JP3107739U - Polyhedral inset puzzle - Google Patents
Polyhedral inset puzzle Download PDFInfo
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- JP3107739U JP3107739U JP2004004905U JP2004004905U JP3107739U JP 3107739 U JP3107739 U JP 3107739U JP 2004004905 U JP2004004905 U JP 2004004905U JP 2004004905 U JP2004004905 U JP 2004004905U JP 3107739 U JP3107739 U JP 3107739U
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Abstract
【課題】パズルは簡単に見えて難しいから面白いのですが、はめ込みパズルの類は、駒数、図柄、鍵状の駒を用い時間の掛かる物や、趣の違う物が多いようです。
【解決の手段】本考案は、正立方体を幾方向から斜めに切り落として8分割して出来た駒を、箱枠にはめ込むもので、駒をケースから一度取り出してしまうと、不規則多方面に向かう多面形に解決の糸口を見失ってしまうが、順次試行錯誤しながらはめ込めば、最大85試行目には8駒が箱枠の隅に整然と並び、短時間に繰り返し遊べる多面体の形状を利用したパズルです。
【選択図】 図1[Problem] Puzzles are interesting because they are easy to see and difficult, but there are many types of inset puzzles that use time, patterns, and key-shaped pieces, which take time and have different tastes.
According to the present invention, a piece formed by dividing a regular cube diagonally from several directions into eight parts is inserted into a box frame, and once the piece is taken out of the case, it becomes irregularly widespread. The puzzle that uses the polyhedron shape that can be played repeatedly in a short period of time will be arranged in the corner of the box frame at the maximum 85th trial if it is inserted through trial and error, but it will be lost. is.
[Selection] Figure 1
Description
本考案は、多面体の駒を組合せてはめ戻すパズルで、知育玩具に関するものです。This invention relates to educational toys, a puzzle that puts back polyhedral pieces in combination.
パズルは簡単に見えて難しいから面白いのですが、従来のはめ込み・組合せ・組込パズルは、ジグソーパズルや図柄の組合せ積木、かぎ状の駒を組み込むパズルなど、駒数を増やしたり図柄や形状を複雑にして、見るからに複雑そうな物が多く、プラモデル感覚の物が多いようです。Puzzles are interesting because they are easy to see and difficult, but traditional inset, combination, and embedded puzzles can be more complex and have more patterns and shapes, such as jigsaw puzzles, combination blocks of blocks, and puzzles that incorporate hook-shaped pieces. Then, it seems that there are many things that seem to be complicated to see, and there are many things that feel like a plastic model.
簡単な作りで単純に見えるが、意外に難解で知恵の輪のようにちょっとした時間に繰り返し遊べるはめ込みパズルを提供する。It is a simple game that looks simple, but it is surprisingly difficult and provides an embedded puzzle that can be played repeatedly in a short time like a circle of wisdom.
本考案は、多面体の面白さを活用したもので、正立方体の角材を幾方向から斜めに切り落とし8分割された駒を、箱枠の中にはめ戻すパズルです。This invention makes use of the fun of the polyhedron and is a puzzle that cuts square cubes diagonally from several directions and puts the pieces into 8 boxes.
8個の駒はケースから一度取り出してしまうと、各異形状の多面体で、様々な形状面が幾方向にも向かい、はめ戻す際の決め手を見失わせます。Once the eight pieces are taken out of the case, they are polyhedrons with different shapes, and various shape faces face in several directions, so you lose sight of the decisive factor when you put them back.
しかし、順次ケースの内隅に駒を並べていけば、最大85試行目には正立方体となり、その6面はいずれも4個の駒で構成さ、8個の駒は整然と正立方体の8隅に在ります。However, if you place the pieces in the inner corner of the case one after another, the maximum cube will be a regular cube in the 85th trial, all 6 sides will be composed of 4 pieces, and 8 pieces will be neatly placed in the 8 corners of the regular cube. There is.
いずれの駒をどの隅・どの向に置くかで、手順も変わり、単純な作りですが、ちょっとした時間に繰り返し遊べます。The procedure changes depending on which corner you place in which corner and in which direction, making it simple, but you can play repeatedly in a short time.
駒に利用する正立方体の各面を、正面・背面・上面・底面・右面・左面として、上面・左面・正面・底面を各2分するよう分割し、前方左上部の駒1(図面1の1)、前方左下部の駒2(図面1の2)を同時に切り取ります。Each face of the regular cube used for the piece is divided into front, back, top, bottom, right, left and the top, left, front, and bottom divided into 2 parts each, and the top left top piece 1 (see drawing 1) 1) Cut out the piece 2 (2 in the drawing 1) at the lower left front at the same time.
その切り取った三角柱を左面・正面を各2分するよう分割して、駒1、駒2に切り分けます。Divide the triangular prism that has been cut out into 2 parts each on the left side and the front side, and cut it into piece 1 and
次に、駒1・駒2を切り取った残り部材の上面・右面・前面を各2分するよう分割し、前方右上部の駒3(図面1の3)を切り取りますNext, the top, right, and front of the remaining parts from which
更に、残り部材を右面・背面・左面を上下に各2分するよう切り離し、その上部を、上面・背面各2分するように切り分ければ、後方左上部の駒5(図面1の5)及び後方右上部の駒7(図面1の7)が切り分けられます。Furthermore, if the remaining member is cut off so that the right side, the back side, and the left side are divided into two parts each up and down, and the upper part is divided into two parts each on the top side and the back side, the piece 5 (5 in FIG. 1) on the rear left upper side The piece 7 (7 in drawing 1) in the upper right part at the back is cut out.
最後に残された部材を、右面・底面を各2分、背面・底面を各2分すると、前方右下部の駒4(図面1の4)、後方右下部の駒8(図面1の8)と後方左下部の駒6(図面1の6)に切り分けられます。The last remaining members are divided into 2 minutes each for the right and bottom surfaces, and 2 minutes each for the back and bottom surfaces, so that the front right lower piece 4 (Fig. 1-4) and the rear right lower piece 8 (Fig. 1 8). And it is cut into piece 6 (6 in drawing 1) in the lower left corner.
この分割方法が唯一ではなく、単純に各面を四割して8駒に分ける事や、又、何分割でも良いのですが、各駒を6面体に仕立てるよりも、不均一な面数を持った多面体とする方がパズルとして面白い事や、鋸の切り目がいずれかの面に偏ると組み上がった正立方体に歪みができる事から、上記の分割方法を製作例に挙げました。This is not the only way to divide, but you can simply divide each side into 8 frames, or you can make any number of divisions. The above-mentioned division method is given as an example of production because it is more interesting as a puzzle to have a polyhedron, and the assembled regular cube can be distorted if the saw cuts are biased to either side.
従来のはめ込みパズルを立体化し、各異形状の多面体を利用したことで、単純な構成でありながら、幾方向にも向いた多角形に解決の糸口が判り辛く、又、完成した際には正立方体の各隅に駒が整然と並び、見た目には簡単そうに見えて、意外と難解なはめこみパズルとして、子供から大人まで多面体の面白みを味わえます。By using a polyhedron of different shapes and a conventional inlay puzzle, it is difficult to understand the clues of the solution to polygons that are oriented in several directions, even though it has a simple configuration. The cubes are neatly arranged in each corner of the cube, and it looks simple, and it is a surprisingly difficult puzzle that can be enjoyed from children to adults.
Claims (1)
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2004004905U JP3107739U (en) | 2004-07-16 | 2004-07-16 | Polyhedral inset puzzle |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2004004905U JP3107739U (en) | 2004-07-16 | 2004-07-16 | Polyhedral inset puzzle |
Publications (1)
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JP3107739U true JP3107739U (en) | 2005-02-17 |
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Application Number | Title | Priority Date | Filing Date |
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JP2004004905U Expired - Fee Related JP3107739U (en) | 2004-07-16 | 2004-07-16 | Polyhedral inset puzzle |
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Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2009151119A1 (en) | 2008-06-14 | 2009-12-17 | 学校法人 東海大学 | Three-dimensional puzzle |
-
2004
- 2004-07-16 JP JP2004004905U patent/JP3107739U/en not_active Expired - Fee Related
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2009151119A1 (en) | 2008-06-14 | 2009-12-17 | 学校法人 東海大学 | Three-dimensional puzzle |
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Legal Events
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A521 | Written amendment |
Free format text: JAPANESE INTERMEDIATE CODE: A523 Effective date: 20041019 |
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R150 | Certificate of patent or registration of utility model |
Free format text: JAPANESE INTERMEDIATE CODE: R150 |
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LAPS | Cancellation because of no payment of annual fees |