JP2025519004A - ユーザゲームセッション内で擬人化エージェントをインスタンス化するためのエージェント擬人化データをインポートすること - Google Patents

ユーザゲームセッション内で擬人化エージェントをインスタンス化するためのエージェント擬人化データをインポートすること Download PDF

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JP2025519004A
JP2025519004A JP2024558206A JP2024558206A JP2025519004A JP 2025519004 A JP2025519004 A JP 2025519004A JP 2024558206 A JP2024558206 A JP 2024558206A JP 2024558206 A JP2024558206 A JP 2024558206A JP 2025519004 A JP2025519004 A JP 2025519004A
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agent
game
user
data
instance
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JP2024558206A
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Japanese (ja)
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JP2025519004A5 (https=
Inventor
エー. デガレンヌ,ガブリエル
ビー. ドラン,ウィリアム
ジョン ブロックケット,クリストファー
ラオ,スダ
ダーム,ベンジャミン デイビッド ヴァン
ヴォルム,ライアン
パランギ,ハミッド
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Microsoft Technology Licensing LLC
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Microsoft Technology Licensing LLC
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Priority claimed from US17/855,389 external-priority patent/US12383836B2/en
Application filed by Microsoft Technology Licensing LLC filed Critical Microsoft Technology Licensing LLC
Publication of JP2025519004A publication Critical patent/JP2025519004A/ja
Publication of JP2025519004A5 publication Critical patent/JP2025519004A5/ja
Pending legal-status Critical Current

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/67Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor adaptively or by learning from player actions, e.g. skill level adjustment or by storing successful combat sequences for re-use
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/48Starting a game, e.g. activating a game device or waiting for other players to join a multiplayer session
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • A63F13/58Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/73Authorising game programs or game devices, e.g. checking authenticity
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F21/00Security arrangements for protecting computers, components thereof, programs or data against unauthorised activity
    • G06F21/10Protecting distributed programs or content, e.g. vending or licensing of copyrighted material ; Digital rights management [DRM]
    • G06F21/105Arrangements for software license management or administration, e.g. for managing licenses at corporate level
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06NCOMPUTING ARRANGEMENTS BASED ON SPECIFIC COMPUTATIONAL MODELS
    • G06N20/00Machine learning
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06NCOMPUTING ARRANGEMENTS BASED ON SPECIFIC COMPUTATIONAL MODELS
    • G06N5/00Computing arrangements using knowledge-based models
    • G06N5/04Inference or reasoning models
    • G06N5/043Distributed expert systems; Blackboards
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/6027Methods for processing data by generating or executing the game program using adaptive systems learning from user actions, e.g. for skill level adjustment
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F21/00Security arrangements for protecting computers, components thereof, programs or data against unauthorised activity
    • G06F21/10Protecting distributed programs or content, e.g. vending or licensing of copyrighted material ; Digital rights management [DRM]
    • G06F21/107License processing; Key processing
    • G06F21/1077Recurrent authorisation

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Software Systems (AREA)
  • Computer Security & Cryptography (AREA)
  • Theoretical Computer Science (AREA)
  • General Business, Economics & Management (AREA)
  • Business, Economics & Management (AREA)
  • Physics & Mathematics (AREA)
  • General Engineering & Computer Science (AREA)
  • General Physics & Mathematics (AREA)
  • Computing Systems (AREA)
  • Data Mining & Analysis (AREA)
  • Evolutionary Computation (AREA)
  • Artificial Intelligence (AREA)
  • Mathematical Physics (AREA)
  • Computer Hardware Design (AREA)
  • Computational Linguistics (AREA)
  • Technology Law (AREA)
  • Human Computer Interaction (AREA)
  • Computer Vision & Pattern Recognition (AREA)
  • Medical Informatics (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Stored Programmes (AREA)
  • User Interface Of Digital Computer (AREA)
JP2024558206A 2022-05-24 2023-04-19 ユーザゲームセッション内で擬人化エージェントをインスタンス化するためのエージェント擬人化データをインポートすること Pending JP2025519004A (ja)

Applications Claiming Priority (5)

Application Number Priority Date Filing Date Title
US202263345216P 2022-05-24 2022-05-24
US63/345,216 2022-05-24
US17/855,389 2022-06-30
US17/855,389 US12383836B2 (en) 2022-05-24 2022-06-30 Importing agent personalization instantiate a personalized agent in a user game session
PCT/US2023/019020 WO2023229753A1 (en) 2022-05-24 2023-04-19 Importing agent personalization data to instantiate a personalized agent in a user game session

Publications (2)

Publication Number Publication Date
JP2025519004A true JP2025519004A (ja) 2025-06-24
JP2025519004A5 JP2025519004A5 (https=) 2026-04-07

Family

ID=86331746

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2024558206A Pending JP2025519004A (ja) 2022-05-24 2023-04-19 ユーザゲームセッション内で擬人化エージェントをインスタンス化するためのエージェント擬人化データをインポートすること

Country Status (6)

Country Link
US (1) US20250360418A1 (https=)
EP (1) EP4532056A1 (https=)
JP (1) JP2025519004A (https=)
KR (1) KR20250013165A (https=)
CN (1) CN119136885A (https=)
WO (1) WO2023229753A1 (https=)

Also Published As

Publication number Publication date
KR20250013165A (ko) 2025-01-31
US20250360418A1 (en) 2025-11-27
CN119136885A (zh) 2024-12-13
WO2023229753A1 (en) 2023-11-30
EP4532056A1 (en) 2025-04-09

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