginning. Good. Further, the side wall 27 of the storage tank 23 and the waist support plate 21 may be integrally formed in advance.
[0048]
As shown in FIG. 2 and FIG. 3, the recovery rod shutter 32 </ b> A located at the lowermost end will be described as a representative. The recovery rod shutter 32 </ b> A is closed to close the drop port 31 provided on the bottom surface portion 30 a of the recovery rod 30. It is made of a plate material that can slide along the bottom surface portion 30a at a position and an open position where the dropping port 31 is opened. Racks 33 are formed at both ends of the collection tank shutter 32, and pinions 34 meshing with the rack 33 are rotatably supported on the side walls 27 of the storage tank 23. An output shaft of a drive motor 35 is fixed to the pinion 34. In addition, it is good to provide the cover 34a etc. in the pinion 34 which appears in the collection bowl 30 so that the flow of a sphere may not be inhibited. Moreover, you may comprise so that the pinion 34 can be rotationally driven from the island exterior.
[0049]
As shown in FIG. 1, a storage tank that detects the amount of pachinko balls that are sequentially stored from the lowermost portion on one end side to the uppermost end on the other end side is provided on the side wall 27 of the storage tank 23. Inner detection means are provided. The storage tank detection means is composed of four proximity sensors 28A to 28D provided on the lower side downstream of the recovery tank shutters 32A to 32D described above. The proximity sensors 28A, 28B,... Are set to turn on when pachinko balls are accumulated up to their attachment positions, and output a signal to the control means 70 described later when the ON state continues for 2 seconds or more, for example.
[0050]
As shown in FIG. 8, the recovery basket shutters 32 </ b> A to 32 </ b> D (more precisely, their drive motors 35) and proximity sensors 28 </ b> A to 28 </ b> D are connected to the control means 70 by signal lines. In accordance with signals from the proximity sensors 28 </ b> A to 28 </ b> D, the control unit 70 causes the pachinko balls flowing down from the other end side of the collection basket 30 to sequentially fall from one end side to the other end side of the storage tank 23. The collection rod shutters 32A to 32D are set so as to be driven and controlled from the normal closed position that closes the dropping port 31 to the open position.
[0051]
That is, when the number of balls in the storage tank 23 is still small and the proximity sensors 28A to 28D are all OFF, all the collection basket shutters 32A to 32D are closed, and the balls on the collection basket 30 are the collection basket 30. From one end of the storage tank to one end of the storage tank 23. When the balls gradually accumulate in the storage tank 23 and the proximity sensors 28A to 28D are sequentially turned on, the recovery tank shutters 32A to 32D that are closer to one end of the recovery tank 30 are opened accordingly, and eventually the polishing pump is lifted. A sphere is stored from one end side of the storage tank 23 close to the feeding device 50 toward the other end side. Details will be described later.
[0052]
Here, the control means 70 centrally manages the supply / recovery of pachinko balls on the gaming machine island 10 and is composed of a microcomputer constituted by an interface, CPU, RAM, ROM and the like. The control means 70 controls the opening / closing operation of the collection basket shutters 32A to 32D according to a predetermined control program.
[0053]
At the lower end of the front wall 25 on one end side where the sphere in the storage tank 23 naturally flows down, a sphere outlet 25a that is connected in communication with the polishing and lifting apparatus 50 side described later is provided. The ball outlet 25a is provided with a storage tank shutter 40 that can be opened and closed. The storage tank shutter 40 can be opened and closed by a rotary solenoid 41 which is a driving means, and plays a role of preventing the balls in the storage tank 23 from flowing into the polishing / lifting device 50 when closed. is there.
[0054]
More specifically, as shown in FIGS. 4 and 5, the storage tank shutter 40 is held by a holding bracket 42 fixed on the storage tank 23 side so as to be slidable (opening and closing) in the vertical direction. A play groove 40 a is formed below the storage tank shutter 40.
[0055]
A pin portion 41b protruding from an eccentric portion of the rotary plate 41a of the rotary solenoid 41 is inserted into the play groove 40a of the storage tank shutter 40, and the pin portion 41b is further drilled in the holding bracket 42. A guide groove 42a extending in an arc shape in the vertical direction is also movably inserted. The driving means is not limited to the rotary solenoid 41, and may be, for example, a simple solenoid or a motor.
[0056]
As shown in FIGS. 6 and 7, a premium ball counter (game media counter) 60 is interposed in the center of the pachinko machine row before and after the polishing and lifting device 50. The prize ball counter 60 counts the prize balls thrown by the player from the ball receiving port 61 with an internal counter or a computer, and displays the result on the display unit 62 so as to be visible. Next to the display unit 62, there is also provided an outlet 63 for paying out a receipt printed with the counted number of balls or a recycling card capable of repeatedly displaying the number of balls.
[0057]
Under the prize ball counter 60, a counted ball tank (counted game medium tank) 65 for storing the counted balls is disposed, and the upper surface side of the tank 65 is a ball receiving port 61. It is opened so that it can receive the ball | bowl which falls from the ball | bowl discharge | emission part 64 provided in the lower end. A communication pipe 64 a for guiding the sphere into the tank 65 is connected to the sphere discharge portion 64 far from the counted sphere tank 65.
[0058]
On both side walls of the counted ball tank 65, overflow ports 66, 66 are provided for guiding extra balls overflowing from the counted ball tank 65 to the storage tanks 23, 23 located on the left and right. As a communication mode between the overflow port 66 and the storage tank 23, the height of the upper end of the front wall 25 of the storage tank 23 may be set lower than the overflow port 66, or the overflow wall 66 is connected to the front wall 25. A matching communication hole may be provided.
[0059]
In addition, on the inner wall of the counted ball tank 65, a counted game medium detecting means for detecting the amount of pachinko balls held is provided. Such detection means comprises a proximity sensor 69 mounted at a predetermined position on the inner wall. The proximity sensor 69 is set to be turned on when the pachinko ball is accumulated up to its mounting position, and for example to output a signal to the control means 70 described later when the ON state continues for 2 seconds or more. In addition, a ball intake port 55 at the lower end of the polishing and lifting device 50 is disposed in the counted ball tank 65 so as to face it.
[0060]
As shown in FIG. 6, the polishing and lifting apparatus 50 includes a pair of polishing belts 51 </ b> A and 51 </ b> B disposed so as to extend vertically while being in contact with each other. One polishing belt 51A is stretched around a driving pulley 52a in addition to a plurality of pulleys 52, and is driven to rotate by a driving motor 52b. The other polishing belt 51B is also stretched around a plurality of pulleys 53 so as to extend vertically in a predetermined shape.
[0061]
The intake port 55 between the lower ends of the pair of polishing belts 51 </ b> A and 51 </ b> B is disposed near the bottom of the counted ball tank 65. That is, the balls held in the counted ball tank 65 are taken in from the intake 55 of the polishing and lifting device 50 as needed, and are held and polished between the tight sides of the polishing belts 51A and 51B. It is configured to be lifted upward and to be supplied onto the distribution rod 80 from the discharge port 56 at the upper end. In order to increase the polishing efficiency, the necessary portions of the tension side of each of the polishing belts 51A and 51B are pressed so as to extend while curving in a waveform by a plurality of spring members 54 provided in the vertical direction.
[0062]
As shown in FIG. 8, the storage tank shutter 40 (more precisely, the rotary solenoid 41) and the proximity sensor 69 are also connected to the control means 70 by signal lines. When the number of balls in the counted ball tank 65 is larger than a predetermined amount in accordance with a signal from the proximity sensor 69, the control means 70 closes the shutter 40 and gives priority to the ball in the counted ball tank 65. Then, when the balls in the tank 65 are reduced below a predetermined amount while being lifted by the polishing and lifting device 50, the shutter 40 is opened so that the balls in the storage tank 23 are introduced into the counted ball tank 23. Is set to Details will be described later.
[0063]
As shown in FIG. 9, the upper unit 10A includes a substantially horizontal support substrate 71 extending in the island longitudinal direction, and a plurality of partition plates provided on the support substrate 71 so as to be substantially perpendicular to the island longitudinal direction at predetermined intervals. 72 and a plurality of pipe members 73 installed so as to connect between the partition plates 72 as a main frame, an upper surface plate 74, an inner wall 75, and a curtain plate 76 forming an outer wall are assembled in advance around the frame. Has been. Each pipe member 73 is formed with a slit extending in the longitudinal direction, and various signal lines of the game-related equipment are accommodated in the pipe member 73 through the slit.
[0064]
As shown in FIG. 1, in the upper unit 10A, upper and lower ridges 80 and 81A for supplying the polished balls discharged from the discharge port 56 of the above-described polishing and lifting device 50 to each pachinko machine 11 are provided. , 81B are disposed. As shown in FIG. 9, each partition plate 72 is formed with a hollow portion 72a through which the lower ridges 81A and 81B can be inserted. In addition, each partition plate 72 is equipped with a hook support member 72b for supporting the lower-stage hooks 81A and 81B inserted through the hollow portion 72a at a desired height position.
[0065]
As shown in FIG. 1, the upper ridge 80 is disposed so as to extend symmetrically on both sides of the gaming machine island 10 with the upper end of the polishing and lifting device 50 therebetween. Hereinafter, one half of the gaming machine island 10 will be described as a representative. The upstream end of the upper ridge 80 extending from the center of the gaming machine island 10 to the island piece side is connected to the discharge port 56 of the polishing and lifting device 50. A shutter 85 for the upper stage is provided to pass through. The specific configuration of the upper tank shutter 85 is the same as that of the storage tank shutter 40 shown in FIGS. 4 and 5.
[0066]
The downstream end of the upper ridge 80 is connected in communication with a relay tank 82 disposed at a substantially central portion on the island piece side. The relay tank 82 is for temporarily storing a predetermined amount of balls to be supplied to a total of six pachinko machines 11 and ball lending machines 11A arranged on one side of the island. This relay tank 82 is provided with in-relay tank detection means for detecting the amount of pachinko balls retained.
[0067]
The relay tank detection means includes a proximity sensor 83 attached to a predetermined position on the tank inner wall. The proximity sensor 83 is turned on when the pachinko ball is accumulated up to its mounting position, and is set to output a signal to the control means 70 described later, for example, when the ON state continues for 2 seconds or more. In addition, upstream ends of a pair of lower ridges 81A and 81B extending so as to be divided into left and right are connected to both sides near the bottom of the relay tank 82, respectively. The pair of left and right lower caskets 81A and 81B are caskets for finely distributing spheres for each pachinko machine group having three pachinko machines 11 located just below each other.
[0068]
A distribution chute 89, which is a ball supply member corresponding to the pachinko machine 11, is attached at predetermined intervals in the middle of each of the lower ridges 81A and 81B. Further, the downstream ends of the lower ridges 81A and 81B communicate with the storage tank 23 via the dropping path 88 (only the lower ridge 81B side is shown in FIG. 1), but the downstream ends of the lower ridges 81A and 81B. Are provided with lower shutters 86 and 87 that can be opened and closed to drop a ball when opened. The specific configuration of each lower berth shutter 86, 87 is also the same as that of the storage tank shutter 40 shown in FIGS.
[0069]
Further, in the upper unit 10A, in addition to the upper casket 80 and the lower caskets 81A and 81B, related equipment such as a currency identification device 77 and a currency transport device 78 are assembled. The currency identification device 77 includes a microcomputer including a CPU, a RAM, a ROM, and the like in addition to various sensors that specify a banknote or a currency inserted into a bill or coin slot 79 (see FIG. 1) using a magnetic or optical method. ing. The money transport device 78 includes a conveyor belt stretched so as to extend in the longitudinal direction of the island in order to transport bills and coins discharged from the money identification device 77.
[0070]
As shown in FIG. 8, each of the shutters 85, 86, 87 (more precisely, a rotary solenoid) and the proximity sensor 83 described above are connected to the control means 70 by signal lines. Each pachinko machine 11 is provided with a prize ball tank (not shown) that can hold a predetermined amount of balls supplied from the distribution chute 89, and detects the amount of balls held in the prize ball tank. Thus, in-game machine detection means for outputting a signal is provided. The in-game machine detection means is composed of proximity sensors 19 as in the relay tank detection means, and the proximity sensors 19 corresponding to the number of pachinko machines are also connected to the control means 70 via signal lines.
[0071]
When the number of balls in the relay tank 82 exceeds a predetermined amount, the control means 70 closes the upper shutter 85 while the number of balls in the relay tank 82 exceeds a predetermined amount. When the number of balls decreases from a predetermined amount, the upper-stage rod shutter 85 is opened, and the balls discharged from the polishing and lifting device 50 are set to flow out to the upper-stage rod 80 and be supplied into the relay tank 82.
[0072]
And the ball of the pachinko machine 11 of the pachinko machine group located directly below at least one of the pair of left and right lower ridges 81A / 81B by the control means 70 in accordance with a signal from the proximity sensor 19 as each game machine detection means. Is larger than the predetermined amount, the lower rod 81A / 81B lower shutter 86/87 located on the pachinko machine group is opened, and the ball in the lower rod 81A / 81B falls downward. Is set so that the lower heel shutter 86/87 is closed and a ball is accumulated in the lower ledge 81A / 81B.
[0073]
In the present embodiment, the number of pachinko machines 11 forming the left and right pachinko machine groups that further divide the island piece side into two is three in FIG. In the following description, the pachinko machine 11 forming the pachinko machine group is considered as only three in the front row in consideration of the relationship with FIG.
[0074]
Specifically, for example, at least one of the left and right pachinko machine groups on the island side, first, the proximity sensor 19 in the three pachinko machines 11 that form the pachinko machine group is controlled by the lower stage shutter 86/87. If two or more of them are in the ON state, the control means 70 identifies the information “the number of balls is greater than a predetermined amount” corresponding to the pachinko machine group. On the basis of this, the control means 70 is programmed to issue a command to open the lower lash 81A / 81B lower heel shutter 86/87 located directly above the pachinko machine group.
[0075]
As shown in FIG. 9, the middle unit 10 </ b> B includes a plurality of middle stage supports 16, 16... Standing on the top plate 22 at predetermined intervals and supporting the support substrate 71 from below, and each middle stage support 16. It is comprised from the several pachinko machine 11 arrange | positioned in back and forth two rows in the back. The middle support bodies 16 arranged at predetermined intervals are connected to each other by a plurality of pipe members 17, 17.
[0076]
The pachinko machine 11 launches pachinko balls on the board surface by rotating the handle, and enjoys winning a hit of the hit ball. A ball lending machine 11 </ b> A is interposed between the pachinko machines 11. The ball lending machine 11A is a related device that pays out while counting a considerable number of balls when receiving the signal from the currency identification device 77 described above. In addition, a premium ball counter 60 is provided in the center of the pachinko machine row before and after the polishing and lifting device 50.
[0077]
On the front and rear top plates 22 and 22 with the middle support 16 in between, there are provided mounting rails 12 on which the lower end of each pachinko machine 11 is supported so as to be movable in the front and rear and right and left within a predetermined range. On the back side of the mounting rail 12, a projection 12a is fitted so that the lower end of the pachinko machine 11 is movably fitted in the longitudinal direction of the island, and the front side of the mounting rail 12 is a ball box base. Further, on the support substrate 71 of the upper unit 10A described above, a suspended rail 11a protruding from the upper end of each pachinko machine 11 is fitted so as to be rotatable in the front-rear direction and also movable in the longitudinal direction of the island. Rails 14 are provided.
[0078]
The suspension rail 14 has a substantially C-shaped cross section and extends perpendicularly to the plane of FIG. 9. The suspension rail 14 is attached to the support bracket 71 so as to be slidable in the direction of the island depth. It is suspended via a screw shaft so that the height position can be adjusted. Further, the upper bracket 13 is screwed with a screw-shaped angle adjusting member 15 that can be moved up and down. This angle adjusting member 15 is a member for adjusting the delicate inclination angle of each pachinko machine 11 with the fitted rail 11a as the center of rotation by appropriately pressing the front edge of the upper end of each pachinko machine 11. It is.
[0079]
A bearing (not shown) with a spring is attached to the lower surface of the mounting rail 12, and the mounting rail 12 can move on the top plate 22 in the island longitudinal direction and the island depth direction. Further, the lower end of the pachinko machine 11 on the mounting rail 12 is set so as to be appropriately displaced with respect to a substantially horizontal plane according to the inclination angle by the elastic deformation of the spring. The load of the upper unit 10A is configured to be received not only by the middle support 16 but also by each pachinko machine 11 arranged in two rows.
[0080]
Next, the operation of the first embodiment will be described.
The balls discharged from each pachinko machine 11 do not fall directly on the bottom surface 24 of the storage tank 23, but first fall on a collection basket 30 disposed in the upper part of the storage tank 23. In addition, the ball discharged from the pachinko machine 11 located at the island edge falls onto the recovery rod 30 via the island edge rod 30A.
[0081]
As shown in FIG. 1, the recovery basket 30 extends in the longitudinal direction of the storage tank 23, so that the balls discharged from the pachinko machine 11 located on the other end side of the storage tank 23 and further on the island end side, Eventually, by flowing down on the recovery tank 30, it is normally introduced not from the other end side of the storage tank 23 away from the polishing and lifting device 50 but from the lowermost part, which is closer to one end side.
[0082]
That is, the amount of balls held in the storage tank 23 is relatively small, and until the proximity sensor 28A for detecting the ball first turns ON after a predetermined amount of balls is accumulated, The collection basket shutters 32 </ b> A to 32 </ b> D remain closed, and the ball falls from one end of the collection basket 30. When the sphere gradually accumulates at one end side in the storage tank 23, first, the proximity sensor 28A located at the bottom is turned ON, and a signal is output to the control means 70 shown in FIG.
[0083]
Then, since the recovery rod shutter 32 </ b> A closest to one end is opened based on a command from the control means 70, the ball falls from the drop port 31 at that position to the bottom surface portion 24 in the storage tank 23. In the following order, as the balls gradually accumulate from one end side in the storage tank 23, the second proximity sensor 28B is turned ON, and on the basis of a command from the control means 70, the corresponding collection tank shutter 32B is opened, and similarly When the third proximity sensor 28C is turned ON, the recovery basket shutter 32C is opened, and when the fourth proximity sensor 28D is turned ON, the final recovery basket shutter 32D is also opened.
[0084]
The balls are taken into the polishing / lifting device 50 from one end side of the storage tank 23. When the balls in the storage tank 23 disappear again, the proximity sensors 28A to 28D are turned off again, and the corresponding collection tanks are respectively turned off. The shutters 32A to 32D also return to the normal closed state.
[0085]
By such opening / closing control of the collection basket shutters 32 </ b> A to 32 </ b> D, the balls flowing down from the other end side of the collection basket 30 can be sequentially dropped from one end side to the other end side of the storage tank 23 as much as possible. Accordingly, it is possible to prevent a situation in which extra spheres are accumulated on the other end side of the storage tank 23 as in the prior art, that is, away from the lower end of the polishing and lifting device 50 and remain for a long time. It can be efficiently taken into the polishing and lifting apparatus 50.
[0086]
Further, each of the collection basket shutters 32A to 32D is made of a plate material slidable along the bottom surface portion 30a of the collection basket 30 as shown as a representative of the collection basket shutter 32A in FIG. Will not unduly prevent the flow of water. Furthermore, since the open / close mechanism of each of the collection basket shutters 32A to 32D is a rack and pinion mechanism, the configuration is simple, the control is easy, and the operation is ensured.
[0087]
Also, the player who finished the game throws the prize ball acquired from the pachinko machine 11 into the ball receiving port 61 of the prize ball counter 60 interposed in the center of the pachinko machine row, counts it, and displays the result. The receipt or card printed with the number of balls is received from the outlet 63 while being confirmed by the unit 62. The spheres counted in the prize sphere counter 60 fall from the sphere discharge section 64 and are introduced and stored in the counted sphere tank 65 in the lower part of the prize sphere counter 60 as they are.
[0088]
The intake port 55 at the lower end of the polishing and lifting device 50 faces the bottom of the counted ball tank 65, and the balls in the counted ball tank 65 are moved to the intake port as necessary. 55, and is held between the tension side of the pair of polishing belts 51A and 51B of the polishing and lifting apparatus 50 and is transferred to the upper unit 10A while being polished. Supplied on top.
[0089]
The balls in the storage tank 23 are delivered to the counted ball tank 65 based on the opening and closing of the storage tank shutter 40 on one end side of the tank. A proximity sensor 69 for detecting the amount of the sphere is provided in the counted sphere tank 65, and the opening / closing of the storage tank shutter 40 is controlled according to a signal from the proximity sensor 69.
[0090]
That is, when the balls in the counted ball tank 65 are accumulated up to a certain height position of the proximity sensor 69, the proximity sensor 69 is continuously turned on and outputs a signal to the control means 70 shown in FIG. Then, the control means 70 outputs a drive signal to the rotary solenoid 41, and the storage tank shutter 40 moves up in the holding bracket 42 and closes to close the ball outlet 25a. As a result, the balls in the storage tank 23 do not flow into the counted ball tank 65 side, and the balls in the counted ball tank 65 are preferentially taken into and lifted by the polishing and lifting device 50. Polished.
[0091]
On the other hand, when the number of balls in the counted ball tank 65 decreases below a predetermined amount, the proximity sensor 69 is turned off, and this time, the storage tank shutter 40 is held based on a command from the control means 70 that has input this signal. The bracket 42 is lowered. As a result, the ball outlet 25 a that connects the storage tank 23 and the counted ball tank 65 is opened, and the balls in the storage tank 23 are introduced into the ball counted ball tank 65.
[0092]
By the opening / closing control of the storage tank shutter 40 as described above, the counted balls discharged from the prize ball counter 60 are preferentially polished and lifted by the polishing and lifting device 50. Therefore, it is possible to prevent the situation where the prize ball counter 60 is stopped as much as possible as in the prior art, and the prize ball is stored by giving priority to the polishing of the most dirty prize prize ball already counted. It is possible to prevent dirt from moving to other pachinko balls without being mixed with the balls in the tank 23 for a long time.
[0093]
Further, by controlling the opening / closing of the storage tank shutter 40, the balls in the storage tank 23 do not flow excessively into the polishing / lifting device 50 side, and an appropriate amount of balls can be stably supplied to the upper unit 10A side. become. Note that when the balls in the ball counting ball tank 65 are full, the balls that cannot be filled are appropriately stored from the overflow port 66 into the storage tank 23, so that the ball storage amount in the counting ball tank 65 is exceeded. It is possible to prevent a situation in which the use is stopped due to or a failure due to a clogged ball.
[0094]
The balls in the counted ball tank 65 are taken in from the intake port 55 of the polishing / lifting device 50 shown in FIG. 6 as necessary, and are held between the tension sides of the pair of polishing belts 51A and 51B for polishing. While being done, it is transported to the upper unit 10A. As shown in FIG. 1, the balls discharged from the discharge ports 56 on both sides of the upper end of the polishing / lifting device 50 are delivered to the upper ridges 80 extending from the center of the island to the left and right based on the opening and closing of the upper heel shutters 85. It is.
[0095]
The spheres distributed to the left and right upper ridges 80 flow down as they are, and are introduced into the relay tank 82 disposed in the center on each island side. That is, each relay tank 82 arranged on both sides of the island shares and holds the balls to be supplied to a total of six pachinko machines 11 corresponding to half of the pachinko machine rows (a total of 12 in the front and rear rows). It will be. Therefore, unlike the conventional gaming machine island, the balls supplied to all pachinko machines in the island are not stored in one batch with only one large capacity tank, and one tank holds a lot of extra balls. You do n’t have to. Hereinafter, the circulation control of the sphere in the half on one side of the island will be described.
[0096]
In the relay tank 82, a proximity sensor 83 is provided as a relay tank detection means, and the opening / closing of the upper stage shutter 85 is controlled according to a signal from the proximity sensor 83. That is, when the ball in the relay tank 82 accumulates to a certain height position of the proximity sensor 83, the proximity sensor 83 is continuously turned on and outputs a signal to the control means 70 shown in FIG.
[0097]
Then, the control means 70 outputs a drive signal to the upper-stage eyelid shutter 85 (more precisely, a rotary solenoid), and the upper-stage eyelid shutter 85 is raised and closed in the holding bracket. Thereby, the sphere discharged from the polishing / lifting device 50 is not excessively supplied into the relay tank 82 having a large number of spheres.
[0098]
On the other hand, when the number of balls in the relay tank 82 is reduced below a predetermined amount, the proximity sensor 83 is turned off, and the upper basket shutter 85 is lowered in the holding bracket in response to a command from the control means 70 based on this signal. . As a result, the discharge port 56 of the polishing and lifting apparatus 50 communicates with the upstream end of the upper ridge 80, so that the sphere discharged from the discharge port 56 flows down the upper ridge 80 and is newly supplied into the relay tank 82. The By such opening / closing control of the upper basket shutter 85, an appropriate ball holding amount is always maintained in the relay tank 82.
[0099]
Further, lower stage rods 81A and 81B extend from the both sides of the bottom of the relay tank 82 to the left and right, respectively, and the balls in the relay tank 82 are further distributed to the left and right pair of lower stage rods 81A and 81B while flowing down. It is appropriately supplied to each pachinko machine 11 arranged directly below 81A and 81B. Lower-stage rod shutters 86 and 87 are provided at the downstream ends of the lower-stage rods 81A and 81B, respectively, and a predetermined amount of balls are placed in the lower-stage rods 81A and 81B based on opening and closing of the lower-stage rod shutters 86 and 87 Is stored and supplied to the pachinko machine 11 as appropriate.
[0100]
In FIG. 8, in at least one of the left and right pachinko machine groups G1 / G2 on the island side, first, two or more of the proximity sensors 19 in the three pachinko machines forming the pachinko machine group G1 / G2 are in the ON state. If so, the control means 70 identifies the information “the number of balls is greater than a predetermined amount” corresponding to the pachinko machine group G1 / G2. Based on this, the control means 70 outputs a command to open the shutter 86/87 for the lower rod 81A / 81B located just above the pachinko machine group G1 / G2.
[0101]
For example, when two of the three proximity sensors 19 included in the pachinko machine group G1 are continuously turned on, the control unit 70 determines that the number of balls in the pachinko machine group G1 is larger than a predetermined amount based on the signal. Then, the lower lash shutter 86 at the downstream end of the lower lash 81A (see FIG. 1) located directly above the pachinko machine group G1 is lowered from the closed state to the opened state.
[0102]
As a result, the sphere that has flown to the downstream end of the lower rod 81A does not stay on the lower rod 81A, but falls into the storage tank 23 via the dropping path 88. Therefore, an extra sphere is placed in the lower rod 81A. It is possible to prevent the ball from being excessively supplied to the pachinko machine 11 which does not stay and does not require a ball, or to become a so-called dead ball.
[0103]
On the other hand, when three pachinko machines 11 of the pachinko machine group G1 are simultaneously in a fever state, for example, a large amount of prize balls are consumed, and when two or more of the three proximity sensors 19 are turned off again, Based on this, the control means 70 determines that the number of balls in the pachinko machine group G1 is less than a predetermined amount, and this time the lower stage shutter 86 is raised from the opened state to the closed state.
[0104]
Then, since the sphere that has flowed to the downstream end of the lower ridge 81A cannot fall downward and remains on the lower ridge 81A, the sphere is accumulated to some extent in the lower ridge 81A, and thus requires a sphere. It becomes possible to supply the pachinko machine 11 quickly and in large quantities.
[0105]
Such opening / closing control of the lower rod shutter 86 is the same for the lower rod shutter 87 at the downstream end of the lower rod 81B located immediately above the other pachinko machine group G2. As described above, in the gaming machine island 10 according to the present embodiment, it is possible to supply a sphere that is subdivided for each of the dick machine groups G1 and G2 that are located directly below the lower tiers 81A and 81B.
[0106]
Furthermore, according to the gaming machine island 10 according to the present embodiment, as shown in FIG. 9, the middle unit 10B is arranged between the upper unit 10A and the lower unit 10C, and the upper unit 10A and the lower unit 10C. Can be separately mass-produced as independent structures and standardized at a factory or the like.
[0107]
In particular, in the upper stage unit 10A, a hollow portion 72a is formed through which the lower stage rods 81A and 81B are inserted so as to be movable up and down by cutting out substantially the center of each partition plate 72. Since the eaves support member 72b that supports the height is provided, the lower eaves 81A and 81B can be easily disposed in the upper unit 10A so as to extend in the longitudinal direction, and the inclination angle of the lower eaves 81A and 81B is increased by the eaves support member 72b. Can be easily adjusted as appropriate.
[0108]
The middle unit 10B includes a pachinko machine 11 to be retrofitted, and thus is not configured to be integrated in advance. However, the middle unit 10B is configured by a plurality of middle support members 16, 16... Standing on the top plate 22 and supporting the support substrate 71 from below. In addition, it is possible to secure a mounting space for the pachinko machines 11 arranged in two rows in the front and rear direction very easily between the lower unit 10C and the upper unit 10A.
[0109]
Each middle stage support 16 is disposed between the front and back pachinko machines 11 arranged in a back-to-back manner, so that even if the width of each pachinko machine 11 and the protruding state on the back side are slightly different, it is made of a conventional frame material. Like the standard frame, the frame itself does not interfere with the assembly work of the pachinko machine 11, and the necessary work space can be sufficiently secured.
[0110]
Further, the fitted rail 11a at the upper end of the pachinko machine 11 can be moved in the rail longitudinal direction while being fitted to the suspension rail 14, and the lower end of the pachinko machine 11 can also be moved in the longitudinal direction of the island on the mounting rail 12. . In addition, the upper bracket 13 can slide within a certain range in the island depth direction with respect to the support substrate 71 of the upper unit 10A, and the mounting rail 12 can move on the top plate 22 in the island depth direction.
[0111]
The specific configuration of the gaming machine island according to the present invention is not limited to the illustrated embodiment. For example, the detection means is not limited to a proximity sensor, and may be configured by a magnetic sensor or the like that detects the approach of a sphere. In addition, you may make it assemble | attach the drive unit etc. which move each pachinko machine by motive power in an island depth direction to a middle stage support body.
[0112]
FIG. 10 shows a second embodiment of the present invention.
The configuration of the gaming machine island 10a according to the present embodiment is substantially the same as that of the gaming machine island 10 according to the first embodiment described above, but the configuration of the collection basket 36 that forms the basis of the present invention is different. That is, the collection basket 36 in the present embodiment is formed so as to extend linearly from the island end to one end side of the upper portion in the storage tank 23. This is a configuration in which the island edge rod 30A and the collection rod 30 of the first embodiment are combined into one.
[0113]
According to the present embodiment, it is possible to reduce the number of parts and the number of assembling steps, and the cost can be reduced. In addition, the overlapping description about the site | part of the same kind as 1st Embodiment is abbreviate | omitted.
[0114]
FIG. 11 shows a third embodiment of the present invention.
The configuration of the gaming machine island 10b according to the present embodiment is substantially the same as that of the gaming machine island 10a according to the second embodiment described above. The difference is that two recovery rod shutters 32A and 32B for opening and closing the port 31 are provided, and auxiliary rods 37A and 37B are disposed below the drop ports 31, respectively.
[0115]
The auxiliary rods 37A and 37B are arranged so as to extend further to the downstream side from the respective drop ports 31 by a predetermined distance. It is for dropping to a desired position on the part 24. Further, in addition to proximity sensors 28A and 28B related to the opening / closing control of the collection basket shutters 32A and 32B, it is possible to accurately grasp the possession amount of the sphere at various locations of the storage tank, for example, below the auxiliary baskets 37A and 37B. A proximity sensor may be provided.
[0116]
According to the present embodiment, the ball that has dropped from the drop port 31 in the middle of the recovery rod 30 is further accurately dropped to a desired position on the bottom surface 24 in the storage tank 23 by the auxiliary rods 37A and 37B. be able to. One to drop the ball can be adjusted by setting the length of each auxiliary rod 37A, 37B. In addition, about the site | part of the same kind as 2nd Embodiment, the same code | symbol is attached | subjected and the overlapping description is abbreviate | omitted.
[0117]
The specific configuration of the gaming machine island according to the present invention is not limited to the illustrated embodiment. For example, the storage tank detection means is not limited to the proximity sensor, and may be constituted by a magnetic sensor or the like that detects the approach of a sphere. In addition, you may make it assemble | attach the drive unit etc. which move each pachinko machine by motive power in an island depth direction to a middle stage support body.
[0118]
【The invention's effect】
According to the gaming machine island according to the present invention, the recovery basket is disposed at the upper part in the storage tank so as to extend in the longitudinal direction of the storage tank and to incline downward toward one end in accordance with the inclination of the storage tank. In addition, since the dropping holes for the game media and the shutters for opening and closing the game media are provided in the longitudinal direction at predetermined intervals in the collecting bowl, the game media is prevented from being shifted to a specific part of the storage tank by opening / closing control of each shutter. Can be introduced appropriately. In particular, it is possible to easily realize the operation of dropping the game medium in order from the side closer to the lower end side of the polishing and lifting apparatus as much as possible, and the game medium is placed on the other end of the tank far from the lower end of the polishing and lifting apparatus as in the past Therefore, it is possible to prevent a situation in which an excessive amount of liquid remains and remains rusted or corroded for a long time, and the game medium can be smoothly and efficiently taken into the polishing and feeding apparatus.
[0119]
Also, a tank for counted game media is arranged at the lower part of the game media counter, the intake port at the lower end of the polishing and feeding apparatus is faced in the tank, and one end side of the storage tank is placed on the tank for counted game media Is connected to the connection point, and a shutter is provided at the connection point. By controlling the opening and closing of the shutter, the counted game media discharged from the game media counter is preferentially processed by the polishing and lifting device, so that the game is performed as in the prior art. It is possible to prevent a situation in which the medium counter is suspended, and it is possible to prevent dirt from the most dirty game medium that has been counted from being transferred to the game medium in the storage tank as much as possible.
[0120]
Furthermore, the game media discharged from the polishing / lifting device flows down into the upper tank and is introduced into the relay tank. The game media in the relay tank are distributed to a pair of left and right lower decks and lined down directly while flowing down. The game medium supplied to each gaming machine is controlled only by a part of the circulation path of the game medium on the upper island by opening / closing control of the upper deck shutter on the upstream side of the upper stage and the lower stage shutter on the downstream side of each lower stage. Can be prevented from being concentrated, and the fluidity of the game media can be increased to prevent rusting or corrosion, and the appropriate and detailed game media can be selected according to the amount of prize balls of each gaming machine. Supply can be realized.
[Brief description of the drawings]
FIG. 1 is a front view showing a gaming machine island according to a first embodiment of the present invention.
FIG. 2 is a cross-sectional view showing a lower unit constituting the gaming machine island according to the first embodiment of the present invention.
FIG. 3 is an enlarged cross-sectional view showing a main part of a collection basket included in the gaming machine island according to the first embodiment of the present invention.
FIG. 4 is an enlarged side view showing a storage tank shutter constituting the gaming machine island according to the first embodiment of the present invention.
FIG. 5 is an enlarged front view showing a storage tank shutter constituting the gaming machine island according to the first embodiment of the present invention.
FIG. 6 is a cross-sectional view schematically showing a polishing and lifting apparatus constituting the gaming machine island according to the first embodiment of the present invention.
FIG. 7 is a front view schematically showing a prize ball counter constituting the gaming machine island according to the first embodiment of the present invention.
FIG. 8 is a block diagram showing control means included in the gaming machine island according to the first embodiment of the present invention.
FIG. 9 is a cross-sectional view showing a state where the upper, middle and lower units constituting the gaming machine island according to the first embodiment of the present invention are separated.
FIG. 10 is a front view showing an amusement machine island according to the second embodiment of the present invention, and shows a cross section only on the lower level of the island.
FIG. 11 is a front view showing a gaming machine island according to a third embodiment of the present invention, in which only the lower part of the island is shown in cross section.
[Explanation of symbols]
10 ... Amusement machine island
10A… Upper unit
10B ... Middle stage unit
10C: Lower unit
11 ... Pachinko machine (game machine)
23 ... Storage tank
24 ... bottom part
28A-28D ... Proximity sensor
30 ... Recovery bowl
31 ... Drop opening
32A-32D ... Shutter for recovery bottle
40 ... Storage tank shutter
50. Polishing and lifting device
55 ... Inlet
65 ... Tank for counted game media
66 ... Overflow outlet
69 ... Proximity sensor
80 ... Upper bowl
81A, 81B ... Lower ridge
82 ... Relay tank
83 ... Proximity sensor
85 ... Upper shutter
86, 87 ... Lower shutter

Claims (5)

複数の遊技機が設置される天板下方の島下段に、所定量の遊技媒体を保有できる貯留タンクを内設し、該貯留タンクの底面部を一端側に向い下方へ傾斜するよう形成し、該一端側を島途中に立設された遊技媒体の研磨揚送装置の下端側に連通させ、該研磨揚送装置傍らの遊技機列に遊技媒体計数機を介装し、前記研磨揚送装置により島上段へ揚送された遊技媒体を各遊技機に補給するようにした遊技機島において、
前記貯留タンク内の上部に、各遊技機から排出される遊技媒体を受けて流下させる回収樋を、貯留タンクの長手方向に亘って延び貯留タンクの傾斜に合せて一端側に向い下方へ傾斜するように配設し、
前記回収樋に所定間隔おきに遊技媒体の落下口と、該落下口を開閉する回収樋用シャッターとを長手方向に連設し、前記貯留タンクに、その一端側である最下部から他端側の最上部に向って順次貯留される遊技媒体の保有量を検出する貯留タンク内検知手段を設け、
前記貯留タンク内検知手段からの信号に応じて、回収樋の他端側から流下する遊技媒体が貯留タンクの一端側から他端側へ向かって順次落下するように、前記各回収樋用シャッターを、落下口を塞ぐ通常の閉位置から開位置へと駆動制御するよう構成し、
前記遊技媒体計数機の下部に、計数された遊技媒体を貯留する計数済遊技媒体用タンクを配設し、該計数済遊技媒体用タンク内に前記研磨揚送装置の下端にある遊技媒体の取込口を臨ませ、
前記貯留タンクの一端側を計数済遊技媒体用タンクに接続し、該接続箇所に開閉可能で開いた際に貯留タンクと計数済遊技媒体用タンクとを連通させる貯留タンク用シャッターを設け、前記計数済遊技媒体用タンクに遊技媒体の保有量を検知して信号を出力する計数済遊技媒体検知手段を設け、
前記計数済遊技媒体検知手段からの信号に応じて、計数済遊技媒体用タンク内の遊技媒体が所定量より多い時は、前記貯留タンク用シャッターを閉じて計数済遊技媒体用タンク内の遊技媒体を優先して研磨揚送装置で揚送する一方、遊技媒体が所定量より減少したら、前記貯留タンク用シャッターを開けて貯留タンクの遊技媒体を計数済遊技媒体用タンク内に導入するよう制御すべく構成し、
前記島上段に、研磨揚送装置の上端側から排出された遊技媒体を流下させる上段樋と、該上段樋が連通接続されて所定量の遊技媒体を保有できる中継タンクと、該中継タンクの両側より左右にそれぞれ延び、真下に位置する各遊技機にそれぞれ遊技媒体を補給する左右一対の下段樋とを配設し、左右一対の下段樋の各下流端はそれぞれ落下経路を介して前記貯留タンクに連通接続し、
前記研磨揚送装置の上端側と上段樋との間に、開閉可能で開いた際に遊技媒体を通す上段樋用シャッターを設けると共に、左右一対の下段樋の各下流端に、それぞれ開閉可能で開いた際に遊技媒体を落下させる下段樋用シャッターを設け、前記中継タンクに遊技媒体の保有量を検知して信号を出力する中継タンク内検知手段を設けると共に、各遊技機にそれぞれ遊技媒体の保有量を検知して信号を出力する遊技機内検知手段を設け、
前記中継タンク内検知手段からの信号に応じて、中継タンク内の遊技媒体が所定量より多い時は上段樋用シャッターを閉じる一方、遊技媒体が所定量より減少したら上段樋用シャッターを開けるように制御し、かつ各遊技機内検知手段からの信号に応じて、左右一対の下段樋の少なくとも何れか一方の真下に位置する遊技機群内の遊技媒体が所定量より多い時は、その遊技機群上に位置する下段樋の下段樋用シャッターを開ける一方、遊技媒体が所定量より減少したら下段樋用シャッターを開けるよう制御すべく構成したことを特徴とする遊技機島。
A storage tank that can hold a predetermined amount of game media is installed in the lower island below the top plate where a plurality of gaming machines are installed, and the bottom surface of the storage tank is inclined toward one end and formed downward. The one end side is communicated with the lower end side of the game media polishing and lifting device erected on the middle of the island, and a game medium counter is provided in a row of game machines near the polishing and lifting device, and the polishing and lifting device is provided. In the gaming machine island where each gaming machine is replenished with the gaming media transferred to the upper stage by the
At the upper part of the storage tank, a collection basket for receiving and flowing down the game medium discharged from each gaming machine extends over the longitudinal direction of the storage tank and inclines downward toward one end in accordance with the inclination of the storage tank. Arranged so that
A collection medium outlet and a collection container shutter for opening and closing the outlet are provided in the longitudinal direction of the collection tank at predetermined intervals, and the storage tank is connected to the storage tank from one end to the other end. A storage tank detection means for detecting the amount of game media stored sequentially toward the top of the storage tank,
In response to a signal from the storage tank detection means, the respective collection basket shutters are arranged so that game media flowing down from the other end side of the collection tank sequentially falls from one end side to the other end side of the storage tank. , Configured to drive control from the normal closed position to close the drop opening, to the open position,
A counted game medium tank for storing the counted game media is disposed at the lower part of the game media counter, and the game media at the lower end of the polishing and lifting device is placed in the counted game media tank. Facing the entrance,
One end of the storage tank is connected to the counted game medium tank, and a storage tank shutter is provided to connect the storage tank and the counted game medium tank when the connection tank can be opened and closed. The already-equipped game medium tank is provided with a counted game medium detection means for detecting the possession amount of the game medium and outputting a signal,
When the number of game media in the counted game media tank is greater than a predetermined amount in accordance with the signal from the counted game media detection means, the storage tank shutter is closed and the game media in the counted game media tank In the case where the game medium is reduced from a predetermined amount, the storage tank shutter is opened and the game medium in the storage tank is controlled to be introduced into the counted game medium tank. Configure
An upper casket for flowing down the game medium discharged from the upper end side of the polishing and lifting device to the upper stage of the island, a relay tank in which the upper casket is connected to hold a predetermined amount of game media, and both sides of the relay tank A pair of left and right lower ridges that respectively extend to the left and right and supply game media to the respective gaming machines located directly below, and the downstream ends of the pair of left and right lower tiers are respectively connected to the storage tank via a fall path. Connected to
Provided between the upper end side of the polishing / lifting device and the upper stage basket is an upper stage basket shutter that can be opened and closed and allows the game medium to pass through, and can be opened and closed at each downstream end of the pair of left and right lower stage baskets. Provided is a shutter for lower casket for dropping the game medium when opened, and a relay tank detecting means for detecting a holding amount of the game medium and outputting a signal is provided in the relay tank, and each game machine has a game medium for each game medium. In-game machine detection means that detects the amount held and outputs a signal,
In response to a signal from the relay tank detection means, when the game medium in the relay tank is larger than a predetermined amount, the upper heel shutter is closed, and when the game medium decreases below the predetermined amount, the upper heel shutter is opened. When there are more gaming media in the gaming machine group that is located immediately below at least one of the left and right pair of lower tiers in response to a signal from each gaming machine detection means, the gaming machine group A gaming machine island configured to control to open a shutter for the lower tier while opening the lower tier shutter for the lower tier located above, and to open the shutter for the lower tier when the game medium decreases below a predetermined amount.
前記回収樋用シャッターは前記回収樋の底面部に設けられた落下口を塞ぐ閉位置と、落下口を開口させる開位置とに前記底面部に沿って摺動可能な板材から成り、
前記回収樋用シャッターの摺動方向と平行な端縁に沿ってラックを形成し、該ラックの傍らにラックに対して噛合するピニオンを回転可能に配設したことを特徴とする請求項1記載の遊技機島。
The recovery rod shutter is made of a plate material slidable along the bottom surface portion to a closed position for closing the dropping port provided on the bottom surface portion of the recovery rod and an open position for opening the dropping port,
2. A rack is formed along an edge parallel to the sliding direction of the recovery rod shutter, and a pinion that meshes with the rack is rotatably disposed beside the rack. No gaming machine island.
前記回収樋の下側に、該回収樋の途中にある前記落下口から落下した遊技媒体を受けて更に流下させ、前記貯留タンク内の所望の位置に落下させる補助樋を配設したことを特徴とする請求項1または2記載の遊技機島。An auxiliary casket for receiving the game medium dropped from the dropping port in the middle of the collection tub and further flowing it down to a desired position in the storage tank is disposed below the collection tub. The gaming machine island according to claim 1 or 2. 前記計数済遊技媒体用タンクに、該タンク内が遊技媒体で満杯になった際に溢れ出る遊技媒体を前記貯留タンク内へ導く溢流口を設けたことを特徴とする請求項1,2または3記載の遊技機島。The overflow tank for guiding the game medium that overflows when the tank is filled with game media to the storage tank is provided in the counted game media tank. 3. Amusement machine island described in 3. 前記上段樋は研磨揚送装置の上端を間にして左右一対となるよう配設されたことを特徴とする請求項1,2,3または4記載の遊技機島。The gaming machine island according to claim 1, 2, 3 or 4, wherein the upper ridges are arranged in a pair of left and right with the upper end of the polishing and lifting device in between.
JP31923595A 1995-12-07 1995-12-07 Amusement machine island Expired - Fee Related JP3865812B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP31923595A JP3865812B2 (en) 1995-12-07 1995-12-07 Amusement machine island

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP31923595A JP3865812B2 (en) 1995-12-07 1995-12-07 Amusement machine island

Publications (2)

Publication Number Publication Date
JPH09155051A JPH09155051A (en) 1997-06-17
JP3865812B2 true JP3865812B2 (en) 2007-01-10

Family

ID=18107925

Family Applications (1)

Application Number Title Priority Date Filing Date
JP31923595A Expired - Fee Related JP3865812B2 (en) 1995-12-07 1995-12-07 Amusement machine island

Country Status (1)

Country Link
JP (1) JP3865812B2 (en)

Families Citing this family (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2005237753A (en) * 2004-02-27 2005-09-08 Sayama Precision Ind Co Game island
JP2005342367A (en) * 2004-06-07 2005-12-15 Takeya Co Ltd Game machine island
JP2006325863A (en) * 2005-05-25 2006-12-07 Meisei:Kk Game medium supplying equipment and system
JP4825779B2 (en) * 2007-11-19 2011-11-30 株式会社ニューギン Island where game machines are installed
JP2008194513A (en) * 2008-05-20 2008-08-28 Meisei:Kk Game medium supply system
CN103295323B (en) * 2013-05-31 2015-04-22 杭州以勒自动售货机制造有限公司 Goods picking device for lifting mechanism of vending machine

Also Published As

Publication number Publication date
JPH09155051A (en) 1997-06-17

Similar Documents

Publication Publication Date Title
JP5236349B2 (en) Enclosed ball circulation game machine
JP3865812B2 (en) Amusement machine island
JP3865811B2 (en) Amusement machine island
JP3865809B2 (en) Amusement machine island
JP4386699B2 (en) Pachinko Island ball balance device
JP3865810B2 (en) Amusement machine island
JP4812783B2 (en) Island equipment
JP3813652B2 (en) Pachinko ball circulation system
JP3973711B2 (en) Amusement machine island
JP4056573B2 (en) Amusement machine island
JP2668091B2 (en) Pachinko island stand
JPH10211344A (en) Game medium circulating system
JP2520067B2 (en) Ball supply and reduction system for pachinko game stores
JP2005296225A (en) Game ball distributor
JP2900310B2 (en) Game ball flow state control system
JP2557302B2 (en) Ball supply and reduction system for pachinko game stores
JPH09215853A (en) Game machine island
JPH09168659A (en) Game machine island
JP4764434B2 (en) Island equipment
JPH0871244A (en) Installation island for pachinko game machine
JP2004000778A (en) Ball interchanging device between pachinko island stands
JP3655654B2 (en) Bullet game machine installation island
JPH1085424A (en) Ball exchange device between pachinko island stands
JP3980097B2 (en) Amusement machine island
JPH0871236A (en) Lifted ball treatment tank for pachinko game machine installation island

Legal Events

Date Code Title Description
TRDD Decision of grant or rejection written
A01 Written decision to grant a patent or to grant a registration (utility model)

Free format text: JAPANESE INTERMEDIATE CODE: A01

Effective date: 20061003

A61 First payment of annual fees (during grant procedure)

Free format text: JAPANESE INTERMEDIATE CODE: A61

Effective date: 20061004

R150 Certificate of patent or registration of utility model

Free format text: JAPANESE INTERMEDIATE CODE: R150

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20091013

Year of fee payment: 3

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20101013

Year of fee payment: 4

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20111013

Year of fee payment: 5

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20121013

Year of fee payment: 6

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20121013

Year of fee payment: 6

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20131013

Year of fee payment: 7

LAPS Cancellation because of no payment of annual fees