JP3143596U - Sudoku board - Google Patents

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JP3143596U
JP3143596U JP2008003385U JP2008003385U JP3143596U JP 3143596 U JP3143596 U JP 3143596U JP 2008003385 U JP2008003385 U JP 2008003385U JP 2008003385 U JP2008003385 U JP 2008003385U JP 3143596 U JP3143596 U JP 3143596U
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frame
frame body
board
frames
small
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JP2008003385U
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矩子 鈴木
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株式会社発明館
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Abstract

【課題】書き込みや消去などの煩わしさのないナンプレボードを提供する。
【解決手段】外壁部を有し上部開放有底の外枠体1を設け、外枠体1内に収容可能であるとともに多数の格子を連設してなる上下部開放の内枠体2を設け、一方、格子内に挿入可能なるコマ3,4を多数個設けるとともに該コマ適所に数字を表現し、以上の外枠体1と内枠体2およびコマ3,4との組み合わせよりなることを特徴とする。
【選択図】図5
[PROBLEMS] To provide a nupre board that does not bother writing and erasing.
An outer frame body having an outer wall portion and having an open top and a bottom is provided, and an inner frame body having an open top and bottom portion that can be accommodated in the outer frame body and includes a large number of grids. On the other hand, a number of frames 3 and 4 that can be inserted into the lattice are provided and numbers are expressed at appropriate positions, and the frame is composed of a combination of the outer frame body 1 and the inner frame body 2 and the frames 3 and 4 described above. It is characterized by.
[Selection] Figure 5

Description

この考案は、パズルの一種であるナンバープレース(数独)をボード形式で楽しむためのナンプレボードに関する。  This invention relates to a number play board for enjoying a number place (Sudoku), which is a kind of puzzle, in a board format.

従来より、ナンバープレース(以下、ナンプレと略称する)というパズルゲームがあるが、紙面上に印刷されたものしかなく、本案にて示すように、ボードとコマを用いたものは現在のところ見あたらない。  Traditionally, there is a puzzle game called Number Place (hereinafter abbreviated as “Nanpre”), but it is only printed on paper, and as shown in this proposal, there are no boards and pieces that are currently available. .

ナンプレは数字を用いたパズルゲームで、一般的には方形の複数個のマス目に、縦横に1〜9の数字がただ一つだけ存在するように、各マス目に数字を記入するペンシルパズルである。しかし、記入形式であるために、数字を書き入れたり消したりしなければならないという問題を有している。本案は、以上のような従来からのナンプレに関わる課題を解決するために考案されたもので、ボードとコマを用いることにて記入の煩わしさを感ずることなく楽しめる有用なるナンプレボードを提供するべく開発されたものである。  Nample is a puzzle game that uses numbers. In general, a pencil puzzle that fills each square with a number so that there is only one number from 1 to 9 vertically and horizontally. It is. However, since it is an entry form, it has a problem that numbers must be entered and erased. This plan was devised to solve the above-mentioned problems related to traditional nampre. To provide a useful numpre board that can be enjoyed without feeling bothered by using the board and frames. It has been developed.

課題を解決する手段として本案は以下の構成とした。
すなわち、外壁部を有し上部開放有底の外枠体を設け、該外枠体内に収容可能であるとともに多数の格子を連設してなる上下部開放の内枠体を設け、一方、格子内に挿入可能なるコマを多数個設けるとともに該コマ適所に数字を表現し、以上の外枠体と内枠体およびコマとを組み合わせる。本案は以上の構成よりなるナンプレボードである。
As a means for solving the problems, the present plan has the following configuration.
That is, an outer frame body having an outer wall portion and having an open top and a bottom is provided, and an inner frame body having an open top and bottom portion that can be accommodated in the outer frame body and in which a large number of grids are connected is provided. A number of frames that can be inserted into the frame are provided, and numbers are expressed at appropriate positions of the frames, and the outer frame body, the inner frame body, and the frame are combined. This plan is a nanpre board with the above configuration.

本案によれば、ボードの格子内にコマを出入りさせる方式のため、従来のように紙面に記入したり消したりする繁雑な作業が不要となり、誰でも楽しめるナンプレボードを提供することができる。また、指先を反復して使うことにより、脳の活性化にも寄与しうる有用なる物品を得ることができる。  According to the present plan, since the frame is moved in and out of the grid of the board, it is not necessary to perform the complicated work of filling in and erasing the paper as in the prior art, and it is possible to provide a nupre board that anyone can enjoy. In addition, by repeatedly using the fingertip, a useful article that can contribute to brain activation can be obtained.

以下、本考案の実施形態について説明する。
図において、1は外枠体で、所定方形サイズの板状底部を有し、その外部に垂直に立ち上がる外枠部分を一体に形成した木製物である。この外枠部上部には段部が形成され、二点鎖線にて示すように必要に応じて蓋体が設けられる。2は内枠体で、図5に示すごとく、方形に細かく仕切られた上下部開放の中空板状体であり、前記外枠体内に収容される。
この内枠体の外枠部は内枠部(仕切り部)に比べて一段高く形成され、また、図5で示す中心線個所も一段高く形成される。3は小コマで、小四角柱体であり、その上面に数字が表現されている。4は大コマで、所定サイズの平板体であってその上下面に数字が表現される。なお、大コマの一方の面と反対面とは互いに異なる色彩が施される。
小コマは最小格子内に上から挿入および抜き取りが可能であり、大コマは方形9個の最小格子にて形成される方形仕切り内に載置および除去が可能である。なお、小コマは挿入時は仕切り部分より突出してつまむことができる。大コマは後述の小ブロックの仕切り高さとほぼ同一である。
次に、本案の使用法について説明する。
図5はゲーム進行前初期状態である。本案の内枠体には方形の仕切り部分(コマ挿入部)5が縦27個横27個で合計729個のコマ挿入部が形成されている。
この内枠体は、9個のコマ挿入部により形成される方形部分としての小ブロックと、小ブロック9個により形成される大ブロックとが存在し、隣り合う小ブロック間の仕切り部分および内枠体外周部は他の仕切り部分に比べて一段高く形成される。(図における鎖線部分)従って、盤全面では9個の大ブロックと、81個の小ブロックが存在する。
図3は小コマの例を表し、その上面に数字が表現される。図4は大コマの例で、同じく数字が表現された例で、このコマサイズは小ブロック内に挿入可能サイズである。
問題に従って大コマの配置が決まり、図5のごとく配置され、他の個所には1〜9を表現した小コマが順に挿入されて準備が完了する。
Hereinafter, embodiments of the present invention will be described.
In the figure, reference numeral 1 denotes an outer frame, which is a wooden object having a plate-shaped bottom portion of a predetermined square size and integrally forming an outer frame portion that rises vertically to the outside. A step portion is formed on the upper portion of the outer frame portion, and a lid is provided as necessary as indicated by a two-dot chain line. As shown in FIG. 5, reference numeral 2 denotes an inner frame, which is a hollow plate-like body that is finely partitioned into a rectangular shape and is open at the top and bottom, and is accommodated in the outer frame.
The outer frame portion of the inner frame body is formed one step higher than the inner frame portion (partition portion), and the center line portion shown in FIG. 5 is also formed one step higher. Reference numeral 3 denotes a small frame, which is a small quadrangular prism body, and a number is expressed on the upper surface thereof. Reference numeral 4 denotes a large frame, which is a flat plate having a predetermined size, and numbers are expressed on the upper and lower surfaces thereof. Note that one side of the large frame is colored differently from the opposite side.
The small frame can be inserted into and extracted from the top of the minimum lattice, and the large frame can be placed and removed in a rectangular partition formed by nine rectangular minimum lattices. Note that the small frame can be pinched by protruding from the partition portion when inserted. The large frame is almost the same as the partition height of the small block described later.
Next, the usage of this plan will be described.
FIG. 5 shows an initial state before the game progresses. The inner frame body of the present plan has 27 partition parts (frame insertion parts) 5 in the vertical direction and 27 horizontal parts, and a total of 729 frame insertion parts.
This inner frame includes a small block as a rectangular portion formed by nine frame insertion portions and a large block formed by nine small blocks, and a partition portion and an inner frame between adjacent small blocks The body outer peripheral portion is formed one step higher than the other partition portions. Accordingly, there are 9 large blocks and 81 small blocks on the entire board surface.
FIG. 3 shows an example of a small frame, and a number is expressed on the upper surface thereof. FIG. 4 shows an example of a large frame, in which numbers are similarly expressed. This frame size is a size that can be inserted into a small block.
The arrangement of the large frames is determined according to the problem, arranged as shown in FIG. 5, and small frames expressing 1 to 9 are inserted in order at other locations, and the preparation is completed.

ゲーム進行は以下の手順による。
1.同一大ブロック内において、大コマと同一数字の小コマは除去できる。
2.盤全面において、大ブロック巾の行と列内にある大コマと同一数字の小コマは除去で きる。
3.盤全面において、同一行もしくは同一列の中で、1個のみ存在する数字のコマは除去 でき、その小コマの属する小ブロック内の他の数字のコマを除去できる。
4.小ブロックが空になればそこへ大コマを挿入できる。このとき、その小ブロック内の 唯一数字のコマと同一数字の大コマを挿入する。
5.小ブロック内に1個のみ残ったコマは除去できる。
以上を繰り返して盤全面が大コマに代わればゲーム終了となる。以上のようにゲームが進行し、問題ごとに大コマの配置を変えて行う。
このように、本案はコマの移動のみでゲームを進めることができるので、従来法のように記入したり消したりする必要がなく、種々の問題に挑戦することができる。また、コマの着脱操作を行うので、指先の訓練効果があり、脳の活性化にも寄与することができる。
既述の例では、方形の格子内に角柱もしくは四角板形のコマを挿入するものとしたが、円柱のコマなど他形のコマを用いてもよい。あるいは図2にて示すように、略半球状の凹部に、数字を付した球形コマを置くものとしてもよい。なお、大コマの表面と裏面の双方に同一数字を付し、各々の面色を異なるものとし、ゲーム進行後に挿入した大コマと初期配置の大コマとの色彩を異なるものとすれば、コマの選別が可能となるため、ゲームを中断してやり直すときに便利である。
以上のごとく、本案にて趣のある有用なる物品を提供することができる。
The game progresses according to the following procedure.
1. Within the same large block, small frames with the same numbers as large frames can be removed.
2. On the entire surface of the board, small frames with the same number as the large frames in the rows and columns of the large block width can be removed.
3. On the entire surface of the board, only one numeric frame in the same row or column can be removed, and other numeric frames in the small block to which the small frame belongs can be removed.
4). If the small block is empty, you can insert a large frame there. At this time, a large frame having the same number as the only frame in the small block is inserted.
5. Only one frame remaining in a small block can be removed.
If the entire board is replaced with a large frame by repeating the above, the game is over. The game progresses as described above, and the placement of large frames is changed for each problem.
In this way, the present method can advance the game only by moving the pieces, so that it is not necessary to fill in or erase as in the conventional method, and it is possible to challenge various problems. In addition, since the operation of attaching and detaching the top is performed, there is a fingertip training effect, which can contribute to the activation of the brain.
In the above-described example, a prism or square plate piece is inserted into a square lattice, but other shapes such as a cylindrical piece may be used. Or as shown in FIG. 2, it is good also as what puts the spherical top which attached | subjected the number to the substantially hemispherical recessed part. In addition, if the same number is attached to both the front and back of the large frame, each surface color is different, and if the color of the large frame inserted after the game progresses and the large frame of the initial arrangement are different, Since selection becomes possible, it is convenient when the game is interrupted and replayed.
As described above, a quaint and useful article can be provided by the present proposal.

本考案の要部構造説明図Main part structure explanatory drawing of this invention 本考案の他例の要部構造説明図Explanatory drawing of the main part structure of another example of the present invention 本考案の小コマの拡大斜視図Enlarged perspective view of the small frame of the present invention 本考案の大コマの拡大斜視図An enlarged perspective view of the large frame of the present invention 本考案の使用説明図(初期状態)Illustration of use of the present invention (initial state) 本考案の使用説明図(ゲーム進行時)Illustration of use of the present invention (when the game is in progress)

符号の説明Explanation of symbols

1 外枠体
2 内枠体
3 小コマ
4 大コマ
5 コマ挿入部
6 小ブロック
7 大ブロック
8 球形コマ
1 Outer frame 2 Inner frame 3 Small frame 4 Large frame 5 Frame insertion part 6 Small block 7 Large block 8 Spherical frame

Claims (3)

外壁部を有し上部開放有底の外枠体を設け、該外枠体内に収容可能であるとともに多数の格子を連設してなる上下部開放の内枠体を設け、一方、格子内に挿入可能なるコマを多数個設けるとともに該コマ適所に数字を表現し、以上の外枠体と内枠体およびコマとの組み合わせよりなることを特徴とするナンプレボード。An outer frame body having an outer wall portion and an upper open bottom is provided, and an inner frame body that can be accommodated in the outer frame body and that has a plurality of lattices connected to each other is provided. A number board that includes a number of frames that can be inserted and that expresses numbers at appropriate positions, and includes a combination of the outer frame body, the inner frame body, and the frame. コマを小型コマと大型コマの2種を設け、内枠体適所を一段高く形成してなる請求項1記載のナンプレボード。The nanpre board according to claim 1, wherein the top is provided with two types of a small top and a large top and the inner frame body is formed at a higher position. 大型コマの一方の面と裏面とに数字を表現するとともに、互いの面を異なる色彩とした請求項2記載のナンプレボード。The nanpre board according to claim 2, wherein numbers are expressed on one side and the back side of the large frame, and each side has a different color.
JP2008003385U 2008-04-23 2008-04-23 Sudoku board Expired - Fee Related JP3143596U (en)

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Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP3178498U (en) * 2012-06-21 2012-09-20 鈴木 矩子 Playground equipment that solves number place (Sudoku) on the board using pieces and small pieces

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP3178498U (en) * 2012-06-21 2012-09-20 鈴木 矩子 Playground equipment that solves number place (Sudoku) on the board using pieces and small pieces

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