JP2552466B2 - Ball game machine - Google Patents

Ball game machine

Info

Publication number
JP2552466B2
JP2552466B2 JP61302585A JP30258586A JP2552466B2 JP 2552466 B2 JP2552466 B2 JP 2552466B2 JP 61302585 A JP61302585 A JP 61302585A JP 30258586 A JP30258586 A JP 30258586A JP 2552466 B2 JP2552466 B2 JP 2552466B2
Authority
JP
Japan
Prior art keywords
winning
ball
state
area
specific
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Lifetime
Application number
JP61302585A
Other languages
Japanese (ja)
Other versions
JPS63154188A (en
Inventor
詔八 鵜川
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Sankyo Co Ltd
Original Assignee
Sankyo Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Sankyo Co Ltd filed Critical Sankyo Co Ltd
Priority to JP61302585A priority Critical patent/JP2552466B2/en
Publication of JPS63154188A publication Critical patent/JPS63154188A/en
Application granted granted Critical
Publication of JP2552466B2 publication Critical patent/JP2552466B2/en
Anticipated expiration legal-status Critical
Expired - Lifetime legal-status Critical Current

Links

Landscapes

  • Pinball Game Machines (AREA)

Description

【発明の詳細な説明】 [産業上の利用分野] 本発明は、パチンコ遊技機等で代表される弾球遊技機
に関し、詳しくは、遊技領域に打玉を打込んで遊技が行
なわれる弾球遊技機に関する。
TECHNICAL FIELD The present invention relates to a ball game machine represented by a pachinko game machine and the like, and more specifically, a ball in which a ball is hit in a game area to perform a game. Regarding gaming machines.

[従来の技術] この種の弾球遊技機において、従来から一般的に知ら
れているものに、たとえば、特開昭61−98273号公報,
特開昭61−222472号公報,特開昭61−257667号公報に記
載のものがあった。この従来の弾球遊技機は、遊技領域
に打込まれた打玉が始動入賞口に入賞してその始動入賞
玉が始動入賞玉検出器により検出されれば、可変入賞球
装置が1回または2回第1の状態に制御され、その第1
の状態となっている可変入賞球装置内に進入した打玉が
特定入賞領域に入賞してその特定入賞玉が特定入賞玉検
出器により検出されれば特定遊技状態が発生して、可変
入賞球装置が連続して開閉されて第1の状態に制御され
る。その第1の状態となっている可変入賞球装置内に進
入した打玉が通常入賞領域または特定入賞領域に入賞
し、それらの入賞玉を検出する10カウント検出器により
所定個数(たとえば10個)の入賞玉が検出されれば、可
変入賞球装置が第2の状態となる。そして、前記特定遊
技状態の発生に伴う第1の状態となっている可変入賞球
装置内に進入した打玉が前記特定入賞領域に入賞して特
定入賞玉検出器により検出されれば、可変入賞球装置を
再度第1の状態に制御する繰返し継続制御が実行され
る。
[Prior Art] In a ball game machine of this type, one generally known in the art is disclosed in, for example, Japanese Patent Laid-Open No. 61-98273.
There are those described in JP-A-61-222472 and JP-A-61-257667. In this conventional ball game machine, if the ball hit in the game area wins the starting winning opening and the starting winning ball is detected by the starting winning ball detector, the variable winning ball device is once or Two times controlled to the first state, the first
If the hit ball that has entered the variable winning ball device in the state of is winning the specific winning area and the specific winning ball is detected by the specific winning ball detector, a specific gaming state occurs and the variable winning ball The device is continuously opened and closed to control the first state. The hit balls that have entered the variable winning ball device in the first state win the normal winning area or the specific winning area, and the predetermined number (for example, 10 pieces) is detected by the 10-count detector that detects those winning balls. When the winning ball of is detected, the variable winning ball device is brought into the second state. Then, if the ball hitting the inside of the variable winning ball device in the first state due to the occurrence of the specific game state enters the specific winning area and is detected by the specific winning ball detector, the variable winning ball is detected. Repeated continuation control for controlling the ball device to the first state again is executed.

第2図は、以上説明した従来の弾球遊技機の一例とし
てのパチンコ遊技機を示す正面図であり、かつ、後述す
るように、この発明の一実施例でもあるパチンコ遊技機
の正面図である。
FIG. 2 is a front view showing a pachinko game machine as an example of the conventional ball game machine described above, and, as will be described later, is a front view of a pachinko game machine which is also an embodiment of the present invention. is there.

パチンコ遊技機10には、遊技盤12の中央部に可変入賞
球装置14が配設されている。第3図は、この可変入賞球
装置14の従来例を示す正面図であり、説明の便宜上この
発明の一実施例にかかる可変入賞球装置と区別するため
に、参照番号14aを付す。
The pachinko gaming machine 10 is provided with a variable winning ball device 14 at the center of the game board 12. FIG. 3 is a front view showing a conventional example of the variable winning ball device 14, and for the sake of convenience of explanation, a reference numeral 14a is attached to distinguish it from the variable winning ball device according to the embodiment of the present invention.

次に、第2図および第3図を参照して、パチンコ遊技
機10の従来の構成と動作とについて簡単に説明をする。
Next, with reference to FIG. 2 and FIG. 3, a conventional configuration and operation of the pachinko gaming machine 10 will be briefly described.

遊技盤12上へ発射されたパチンコ玉が始動入賞口16a,
16bまたは18へ入賞したことに基づいて、可変入賞球装
置14aの1対の開閉翼片20a,20bは、実際の閉成状態から
開成状態(図示せず)に開き実際の閉成状態に閉じると
いう一連の開閉動作を1回または2回行なうように制御
される。開閉翼片20a,20bが開閉する間に可変入賞球装
置14aの入賞空間22内へパチンコ玉が入り、そのパチン
コ玉が入賞空間22下方中央部に設けられたVポケット入
賞口24へ入賞したことが検出されると、その検出信号に
基づいて開閉翼片20a,20bは連続して最高18回開閉され
る。その間に可変入賞球装置14aへの入賞玉数が10個に
なったとき、開閉翼片20a,20bの開閉回数は18回未満で
あっても、開閉翼片20a,20bは強制的に閉成状態にされ
る。このように、Vポケット入賞口24へパチンコ玉が入
賞したことに伴なう開閉翼片20a,20bの開閉制御(V入
賞状態の制御)においては、開閉翼片20a,20bの最大開
閉回数またはその間に入賞空間22へ入賞するパチンコ玉
の数の上限が定められており、1回のV入賞状態に伴な
う遊技価値が遊技機ごとにかけ離れることのないように
規定されている。
Pachinko balls launched on the game board 12 start winning hole 16a,
Based on winning 16b or 18, the pair of open / close wing pieces 20a, 20b of the variable winning ball device 14a opens from the actual closed state to the open state (not shown) and closes to the actual closed state. The series of opening / closing operations is controlled once or twice. A pachinko ball enters the winning space 22 of the variable winning ball device 14a while the opening / closing wings 20a, 20b open and close, and the pachinko ball wins the V-pocket winning hole 24 provided in the lower center of the winning space 22. Is detected, the open / close blades 20a, 20b are continuously opened and closed up to 18 times based on the detection signal. During that time, when the number of winning balls to the variable winning ball device 14a becomes 10, even if the number of times of opening and closing the blades 20a, 20b is less than 18 times, the blades 20a, 20b are forcibly closed. Be put in a state. In this way, in the opening / closing control of the opening / closing blades 20a, 20b (control of the V winning state) accompanying the pachinko ball winning in the V pocket winning opening 24, the maximum number of opening / closing of the opening / closing blades 20a, 20b or In the meantime, the upper limit of the number of pachinko balls to be won in the prize space 22 is set, and the gaming value associated with one V winning state is defined so as not to be different for each gaming machine.

Vポケット入賞口24へのパチンコ玉の入賞に伴なって
V入賞状態の制御がなされ、開閉翼片20a,20bが連続的
に開閉している間に、入賞空間22へ入ったパチンコ玉の
うち、通常入賞口26a,26bへ入賞するパチンコ玉に加え
て、Vポケット入賞口24へ入賞するパチンコ玉がある
と、それが検出され、それによってV入賞状態の制御が
更新される。たとえば、開閉翼片20a,20bが10回目の開
閉動作に入っているときに入賞空間22へ6個目のパチン
コ玉が入り、そのパチンコ玉がVポケット入賞口24へ入
賞し、それが検出されることによって、その時点から、
すなわち開閉翼片20a,20bの開閉制御が18回開閉されて
おらずかつその間に10個のパチンコ玉が入賞していない
にもかかわらず、その時点から新たに開閉翼片20a,20b
が最大18回開閉されまたは10個のパチンコ玉が入賞する
までのいずれか早い方が終了するまでV入賞状態の制御
はなされる。このようなVポケット入賞口24へのパチン
コ玉の入賞に伴なうV入賞状態の制御の更新は、最大8
回まで許容されている。このように更新回数を制限する
ことにより、遊技者が獲得できる遊技の最大価値が制限
され、パチンコ遊技機が配設された遊技場の経営者の経
営管理がしやすく、かつ遊技者へのサービスの公平化が
図られるパチンコ遊技機にできるからである。このよう
に、パチンコ玉がVポケット入賞口24へ入賞することに
より、V入賞状態の制御すなわち可変入賞球装置14を再
度第1の状態に制御する繰返し継続制御がなされて所定
の遊技価値が付与可能な状態となる。
Of the pachinko balls that enter the prize space 22 while the V winning state is controlled in accordance with the winning of the pachinko balls to the V pocket winning opening 24 and the opening / closing wings 20a, 20b are continuously opened and closed. In addition to the pachinko balls that normally win the winning holes 26a and 26b, if there is a pachinko ball that wins the V pocket winning port 24, that is detected, and the control of the V winning state is updated accordingly. For example, when the opening / closing blades 20a, 20b are in the 10th opening / closing operation, a sixth pachinko ball enters the winning space 22 and the pachinko ball wins the V pocket winning opening 24, which is detected. From that point on,
That is, even though the open / close control of the open / close blades 20a, 20b is not opened / closed 18 times and 10 pachinko balls are not won during that time, new open / close blades 20a, 20b are newly added from that point.
The V winning state is controlled until the game is opened and closed a maximum of 18 times or until 10 pachinko balls win, whichever comes first. Updating of the V winning state control associated with the winning of a pachinko ball into the V pocket winning hole 24 is 8 at maximum.
Allowed up to times. By limiting the number of updates in this way, the maximum value of the game that the player can obtain is limited, the management of the game hall where the pachinko machine is installed is easy to manage, and the service to the player is provided. This is because it is possible to make a pachinko gaming machine that is fair. In this way, by the pachinko balls winning the V pocket winning opening 24, the control of the V winning state, that is, the repetitive continuous control for controlling the variable winning ball device 14 to the first state again is performed, and a predetermined game value is given. It becomes possible.

[発明が解決しようとする課題] 以上のように、Vポケット入賞口24は、遊技者に所定
の遊技価値を付与できる条件の定められた特定の入賞領
域であるが、従来のパチンコ遊技機においては、当該V
ポケット入賞口24へのパチンコ玉の入賞の難易度を変化
させたりすることはあまりできず、入賞空間22内に入賞
玉振分部材28が備えられている程度であった。
[Problems to be Solved by the Invention] As described above, the V-pocket winning hole 24 is a specific winning area in which conditions under which a predetermined gaming value can be given to the player are defined, but in the conventional pachinko gaming machine. Is the V
It was not possible to change the degree of difficulty of winning a pachinko ball into the pocket winning opening 24 so much, and the winning space 22 was provided in the winning space 22.

しかしながら、Vポケット入賞口24へのパチンコ玉の
入賞の難易は、遊技者にとっては、獲得できる遊技価値
を大きく左右する重要なかつ最も興味深い点であり、一
方、遊技場の経営者等にとっては、パチンコ遊技機の出
玉率を調整する上で非常に重要な部分である。
However, the difficulty of winning a pachinko ball to the V-pocket winning hole 24 is an important and most interesting point for the player, which greatly influences the game value that can be obtained, while for the manager of the amusement park, etc. This is a very important part in adjusting the payout rate of the game machine.

このため、Vポケット入賞口24へのパチンコ玉の入賞
を制御できるようにして、Vポケット入賞口24の入賞の
難易度を変化させることのできる構成とすれば、遊技者
にとってもまた遊技場の経営者等にとっても望ましい面
白いパチンコ遊技機が得られるであろう。
For this reason, if it is possible to control the winning of the pachinko balls to the V-pocket winning hole 24 and change the difficulty level of winning the V-pocket winning hole 24, the player will also be able to play in the playing field. You will be able to get an interesting pachinko game machine that is also desirable for business owners.

以上のことをより一般的に言えば、従来の弾球遊技機
において、遊技者にとって利益となる繰返し継続制御が
実行されるように条件づけられた特定入賞領域への打玉
の入賞確率を変動させることのできるような構成にした
場合、弾球遊技機における遊技の面白味が格段に向上す
ると考えられる。
To put it more generally, in the conventional ball game machine, the winning probability of the hit ball to the specific winning area conditioned so that the repeated continuation control that is beneficial to the player is executed is changed. It is considered that the interestingness of the game in the ball game machine is remarkably improved when it is configured to be able to do so.

本発明は、係る実情に鑑み考え出されたものであり、
その目的は、特定入賞領域の入賞確率を変動させること
により遊技の面白味を向上させるとともに、その入賞確
率が向上するきっかけを工夫して遊技の面白味がより一
層効果的に向上するようにした弾球遊技機を提供するこ
とである。
The present invention has been conceived in view of the actual situation,
The purpose is to improve the fun of the game by changing the prize probability of the specific prize area, and to improve the fun of the game by devising an opportunity to improve the probability of winning the game. It is to provide a game machine.

[課題を解決するための手段] 本発明は、遊技領域に打玉を打込んで遊技が行なわれ
る弾球遊技機であって、 前記遊技領域に設けられ、遊技者にとって有利となる
第1の状態と遊技者にとって不利となる第2の状態とに
変化可能な可変入賞球装置と、 該可変入賞球装置内に設けられ、打玉が入賞可能な特
定入賞領域と通常入賞領域とを含み、 前記特定入賞領域に打玉が入賞した場合に遊技状態が
予め定められた特定遊技状態となって前記可変入賞球装
置が第1の状態となり、該可変入賞球装置の第1の状態
のときに、前記特定入賞領域と前記通常入賞領域への打
玉の入賞合計個数が所定個数になった場合に前記可変入
賞球装置が第2の状態となり、かつ、前記第1の状態の
可変入賞球装置内に進入した打玉が前記特定入賞領域に
入賞した場合に前記可変入賞球装置が再度第1の状態と
なる繰返し継続制御が可能となり、 前記弾球遊技機は、前記可変入賞球装置を第2の状態
にする制御と前記特定遊技状態を発生させる制御および
前記繰返し継続制御とを行なうための入賞玉の検出以外
の、或る所定領域への打玉の進入の検出が行なわれた場
合に、前記特定遊技状態になっているか否かにかかわら
ず前記特定入賞領域への打玉の入賞確率を変動させる入
賞確率変動部材をさらに含むことを特徴とする。
[Means for Solving the Problem] The present invention is a ball-and-ball game machine in which a ball is hit in a game area to perform a game, and is provided in the game area, which is advantageous to a player. A variable winning ball device that can be changed between a state and a second state that is disadvantageous to the player; and a specific winning region and a normal winning region that are provided in the variable winning ball device and in which a ball can be won. When a ball hits the specific winning area, the game state becomes a predetermined specific gaming state, the variable winning ball device is in the first state, and the variable winning ball device is in the first state. The variable winning ball device is in the second state when the total winning number of hits to the specific winning region and the normal winning region is a predetermined number, and the variable winning ball device in the first state When the hit ball that entered inside wins the specific winning area In this case, the variable winning ball device can be repeatedly and continuously controlled to be in the first state again, and the ball game machine causes the variable winning ball device to be in the second state and the specific game state. Regardless of whether it is in the specific game state or not, when the detection of the entry of a hit ball into a certain predetermined area other than the detection of the winning ball for performing the control and the repeated continuation control is performed. It is characterized by further comprising a winning probability changing member for changing the winning probability of hitting a ball in the specific winning area.

[作用] 本発明によれば、可変入賞球装置内に特定入賞領域と
通常入賞領域とが設けられており、その特定入賞領域に
打玉が入賞した場合に遊技状態が予め定められた特定遊
技状態となって可変入賞球装置が遊技者にとって有利と
なる第1の状態になる。そして、その可変入賞球装置の
第1の状態のときに、前記特定入賞領域と通常入賞領域
への打玉の入賞合計個数が所定個数になった場合に前記
可変入賞球装置が遊技者にとって不利となる第2の状態
となり、かつ、前記第1の状態の可変入賞球装置内に進
入した打玉が前記特定入賞領域に入賞した場合に前記可
変入賞球装置が再度第1の状態となる繰返し継続制御が
可能となる。そして、入賞確率変動部材の働きにより、
前記可変入賞球装置を第2の状態にする制御と前記特定
遊技状態を発生させる制御および前記繰返し継続制御等
を行なうための入賞玉の検出以外の、或る所定領域への
打玉の進入の検出が行なわれた場合に、前記特定遊技状
態になっているか否かにかかわらず前記特定入賞領域へ
の打玉の入賞確率が変動する。
[Operation] According to the present invention, a specific winning area and a normal winning area are provided in the variable winning ball device, and a specific game in which a game state is predetermined when a hit ball is won in the specific winning area. This is the first state in which the variable winning ball device is advantageous for the player. In the first state of the variable winning ball device, the variable winning ball device is disadvantageous to the player when the total number of hits in the specific winning area and the normal winning area reaches a predetermined number. When the ball hitting into the variable winning ball apparatus in the first state enters the specific winning area, the variable winning ball apparatus becomes the first state again. Continuous control is possible. And by the function of the winning probability variation member,
The entry of a hit ball into a certain predetermined area other than the detection of the winning ball for performing the control for setting the variable winning ball device to the second state, the control for generating the specific game state, the repeating continuation control, and the like. When the detection is performed, the winning probability of hitting a ball in the specific winning area changes regardless of whether or not it is in the specific gaming state.

[実施例] 以下には、図面を参照して、この発明の好ましい実施
例について詳細に説明をする。
[Embodiment] Hereinafter, a preferred embodiment of the present invention will be described in detail with reference to the drawings.

第2図は、先に述べたように、従来のパチンコ遊技機
の一例でもあり、かつ、この発明の一実施例でもあるパ
チンコ遊技機10の正面図である。第2図を参照して、パ
チンコ遊技機10は、その前面側に遊技領域が形成された
遊技盤12が前面枠30に着脱自在に装着されていて、遊技
盤12の中央部には、開閉翼片20a,20bを有する可変入賞
球装置14が配設されている。可変入賞球装置14は、図示
のように、開閉翼片20a,20bが閉成した遊技者にとって
不利な第2の状態と、開閉翼片20a,20bが開閉動作を行
なう遊技者にとって有利な第1の状態とに変化すること
ができる。可変入賞球装置14と、遊技盤12の遊技領域最
下方部に設けられたアウト玉入口32との間には、3つの
始動入賞口16a,16bおよび18が備えられている。以上の
点は、従来のパチンコ遊技機と変わりない。
As described above, FIG. 2 is a front view of the pachinko gaming machine 10 which is both an example of a conventional pachinko gaming machine and an embodiment of the present invention. Referring to FIG. 2, in the pachinko gaming machine 10, a game board 12 having a game area formed on the front side thereof is detachably attached to a front frame 30, and the central portion of the game board 12 is opened and closed. A variable winning ball device 14 having wings 20a and 20b is arranged. As shown in the figure, the variable winning ball device 14 has a second state that is disadvantageous to the player when the opening / closing blades 20a and 20b are closed, and a second state that is advantageous to the player when the opening / closing blades 20a and 20b perform the opening / closing operation. It can be changed to one state. Three start winning openings 16a, 16b and 18 are provided between the variable winning ball device 14 and the out ball entrance 32 provided at the lowermost part of the game area of the game board 12. The above points are the same as the conventional pachinko game machine.

第1図は、この発明の一実施例にかかるパチンコ遊技
機10に設けられた可変入賞球装置14の正面図である。第
1図を参照して、可変入賞球装置14は、本体基板34に形
成された入賞空間22を備える。入賞空間22へのパチンコ
玉の入賞は、開閉翼片20a,20bで制御されるようになっ
ている。すなわち、開閉翼片20a,20bが、図示の実線状
態ではパチンコ玉は入賞空間22へ入ることはできない
が、開成した状態では、落下するパチンコ玉は開閉翼片
20a,20bで受止められ、入賞空間22内へ導かれるように
なっている。
FIG. 1 is a front view of a variable winning ball device 14 provided in a pachinko gaming machine 10 according to an embodiment of the present invention. With reference to FIG. 1, the variable winning ball device 14 includes a winning space 22 formed in a main body substrate 34. The winning of pachinko balls in the winning space 22 is controlled by the opening and closing blades 20a, 20b. That is, when the open / close blades 20a, 20b are in the solid line state shown, the pachinko balls cannot enter the winning space 22, but in the open state, the falling pachinko balls are the open / close blades.
It is accepted by 20a and 20b and guided into the winning space 22.

入賞空間22内には、上下に揺動する入賞玉振分部材28
が設けられており、また、入賞空間22下方中央部には特
定入賞領域の一例のVポケット入賞口24が形成され、そ
の両側にそれぞれ通常入賞領域の一例の通常入賞口26a,
26bが形成されている。
In the winning space 22, the winning ball sorting member 28 that swings up and down
In addition, a V pocket winning opening 24, which is an example of a specific winning area, is formed in the lower center part of the winning space 22, and regular winning openings 26a, which are an example of a normal winning area, are formed on both sides of the V pocket winning opening 24.
26b is formed.

この実施例にかかる可変入賞球装置14の特徴は、Vポ
ケット入賞口24の入口の上側に、すなわち入口の前段
に、入賞制御部材36a,36bを設け、かつ、入賞制御部材3
6a,36を、それぞれ左右対称に横方向へ移動可能にした
ことによって、1対の入賞制御部材36a,36b間の空間の
幅Wが変化し得るようにしたことである。このようにし
た結果、入賞制御部材36a,36bをそれぞれ外側へ移動さ
せて一点鎖線で示すように両者の間隔Wを拡げた場合、
Vポケット入賞口24へのパチンコ玉の入賞が容易にな
る。逆に、入賞制御部材36a,36bを互いに近づけて実線
の状態にした場合、両者の間隔Wが狭まり、Vポケット
入賞口24へのパチンコ玉の入賞が困難になる。したがっ
て、入賞制御部材36a,36bの移動のさせ方によって、V
ポケット入賞口24へパチンコ玉を入賞しやすくしたりし
にくくしたり任意に制御することができる。
The feature of the variable winning ball device 14 according to this embodiment is that the winning control members 36a and 36b are provided above the entrance of the V pocket winning opening 24, that is, in the front stage of the entrance, and the winning control member 3 is provided.
By making 6a and 36 movable laterally symmetrically, the width W of the space between the pair of winning control members 36a and 36b can be changed. As a result, when the winning control members 36a and 36b are moved outward and the distance W between them is expanded as shown by the alternate long and short dash line,
It becomes easy to win a pachinko ball to the V-pocket prize hole 24. On the contrary, when the winning control members 36a, 36b are brought close to each other and are in a state of a solid line, the distance W between them becomes narrow, and it becomes difficult to win a pachinko ball to the V pocket winning port 24. Therefore, depending on how to move the winning control members 36a, 36b, V
It is possible to make pachinko balls into the pocket winning opening 24 easy or difficult to win, and to control them arbitrarily.

次に、このような働きをする入賞制御部材36a,36bの
構成と動作とについてより詳細に説明をする。
Next, the configuration and operation of the winning control members 36a, 36b having such a function will be described in more detail.

第4図(A)(B)(A′)(B′)は、入賞制御部
材36a,36bの構成と動作とを説明するための図であり、
(A′)は(A)の、(B′)は(B)の、それぞれ平
面断面図である。第4図を参照して、入賞制御部材36a,
36bは、Vポケット入賞口24の入口から上方へ突出した
1対の板状部を含み、その奥行方向の寸法Dは、たとえ
ば、Vポケット入賞口24の奥行寸法と等しい寸法に選ば
れている。入賞制御部材36a,36bの移動は、たとえば次
のような構成によって実現されている。すなわち、各入
賞制御部材36a,36bの後端面ほぼ中央部には、係合突起3
8a,38bがそれぞれ形成されている。そして、これら係合
突起38a,38bはプーリ42に形成された楕円形溝40と係合
されている。よって、プーリ42がモータ44の出力軸45で
ゆっくりと回転されることによって、入賞制御部材36a,
36bの間隔Wは、第4図(A′)に示す最小幅Wminか
ら、第4図(B′)に示す最大幅Wmaxの間で移動する。
4 (A), (B), (A '), and (B') are views for explaining the configuration and operation of the winning control members 36a, 36b.
(A ') is a plan sectional view of (A) and (B') is a sectional view of (B). Referring to FIG. 4, the winning control member 36a,
36b includes a pair of plate-like portions projecting upward from the entrance of the V pocket winning opening 24, and the dimension D in the depth direction thereof is selected to be equal to the depth dimension of the V pocket winning opening 24, for example. . The movement of the winning control members 36a and 36b is realized by the following configuration, for example. That is, the engagement protrusion 3
8a and 38b are formed respectively. The engaging protrusions 38a, 38b are engaged with the elliptical groove 40 formed in the pulley 42. Therefore, the pulley 42 is slowly rotated by the output shaft 45 of the motor 44, whereby the winning control member 36a,
The interval W of 36b moves from the minimum width Wmin shown in FIG. 4 (A ') to the maximum width Wmax shown in FIG. 4 (B').

また、入賞制御部材は、Vポケット入賞口24の幅Wを
変えるかわりに、Vポケット入賞口24の奥行寸法Dを変
化できるものでもよい。
Further, instead of changing the width W of the V pocket winning opening 24, the winning control member may be capable of changing the depth dimension D of the V pocket winning opening 24.

なお、上述した入賞制御部材36a,36bの移動のための
構成は一例であって、他の機構によって入賞制御部材36
a,36bを移動させるようにしてもよい。たとえば、クラ
ンクやリンク部材の組合わせからなる機構や、ギヤの組
合わせからなる機構によっても構成することができる。
The above-described configuration for moving the prize control members 36a and 36b is an example, and the prize control member 36 may be provided by another mechanism.
You may make it move a and 36b. For example, it may be configured by a mechanism including a combination of cranks and link members or a mechanism including a combination of gears.

第5図は、この発明の他の実施例にかかる入賞制御部
材46を説明するための図解図である。この入賞制御部材
46の特徴は、Vポケット入賞口24の上で左右に移動可能
にしたことである。より詳しく言えば、入賞制御部材46
は、その幅が一定に保たれた部材で、第5図において実
線および一点鎖線で示すように、左右方向へ移動可能に
設けられている。したがって、該入賞制御部材46によっ
て、入賞空間22内へ入ったパチンコ玉が入賞空間22内を
落下してくるとき、入賞制御部材46の位置によって、同
じ場所を落下するパチンコ玉であってもVポケット入賞
口24へ入賞することができたり、入賞することができな
かったりする。
FIG. 5 is an illustrative view for explaining a winning control member 46 according to another embodiment of the present invention. This prize control member
The feature of 46 is that it can be moved left and right on the V pocket winning opening 24. More specifically, the winning control member 46
Is a member whose width is kept constant, and is provided so as to be movable in the left-right direction as shown by the solid line and the alternate long and short dash line in FIG. Therefore, when the prize control member 46 causes a pachinko ball that has entered the prize space 22 to fall in the prize space 22, the position of the prize control member 46 causes the pachinko balls to fall in the same place as V. The player may or may not be able to win the pocket winning opening 24.

第6図(A)(B)(A′)(B′)は、入賞制御部
材46を、上に述べたように左右方向へ移動させるための
機構の一例を説明するための図であり、(A′)は
(A)の、(B′)は(B)の、それぞれ平面断面図で
ある。第6図を参照して、入賞制御部材46は、その後方
が連結板48で連結されており、連結板48の中央部には垂
直方向に延びる係合長孔50が形成されている。そして、
係合長孔50には係合突起54が係合されている。係合突起
54は駆動プーリ52の回転中心に対して偏心して設けられ
ている。よって、モータ156の出力軸57の回転により駆
動プーリ52がゆっくりと回転されると、駆動プーリ52の
回転に伴なって、入賞制御部材46は左右方向へ移動す
る。
6 (A), (B), (A '), and (B') are views for explaining an example of a mechanism for moving the prize control member 46 in the left-right direction as described above. (A ') is a plan sectional view of (A) and (B') is a sectional view of (B). Referring to FIG. 6, the winning control member 46 is connected to the rear side by a connecting plate 48, and an engaging long hole 50 extending in the vertical direction is formed in the central portion of the connecting plate 48. And
An engagement protrusion 54 is engaged with the engagement elongated hole 50. Engagement protrusion
54 is provided eccentrically with respect to the rotation center of the drive pulley 52. Therefore, when the drive pulley 52 is slowly rotated by the rotation of the output shaft 57 of the motor 156, the winning control member 46 moves in the left-right direction along with the rotation of the drive pulley 52.

なお、入賞制御部材46の左右方向への移動のための機
構は、第6図に示すものは一例であって、他の機構、た
とえばギヤの組合わせやリンク部材等の組合わせによる
機構によって実現することもできる。
The mechanism for moving the prize control member 46 in the left-right direction is an example shown in FIG. 6, and is realized by another mechanism such as a combination of gears and a combination of link members. You can also do it.

さらにまた、入賞制御部材は、上下方向に移動可能な
ものとすることもできる。第7図は、入賞制御部材55を
上下方向に駆動するための機構の一例を示す側面断面図
である。第7図を参照して、入賞制御部材55の後方に
は、作動部材56が固着されている。作動部材56の後端に
は突起58が形成されており、この突起58は回転円盤60の
係合溝62と係合している。係合溝62は、回転円盤60の回
転中心に対して偏心して設けられた溝である。したがっ
て、回転円盤60が回転されることにより、係合溝62に係
合する突起58は回転中心を中心に遠近方向へ動かされ
る。したがって、入賞制御部材55は上下方向に摺動され
る。なお、第7図(A)はモータ64が回転して入賞制御
部材55が上方へ動いた状態であり、第7図(B)はモー
タ64の回転により入賞制御部材55が下方へ動いた状態を
示す。
Furthermore, the winning control member may be vertically movable. FIG. 7 is a side sectional view showing an example of a mechanism for driving the winning control member 55 in the vertical direction. With reference to FIG. 7, an operating member 56 is fixed to the rear of the winning control member 55. A protrusion 58 is formed on the rear end of the actuating member 56, and the protrusion 58 engages with the engaging groove 62 of the rotary disc 60. The engagement groove 62 is a groove provided eccentrically with respect to the center of rotation of the rotating disk 60. Therefore, when the rotating disk 60 is rotated, the protrusion 58 engaging with the engaging groove 62 is moved in the perspective direction about the rotation center. Therefore, the winning control member 55 is slid vertically. It should be noted that FIG. 7 (A) shows a state in which the motor 64 rotates to move the prize control member 55 upward, and FIG. 7 (B) shows a state in which the motor 64 rotates to move the prize control member 55 downward. Indicates.

なお、第7図に示すように、モータ64の回転に伴な
い、入賞玉振分部材28も連動して上下動するようにして
もよい。
Note that, as shown in FIG. 7, the prize-ball distributing member 28 may also move up and down in association with the rotation of the motor 64.

第8図および第9図は、入賞制御部材のさらに他の実
施例を説明するための図である。第8図および第9図に
おいても、前述と同様なタイプの可変入賞球装置65内に
形成されたVポケット入賞口24へのパチンコ玉の入賞を
制御するための入賞制御部材について説明をする。
8 and 9 are views for explaining still another embodiment of the winning control member. In FIG. 8 and FIG. 9 as well, a winning control member for controlling the winning of a pachinko ball into the V pocket winning opening 24 formed in the variable winning ball device 65 of the same type as described above will be described.

入賞空間22の下方部には、奥の方から手前に向かって
下方へ緩く傾斜がつけられた玉転動板66が設けられてい
る。入賞空間22へ入賞したパチンコ玉は、その大半は入
賞空間22内を落下し、玉転動板66上を前方へ転がり落
ち、Vポケット入賞口24または通常入賞口26a,26bへ入
賞する。そこで、玉転動板66の中央部の途中に出没自在
に突起68を設ける。その結果、該突起68が玉転動板66か
ら突出しているときには、Vポケット入賞口24へのパチ
ンコ玉の入賞が困難となり、突起68が玉転動板66から突
出していない場合には、Vポケット入賞口24へのパチン
コ玉の入賞が容易になる。突起68の上記出没は、第7図
において説明した入賞制御部材55の上下動と同様な機構
によって実現できる。また、他の機構、たとえばカム等
を用いた機構等によっても実現できる。
At the lower part of the winning space 22, a ball rolling plate 66 is provided which is gently inclined downward from the back toward the front. Most of the pachinko balls that have won the prize space 22 fall in the prize space 22, roll forward on the ball rolling plate 66, and win the V pocket prize hole 24 or the normal prize holes 26a and 26b. Therefore, a protrusion 68 is provided in the middle of the center of the ball rolling plate 66 so as to be able to project and retract. As a result, when the projection 68 projects from the ball rolling plate 66, it becomes difficult to win a pachinko ball into the V pocket winning port 24, and when the projection 68 does not project from the ball rolling plate 66, V It becomes easy to win a pachinko ball to the pocket winning port 24. The protrusion 68 can be realized by the same mechanism as the vertical movement of the prize control member 55 described in FIG. It can also be realized by another mechanism, for example, a mechanism using a cam or the like.

ところで、上述のようにVポケット入賞口24への入賞
を制御する各入賞制御部材36a,36b(46、55または突起6
8)は、それぞれ、所定の方向または態様で動いてVポ
ケット入賞口24へのパチンコ玉の入賞を制御するが、各
入賞制御部材の動きは、パチンコ遊技機における遊技態
様と関連させて、次に述べるような各種態様で変化させ
ることが可能である。
By the way, as described above, each of the winning control members 36a, 36b (46, 55 or the protrusion 6) that controls the winning of the V pocket winning port 24.
8) respectively control the winning of the pachinko balls to the V pocket winning port 24 by moving in a predetermined direction or mode. The movement of each winning control member is related to the gaming mode of the pachinko gaming machine, It is possible to change in various modes as described in.

まず、入賞制御部材は、常時変化させておくことが
できる。変化の速度は、遊技者の興趣をひくような適当
な速度で行なえばよい。
First, the winning control member can be constantly changed. The speed of change may be an appropriate speed that is interesting to the player.

所定の入賞口へパチンコ玉が入賞したことに応じ
て、入賞制御部材36a,36bの幅が拡がりまたは入賞制御
部材46が所定方向へ移動しまたは入賞制御部材55が上方
へ移動し、あるいは突起68が突出するようにし、次に同
じ入賞口へパチンコ玉が入賞したことに応じて、入賞制
御部材36a,36bの幅が狭まり、または入賞制御部材46が
逆方向へ動き、または入賞制御部材55が下がり、あるい
は突起68が引込むようにすることができる。このよう
に、パチンコ玉の所定入賞口への入賞に応じて各入賞制
御部材を変化させることによって、パチンコ遊技機全体
の遊技内容との関連性を高めて、入賞玉の狙い等を絞ら
せることができる面白味がある。
In response to the pachinko ball winning the predetermined winning opening, the width of the winning control members 36a, 36b is expanded, the winning control member 46 is moved in a predetermined direction, or the winning control member 55 is moved upward, or the protrusion 68. So as to project, and then, according to the pachinko ball winning the same winning opening, the width of the winning control member 36a, 36b narrows, or the winning control member 46 moves in the opposite direction, or the winning control member 55 It can be lowered or the projection 68 can be retracted. In this way, by changing each prize control member according to the winning of the pachinko ball to the predetermined winning opening, it is possible to enhance the relevance to the game content of the entire pachinko gaming machine and narrow down the aim of the prize ball. There is an interesting thing that can be done.

また、各入賞制御部材は、所定領域の一例の始動入
賞口16a,16b,18へパチンコ玉が入賞することによって動
かしてもよい。始動入賞口へのパチンコ玉の入賞に応じ
て、所定の期間だけ入賞制御部材を移動させてもよい
し、始動入賞口へパチンコ玉が入賞したことにより入賞
制御部材を一定方向へ動かし、次に始動入賞口へパチン
コ玉が入賞したことによって入賞制御部材をもとの方向
へ動かすようにしてもよい。
Further, each winning control member may be moved by winning a pachinko ball into the starting winning openings 16a, 16b, 18 of an example of a predetermined area. Depending on the winning of the pachinko ball to the starting winning opening, the winning control member may be moved for a predetermined period, or the winning control member is moved in a certain direction due to the winning of the pachinko ball to the starting winning opening, and then The prize control member may be moved in the original direction when a pachinko ball is won in the starting prize hole.

パチンコ遊技機の遊技状態が所定の遊技価値を付与
可能な状態すなわち特定遊技状態になったときに入賞制
御部材を動かしてもよい。たとえば、可変入賞球装置14
の開閉翼片20a,20bが連続的に開閉を繰返す状態におい
てのみ、入賞制御部材を動かしてもよい。
The prize control member may be moved when the gaming state of the pachinko gaming machine reaches a state where a predetermined gaming value can be given, that is, a specific gaming state. For example, the variable winning ball device 14
The winning control member may be moved only when the opening / closing blades 20a, 20b of FIG.

可変入賞球装置内の予め定められた場所をパチンコ
玉が通過したことによって入賞制御部材の駆動を制御し
てもよい。たとえば、可変入賞球装置14において、入賞
空間22内の所定の位置をパチンコ玉が通過したことによ
り、入賞制御部材を駆動制御して、Vポケット入賞口24
へパチンコ玉が入賞しやすくしたり入賞しにくくしたり
して、遊技者に与えられる価値を制御することができ
る。
The drive of the prize control member may be controlled by the pachinko ball passing through a predetermined place in the variable winning ball device. For example, in the variable winning ball device 14, when a pachinko ball has passed a predetermined position in the winning space 22, the winning control member is driven and controlled, and the V pocket winning opening 24.
It is possible to control the value given to the player by making the hepatinko ball easy to win or hard to win.

また、パチンコ遊技機に可変表示部材を設け、該可
変表示部材が一定の表示になったときに入賞制御部材を
制御してもよい。
Further, a variable display member may be provided on the pachinko gaming machine, and the prize control member may be controlled when the variable display member has a constant display.

さらに、パチンコ遊技機へのアウト玉やセーフ玉の
計数値に基づいて入賞制御部材を駆動制御することも可
能である。
Further, it is possible to drive and control the winning control member based on the count value of out balls and safe balls to the pachinko gaming machine.

なお、上述の実施例においては、入賞制御部材は、可
変入賞球装置内に設けられた特定入賞領域としてのVポ
ケット入賞口24へのパチンコ玉の入賞の難易度を変化さ
せるための部材として説明した。しかしながら、特定入
賞領域(Vポケット入賞口)および入賞制御部材は、上
述のごときものに限定されるものではない。たとえば、
可変入賞球装置とせず、固定的な入賞球装置内に特定入
賞領域とその領域へのパチンコ玉の入賞の難易度を変化
させるための入賞制御部材を設けたものでもよい。つま
り、特定入賞領域は、可変入賞球装置内の入賞口とせ
ず、遊技盤面の任意の場所、すなわち、可変入賞球装置
の内外を問わず任意の場所に設けられた領域とし、その
領域への入賞を制御するための入賞制御部材を設けるよ
うにしてもよい。前記可変入賞球装置内に設けられた特
定入賞領域に打玉が入賞した場合に遊技状態が予め定め
られた特定遊技状態となって前記入賞球装置が第1の状
態となり、該可変入賞球装置の第1の状態のときに、前
記特定入賞領域と前記通常入賞領域への打玉の入賞合計
個数が所定個数になった場合に前記可変入賞球装置が第
2の状態となり、かつ、前記第1の状態の可変入賞球装
置内に進入した打玉が前記特定入賞領域に入賞した場合
に前記可変入賞球装置が再度第1の状態となる繰返し継
続制御が可能となる。前記入賞制御部材36a,36bまたは
入賞制御部材46または入賞制御部材55または突起68と玉
転動板66とにより、前記可変入賞球装置を第2の状態に
する制御と前記特定遊技状態を発生させる制御および前
記繰返し継続制御とを行なうための入賞玉の検出以外
の、或る所定領域への打玉の進入の検出が行なわれた場
合に、前記特定遊技状態になっているか否かにかかわら
ず前記特定入賞領域への打玉の入賞確率を変動させる入
賞確率変動部材が構成されている。
In the above-described embodiment, the winning control member is described as a member for changing the degree of difficulty of winning a pachinko ball into the V pocket winning opening 24 as a specific winning area provided in the variable winning ball device. did. However, the specific winning area (V pocket winning opening) and the winning control member are not limited to those described above. For example,
Instead of the variable winning ball device, a fixed winning ball device may be provided with a specific winning area and a winning control member for changing the degree of difficulty of winning a pachinko ball to that area. That is, the specific winning area is not a winning opening in the variable winning ball device, but an arbitrary place on the game board surface, that is, an area provided at any place inside or outside the variable winning ball device, and to that area. A prize control member for controlling the prize may be provided. When a hit ball is won in a specific winning area provided in the variable winning ball device, the game state becomes a predetermined specific playing state, the winning ball device is in the first state, and the variable winning ball device is In the first state, when the total number of hit balls in the specific winning area and the normal winning area reaches a predetermined number, the variable winning ball device is in the second state, and When a ball hitting the inside of the variable winning ball device in the state 1 wins the specific winning area, the variable winning ball device is brought into the first state again, and thus it is possible to perform repeated continuation control. By the prize control members 36a, 36b, the prize control member 46, the prize control member 55, the projection 68, and the ball rolling plate 66, the control for setting the variable winning ball device in the second state and the specific game state are generated. Regardless of whether it is in the specific game state or not, when the detection of the entry of a hit ball into a certain predetermined area other than the detection of the winning ball for performing the control and the repeated continuation control is performed. A winning probability changing member that changes the winning probability of hitting a ball in the specific winning area is configured.

[発明の効果] 本発明によれば、入賞確率変動部材の働きにより、打
玉の入賞に応じて可変入賞球装置が第1の状態となる特
定遊技状態の発生および可変入賞球装置が再度第1の状
態となる繰返し継続制御が可能となる特定入賞領域への
打玉の入賞確率が変動するので、弾球遊技機における遊
技の面白味を向上させることができる。しかも、その入
賞確率が変動するきっかけが、或る所定領域への打玉の
進入が検出されたことであるために、遊技領域に打込ま
れた打玉がその所定領域へ進入するか否かも遊技者の関
心事となり、入賞確率の変動に伴う面白味をより効果的
に向上し得る。さらに、特定遊技状態になっていない状
態で前記特定入賞領域への打玉の入賞確率が変動すれ
ば、特定遊技状態の発生確率が変動することとなり、特
定遊技状態になっている状態で前記特定入賞領域への打
玉の入賞確率が変動すれば、前記繰返し継続制御が行な
われる確率が変動することとなるのであり、変動する対
象が特定遊技状態の発生確率と繰返し継続制御の実行確
率との両方存在するために、より一層変化に富んだ面白
味のある遊技を提供し得る。
[Effects of the Invention] According to the present invention, due to the function of the winning probability changing member, the occurrence of a specific game state in which the variable winning ball device is in the first state according to the winning of a hit ball, and the variable winning ball device is again in the first state. Since the winning probability of hitting the specific winning area in which the continuous continuous control in the state of 1 is possible changes, it is possible to improve the fun of the game in the ball game machine. Moreover, since the chance that the winning probability fluctuates is that the entry of the batting ball into a certain predetermined area is detected, whether or not the batting ball entered into the game area enters the predetermined area may be determined. It becomes a player's concern, and the interestingness associated with the variation of the winning probability can be improved more effectively. Furthermore, if the winning probability of hitting a ball in the specific winning area fluctuates in a state where it is not in the specific gaming state, the probability of occurrence of the specific gaming state fluctuates, and in the state of the specific gaming state, the aforementioned specific If the winning probability of hitting a ball in the winning area fluctuates, the probability that the repeated continuation control is performed will fluctuate, and the fluctuating target is the occurrence probability of the specific game state and the execution probability of the repeated continuation control. Since both are present, an even more varied and interesting game can be provided.

【図面の簡単な説明】[Brief description of drawings]

第1図は、この発明の一実施例にかかるパチンコ遊技機
に備えられる可変入賞球装置の正面図である。 第2図は、この発明の一実施例でありかつ従来の装置で
もあるパチンコ遊技機の一例を示す正面図である。 第3図は、従来の可変入賞球装置の正面図である。 第4図は、入賞制御部材の幅を制御するための駆動機構
の一例を示す図解図である。 第5図は、入賞制御部材の他の移動の仕方を説明するた
めの可変入賞球装置の正面図である。 第6図は、入賞制御部材を左右に動かすための機構の一
例を説明するための図解図である。 第7図は、入賞制御部材を上下方向に動かすための機構
の一例を説明するための側面断面図である。 第8図は、入賞制御部材の他の実施例を示すための、該
入賞制御部材が備えられた可変入賞球装置の正面図であ
る。 第9図は、第8図に示す入賞制御部材の動作を説明する
ための側面断面図である。 図において、10はパチンコ遊技機、12は遊技盤、14は可
変入賞球装置、22は入賞空間、24は特定入賞領域として
のVポケット入賞口、36a,36b,46,55,68は入賞制御部材
を示す。
FIG. 1 is a front view of a variable winning ball device provided in a pachinko gaming machine according to an embodiment of the present invention. FIG. 2 is a front view showing an example of a pachinko gaming machine which is an embodiment of the present invention and which is also a conventional device. FIG. 3 is a front view of a conventional variable winning ball device. FIG. 4 is an illustrative view showing one example of a drive mechanism for controlling the width of the winning control member. FIG. 5 is a front view of the variable winning ball device for explaining another way of moving the winning control member. FIG. 6 is an illustrative view for explaining an example of a mechanism for moving the prize control member left and right. FIG. 7 is a side sectional view for explaining an example of a mechanism for moving the prize control member in the vertical direction. FIG. 8 is a front view of a variable winning ball device provided with the winning control member for showing another embodiment of the winning control member. FIG. 9 is a side sectional view for explaining the operation of the winning control member shown in FIG. In the figure, 10 is a pachinko game machine, 12 is a game board, 14 is a variable winning ball device, 22 is a winning space, 24 is a V pocket winning hole as a specific winning area, 36a, 36b, 46, 55, 68 are winning control. A member is shown.

Claims (8)

(57)【特許請求の範囲】(57) [Claims] 【請求項1】遊技領域に打玉を打込んで遊技が行なわれ
る弾球遊技機であって、 前記遊技領域に設けられ、遊技者にとって有利となる第
1の状態と遊技者にとって不利となる第2の状態とに変
化可能な可変入賞球装置と、 該可変入賞球装置内に設けられ、打玉が入賞可能な特定
入賞領域と通常入賞領域とを含み、 前記特定入賞領域に打玉が入賞した場合に遊技状態が予
め定められた特定遊技状態となって前記可変入賞球装置
が第1の状態となり、該可変入賞球装置の第1の状態の
ときに、前記特定入賞領域と前記通常入賞領域への打玉
の入賞合計個数が所定個数になった場合に前記可変入賞
球装置が第2の状態となり、かつ、前記第1の状態の可
変入賞球装置内に進入した打玉が前記特定入賞領域に入
賞した場合に前記可変入賞球装置が再度第1の状態とな
る繰返し継続制御が可能となり、 前記弾球遊技機は、前記可変入賞球装置を第2の状態に
する制御と前記特定遊技状態を発生させる制御および前
記繰返し継続制御とを行なうための入賞玉の検出以外
の、或る所定領域への打玉の進入の検出が行なわれた場
合に、前記特定遊技状態になっているか否かにかかわら
ず前記特定入賞領域への打玉の入賞確率を変動させる入
賞確率変動部材をさらに含むことを特徴とする、弾球遊
技機。
1. A ball-and-ball game machine in which a ball is struck in a game area to play a game. A first state, which is provided in the game area and is advantageous to the player, is disadvantageous to the player. A variable winning ball apparatus that can be changed to a second state, a variable winning ball apparatus, which is provided in the variable winning ball apparatus, includes a specific winning area in which a ball can be won and a normal winning area, and the ball is in the specific winning area. When a prize is won, the game state becomes a predetermined specific game state and the variable winning ball apparatus becomes the first state. When the variable winning ball apparatus is in the first state, the specific winning area and the normal state The variable winning ball device is in the second state when the total number of hit balls in the winning area reaches a predetermined number, and the ball hitting the variable winning ball device in the first state is the above-mentioned. When a player wins a specific winning area, the variable winning ball device The repetitive continuation control in the first state becomes possible, and the ball game machine performs the control for setting the variable winning ball device in the second state, the control for generating the specific game state, and the repetitive continuation control. In addition to the detection of the winning ball for the detection of the entry of the hitting ball into a certain predetermined area, regardless of whether or not it is in the specific game state, of the hitting ball to the specific winning area A ball game machine, further comprising a winning probability changing member that changes the winning probability.
【請求項2】前記入賞確率変動部材は、前記特定入賞領
域の入賞口の大きさを変化させる部材を含むことを特徴
とする、特許請求の範囲第1項記載の弾球遊技機。
2. The ball game machine according to claim 1, wherein the winning probability changing member includes a member for changing a size of a winning opening of the specific winning area.
【請求項3】前記入賞確率変動部材は、前記特定入賞領
域の入賞口の位置を変化させる部材を含むことを特徴と
する、特許請求の範囲第1項記載の弾球遊技機。
3. The ball game machine according to claim 1, wherein the winning probability changing member includes a member that changes a position of a winning opening in the specific winning area.
【請求項4】前記入賞確率変動部材は、前記特定入賞領
域に連結された入賞案内用の部材を含み、前記入賞案内
用の部材が駆動手段により上下されることによって特定
入賞領域への打玉の入口の位置が上下するようにしたこ
とを特徴とする、特許請求の範囲第1項記載の弾球遊技
機。
4. The winning probability changing member includes a member for guiding a prize connected to the specific winning region, and the member for guiding the winning is moved up and down by a driving means to hit a specific winning region. 2. The ball game machine according to claim 1, characterized in that the position of the entrance of the is up and down.
【請求項5】前記入賞確率変動部材は、打玉の流れに変
化を与えることにより前記特定入賞領域への打玉の入賞
確率を変動させる流路変化部材を含むことを特徴とす
る、特許請求の範囲第1項記載の弾球遊技機。
5. The winning probability changing member includes a flow path changing member that changes the winning probability of hitting a ball in the specific winning area by changing the flow of hitting balls. Ball game machine according to the first clause of the.
【請求項6】前記所定領域は、前記可変入賞球装置内に
備えられていることを特徴とする、特許請求の範囲第1
項記載の弾球遊技機。
6. The first predetermined range is provided in the variable winning ball device, the first range of the claim 1.
The ball game machine described in the item.
【請求項7】前記所定領域は、前記可変入賞球装置外に
備えられていることを特徴とする、特許請求の範囲第1
項記載の弾球遊技機。
7. The first area according to claim 1, wherein the predetermined area is provided outside the variable winning ball apparatus.
The ball game machine described in the item.
【請求項8】前記所定領域は、打玉の入賞により前記可
変入賞球装置を第1の状態にできるように定められた始
動入賞領域で構成されていることを特徴とする、特許請
求の範囲第7項記載の弾球遊技機。
8. The predetermined winning area is constituted by a starting winning area defined so that the variable winning ball device can be brought into a first state by winning a hit ball. The ball-and-ball game machine according to item 7.
JP61302585A 1986-12-18 1986-12-18 Ball game machine Expired - Lifetime JP2552466B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP61302585A JP2552466B2 (en) 1986-12-18 1986-12-18 Ball game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP61302585A JP2552466B2 (en) 1986-12-18 1986-12-18 Ball game machine

Related Child Applications (2)

Application Number Title Priority Date Filing Date
JP5318537A Division JPH0798091B2 (en) 1993-12-17 1993-12-17 Ball game machine
JP5318536A Division JPH0798090B2 (en) 1993-12-17 1993-12-17 Ball game machine

Publications (2)

Publication Number Publication Date
JPS63154188A JPS63154188A (en) 1988-06-27
JP2552466B2 true JP2552466B2 (en) 1996-11-13

Family

ID=17910749

Family Applications (1)

Application Number Title Priority Date Filing Date
JP61302585A Expired - Lifetime JP2552466B2 (en) 1986-12-18 1986-12-18 Ball game machine

Country Status (1)

Country Link
JP (1) JP2552466B2 (en)

Families Citing this family (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2543358B2 (en) * 1987-03-26 1996-10-16 株式会社平和 Pachinko machine winning equipment
JP2791439B2 (en) * 1988-11-22 1998-08-27 株式会社三共 Prize ball equipment for ball-and-ball game machines
JP2742943B2 (en) * 1988-11-28 1998-04-22 株式会社三共 Ball game machine
JPH08168556A (en) * 1995-06-16 1996-07-02 Sophia Co Ltd Pachinko game machine
JP2731903B2 (en) * 1995-11-27 1998-03-25 株式会社三共 Ball game machine

Family Cites Families (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS6244277A (en) * 1985-08-21 1987-02-26 株式会社ソフイア Pinball game machine
JP2725176B2 (en) * 1986-09-19 1998-03-09 株式会社 ソフィア Pachinko machine
JPH0441889Y2 (en) * 1986-10-07 1992-10-01

Also Published As

Publication number Publication date
JPS63154188A (en) 1988-06-27

Similar Documents

Publication Publication Date Title
JP2552466B2 (en) Ball game machine
JPH02213371A (en) Variable prize winning device of pinball machine
JP2537613B2 (en) Ball game equipment for ball game machines
JP4320333B2 (en) Pachinko machine
JP3382657B2 (en) Gaming machine
JPH0569555B2 (en)
JPH06339565A (en) Pinball machine
JPH0654944A (en) Pachinko machine
JP2579158B2 (en) Ball game machine
JP2001218901A (en) Pinball game machine
JPH06339564A (en) Pinball machine
JPH0422759Y2 (en)
JP3418146B2 (en) Pachinko machine
JP2557229B2 (en) Variable prize ball device for ball game machines
JPH0311791B2 (en)
JPH0226531Y2 (en)
JP3097692B2 (en) Pachinko machine variable winning device
JP4163411B2 (en) Prize-winning device for gaming machines
JPS63150085A (en) Pinball game machine
JPH0421568Y2 (en)
JP2602790B2 (en) Variable winning device
JPH041968Y2 (en)
JP3468207B2 (en) Pachinko machine's variable winning device
JP3231347B2 (en) Pachinko machine
JPH07108338B2 (en) Pachinko machine

Legal Events

Date Code Title Description
R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

EXPY Cancellation because of completion of term