JP2023143380A5 - - Google Patents

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JP2023143380A5
JP2023143380A5 JP2022050707A JP2022050707A JP2023143380A5 JP 2023143380 A5 JP2023143380 A5 JP 2023143380A5 JP 2022050707 A JP2022050707 A JP 2022050707A JP 2022050707 A JP2022050707 A JP 2022050707A JP 2023143380 A5 JP2023143380 A5 JP 2023143380A5
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このような目的達成のために、本発明に係るぱちんこ遊技機は、遊技領域が形成された遊技盤と、前記遊技領域に設けられ、遊技球が入球可能な始動口と、前記始動口への遊技球の入球を契機として当否判定を実行する当否判定手段と、前記遊技領域に設けられ、前記当否判定手段による当否判定の結果に応じて開放されて遊技球が入球可能な大入賞口と、前記当否判定手段による当否判定の結果が当選となった場合に、前記大入賞口へ入球した遊技球の個数が規定数に達するまで又は規定時間が経過するまで前記大入賞口を開放させる単位遊技を複数回繰り返す特別遊技へ移行し得る特別遊技実行手段と、演出表示が表示される演出表示装置と、演出音声が出力される音声出力装置とを備え、特定の遊技タイミングを起点としてから遊技者に付与される遊技価値数に基づく計数値が第1規定値に到達することを契機として、少なくとも前記当否判定手段による当否判定が実行されない遊技停止状態へ移行可能とする条件である第1条件を充足するよう構成されており、特定の遊技タイミングを起点としてから遊技者に付与される遊技価値数に基づく計数値が前記第1規定値よりも小さい数値である第2規定値に到達することを契機として、前記第2規定値に到達したこと又は前記第1規定値に到達するまでの遊技価値数を示唆又は報知する事前報知演出を実行可能とする第2条件を充足するよう構成されており、前記第1条件を充足することで、前記第1規定値に到達したこと又は遊技停止状態となったことを示唆又は報知する遊技停止状態報知演出を実行可能であり、特別遊技の実行期間は、特別遊技の実行開始から初回の単位遊技の実行開始までの間に設定される期間である開始デモ期間と、初回の単位遊技の実行開始から最終回の単位遊技の実行終了までの期間である単位遊技実行期間と、最終回の単位遊技の実行終了から特別遊技の実行終了までの間に設定される期間である終了デモ期間とを含み、特別遊技の実行中、前記大入賞口へ遊技球が入球することで遊技者に付与される遊技価値数の累積値が特定値に到達することを契機として、遊技価値数の累積値が前記特定値に到達したことを示す特定値対応表示を表示可能であり、前記特定値を複数種類有しており、複数種類の前記特定値の少なくともいずれかは、前記第1規定値と前記第2規定値との差分の数値を超えない数値が設定されており、或る特別遊技の実行中において、前記大入賞口への或る1個の遊技球の入球を契機として前記第1条件を充足したとしても、当該或る1個の入球を契機とする特定値対応表示を中断せずに実行可能であり、特別遊技の実行中、前記大入賞口へ遊技球があと1球入球することで前記第1条件を充足する状況であり且つ特定値対応表示が表示される状況において電源断が発生して、当該電源断が復帰した場合には、前記大入賞口へ遊技球が1球入球したとしても、前記第1条件を充足せずに遊技停止状態報知演出を実行せず且つ特定値対応表示が表示されず、特別遊技の実行中、前記大入賞口へ遊技球が1球入球したことで前記第2条件を充足して事前報知演出を実行している状況であり前記大入賞口へ遊技球があと1球入球することで特定値対応表示が表示される状況において電源断が発生して、その後にRAMクリア操作を伴わない電源投入を行って当該電源断が復帰した場合には、前記大入賞口へ遊技球が1球入球したとしても特定値対応表示が表示されず、且つ、前記第2条件はクリアされており事前報知演出を実行せず、特別遊技の実行中、前記大入賞口へ遊技球が1球入球したことで前記第1条件を充足した後の状況であり前記大入賞口へ遊技球があと1球入球することで特定値対応表示が表示される状況において電源断が発生して、その後にRAMクリア操作を伴わない電源投入を行って当該電源断が復帰した場合には、前記大入賞口へ遊技球が1球入球したとしても特定値対応表示が表示されない一方で、前記第1条件は充足したままであり所定のタイミングで遊技停止状態報知演出を実行可能とすることを特徴とする。 In order to achieve such an object, the pachinko game machine according to the present invention comprises a game board on which a game area is formed, a start port provided in the game area and through which game balls can enter, a win/loss determination means for executing a win/loss determination triggered by the entry of a game ball into the start port, a large prize port provided in the game area and opened in accordance with the result of the win/loss determination by the win/loss determination means to allow game balls to enter , and a special game execution means for transitioning to a special game in which a unit game for opening the large prize port is repeated a plurality of times until the number of game balls that have entered the large prize port reaches a specified number or until a specified time has elapsed, a performance display device for displaying a performance display, and a sound output device for outputting a performance sound, and a first condition is a condition for transitioning to a game stop state in which at least a win/loss determination by the win/loss determination means is not executed when a count value based on the number of game values granted to a player from a specific game timing reaches a first specified value. and is configured to satisfy a second condition for enabling execution of a pre-notification effect suggesting or notifying that the second specified value has been reached or the number of game values until the first specified value is reached, when a count value based on the number of game values granted to a player from a specific game timing as a starting point reaches a second specified value that is a numerical value smaller than the first specified value. By satisfying the first condition, it is possible to execute a game stop state notification effect suggesting or notifying that the first specified value has been reached or that a game has been stopped. The execution period of a special game includes a start demo period which is a period set from the start of execution of a special game to the start of execution of a first unit game, a unit game execution period which is a period from the start of execution of the first unit game to the end of execution of a final unit game, and an end demo period which is a period set from the end of execution of the final unit game to the end of execution of a special game, and during the execution of a special game, a game ball enters the big prize opening to notify a game stop state. When the cumulative value of the number of game values granted to a player reaches a specific value, a specific value corresponding display indicating that the cumulative value of the number of game values has reached the specific value can be displayed, the specific value is of a plurality of types, and at least one of the plurality of types of specific values is set to a numerical value not exceeding a difference between the first specified value and the second specified value, and even if the first condition is satisfied with the entry of a certain game ball into the large prize opening during the execution of a certain special game, the specific value corresponding display triggered by the entry of the certain ball can be executed without interruption, and when a power interruption occurs during the execution of a special game in a situation in which the first condition is satisfied by the entry of one more game ball into the large prize opening and the specific value corresponding display is displayed, if a power interruption occurs and the power interruption is restored, even if one game ball enters the large prize opening, the first condition is not satisfied, and a game stop state notification presentation is not executed and a specific value corresponding display is not displayed, and even if a game ball enters the large prize opening during the execution of a special game, When a power outage occurs in a situation where the second condition is satisfied by one ball entering the large prize opening and a specific value corresponding display is displayed when one more game ball enters the large prize opening, and when the power is subsequently turned on without a RAM clear operation and the power outage is restored, the specific value corresponding display is not displayed even if one game ball enters the large prize opening, and the second condition is cleared and the pre-notification display is not executed; when a power outage occurs in a situation where the first condition is satisfied by one game ball entering the large prize opening and a specific value corresponding display is displayed when one more game ball enters the large prize opening, and when the power outage is restored by a RAM clear operation and the power outage is restored, the specific value corresponding display is not displayed even if one game ball enters the large prize opening, but the first condition remains satisfied and the game stop state notification display can be executed at a predetermined timing .

Claims (1)

遊技領域が形成された遊技盤と、
前記遊技領域に設けられ、遊技球が入球可能な始動口と、
前記始動口への遊技球の入球を契機として当否判定を実行する当否判定手段と、
前記遊技領域に設けられ、前記当否判定手段による当否判定の結果に応じて開放されて遊技球が入球可能な大入賞口と、
前記当否判定手段による当否判定の結果が当選となった場合に、前記大入賞口へ入球した遊技球の個数が規定数に達するまで又は規定時間が経過するまで前記大入賞口を開放させる単位遊技を複数回繰り返す特別遊技へ移行し得る特別遊技実行手段と、
演出表示が表示される演出表示装置と、
演出音声が出力される音声出力装置とを備え、
特定の遊技タイミングを起点としてから遊技者に付与される遊技価値数に基づく計数値が第1規定値に到達することを契機として、少なくとも前記当否判定手段による当否判定が実行されない遊技停止状態へ移行可能とする条件である第1条件を充足するよう構成されており、
特定の遊技タイミングを起点としてから遊技者に付与される遊技価値数に基づく計数値が前記第1規定値よりも小さい数値である第2規定値に到達することを契機として、前記第2規定値に到達したこと又は前記第1規定値に到達するまでの遊技価値数を示唆又は報知する事前報知演出を実行可能とする第2条件を充足するよう構成されており、
前記第1条件を充足することで、前記第1規定値に到達したこと又は遊技停止状態となったことを示唆又は報知する遊技停止状態報知演出を実行可能であり、
特別遊技の実行期間は、特別遊技の実行開始から初回の単位遊技の実行開始までの間に設定される期間である開始デモ期間と、初回の単位遊技の実行開始から最終回の単位遊技の実行終了までの期間である単位遊技実行期間と、最終回の単位遊技の実行終了から特別遊技の実行終了までの間に設定される期間である終了デモ期間とを含み、
特別遊技の実行中、前記大入賞口へ遊技球が入球することで遊技者に付与される遊技価値数の累積値が特定値に到達することを契機として、遊技価値数の累積値が前記特定値に到達したことを示す特定値対応表示を表示可能であり、
前記特定値を複数種類有しており、複数種類の前記特定値の少なくともいずれかは、前記第1規定値と前記第2規定値との差分の数値を超えない数値が設定されており、
或る特別遊技の実行中において、前記大入賞口への或る1個の遊技球の入球を契機として前記第1条件を充足したとしても、当該或る1個の入球を契機とする特定値対応表示を中断せずに実行可能であり、
特別遊技の実行中、前記大入賞口へ遊技球があと1球入球することで前記第1条件を充足する状況であり且つ特定値対応表示が表示される状況において電源断が発生して、当該電源断が復帰した場合には、前記大入賞口へ遊技球が1球入球したとしても、前記第1条件を充足せずに遊技停止状態報知演出を実行せず且つ特定値対応表示が表示されず、
特別遊技の実行中、前記大入賞口へ遊技球が1球入球したことで前記第2条件を充足して事前報知演出を実行している状況であり前記大入賞口へ遊技球があと1球入球することで特定値対応表示が表示される状況において電源断が発生して、その後にRAMクリア操作を伴わない電源投入を行って当該電源断が復帰した場合には、前記大入賞口へ遊技球が1球入球したとしても特定値対応表示が表示されず、且つ、前記第2条件はクリアされており事前報知演出を実行せず、
特別遊技の実行中、前記大入賞口へ遊技球が1球入球したことで前記第1条件を充足した後の状況であり前記大入賞口へ遊技球があと1球入球することで特定値対応表示が表示される状況において電源断が発生して、その後にRAMクリア操作を伴わない電源投入を行って当該電源断が復帰した場合には、前記大入賞口へ遊技球が1球入球したとしても特定値対応表示が表示されない一方で、前記第1条件は充足したままであり所定のタイミングで遊技停止状態報知演出を実行可能とすることを特徴とする、ぱちんこ遊技機。
A game board on which a game area is formed;
A starting hole provided in the game area and into which a game ball can enter;
A winning/losing determination means for executing a winning/losing determination in response to the entry of a game ball into the starting hole;
A big prize winning hole that is provided in the game area and is opened depending on the result of the winning/losing determination by the winning/losing determination means so that a game ball can enter the big prize winning hole;
a special game execution means for switching to a special game in which a unit game for opening the large prize opening is repeated a plurality of times until the number of game balls entering the large prize opening reaches a specified number or a specified time has elapsed, when the result of the win/loss determination means indicates a win;
a performance display device that displays a performance display;
An audio output device that outputs a performance audio,
A first condition is satisfied when a count value based on the number of game values granted to a player from a specific game timing reaches a first specified value, which is a condition for transitioning to a game stop state in which at least the win/loss determination means does not perform a win/loss determination;
A second condition is satisfied that, when a count value based on the number of game values granted to a player from a specific game timing reaches a second specified value that is a numerical value smaller than the first specified value, a pre-notification effect can be executed that suggests or notifies that the second specified value has been reached or the number of game values until the first specified value is reached;
By satisfying the first condition, it is possible to execute a game stop state notification effect that suggests or notifies that the first specified value has been reached or that a game stop state has been entered;
The execution period of the special game includes a start demo period, which is a period set between the start of execution of the special game and the start of execution of the first unit game, a unit game execution period, which is a period set between the start of execution of the first unit game and the end of execution of the final unit game, and an end demo period, which is a period set between the end of execution of the final unit game and the end of execution of the special game.
During the execution of the special game, when the cumulative value of the number of game values granted to the player reaches a specific value as a result of the game ball entering the special winning port, a specific value corresponding display can be displayed, which indicates that the cumulative value of the number of game values has reached the specific value;
the specific value has a plurality of types, and at least one of the plurality of types of the specific value is set to a value that does not exceed a difference between the first specified value and the second specified value;
During the execution of a certain special game, even if the first condition is satisfied by the entry of a certain game ball into the large prize opening, the specific value corresponding display triggered by the entry of the certain game ball can be executed without interruption,
During the execution of a special game, if a power outage occurs in a situation in which the first condition is satisfied by one more game ball entering the large prize opening and a specific value corresponding display is displayed, and when the power outage is restored, even if one game ball enters the large prize opening, the first condition is not satisfied, the game stop state notification performance is not executed, and the specific value corresponding display is not displayed,
During the execution of the special game, when one game ball has entered the large prize opening, the second condition is satisfied and a pre-notification performance is being executed, and when one more game ball enters the large prize opening and a specific value corresponding display is displayed, if a power outage occurs and the power is then turned on without a RAM clear operation and the power outage is restored, the specific value corresponding display is not displayed even though one game ball has entered the large prize opening, and the second condition is cleared and the pre-notification performance is not executed,
A pachinko game machine characterized in that, during the execution of a special game, when a power outage occurs in a situation after the first condition has been satisfied by one game ball entering the large prize opening and a specific value corresponding display is displayed when one more game ball enters the large prize opening, and when the power is subsequently turned on without a RAM clear operation and the power is restored, the specific value corresponding display is not displayed even though one game ball has entered the large prize opening, while the first condition remains satisfied and a game stop state notification presentation can be executed at a predetermined timing.
JP2022050707A 2022-03-25 2022-03-25 Pachinko game machine Pending JP2023143380A (en)

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JP7566346B2 (en) 2022-06-30 2024-10-15 株式会社大一商会 Gaming Machines
JP7519113B2 (en) 2022-08-25 2024-07-19 株式会社ニューギン Gaming Machines
JP7519115B2 (en) 2022-08-25 2024-07-19 株式会社ニューギン Gaming Machines
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