JP3136481U - A playground equipment that rolls a dice and aligns the eyes. - Google Patents

A playground equipment that rolls a dice and aligns the eyes. Download PDF

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Publication number
JP3136481U
JP3136481U JP2007004482U JP2007004482U JP3136481U JP 3136481 U JP3136481 U JP 3136481U JP 2007004482 U JP2007004482 U JP 2007004482U JP 2007004482 U JP2007004482 U JP 2007004482U JP 3136481 U JP3136481 U JP 3136481U
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Prior art keywords
dice
playground equipment
eyes
aligns
rolls
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Expired - Fee Related
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JP2007004482U
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Japanese (ja)
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進 兵頭
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進 兵頭
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Abstract

【課題】碁・将棋等々のル−ルと雰囲気等を抽出して取り纏め、これを凝縮してル−ルを新しく作ることにより、脇役であったサイコロが、競技の主役となる新しい遊具を提供する。
【解決手段】黒地に白目のサイコロ(2)及び白地に黒目のサイコロ(3)をそれぞれ六個作り、基板(1)の1路線に並べ、二人で競技するサイコロを一面回転し、目を揃える競技遊具である。
【選択図】図1
[PROBLEMS] To provide a new playground equipment in which a dice that has played a supporting role plays a leading role in the competition by extracting and organizing rules, atmospheres, etc. of samurai, shogi, etc., and condensing them to create new rules To do.
SOLUTION: Six white-eye dice (2) on a black background and six black-eye dice (3) on a white background are prepared, arranged on one line of the board (1), and the dice that is played by two people is rotated one side, It is a playground equipment to align.
[Selection] Figure 1

Description

考案の詳細な説明Detailed description of the invention

基盤(1)は、将棋盤的であり、またサイコロは既にあるものであるが、殆ど各種競技の脇役である。これを本案のように整理し、競技ル−ルを作ることによりサイコロ自体が競技に参加し、主役となることにより新たな遊具としての価値が認められる。
サイコロの大きさは、一辺30mmの四角の立方体とし、基盤(1)の路線のマスは一辺35mmの正方形の大きさが扱い易い。
これを競技ル−ルを含め、図面により説明すると、まず、基盤(1)は7路×7路盤とし、一番手前の路線1を自陣とし、ここにサイコロを上面に1・2・3・4・5・6の目を出して並べる。この場合、サイコロ側面の目の数の方向は自由とする。
交互にサイコロを一面回転しながら、相手の一番奥の1路線に規定の条件を満たして六個のサイコロ全部が先に入ったとき、勝ちとなる。
基盤(1)は7路線で、サイコロは六個であるので、1路線空きができるがこの空きは中央の路線×印を空き路とする。
競技のル−ルは次の通りとする。
▲1▼ 二人で競技する。別の振りサイコロを振り先攻を決める。
▲2▼ 基盤に置いたサイコロは、一回に一面回転で前後または左右に移動する。基盤上でサイコロを滑らしてはいけない。
▲3▼ 交互に、サイコロを一面回転させながら相手の一番奥の1の路線に六個のサイコロを全部入れた方が勝ちとなる。
▲4▼ この時のサイコロの目は、上面が例えば2・2・2・2・2・2のように六個とも同じになることが条件である。
▲5▼ 競技開始前にその都度、上面のサイコロの数をお互いが決め合っておくこと。
▲6▼ 入陣した時も、中央の路線の×印2は空きとしてサイコロを並べない。
▲7▼ 基盤の×印2の空き路は、サイコロの移動中は使用して良い。
▲8▼ 相手の入陣を妨げたり、入陣直前に、決められた目を揃えるために一面回転をしながら、進んだり引いたり、また左に行ったり右に行ったり、ここにゲ−ムの駆け引きと面白さがある。
The base (1) is a shogi board and the dice already exist, but it is almost a supporting part of various competitions. This is organized as shown in this proposal, and by creating a competition rule, the dice itself participates in the competition and becomes a leading role, and the value as a new play equipment is recognized.
The size of the dice is a square cube with a side of 30 mm, and the square of the side with a side of 35 mm is easy to handle as the square of the route of the base (1).
This will be explained with reference to the drawings including the competition rules. First, the base (1) will be 7 roads x 7 roadbeds, the front line 1 will be its own team, and here the dice will be on the top. Line up with 4, 5 and 6 eyes. In this case, the direction of the number of eyes on the side of the dice is free.
The player wins when all six dice come in first, satisfying the specified conditions on the farthest line of the opponent while rotating the dice alternately.
Since the base (1) has seven routes and six dice, one route is vacant, but this vacant space has a central route x mark as a vacant route.
The competition rules are as follows.
▲ 1 ▼ Two people compete. Decide on the first strike with another swing dice.
(2) The dice placed on the base move back and forth or right and left with one rotation at a time. Do not slide the dice on the base.
(3) Alternately, the player who wins all six dice on the innermost line of the opponent while turning one side of the die wins.
{Circle around (4)} The condition of the dice at this time is that all of the top surfaces of the dice are the same, for example, 2, 2, 2, 2, 2, 2.
▲ 5 ▼ Before each competition, the number of dice on the top must be determined by each other.
▲ 6 ▼ Even when you join the team, the X mark 2 on the center line is empty and no dice are arranged.
(7) The empty path marked with × 2 on the base may be used while the dice are moving.
▲ 8 ▼ Block the opponent's entry, or just before entering, rotate and move forward to align the determined eyes, go left or right, go to the game here There are bargaining and fun.

Figure 0003136481
2の×印は空き路。
1は自陣
Figure 0003136481
A cross with 2 is an empty road.
1 is own

Claims (1)

黒地に白目のサイコロ(2)及び白地に黒目のサイコロ(3)をそれぞれ六個作り、基盤(1)の1路線に並べ、二人で競技する遊具。A playground equipment in which two white-eyed dice (2) on a black background and six black-eye dice (3) on a white background are arranged on one line of the base (1) and played by two people.
JP2007004482U 2007-05-17 2007-05-17 A playground equipment that rolls a dice and aligns the eyes. Expired - Fee Related JP3136481U (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2007004482U JP3136481U (en) 2007-05-17 2007-05-17 A playground equipment that rolls a dice and aligns the eyes.

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2007004482U JP3136481U (en) 2007-05-17 2007-05-17 A playground equipment that rolls a dice and aligns the eyes.

Publications (1)

Publication Number Publication Date
JP3136481U true JP3136481U (en) 2007-11-01

Family

ID=43286909

Family Applications (1)

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JP2007004482U Expired - Fee Related JP3136481U (en) 2007-05-17 2007-05-17 A playground equipment that rolls a dice and aligns the eyes.

Country Status (1)

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JP (1) JP3136481U (en)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2013180179A (en) * 2012-03-05 2013-09-12 Masahiro Sekita Board game implement

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2013180179A (en) * 2012-03-05 2013-09-12 Masahiro Sekita Board game implement

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