JP3152747U - Flat board playground equipment set with pin - Google Patents

Flat board playground equipment set with pin Download PDF

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JP3152747U
JP3152747U JP2009003622U JP2009003622U JP3152747U JP 3152747 U JP3152747 U JP 3152747U JP 2009003622 U JP2009003622 U JP 2009003622U JP 2009003622 U JP2009003622 U JP 2009003622U JP 3152747 U JP3152747 U JP 3152747U
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pin
pins
flat plate
playground equipment
storage box
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憲次 松井
憲次 松井
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株式会社 ジャストワーク
株式会社 ジャストワーク
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Abstract

【課題】 指先を動かし、さらに脳に刺激を与えることができ、自分の都合のよい時間帯に自由にすることができる遊具の提供である。【解決手段】 本ピン付き平面板遊具では、任意のピンを1本外し、縦横いずれかの方向にピン1つ分飛び越えることができ、飛び越えられたピンを抜いていき、最後にピンが1本残ればクリアーとなり、飛び越えることができなくなればここで終了することになる。一人でもすることができ、対戦相手がいれば、ピンの残り数を争うこともできる。【選択図】図9PROBLEM TO BE SOLVED: To provide a playground equipment that can move a fingertip and can further stimulate a brain and can be freely set at a time convenient for the user. SOLUTION: With a flat plate playground equipment with a pin, an arbitrary pin can be removed, and one pin can be jumped over in either the vertical or horizontal direction, the jumped pin is pulled out, and finally one pin is left. If it remains, it becomes clear, and if it becomes impossible to jump over, it will end here. You can do it alone, and if you have an opponent, you can compete for the remaining number of pins. [Selection] Figure 9

Description

本考案は、一人で遊べ、持ち運びが自由なコンパクト遊具セットに関するものである。 The present invention relates to a compact playground equipment set that can be played alone and carried freely.

人間の手や指先の動きは、言語や思考といった脳の高次機能を担う大脳皮質に影響を与えているといわれている。年齢を重ねると、指先の細かい動作を敬遠しがちになり、大脳への刺激も減少する傾向にあり、指先を意識して動かすようにする必要がある。楽しく指先を動かすことによって、脳に刺激を与え、活性化させ、大人・高齢者では、物忘れの防止、認知症の予防となり、幼児・子供は知育の発達につながる。 It is said that the movement of human hands and fingertips affects the cerebral cortex, which is responsible for higher brain functions such as language and thought. As people age, they tend to shy away from the detailed movements of their fingertips and tend to reduce cerebral irritation. By moving the fingertips happily, the brain is stimulated and activated, preventing adults and elderly people from forgetting things and preventing dementia. Infants and children can develop intellectual education.

また、高齢者は、定年等により、実社会と接する機会が減少し、複雑な思考を必要とする場合が少なくなり物忘れや認知症が生ずる場合もある。こうした物忘れや認知症予防のために指を動かし、また、思考をしつつゲームを行う遊具は、多く市販されている。 In addition, due to retirement age, elderly people have fewer opportunities to interact with the real world, and there are fewer cases where complicated thinking is required, and forgetfulness or dementia may occur. There are many playground equipment on the market that move your fingers to prevent forgetfulness and dementia, and play games while thinking.

卓上で行うゲームとしては、将棋、囲碁、オセロゲーム等がある。これらは、そのルールを知っているとともに、相手方を必要とし、さらには習熟度により、事前に相手方を選ぶ場合もあり、自分の都合のよい時間帯に自由にすることができないという問題点がある。 Games played on the table include shogi, go, and othello games. They know the rules, need the other party, and may choose the other party in advance depending on their proficiency level, so there is a problem that they cannot be freed at their convenience. .

老人介護に関与してきた本考案者は、相手を必要とし、勝敗を決するゲームを好まない人もいて、一人で、手軽に指先を動かしつつ思考をすることができるゲーム等がないか考えてきた。 Inventors who have been involved in nursing care for the elderly have thought that there is a game where they can easily think while moving their fingertips by themselves, even if there is a person who needs an opponent and does not like a game that decides victory or defeat. .

こうした中で、本考案者は、ペグソリティアというパズル好きな人を楽しませる一人遊びのゲームがあることをインターネット上(非特許文献1、2)にて知った。このペグソリティアは、約300年以上前に考え出されたものとされ、図1又は図2のように、45個又は33個の桝の中央を除き44個又は32個の駒が配置され、この初期配置から、駒が上下・左右に空いている桝に2桝動くことができ、飛び越えた駒を取り去り、最終的には図3のように駒が1個になるようにするゲームであり、飛び越す駒がなくなったときには、駒が複数残っていてもゲームの終了となる。1個残る駒の位置は、図3のように駒の中心でなくともよい。このゲームは非特許文献にも見られるように数学の分野でも研究の対象となっているものである。なお、ペグソリティアのペグは、ピンを、ソリティアは一人遊びを意味しているとされている。 Under such circumstances, the present inventor found out on the Internet (Non-Patent Documents 1 and 2) that there is a game of single-play that will entertain a puzzle-loving person called Peg Solitaire. This peg solitaire is considered to have been conceived more than about 300 years ago. As shown in FIG. 1 or 2, 44 or 32 pieces are arranged except for the center of 45 or 33 cages, From this initial layout, the game can move 2 squares up and down, left and right, remove the jumped pieces, and finally make one piece as shown in Fig. 3. When there are no more jumping pieces, the game ends even if a plurality of pieces remain. The position of the remaining piece may not be the center of the piece as shown in FIG. This game is the subject of research in the field of mathematics as seen in non-patent literature. Peg Solitaire's peg means pin and Solitaire means solo play.

そこで、本考案者は、このペグソリティアなるゲームが、一人でも手軽にできるゲームであることに着目し、持ち運びが自由なコンパクト遊具セットとして、このペグソリティアなるゲームを、誰でも自分の都合のよい時間帯に手軽に行うことができるようにしたものである。 Therefore, the present inventor noticed that this peg solitaire game is a game that can be easily done by one person, and as a compact playground equipment set that can be carried freely, anyone can use this peg solitaire game for their convenience. It can be done easily during the time.

パズル ゲーム アルゴリズム 東邦大学理学部情報科学科Puzzle Game Algorithm Toho University Faculty of Science Department of Information Science 卒業論文「ペグソリティアを解く」東京大学工学部計数工学科 清美礼Graduation thesis "Unsolving peg solitaire" Kiyomi Rei, Department of Counting Engineering, University of Tokyo

解決しようとする問題点は、指先を動かし、さらに脳に刺激を与えることができ、自分の都合のよい時間帯に自由にすることができるペグソリティアなるゲームの遊具を提供するものである。   The problem to be solved is to provide a play equipment for a peg solitaire game that can move a fingertip, further stimulate the brain, and can be freely set at a time convenient for the user.

本考案は、一人でできるゲームであって、持ち運びが自由なコンパクト遊具セットとしたことを特徴とするものである。 The present invention is a game that can be played by one person and is a compact playground equipment set that can be freely carried.

すなわち、第1の考案は、正方形の平板上の内部に、各辺に平行な直線を所定の等間隔で縦線8本、横線8本を引き、できた正方形の49桝の内、各4隅の4桝を除いた33桝の各中央部にピンが挿入できる孔を形成した平面板と、その孔に挿入する33本のピンとで構成されるピン付き平面板遊具である。 That is, in the first device, 8 vertical lines and 8 horizontal lines are drawn at predetermined equal intervals on the inside of a square flat plate, and each of 4 squares out of 49 squares formed. It is a plane board play equipment with a pin comprised by the plane board which formed the hole which can insert a pin in each center part of 33 * except 4 * of a corner, and 33 pins inserted in the hole.

正方形の平板上1に図4に示すように、縦横にそれぞれ等間隔に8本の平行線を書き49個の桝2を作り、4隅にある4桝を除き、各桝の中央部にピンが挿入できる孔を形成させ、孔は33個形成させる。すなわち平板状の孔は、縦3列にそれぞれ7つ、横3列にそれぞれ7つ形成され、その内の9個の孔は重複されたものとなる。この孔にピンが挿入される。孔付き平面板とピンとの組み合わせをピン付き平面板遊具とする。正方形の平板としているが、略正方形であれば足り、また正方形の4隅の角は、丸みを帯びていても良い。
図5に孔が形成された平面板、図6に平面板の孔にピンが挿入された平面板を示す。
As shown in FIG. 4 on a square flat plate 1, eight parallel lines are written at equal intervals in the vertical and horizontal directions to form 49 ridges 2, except for 4 ridges at the four corners, and pins at the center of each ridge And 33 holes are formed. That is, seven flat holes are formed in three vertical rows and seven in three horizontal rows, respectively, and nine of the holes are overlapped. A pin is inserted into this hole. A combination of a flat plate with holes and a pin is a flat plate play equipment with pins. Although it is a square flat plate, it is sufficient if it is substantially square, and the corners of the four corners of the square may be rounded.
FIG. 5 shows a flat plate in which holes are formed, and FIG. 6 shows a flat plate in which pins are inserted into holes in the flat plate.

続いて第2の考案は、請求項1のピン付き平面板遊具と補充用の複数のピンとこれらを収納する収納箱で構成されるピン付き平面板遊具セットである。 Next, a second device is a flat plate playground equipment set with pins constituted by the flat plate playground equipment with pins according to claim 1, a plurality of pins for replenishment, and a storage box for storing these pins.

いつでも自由にゲームをするためには、ピンと平面板を収納箱に入れ、手軽に持ち運びがしやすいことが必要である。特にピンは33個もあり紛失しやすく、補充用のピンも用意しておくことが望まれる。そこでピンと平面板及び補充用のピンを収納する箱を用意しこの収納箱にピンと平面板及び補充用のピンを収納して手軽に携帯できるものである。収納箱には、平面板の孔にピンを挿入した状態で収納し、補充用のピンはまとめて袋に入れ収納箱に収納する。ピンが収納箱内で固定され持ち運び時に雑音等が発生しないためである。
図7に収納箱7の(1)斜視図、(2)平面図、(3)収納箱の蓋72を取った斜視図を示す。
In order to play a game freely anytime, it is necessary to put a pin and a flat plate in a storage box and easily carry it. In particular, there are 33 pins that are easy to lose, and it is desirable to prepare replenishment pins. Therefore, a box for storing the pin, the flat plate and the replenishment pin is prepared, and the pin, the flat plate and the replenishment pin are stored in the storage box and can be easily carried. The storage box is stored with the pins inserted into the holes of the flat plate, and the replenishment pins are put together in a bag and stored in the storage box. This is because the pins are fixed in the storage box and no noise is generated when carrying them.
FIG. 7 shows (1) perspective view, (2) plan view, and (3) perspective view of the storage box 7 with the lid 72 removed.

第1の考案は、指先を動かし、さらに脳に刺激を与えることができ、自分の都合のよい時間帯に自由にすることができ、脳の活性化させる遊具を提供するものである。 The first device provides a playground equipment that can move a fingertip, can further stimulate the brain, and can be freely released at a time convenient for the user to activate the brain.

第2の考案は、第1の考案の遊具を手軽に携帯できるようにして、好きな場所で、行うことができるようにするためである。 The second idea is to allow the playground equipment of the first idea to be easily carried and performed at a favorite place.

45個の桝に中央の桝を除いて44個の駒が配置されたペグソリティアのゲーム盤A peg solitaire game board in which 44 pieces are arranged in 45 pieces except for the center piece. 33個の桝に中央の桝を除いて32個の駒が配置されたペグソリティアのゲーム盤A peg solitaire game board in which 32 pieces are arranged in 33 pieces except for the central piece. ペグソリティアのゲームの最終形The final form of the Peg Solitaire game 平面板と孔の位置Position of flat plate and hole 孔が形成された平面板Flat plate with holes 孔にピン挿入された平面板Flat plate with pins inserted into holes 収納箱の斜視図等Perspective view of storage box 試作品のピンが挿入された平面板Plane board with prototype pins inserted 試作品のピン付き平面板遊具セットPrototype flat board playground equipment set with pins

以下に本考案の実施例を示す。 Examples of the present invention are shown below.

図8に孔が形成された平面板1にピン5が挿入されている試作品を示す。本試作品は、平面板1、ピン5ともに木製であり、孔は平面板の厚さの途中まで掘られて形成されている。ただし、孔は、平面板を貫通させ、テーパー上にしてもよく、ピンが挿入できればよい。ピンの表面は、滑り止め用に凸凹模様が付けられ、また、その上部表面は、着色されている。 FIG. 8 shows a prototype in which a pin 5 is inserted into a flat plate 1 in which holes are formed. In this prototype, both the flat plate 1 and the pin 5 are made of wood, and the hole is formed by being dug to the middle of the thickness of the flat plate. However, the hole may pass through the flat plate and be tapered, as long as the pin can be inserted. The surface of the pin is textured to prevent slipping, and its upper surface is colored.

図9に収納箱7と収納箱の蓋72及び収納箱に収納されているピン5付き平面板1と補充用のピンを示す。収納箱7にピン5付き平面板1と補充用のピン51を収納させ持ち運びが自由にでき、ピンの紛失を予防できる。本収納箱も木製である。ピンは平面板に挿入されて収納箱に収納されている。補充用のピンは、3本用意されているが、この数に限定するものではない。
なお、平面板1、ピン5、収納箱7等は木製に限らず、プラスチック製であっても良く、材料は問わない。
FIG. 9 shows the storage box 7, the storage box lid 72, the flat plate 1 with pins 5 stored in the storage box, and the replenishment pins. The flat plate 1 with the pin 5 and the replenishment pin 51 can be stored in the storage box 7 and can be carried freely, and the loss of the pin can be prevented. This storage box is also wooden. The pin is inserted into the flat plate and stored in the storage box. Three replenishing pins are prepared, but the number is not limited to this.
The flat plate 1, the pins 5, the storage box 7 and the like are not limited to wood, and may be made of plastic, and any material may be used.

本ピン付き平面板遊具でのゲーム方法は、図2に示すような中心のピンを外して行う必要はなく、任意のピンを1本外し、縦横いずれかの方向にピン1つ分飛び越えることができ、飛び越えられたピンを抜いていき、最後にピンが1本残ればクリアーとなり、飛び越えることができなくなればここで終了することになる。一人でもすることができ、対戦相手がいれば、ピンの残り数の少ない方が勝ちとなる。 It is not necessary to remove the central pin as shown in FIG. 2 in the game method with the flat board play equipment with this pin, and it is possible to remove one arbitrary pin and jump over one pin in either the vertical or horizontal direction. Yes, you can remove the pin that has been jumped over. If one pin is left in the end, it will be clear, and if you can't jump over, you will end here. You can do it alone, and if you have an opponent, the player with the few remaining pins wins.

このゲームの特徴は、解法(手順)は限りなく多く存在し、手軽に一人ですることができることにある。介護施設等だけでなく、美容院や病院等での待ち時間を凌ぐための遊具としても利用でき、製造コストも安価なため、広く普及することが期待される。 The feature of this game is that there are an unlimited number of solutions (procedures) and it can be easily done alone. It can be used not only as a nursing facility, but also as a playground equipment for surpassing waiting time at beauty salons and hospitals, and its production cost is low, so it is expected to spread widely.

1 平面板
2 桝
3 ピンを挿入する孔
4 4隅の4桝
5 ピン 51 補充用のピン
6 駒
7 収納箱 71 収納箱の収納部 72 収納箱の蓋
8 ピン付き平面板遊具セット
1 Flat plate
2 桝 3 Pin hole 4 4 桝 4 桝 5 pins 51 Replenishment pin 6 Frame 7 Storage box 71 Storage box storage 72 Storage box lid 8 Flat plate playground equipment set with pins

Claims (2)

正方形の平板上の内部に、各辺に平行な直線を所定の等間隔で縦線8本、横線8本を引き、できた正方形の49桝の内、各4隅の4桝を除いた33桝の各中央部にピンが挿入できる孔を形成した平面板と、その孔に挿入する33本のピンとで構成されるピン付き平面板遊具。 Inside a square flat plate, draw 8 vertical lines and 8 horizontal lines at predetermined equal intervals in a straight line parallel to each side, and remove 4 squares of 4 corners from 49 square squares. A flat board playground device with a pin comprising a flat board in which a hole into which a pin can be inserted is formed at each central part of the bag and 33 pins inserted into the hole. 請求項1のピン付き平面板遊具と補充用の複数のピンとこれらを収納する収納箱で構成されるピン付き平面板遊具セット。 A flat plate playground equipment set with pins, comprising the flat plate playground equipment with pins according to claim 1, a plurality of pins for replenishment, and a storage box for storing these pins.
JP2009003622U 2009-05-31 2009-05-31 Flat board playground equipment set with pin Expired - Fee Related JP3152747U (en)

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Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2012183268A (en) * 2011-03-08 2012-09-27 Yoshinori Kawakami Game apparatus

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2012183268A (en) * 2011-03-08 2012-09-27 Yoshinori Kawakami Game apparatus

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