JP2024026768A5 - - Google Patents

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Publication number
JP2024026768A5
JP2024026768A5 JP2024003952A JP2024003952A JP2024026768A5 JP 2024026768 A5 JP2024026768 A5 JP 2024026768A5 JP 2024003952 A JP2024003952 A JP 2024003952A JP 2024003952 A JP2024003952 A JP 2024003952A JP 2024026768 A5 JP2024026768 A5 JP 2024026768A5
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JP
Japan
Prior art keywords
game
game ball
predetermined
pass
launching operation
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Pending
Application number
JP2024003952A
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Japanese (ja)
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JP2024026768A (en
Filing date
Publication date
Priority claimed from JP2019055670A external-priority patent/JP2020151392A/en
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Priority to JP2024003952A priority Critical patent/JP2024026768A/en
Publication of JP2024026768A publication Critical patent/JP2024026768A/en
Publication of JP2024026768A5 publication Critical patent/JP2024026768A5/ja
Pending legal-status Critical Current

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Description

本発明は、
所定の発射操作に基づいて遊技球を発射可能な発射手段と、
予め定められた判定契機に基づいて所定の移行判定を実行する移行判定手段と、
前記所定の移行判定の結果が予め定められた移行対応結果であることに基づいて遊技状態を所定遊技状態よりも遊技者に有利な特別遊技状態に移行させる移行手段と、
所定の可変入球手段を遊技球が入球不可又は入球しにくい第1態様から遊技球が入球可能又は前記第1態様よりも入球しやすい第2態様とし、その後、前記第1態様とする特定遊技を実行することが可能な手段と、
を備え、
前記特別遊技状態にて前記特定遊技が実行され得るように構成されており、
前記特定遊技の実行中に前記所定の可変入球手段への遊技球の入球数が特定数になった場合に当該実行中の前記特定遊技を終了させることが可能な手段を備え、
第1発射操作により発射された遊技球が通過可能であり、前記第1発射操作とは異なる第2発射操作により発射された遊技球が通過しない第1領域と、前記第2発射操作により発射された遊技球が通過可能であり、前記第1発射操作により発射された遊技球が通過しない第2領域とが設けられており、
前記第1領域を通過する遊技球が通過可能であり、遊技球が通過したことに基づいて第1特典が付与されることを可能とする第1通過部と、
前記第2領域を通過する遊技球が通過可能であり、遊技球が通過したことに基づいて前記第1特典とは異なる第2特典が付与されることを可能とする第2通過部と、
所定の前記特定遊技の実行中に前記所定の可変入球手段への遊技球の入球数が前記特定数より少ない状態で前記第2発射操作により遊技球が発射された状況で前記所定の可変入球手段への遊技球の入球数が前記特定数に到達するより前に当該所定の前記特定遊技が終了することを可能とする手段と、
を備え、
前記第2通過部が遊技機前方から視認可能であり、
遊技球が前記第2通過部を通過したことに基づいて、遊技球の前記第2通過部への通過に対応した特定報知を実行することが可能な手段を備えていることを特徴とする。
The present invention relates to
A launching means capable of launching a game ball based on a predetermined launching operation;
A transition determination means for performing a predetermined transition determination based on a predetermined determination trigger;
a transition means for transitioning a gaming state to a special gaming state which is more advantageous to a player than a predetermined gaming state based on the result of the predetermined transition judgment being a predetermined transition corresponding result;
A means for changing a predetermined variable ball entry means from a first mode in which the game ball cannot be entered or is difficult to enter to a second mode in which the game ball can be entered or is easier to enter than the first mode, and then executing a specific game in the first mode;
Equipped with
The specific game is executed in the special game state,
a means for terminating the specific game being executed when the number of game balls entering the predetermined variable ball entry means during execution of the specific game reaches a specific number;
a first area through which the game ball launched by the first launching operation can pass and through which the game ball launched by the second launching operation different from the first launching operation cannot pass, and a second area through which the game ball launched by the second launching operation can pass and through which the game ball launched by the first launching operation cannot pass,
a first passage section through which the game ball passing through the first area can pass and which allows a first benefit to be awarded based on the game ball passing through;
a second passage section through which the game ball passing through the second area can pass and which allows a second benefit different from the first benefit to be awarded based on the game ball passing through;
a means for enabling the specified game to end before the number of game balls entering the specified variable ball entry means reaches the specified number in a situation in which the number of game balls entering the specified variable ball entry means is less than the specified number during the execution of the specified game and game balls are launched by the second launching operation;
Equipped with
The second passage portion is visible from the front of the gaming machine,
The device is characterized by comprising a means capable of executing a specific notification corresponding to the passage of the game ball through the second passing section based on the game ball passing through the second passing section .

Claims (1)

所定の発射操作に基づいて遊技球を発射可能な発射手段と、
予め定められた判定契機に基づいて所定の移行判定を実行する移行判定手段と、
前記所定の移行判定の結果が予め定められた移行対応結果であることに基づいて遊技状態を所定遊技状態よりも遊技者に有利な特別遊技状態に移行させる移行手段と、
所定の可変入球手段を遊技球が入球不可又は入球しにくい第1態様から遊技球が入球可能又は前記第1態様よりも入球しやすい第2態様とし、その後、前記第1態様とする特定遊技を実行することが可能な手段と、
を備え、
前記特別遊技状態にて前記特定遊技が実行され得るように構成されており、
前記特定遊技の実行中に前記所定の可変入球手段への遊技球の入球数が特定数になった場合に当該実行中の前記特定遊技を終了させることが可能な手段を備え、
第1発射操作により発射された遊技球が通過可能であり、前記第1発射操作とは異なる第2発射操作により発射された遊技球が通過しない第1領域と、前記第2発射操作により発射された遊技球が通過可能であり、前記第1発射操作により発射された遊技球が通過しない第2領域とが設けられており、
前記第1領域を通過する遊技球が通過可能であり、遊技球が通過したことに基づいて第1特典が付与されることを可能とする第1通過部と、
前記第2領域を通過する遊技球が通過可能であり、遊技球が通過したことに基づいて前記第1特典とは異なる第2特典が付与されることを可能とする第2通過部と、
所定の前記特定遊技の実行中に前記所定の可変入球手段への遊技球の入球数が前記特定数より少ない状態で前記第2発射操作により遊技球が発射された状況で前記所定の可変入球手段への遊技球の入球数が前記特定数に到達するより前に当該所定の前記特定遊技が終了することを可能とする手段と、
を備え、
前記第2通過部が遊技機前方から視認可能であり、
遊技球が前記第2通過部を通過したことに基づいて、遊技球の前記第2通過部への通過に対応した特定報知を実行することが可能な手段を備えていることを特徴とする遊技機。
A launching means capable of launching a game ball based on a predetermined launching operation;
A transition determination means for performing a predetermined transition determination based on a predetermined determination trigger;
a transition means for transitioning a gaming state to a special gaming state which is more advantageous to a player than a predetermined gaming state based on the result of the predetermined transition judgment being a predetermined transition corresponding result;
A means for changing a predetermined variable ball entry means from a first mode in which the game ball cannot be entered or is difficult to enter to a second mode in which the game ball can be entered or is easier to enter than the first mode, and then executing a specific game in the first mode;
Equipped with
The specific game is executed in the special game state,
a means for terminating the specific game being executed when the number of game balls entering the predetermined variable ball entry means during execution of the specific game becomes a specific number;
a first area through which the game ball launched by the first launching operation can pass and through which the game ball launched by the second launching operation different from the first launching operation cannot pass, and a second area through which the game ball launched by the second launching operation can pass and through which the game ball launched by the first launching operation cannot pass,
a first passage section through which the game ball passing through the first area can pass and which allows a first benefit to be awarded based on the game ball passing through;
a second passage section through which the game ball passing through the second area can pass and which allows a second benefit different from the first benefit to be awarded based on the game ball passing through;
a means for enabling the specified game to end before the number of game balls entering the specified variable ball entry means reaches the specified number in a situation in which the number of game balls entering the specified variable ball entry means is less than the specified number during the execution of the specified game and game balls are launched by the second launching operation;
Equipped with
The second passage portion is visible from the front of the gaming machine,
A gaming machine comprising a means for executing a specific notification corresponding to the passage of the gaming ball through the second passing section based on the passage of the gaming ball through the second passing section .
JP2024003952A 2019-03-22 2024-01-15 Game machine Pending JP2024026768A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2024003952A JP2024026768A (en) 2019-03-22 2024-01-15 Game machine

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
JP2019055670A JP2020151392A (en) 2019-03-22 2019-03-22 Game machine
JP2022091542A JP2022107817A (en) 2019-03-22 2022-06-06 game machine
JP2024003952A JP2024026768A (en) 2019-03-22 2024-01-15 Game machine

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
JP2022091542A Division JP2022107817A (en) 2019-03-22 2022-06-06 game machine

Publications (2)

Publication Number Publication Date
JP2024026768A JP2024026768A (en) 2024-02-28
JP2024026768A5 true JP2024026768A5 (en) 2024-05-21

Family

ID=72556819

Family Applications (3)

Application Number Title Priority Date Filing Date
JP2019055670A Pending JP2020151392A (en) 2019-03-22 2019-03-22 Game machine
JP2022091542A Pending JP2022107817A (en) 2019-03-22 2022-06-06 game machine
JP2024003952A Pending JP2024026768A (en) 2019-03-22 2024-01-15 Game machine

Family Applications Before (2)

Application Number Title Priority Date Filing Date
JP2019055670A Pending JP2020151392A (en) 2019-03-22 2019-03-22 Game machine
JP2022091542A Pending JP2022107817A (en) 2019-03-22 2022-06-06 game machine

Country Status (1)

Country Link
JP (3) JP2020151392A (en)

Family Cites Families (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP3792047B2 (en) * 1998-06-10 2006-06-28 株式会社ソフィア Bullet ball machine
JP2011092337A (en) * 2009-10-28 2011-05-12 Sammy Corp Pinball game machine

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