JP3157106B2 - Spherical game toys - Google Patents

Spherical game toys

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Publication number
JP3157106B2
JP3157106B2 JP20792396A JP20792396A JP3157106B2 JP 3157106 B2 JP3157106 B2 JP 3157106B2 JP 20792396 A JP20792396 A JP 20792396A JP 20792396 A JP20792396 A JP 20792396A JP 3157106 B2 JP3157106 B2 JP 3157106B2
Authority
JP
Japan
Prior art keywords
sphere
toy
piece
engaging
engaging portion
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Fee Related
Application number
JP20792396A
Other languages
Japanese (ja)
Other versions
JPH1033840A (en
Inventor
幹俊 天野
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Takara Co Ltd
Original Assignee
Takara Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Takara Co Ltd filed Critical Takara Co Ltd
Priority to JP20792396A priority Critical patent/JP3157106B2/en
Publication of JPH1033840A publication Critical patent/JPH1033840A/en
Application granted granted Critical
Publication of JP3157106B2 publication Critical patent/JP3157106B2/en
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

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Description

【発明の詳細な説明】DETAILED DESCRIPTION OF THE INVENTION

【0001】[0001]

【発明の属する技術分野】本発明は、球体ゲーム玩具、
詳しくは球体の上から玩具本体を押しつけることによっ
て、球体を玩具本体内に取り込むとともに、取り込んだ
球体を発射口から即時に発射する球体ゲーム玩具に関す
る。
TECHNICAL FIELD The present invention relates to a ball game toy,
More specifically, the present invention relates to a ball game toy that presses a toy body from above a sphere to take the sphere into the toy body and immediately fires the fetched sphere from a launch port.

【0002】[0002]

【従来の技術】従来、球体を発射して遊ぶ球体ゲーム玩
具としては実願平5ー7379号公報に示されているも
のが知られている。この玩具は図8に示すように球体2
を胴体部35の前面に形成された開口部36から押し込
むようにして胴体部35に配置された弾性を有する一対
の弾き片37、37間に装填し、この弾き片37の後方
に前後に移動可能に配置された押し出し部材38を押し
操作することによって、弾き片37、37を押し広げな
がら球体2を押し出し、押し出した瞬間に弾き片37の
弾性復元力で球体2を開口部36から前方に発射するよ
うに形成されているものであった。
2. Description of the Related Art Conventionally, there is known a ball game toy disclosed in Japanese Utility Model Application No. Hei 5-7379 as a ball game toy which is played by shooting a ball. This toy has a sphere 2 as shown in FIG.
Is loaded between a pair of elastic resilient pieces 37, 37 arranged in the body portion 35 by being pushed through an opening 36 formed in the front surface of the body portion 35, and moves back and forth behind the resilient piece 37. By pushing the push member 38 which is arranged so as to be able to be pushed, the ball 2 is pushed out while pushing out the playing pieces 37, 37, and the ball 2 is pushed forward from the opening 36 by the elastic restoring force of the playing piece 37 at the moment of pushing out. It was designed to fire.

【0003】[0003]

【発明が解決しようとする課題】しかしながら、上述の
玩具では、球体を一々胴体内部に配置された弾き片間に
装填し、球体を発射する時は押し出し部材を押し操作し
なければならず、1回発射するごとに球体の装填、押し
出し部材の押し操作をしなければならず、単独で標的を
狙って球体を発射して遊ぶ場合は問題ないが、バトルゲ
ーム等双方向で球体を打ち合うようなゲームにはリアル
タイムで球体を発射することができないため、スピード
感に溢れたゲームをすることはできなかった。
However, in the toy described above, the spheres must be loaded between the playing pieces arranged inside the fuselage one by one, and when the sphere is fired, the pushing member must be pushed to operate. Each time you fire, you have to load the sphere and push the pushing member, and there is no problem if you play by shooting the sphere aiming at the target alone, but if you hit the sphere in two directions such as a battle game Because the game cannot fire a sphere in real time, it was not possible to play a game full of speed.

【0004】本発明は上記問題点を解消し、発射する球
体を玩具に一々装填し、装填した球体を発射するための
特別な操作をする必要がなく、リアルタイムで球体を発
射することができるとともに、片手で操作することがで
きる操作性に優れた球体ゲーム玩具を提供することをそ
の課題とする。
[0004] The present invention solves the above problems, it is not necessary to load the spheres to be fired one by one into the toy, and it is not necessary to perform a special operation for firing the loaded spheres. It is an object of the present invention to provide a spherical game toy which can be operated with one hand and has excellent operability.

【0005】[0005]

【課題を解決するための手段】前記課題を解決するた
め、本発明に係る球体ゲーム玩具は、以下の要件を備え
たことを特徴とする。 (イ)球体の発射口を有する玩具本体の底面には球体を
取り入れる取入口を形成し、玩具本体内部には取入口か
ら取り入れた球体を発射口に案内するガイドを設けたこ
と (ロ)上記取入口には球体を上方に弾き出す弾性を有す
る少なくとも2個の弾き片を形成し、該弾き片の内側面
には球体に係合する係合部を膨出して形成するととも
に、係合部の先端間の距離は球体の直径よりも小さく、
取入口から係合部の先端までの距離を球体の半径よりも
小さく形成したこと また、上記取入口を玩具本体の底面に回動可能に配置し
た環状部材に形成し、上記弾き片を上記環状部材に形成
するとともに1つの弾き片に形成された係合部の球体に
対する摩擦力を他の弾き片に形成された係合部の球体に
対する摩擦力より大きくすることが好ましい。
In order to solve the above-mentioned problems, a ball game toy according to the present invention is characterized by having the following requirements. (A) An inlet for taking in a sphere is formed on the bottom of the toy body having a sphere launching port, and a guide for guiding the sphere taken from the intake to the launching port is provided inside the toy body. At least two resilient resilient pieces for repelling a sphere upward are formed in the intake, and an engaging portion for engaging the sphere is formed on the inner surface of the resilient piece by swelling. The distance between the tips is smaller than the diameter of the sphere,
The distance from the inlet to the tip of the engaging portion is formed smaller than the radius of the sphere.The inlet is formed in a ring member rotatably arranged on the bottom surface of the toy body, and the playing piece is formed in the annular shape. It is preferable that the frictional force with respect to the sphere of the engaging portion formed on one of the flipping pieces is greater than the frictional force with respect to the sphere of the engaging portion formed on the other flipping piece.

【0006】[0006]

【発明の実施の形態】図1は本発明に係る球体ゲーム玩
具を示し、この球体ゲーム玩具は玩具本体1がロボット
を模して形成され、玩具本体1の前面には球体2の発射
口3が、底面には球体2を取り入れる取入口4がそれぞ
れ形成され、この発射口3と取入口4とは胴体内部に形
成された空胴部5にそれぞれ開口し、発射口3と取入口
4とは空胴部5を介して連通するとともに、空胴部5に
は取入口4から取り入れた球体2を発射口3に案内する
ガイド6が形成されている。
FIG. 1 shows a spherical game toy according to the present invention. This spherical game toy has a toy body 1 formed like a robot, and a launch port 3 of a sphere 2 is provided on the front surface of the toy body 1. However, on the bottom surface, an intake 4 for taking in the sphere 2 is formed, respectively. The discharge opening 3 and the intake 4 are respectively opened to a cavity 5 formed inside the fuselage, and the discharge opening 3 and the intake 4 are formed. Are communicated with each other through a cavity portion 5, and a guide 6 is formed in the cavity portion 5 to guide the sphere 2 taken in from the intake port 4 to the firing port 3.

【0007】上記取入口4は玩具本体1の下部にプラス
チック等の合成樹脂で足を模して形成された基部材7に
上下に貫通して形成され、取入口4から取り入れた球体
2を上方に案内するように形成されている。
The inlet 4 is formed in the lower part of the toy main body 1 by vertically penetrating a base member 7 formed of a synthetic resin such as plastic to imitate a foot. It is formed so as to be guided.

【0008】上記ガイド6は略三角形の板状に形成さ
れ、直交する2辺が上記空胴部5の上部壁面5aと後部
壁面5bとにそれぞれ固定され、取入口4から取り入れ
た球体2の進行方向をガイド6の斜面6aで直角に折り
曲げて発射口3に案内するように形成されている。
The guide 6 is formed in a substantially triangular plate shape, and two orthogonal sides are fixed to the upper wall surface 5a and the rear wall surface 5b of the cavity portion 5, respectively. The guide 6 is formed so as to be bent at a right angle on the inclined surface 6 a of the guide 6 and to be guided to the firing port 3.

【0009】なお、上記ガイド6の斜面6aは円弧状に
形成されていてもかまわない。
[0009] The slope 6a of the guide 6 may be formed in an arc shape.

【0010】そして、上記取入口4には球体2を上方に
弾き出す一対の弾き片8、8が形成されている。この弾
き片は図2(a)に示すように、基部材7の取入口4の
左右に形成された円弧状のスリット9、9と取入口4と
の間に形成された薄肉部で構成され、この薄肉部の内側
面略中央には係合部10がそれぞれ突出して形成されて
いる。この係合部10は、取入口4から係合部10の先
端までの距離L1が球体2の半径rよりも小さく、しか
も係合部10、10の先端間の距離L2は球体2の直径
dよりも小さくなるように形成されている(図2(b)
参照)。
The intake 4 is formed with a pair of flipping pieces 8, 8 for flipping the sphere 2 upward. As shown in FIG. 2 (a), the repelling piece is constituted by a thin wall portion formed between the arc-shaped slits 9, 9 formed on the left and right of the inlet 4 of the base member 7 and the inlet 4. At the approximate center of the inner surface of the thin portion, an engaging portion 10 is formed to protrude. The distance L1 from the inlet 4 to the tip of the engaging portion 10 is smaller than the radius r of the sphere 2, and the distance L2 between the tips of the engaging portions 10 and 10 is the diameter d of the sphere 2. (FIG. 2B).
reference).

【0011】上記構成の球体ゲーム玩具によれば、図3
(a)に示すように、床面15にある球体2の上に取入
口4をあてがって、上から強く玩具本体1を押し下げる
と、弾き片8は球体2によって押し広げられ、基部材7
の底面が床面15に当たる直前には、球体2の直径が係
合部10の先端に対向する位置にあり、弾き片8を最大
限外側に押し広げた状態になっている。玩具本体1を更
に押し下げると球体2の直径が係合部10の先端を越え
るが、この瞬間弾き片8の弾性復元力で球体2を上方に
弾き出すことができる。上方に弾き出された球体2はガ
イド6によって、その進行方向を水平方向に変えられ、
発射口3から前方に発射される(図3(b)参照)。
According to the spherical game toy having the above structure, FIG.
As shown in (a), when the intake 4 is placed on the sphere 2 on the floor surface 15 and the toy body 1 is strongly pushed down from above, the playing piece 8 is pushed out by the sphere 2 and the base member 7 is expanded.
Immediately before the bottom surface of the sphere hits the floor surface 15, the diameter of the sphere 2 is at a position facing the tip of the engaging portion 10, and the playing piece 8 is pushed outward as far as possible. When the toy body 1 is further pushed down, the diameter of the sphere 2 exceeds the tip of the engaging portion 10, but the sphere 2 can be flipped upward by the elastic restoring force of the instantaneous flipping piece 8. The traveling direction of the sphere 2 flipped upward is changed by the guide 6 to the horizontal direction.
It is fired forward from the firing opening 3 (see FIG. 3B).

【0012】上述のように、床面15の球体2に玩具本
体1の底面に形成された取入口4を強く押しつけること
によって球体2を玩具本体1内に取り入れるとともに、
取り入れた瞬間に球体2は弾き片8により上方に弾き出
され、弾き出された球体2はガイド6によって進行方向
を水平に変えられ、発射口から前方に発射することがで
き、簡単な操作で床面15にある球体2を次々に発射す
ることができる。
As described above, the sphere 2 is taken into the toy body 1 by strongly pressing the intake 4 formed on the bottom surface of the toy body 1 against the sphere 2 on the floor surface 15.
At the moment of being taken in, the sphere 2 is flipped upward by the flipping piece 8, and the flipped sphere 2 can be changed its traveling direction horizontally by the guide 6, and can be fired forward from the launch port. The spheres 2 at 15 can be fired one after another.

【0013】発射の度に球体の装填、発射のための特別
な操作をすることなくリアルタイムで次々に球体を発射
することができるので、双方向でバトルゲームをした
り、限られた時間内に標的を繰り返しねらい撃ちするこ
とができる等、スピード感に溢れた球体ゲームを楽しむ
ことができる。
[0013] The spheres can be fired one after another in real time without any special operations for loading and firing the spheres each time they are fired. It is possible to enjoy a ball game full of speed, such as being able to repeatedly shoot a target.

【0014】なお、弾き片の2辺を基部材に支持させた
ので、一辺が支持された弾き片に比べて弾性復元力を格
段に向上させることができ、発射する球体のスピードと
到達距離とを大幅に高めることができる。
Since the two sides of the playing piece are supported by the base member, the elastic restoring force can be remarkably improved as compared with the playing piece having one side supported. Can be greatly increased.

【0015】次に、球体に回転を与えて発射する球体ゲ
ーム玩具について説明する。この球体ゲーム玩具は、図
4に示すように、基部材20の底面に回動可能に環状部
材21が配置され、この環状部材21の中央には球体2
を取り入れる取入口22が形成され、この取入口22は
基部材20に形成された貫通孔23に連通している。上
記貫通孔23の下端には嵌合溝24が周設され、上記環
状部材21をこの嵌合溝24に嵌め込んだ時、貫通孔2
3の中心を通る軸心の回りに回動可能に遊嵌させること
ができる。
Next, a description will be given of a sphere game toy which rotates and fires a sphere. In this spherical game toy, as shown in FIG. 4, an annular member 21 is rotatably disposed on the bottom surface of a base member 20, and a spherical body 2 is provided at the center of the annular member 21.
Is formed, and the intake 22 communicates with a through hole 23 formed in the base member 20. A fitting groove 24 is provided around the lower end of the through hole 23, and when the annular member 21 is fitted into the fitting groove 24, the through hole 2 is formed.
3 can be loosely fitted around an axis passing through the center.

【0016】そして、上記嵌合溝24の一部には、環状
部材21の周面に形成された指掛かりである刻み21a
の一部を露出させる切り欠き部25が形成され、環状部
材21の回動操作ができるように形成されている。
A part of the fitting groove 24 is provided with a notch 21 a which is a finger hook formed on the peripheral surface of the annular member 21.
A notch 25 exposing a part of the annular member 21 is formed so that the annular member 21 can be rotated.

【0017】図5(a)に示すように、環状部材21は
プラスチック等の合成樹脂で円板状に形成され、中央に
は球体2を取り入れる取入口22が形成されるとともに
上面には弾き片26、27、28及び29が等間隔で立
ち上げ形成されている。この弾き片26、27、28及
び29は上部が内側に湾曲するとともに、弾き片26、
27、28及び29の先端内側にはそれぞれ係合部26
a、27a、28a及び29aが形成されている。係合
部26a、27a、28aは弾き片の一部を突出させた
もので、材質は弾き片と同一であるが、係合部29aは
摩擦部材で形成されている。この係合部29aはゴム等
の摩擦係数の高い素材で形成され、他の弾き片26、2
7、28の係合部26a、27a、28aの摩擦係数よ
りも高く設定されている。上記係合部29aは、断面略
T字状に形成されるとともに前面は他の係合部と同一形
状に形成され、図5(b)に示すように、弾き片29の
先端に形成された切り込み30に接着材で離脱しないよ
うに固定されている。
As shown in FIG. 5 (a), the annular member 21 is formed of a synthetic resin such as plastic in a disk shape, and an inlet 22 for taking in the sphere 2 is formed in the center, and a playing piece is formed on the upper surface. 26, 27, 28 and 29 are formed upright at equal intervals. The playing pieces 26, 27, 28 and 29 have an upper portion curved inward, and
Engaging portions 26 are provided on the insides of the tips of 27, 28 and 29, respectively.
a, 27a, 28a and 29a are formed. The engaging portions 26a, 27a, and 28a are formed by projecting a part of a flipping piece, and are made of the same material as the flipping piece, but the engaging portion 29a is formed of a friction member. The engaging portion 29a is formed of a material having a high friction coefficient such as rubber, and the other playing pieces 26, 2
The friction coefficients are set higher than the friction coefficients of the engagement portions 26a, 27a, and 28a of the first and second engagement portions 7 and 28. The engaging portion 29a is formed to have a substantially T-shaped cross section, and the front surface is formed to have the same shape as the other engaging portions. As shown in FIG. It is fixed to the cut 30 with an adhesive so as not to be separated.

【0018】そして、係合部26a、27aの先端間の
距離及び係合部28aと係合部29aの先端間の距離L
2は球体2の直径dよりも小さく、しかも環状部材21
の底面からの距離L1が球体2の半径rよりも小さく形
成されている(図6(a)参照)。
The distance L between the tips of the engaging portions 26a and 27a and the distance L between the tips of the engaging portions 28a and 29a.
2 is smaller than the diameter d of the sphere 2 and the annular member 21
Is formed smaller than the radius r of the sphere 2 (see FIG. 6A).

【0019】上記構成の球体ゲーム玩具によれば、図6
(a)に示すように、係合部29aが形成された弾き片
29が前方に位置するように切り欠き部25から露出し
た刻み21aを指掛かりにして環状部材21を回動操作
した後、床面15にある球体2の上に取入口22をあて
がって、上から強く玩具本体1を押し下げる。弾き片2
8、29(弾き片26、27は省略)は球体2によって
押し広げられ、基部材20(環状部材21)の底面が床
面15に当たる直前には、球体2の直径が係合部28
a、係合部29a(係合部26a、27aは省略)の先
端に対向する位置にあり弾き片26〜29を最大限押し
広げた状態になっている。玩具本体1を更に押し下げる
と球体2の直径が係合部の先端を越えるが、この瞬間弾
き片26〜29の弾性復元力で球体2を上方に弾き出す
ことができる。
According to the spherical game toy having the above structure, FIG.
As shown in (a), after the ring member 21 is rotated using the notch 21a exposed from the notch portion 25 as a finger hook so that the playing piece 29 having the engaging portion 29a is located forward, The inlet 22 is placed on the sphere 2 on the floor 15 and the toy body 1 is pushed down strongly from above. Playing piece 2
8 and 29 (the playing pieces 26 and 27 are omitted) are pushed and spread by the sphere 2, and immediately before the bottom surface of the base member 20 (annular member 21) hits the floor surface 15, the diameter of the sphere 2 becomes the engagement portion 28.
a, it is located at a position facing the tip of the engaging portion 29a (the engaging portions 26a and 27a are omitted), and the playing pieces 26 to 29 are in a state of being pushed to the maximum. When the toy body 1 is further depressed, the diameter of the sphere 2 exceeds the tip of the engagement portion, but the sphere 2 can be flipped upward by the elastic restoring force of the momentarily flipping pieces 26 to 29.

【0020】上方に弾き出された球体2はガイド6によ
って、その進行方向を水平方向に変えられ、発射口3か
ら前方に発射される。弾き片39の先端の摩擦力が他の
弾き片26、27、28の摩擦力より大きくなるように
係合部29aが摩擦部材で形成されているので、弾き片
26〜29の弾性復元力によって弾き出される瞬間、球
体2は係合部29aに強く擦られ前方に回転する回転力
が与えられる。前方に回転する回転力が与えられた球体
は床面に接触するとその回転力によって前転しながら遠
方まで到達距離を伸ばすことができる。
The sphere 2 protruded upward is changed its traveling direction to the horizontal direction by the guide 6, and is fired forward from the firing port 3. Since the engaging portion 29a is formed of a friction member such that the frictional force at the tip of the flipping piece 39 is greater than the frictional force of the other flipping pieces 26, 27, 28, the elastic restoring force of the flipping pieces 26 to 29 causes At the moment when the ball 2 is ejected, the sphere 2 is strongly rubbed by the engaging portion 29a, and a rotational force for rotating forward is given. When a sphere that is given a rotational force that rotates forward contacts the floor surface, the sphere can be extended forward by the rotational force to extend the reach to a distant place.

【0021】また、図7に示すように、切り欠き部25
から露出した環状部材21を回動操作して弾き片29が
左に位置するように環状部材21を回動させた場合は、
弾き出された球体2には左に回転する回転力が与えられ
るので、発射された球体2は床面に接触すると左にカー
ブしながら転がすことができる。
Further, as shown in FIG.
When the annular member 21 is rotated so that the playing piece 29 is positioned to the left by rotating the annular member 21 exposed from
Since the rotating sphere 2 that is flipped out is given a rotational force that rotates to the left, the sphere 2 that has been launched can roll while curving to the left when it comes into contact with the floor surface.

【0022】なお、図示しないが弾き片29が後に位置
するように環状部材21を回動操作し、球体を発射した
場合は、球体には後方に回転する回転力が与えられるの
で、発射された球体は床面に接触するとバックスピンが
かかって急停止又は戻ってくるので変化に富んだ発射を
楽しむことができる。
Although not shown, when the ring member 21 is rotated so that the playing piece 29 is located rearward and a sphere is fired, the sphere is given a rotational force to rotate backward, so that the sphere is fired. When the sphere comes into contact with the floor surface, it is back-spinned and suddenly stops or returns, so that a variety of launches can be enjoyed.

【0023】[0023]

【発明の効果】請求項1の発明によれば、玩具本体を球
体の上から押しつける簡単な操作で床面にある球体を次
々に発射することができ、球体の装填、発射の特別な操
作をする必要がなく、しかも片手で操作できるので操作
性に優れるとともに、指先に力のない年少者にも簡単に
球体を発射させることができ、多くの人が球体ゲームを
楽しむことができる。
According to the first aspect of the present invention, spheres on the floor can be fired one after another by a simple operation of pressing the toy body from above the sphere, and special operations for loading and firing the sphere can be performed. It is not necessary to perform the operation, and since it can be operated with one hand, it is excellent in operability, and a young person who has no fingertip can easily fire a sphere, so that many people can enjoy a sphere game.

【0024】また、球体の装填、発射操作をすることな
く球体をリアルタイムで発射することができるので、双
方向でバトルゲームをしたり、限られた時間内に標的を
繰り返しねらい撃ちすることができる等、スピード感に
溢れた球体ゲームを楽しむことができる。
Also, since the sphere can be fired in real time without performing the loading and firing operations of the sphere, it is possible to play a battle game in two directions, or repeatedly hit a target within a limited time. You can enjoy a sphere game full of speed.

【0025】請求項2の発明によれば、弾き片の球体に
対する摩擦力を変えることにより、弾き出す瞬間に球体
に回転を与えることができ、しかも、回転方向を任意に
設定できるので、変化に富んだ発射をさせることができ
スピード感とともにテクニックを楽しむことができ、遊
びの幅を広げることができるゲーム性の高い球体ゲーム
玩具を実現することができる。
According to the second aspect of the present invention, by changing the frictional force of the repelling piece against the sphere, the sphere can be given a rotation at the moment of the repelling, and the rotation direction can be set arbitrarily. This makes it possible to realize a ball game toy with high game characteristics that can be fired, can enjoy techniques with a sense of speed, and can widen the range of play.

【図面の簡単な説明】[Brief description of the drawings]

【図1】本発明に係る球体ゲーム玩具の構成を示す斜視
FIG. 1 is a perspective view showing the configuration of a spherical game toy according to the present invention.

【図2】(a)(b)は上記球体ゲーム玩具の基部材の
構造を示す底面図及びXーX線断面図
FIGS. 2A and 2B are a bottom view and a cross-sectional view taken along a line XX showing a structure of a base member of the spherical game toy.

【図3】(a)(b)は上記球体ゲーム玩具の作動態様
を示す側面図
FIGS. 3A and 3B are side views showing an operation mode of the spherical game toy.

【図4】球体ゲーム玩具の他の例の構成を示す斜視図FIG. 4 is a perspective view showing the configuration of another example of a ball game toy.

【図5】(a)(b)は環状部材の構成を示す斜視図5A and 5B are perspective views showing a configuration of an annular member.

【図6】(a)(b)は上記他の例の球体ゲーム玩具の
作動態様を示す要部断面図
6 (a) and 6 (b) are cross-sectional views of main parts showing an operation mode of a ball game toy of another example of the above.

【図7】図6(b)のYーY線断面図FIG. 7 is a sectional view taken along line YY of FIG.

【図8】従来の球体ゲーム玩具の構成を示す斜視図及び
作動態様を説明する要部断面図
FIG. 8 is a perspective view showing a configuration of a conventional ball game toy and a cross-sectional view of a main part for explaining an operation mode.

【符号の説明】[Explanation of symbols]

1 玩具本体 2 球体 3 発射口 4 取入口 5 空洞部 6 ガイド 7 基部材 8 弾き片 10 係合部 21 環状部材 REFERENCE SIGNS LIST 1 toy main body 2 sphere 3 launch port 4 intake 5 cavity 6 guide 7 base member 8 playing piece 10 engaging portion 21 annular member

───────────────────────────────────────────────────── フロントページの続き (58)調査した分野(Int.Cl.7,DB名) A63H 1/00 - 37/00 A63F 9/02 ──────────────────────────────────────────────────続 き Continued on front page (58) Field surveyed (Int. Cl. 7 , DB name) A63H 1/00-37/00 A63F 9/02

Claims (2)

(57)【特許請求の範囲】(57) [Claims] 【請求項1】 以下の要件を備えたことを特徴とする球
体ゲーム玩具。 (イ)球体の発射口を有する玩具本体の底面には球体を
取り入れる取入口を形成し、玩具本体内部には取入口か
ら取り入れた球体を発射口に案内するガイドを設けたこ
と (ロ)上記取入口には球体を上方に弾き出す弾性を有す
る少なくとも2個の弾き片を形成し、該弾き片の内側面
には球体に係合する係合部を膨出して形成するととも
に、係合部の先端間の距離は球体の直径よりも小さく、
取入口から係合部の先端までの距離を球体の半径よりも
小さく形成したこと
1. A ball game toy having the following requirements. (A) An inlet for taking in a sphere is formed on the bottom of the toy body having a sphere launching port, and a guide for guiding the sphere taken from the intake to the launching port is provided inside the toy body. At least two resilient resilient pieces for repelling a sphere upward are formed in the intake, and an engaging portion for engaging the sphere is formed on the inner surface of the resilient piece by swelling. The distance between the tips is smaller than the diameter of the sphere,
The distance from the inlet to the tip of the engaging part is smaller than the radius of the sphere
【請求項2】 前記取入口を玩具本体の底面に回動可能
に配置した環状部材に形成し、前記弾き片を上記環状部
材に形成するとともに1つの弾き片に形成された係合部
の球体に対する摩擦力を他の弾き片に形成された係合部
の球体に対する摩擦力より大きくしたことを特徴とする
請求項1記載の球体ゲーム玩具。
2. An engaging member formed in an annular member rotatably disposed on a bottom surface of a toy body, wherein said playing piece is formed on said annular member, and said engaging piece is formed on one playing piece. 2. The spherical game toy according to claim 1, wherein the frictional force against the ball is greater than the frictional force against the sphere of the engaging portion formed on the other playing piece.
JP20792396A 1996-07-18 1996-07-18 Spherical game toys Expired - Fee Related JP3157106B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP20792396A JP3157106B2 (en) 1996-07-18 1996-07-18 Spherical game toys

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP20792396A JP3157106B2 (en) 1996-07-18 1996-07-18 Spherical game toys

Publications (2)

Publication Number Publication Date
JPH1033840A JPH1033840A (en) 1998-02-10
JP3157106B2 true JP3157106B2 (en) 2001-04-16

Family

ID=16547800

Family Applications (1)

Application Number Title Priority Date Filing Date
JP20792396A Expired - Fee Related JP3157106B2 (en) 1996-07-18 1996-07-18 Spherical game toys

Country Status (1)

Country Link
JP (1) JP3157106B2 (en)

Also Published As

Publication number Publication date
JPH1033840A (en) 1998-02-10

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